vote locked: Plan Gunman
[X] Quietly prepare your anti-orbital weapons. At the first hint of hostility, send your firestorms and use your anti-orbital batteries.
[X] For loadsamoney, make contact with the EU, UN & Switzerland (since that's where we're based) after the alien invasion begins to happen. Tell them we can help, and we're an organization specialized to deal with this threat. All we need is funding to pay/hire personnel, and some raw materials to build up industry. In addition, other things will be negotiated:
-[X] In exchange for additional funding (in currency and raw materials), we will sell them expedient military equipment made for equipping a large military in total war against the alien invasion. What exactly that equipment is will be negotiated, but it won't be up to par with our own XCOM tech, but will be enough they won't be helpless against aliens. We may or may not choose to sell them as different packages to individual countries, pre-war supranational alliances (NATO) or for the entire anti-Alien military coalition. Again, this will be negotiated with.
-[X] We want the exclusive rights to production of the exotic materials for the duration of the war and the 20 years after. We will be able to hand out licenses to individual countries to produce said exotic materials under our own supervision, or make products that use said exotic materials, which will incur a royalty.
-[X] We want recognition as a legal and sovereign entity, including recognition of our ownership of our base and the immediate surrounding areas. This can be negotiated on, if we really must pay for it. Which we might be willing to as a payment plan over several years. At the least, we want the rights to the territory for at least the next 50 years. Basically, we want to be a megacorp.

[X] Upgrade something that already exists
-[X] Deal with the MULE's maintenance issues

[X] Spending Time
-[X] 40 CMC-400 Powered Combat Suit
-[X] 20 Titan Armor
-[X] 20 Ghost Armor
-[X] 10 Hover Heavy Weapons Platform
-[X] All Weapons 120x
-[X] All 3 Misc. Gear 20x
-[X] 36 M.U.L.E (for a total of 60)
I'll get updating shortly.
While updating.
Our face need to be hidden by the shadows !That's teach them.
(I hated X-Com Council)
 
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Awakening 3
(time elapsed: 4 days)

You give the order to Ms. Perkins "Let's not kill the aliens immediately, but get the anti-orbital battery warmed up and have the Firestorms ready to scramble. The very instant they try something, I want them all blown out of the sky within 5 minutes if possible."

Your secretary nods, and replies "Affirmative!". That done, you tell her "Anyways, I've had these... ideas burning in my mind for stuff I can do ever since I woke up this morning. It's starting to get hard to think, so I'm going to try putting plans to metal now. If you need me, I'll be in engineering."

You soon arrive, and wonder what you'll be doing. You ultimately decide on working with something that already exists to save yourself some on coming up with a design, but what to improve... You immediately fixate on the glaring issue with the M.U.L.E. mining robot. When you get to Manufacturing, you find that 7 of your 24 MULEs have already broken down.

You walk over to a workstation and ask the engineer currently working on MULE #13 "I'd like to try my hand at working with this? May I please do so?"

He looks at you weirdly, before saying "You're command staff. What in the world are you doing down here wanting to work on a robot?"

You shrug, before saying "I've got these ideas burning in my brain for things I could build, and it's gotten to the point of making it hard to think clearly. I was thinking that maybe putting some of those plans to metal could help."

The engineer (his name is Gene, according to the name tag) sighs, before saying "Alright, you're the boss. I'll work on one of the other ones and get ready to bail you out if you do something REALLY stupid."

That done, you sit down at the workstation and take a look through the already open access panel. A part of you deep inside sneers at whoever designed a robot this badly when you get a look at the things innards. This thing is a mess, the parts are designed for impossibly precise manufacturing tolerances that simply can't be achieved, the power plant has shoddy containment, and there's a whole heap of other issues you can't really list.

Without another word, you get to work. By the end of the first two hours, you're already convinced that while the basic design is sound, you'd be better off making a whole new robot based on the same general idea and recycling the current batch. Still, your stomach rumbles, reminding you that it's lunch time and you never had breakfast today. Sighing, you put down the tools and march yourself off to the mess hall.

When you get there, you note the menu for today has 4 main options, 3 sides , and 4 beverage options. You order the Spaghetti and meatballs, Broccoli with mayo, and diet cola.

After lunch, you go back down to engineering, and begin making alterations to the plan for the MULE to fix all the issues you'd spotted. This done, you send the improved (or more accurately, fixed) plans for the MULE to Dr. Shen and tell him "I've made some alterations to the MULE design to fix the maintenance issues. I'd like 36 of them, scrapping the existing set for raw materials. On top of that I'd like 40 CMC-400 Powered Combat Suits, 20 suits of Titan Armor, 20 suits of Ghost Armor, 10 Hover Heavy Weapons Platforms, 120 of each man-portable weapon currently available to us with an appropriate amount of ammunition, 20 medispray applicators, and 20 Archangel packs."

Shen replies "I can get you all of that, but it'll take a couple months. Things will go much faster if you give us time to expand the manufacturing wing first."

You...
[] Deny it, you need him working on that kit ASAP!
[] Allow it, it makes sense.

Anyways, that dealt with, the days stretch on by, without the aliens making a move. It's day 4, and your pilot's fatigue from being kept on high alert for so long is really starting to show, when there's an intruder alert at the ground level entrance. You drop everything (yelping slightly when the lit welding torch bounces off your Cydonium-plated boot) and race to look at the security feed.

The scene before you is somewhat surreal, the soldier you had on guard duty is lying twitching on the floor as if he just got hit with an electrolaser, his pistol looks to have fired on stun very recently, and standing over him is an ancient-looking woman with a severe face holding a briefcase and complaining that the scorch marks will NEVER come out of her favorite dress in the past 180 years.

How do you respond?
[] write-in
 
[X] Plan: Here we come !
[X] Allow it, it makes sense
[X] Get a squads to that floor.
-Squad will have 4x Hover Heavy Weapons Platform to support them (Laser Weaponary)
-Squad will equipped with CMC-400 Powered Combat Suits and Plasma Weaponary
-Squad will have 1x people with medical gear
--Squad orders will be Detain her with out hurting/stunning her.
---Detained or not you will talk with her using Speakers.


[X]If there is a need to talk.You can speak from speakers.(Our base have realy good Speakers.I know that from the game)
 
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[X] Allow it, it makes sense.
[X] Get 2 squads to that floor.
-Each squad will have 4x Hover Heavy Weapons Platform to support them (Laser Weaponary)
-One squad equipped with CMC-400 Powered Combat Suits and Plasma Weaponary
-One squad equipped with Titan Armor and Guass Weaponary
--Each squad will have defensive positions.
---Each squad have 1x people with medical gear
[X]If there is a need to talk.You can speak from speakers.(Our base have realy good Speakers.I know that from the game)

I think we should expand our manufacturing capability ASAP. We already have a fair amount of armaments for the size of our group. Maybe we can have the hovertanks built first though, since they're unmanned anyway?
 
Also.If we can take on Uber Ethereal with less then this.Then we can take on this Ancient Being.
 
Just pointing out, that the current plan will result in much lulz. for me at least Her powers are total immortality and karmic backlash on those who attack her.
 
Hey. I have solution.We can just seal/lock her into a probe/space ship and sending her to the space ! Or just teleport her to the Mars so Aliens can deal with her.
We did not attack her and just give her a nice vacation in Space or Mars
 
Just pointing out, that the current plan will result in much lulz. for me at least Her powers are total immortality and karmic backlash on those who attack her.

o_O

[X] Plan Nope
-[X] Allow it, it makes sense.
-[X] Tell the lady to go home and quit bothering us.

I don't feel like dealing with a character with obnoxiously OP abilities. Just tell her to leave, and we'll get back to doing more entertaining stuff instead.
 
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[X] Plan Gunman

Since it looks like the aliens won't attack anytime soon should we fall back on our previous money making ideas?
 
Well then, our response seems obvious.

[X] Allow it, it makes sense.
[X] Lockdown the section she is in, make it so she can't go anywhere unless she is packing enough fire-power to just blow her way through.
-[X] Get 2 squads to that floor, on either side of the blast doors.
--[X]Each squad will have 4x Hover Heavy Weapons Platform to support them (Laser Weaponary)
--[X]One squad equipped with CMC-400 Powered Combat Suits and Plasma Weaponary
--[X]One squad equipped with Titan Armor and Guass Weaponary
---[X]Each squad will have defensive positions.
----[X]Each squad have 1x people with medical gear
-[X]Speak with her over the intercom, find out why she is here.

@I just write For future reference, do we have Knock-out gas, and can we easily fill a area of our base with it? Would be a really handy way to deal with violent intruders without risking our own men.
 
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VOTE LOCKED!
[X] Allow it, it makes sense.
[X] Get 2 squads to that floor.
-Each squad will have 4x Hover Heavy Weapons Platform to support them (Laser Weaponary)
-One squad equipped with CMC-400 Powered Combat Suits and Plasma Weaponary
-One squad equipped with Titan Armor and Guass Weaponary
--Each squad will have defensive positions.
---Each squad have 1x people with medical gear
[X]If there is a need to talk.You can speak from speakers.(Our base have realy good Speakers.I know that from the game)
(NOTE: I'm including Trondason's add-on of it mostly being for show.)
 
:mad: Damn it SV! why won't you tell me when a quest updates :mad:
I swear its mocking me :( all my favourite quests never send me emails when they update :cry:
 
NOTE: I'm including Trondason's add-on of it mostly being for show.)
Awesome. Since she isn't suppose to be a enemy, doing it really doesn't change much, but it's a good thing to do against real enemies, for it locks them down if they don't got enough firepower, and slows them down even if they did. And IC we don't know she's a friendly.
 
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