But I wanna know EVERYTHING!!! 😫

[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Last Memory - The creation of this place, clearly the work of an Uninvolved.
 
In broad outline, I'm guessing the Teel'sanha were, as noted, the last of the Shiplord client races to remember what things were like before the Third Sorrow, and took exception to the way the Shiplords were handling things, very possibly because of the Tribute system or because of discussion of implementing it. They fought the Shiplords, they lost, but the Shiplords, in what was quite possibly their last true racial moment of self-awareness, at least had the decency to let them form an Uninvolved and leave the material plane in disgust rather than watch what the Shiplords were doing to it.
 
[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Last Memory - The creation of this place, clearly the work of an Uninvolved.
 
In broad outline, I'm guessing the Teel'sanha were, as noted, the last of the Shiplord client races to remember what things were like before the Third Sorrow, and took exception to the way the Shiplords were handling things, very possibly because of the Tribute system or because of discussion of implementing it. They fought the Shiplords, they lost, but the Shiplords, in what was quite possibly their last true racial moment of self-awareness, at least had the decency to let them form an Uninvolved and leave the material plane in disgust rather than watch what the Shiplords were doing to it.
I fear it went more along the lines of 'in recognition of your former deeds we'll allow you to become Uninvolved, or we have to make sure you do not pose a threat anymore by any other means necessary.'
 
[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Lamentable War - Details of the war fought between the Teel'sanha and the Shiplords as well as how it ended.


How the war actually ended seems like it could be quite important, not to mention how it was actually fought.
 
[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Lamentable War - Details of the war fought between the Teel'sanha and the Shiplords as well as how it ended.
 
[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Last Memory - The creation of this place, clearly the work of an Uninvolved.

As curious as I am about the Dragon question, I'm not sure this place would necessarily be able to answer it. Meanwhile... I don't particularly have concerns about the battle itself so much as I have about the people who waged it.
 
[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Last Memory - The creation of this place, clearly the work of an Uninvolved.


If we really gotta find out details about the war, I'm sure the enormous Shiplord museum outside would be happy to fill us in on all the details. It's not what we're here for, though.

I had initially thought that the war was the final push over the edge, but the framing of this makes it very clear that whether the Shiplords would admit it or not, the Lament was the final time in Shiplord eyes that someone tried to pull them back from the clearly approaching/exceeded ethical brink. (Everyone who fought the Shiplord after doesn't count, of course. They were only ever under the boot, after all. Clearly different!)

I've been trying to put my finger on what's bothering me about the Consolat and the Shiplords, and I think it comes down to the ridiculous depths of the trauma. The pervasive refusal to discuss it is... genuinely troubling because of the lack of institutional effort that continues to instill it in new generations. What I mean is, the Gysians know all about a lot of really nasty Shiplord stuff, they've been allegedly part of Shiplord society for a very very very long time, and the Gysian diaspora has reached every Shiplord system.

And Entara, a leading figure who has been a part of the Shiplord Sorrows that ought to start with the Consolat is just... Consolat? What's a Consolat? She doesn't get to know. And she's never accidentally found out. And her many years have never given her an intuition for where a triple deluxe not-talked-about Consolat memorial monument might be. And yet the trauma appears to be incredible pervasive and ongoing!

There's really... three options? One, I'm reading too much into it and there actually are the expected Shiplord generational divides, and continued Shiplord genocidal policies are the result of immortality-induced inertia and the unintended negative consequences of the Sorrows as an institution not serving the intended purpose. Two, the Consolat thing is actually taught to Shiplords and only Shiplords, and an enormous amount of effort is put into keeping it utterly secret for cultural reasons - akin to if humans had decided to go all in on hiding Practice despite its pervasive relevance to the shape and activities of modern human culture ('Why did you recover so fast on an emotional level' 'We're just awesome, don't worry about it, species scale trauma only effects wimps'). Three, there is no institutional effort to continue passing down Consolat trauma, but it sticks anyway because of soul shenanigans, and in the absence of institutional efforts to move past the trauma that means the Shiplords as a species stay traumatized.

Option 1 fits with what Mir says about a lot of the Shiplords really wanting an alternative to the current system.
Option 2 fits with the Shiplord's frankly insane refusal to engage in dialogue about anything important.
Option 3 fits with the Consolat maybe doing what the Dragons did, but different, since it resulted in something very divergent from Practice yet clearly not entirely unconnected.

I really suspect the Consolat are related to the Secrets, but that's not a conclusion I feel I have evidence for in-universe. It just feels that the horror of the Shiplords at the universe almost being destroyed by combining the First and Fifth makes more sense if the Secrets being employed for that purpose was a betrayal of a traumatically given gift.
 
[X] The Lamentable War - Details of the war fought between the Teel'sanha and the Shiplords as well as how it ended.
[X] The Last Memory - The creation of this place, clearly the work of an Uninvolved.
-[x] Would you like to be completed?
 
[X] The Lamentable War - Details of the war fought between the Teel'sanha and the Shiplords as well as how it ended.
[X] The Last Memory - The creation of this place, clearly the work of an Uninvolved.
 
So if the Consolat created the Secrets, then the Warden at the First Sorrow lied to our faces.

"Because it forced us to make a choice." The reply was very gentle. "A choice that would be made again, and then again, and then a million times more across as many cycles. It forced us to choose, young one. Between one part of reality. And all of it."

Because 'it was the first sorrow because it was the first time a species used the Secrets in such a ridiculously horrific way and we got really really angry about it because the Consolat didn't die for the Gysians to be able to destroy the universe' would appear to be more honest.

I mean, maybe it's not untrue, though we've seen a distinct lack of anyone other than the Gysians ever pulling out the vacuum collapse bomb and that really weakens their point. At most we're going to see one more war where it happened in the upcoming update. Two! Two times at most and they want to claim it's about that? That something like that really happened again and again? No. It's their backstop justification, is all it is in terms of their emotional stakes. Something weighty enough to not be dismissed, no matter the context because reality disintegrating is genuinely a big deal, but it's then used as an excuse-maker for any and all logical fallacies in their later decisions.

If anything, it's clearly about the Hjiven - and that was never a risk on a universe ending scale. It's the War of the Sphere that the rest of the galaxy has had to suffer through on replay forever, because the Shiplords got obsessed with it.

I think the Consolat making the Secrets like the Dragons did Practice pulls a lot of the emotional threads behind the Sorrows together. It gives the genocidal rage at the Gysian system context - they kept going after the Gysian's threat capacity was depleted and only barely stopped before they were all dead because they weren't scared of the vacuum collapse, they were angry that the Secrets were used like that. And this is why the Hjiven became their perfect boogeymen, because their use of the Secrets was even more viscerally horrifying, and unlike the Gysians they were close enough to a peer to put up a relatively big fight. And the star destroying weapons - presumably, that also goes against the kind of use of the Secrets that the Shiplords were comfortable with. It would be a loss, maybe even a betrayal, but it would win the war, and against the Hjiven wasn't it worthwhile? And that's why they stopped for a full plebiscite before using it.

Of course, this all is just the process of preparing the clown makeup and the custard filled shoes and the big red nose and the wig for when the Hearthguard stares the military in the eyes and points at Zlathbu and says: 'guys, come on, we've done worse than their cool nanotech has ever done. sure, you're job is to think of them as a threat, but they're only a threat if we make them one. we've completely drifted from our most basic principles!' Because the Zlathbu weren't horrifying, they were just defending themselves reasonably with the Secrets in an acceptable manner. They were just strong in a new weird way, like humanity would be later in humanity's even newer even weirder way.

At which point the Shiplords again blew up another star and got used to the clown costume.
 
Let's see...

So for Shiplord history, we've got:

1) The Consolat, who figure in the Shiplords' pre-Sorrows history. Information on that is pending.
2) The First Sorrow, which was the whole thing with the Gysians and the vacuum collapse bomb.
3) The Second Sorrow, which was the thing with the Hijvin Sphere and an Uninvolved basically deleting the last Hijvin just before their evil pseudo-Uninvolved ascension plan could come out.
4) The Third Sorrow
5) The Fourth Sorrow
6) The Fifth Sorry, which was the Zlathbu genocide, where the Zlathbu tried to defend themselves against something recognizable as the modern Tribute system and it ended in tears of course.

Now, I know the place we're in now is... either the Third or Fourth Sorrow, with one of the last old-school Shiplord client races violently objecting to Shiplord practices on principle and being defeated. But I've lost track of which Sorrow that is, and what the other one is. Can someone fill in that part for me?
 
1) The Consolat, who figure in the Shiplords' pre-Sorrows history. Information on that is pending.
2) The First Sorrow, which was the whole thing with the vacuum collapse bomb.
3) The Second Sorrow, which was the Gysians almost being wiped out in response to them trying to use and then proliferate vacuum collapse bombs
4) The Third Sorrow, which was the thing with the Hijvin Sphere and an Uninvolved basically deleting the last Hijvin just before their evil pseudo-Uninvolved ascension plan could come out.
5) The Fourth Sorrow, which you are currently at
6) The Fifth Sorry, which was the Zlathbu genocide, where the Zlathbu tried to defend themselves against something recognizable as the modern Tribute system and it ended in tears when their nanoswarm started to build a stellar-mass convertor.
I have fixed your list for you.
 
[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Lamentable War - Details of the war fought between the Teel'sanha and the Shiplords as well as how it ended.


Because while the creation of this place may be interesting, I don't feel it is quite as likely to be relevant.
 
Hey all. Been a long time, but finally caught up.

[X] The Teel'sanha Peoples - Will cover the details of who the Teel'sanha were, and how they became the Lament.
[X] The Last Memory - The creation of this place, clearly the work of an Uninvolved.


Seem to be the two questions that can't be just as easily asked of the Shiplords themselves. Might have liked to ask different questions, like:

[] How did the Secrets come to be? Were they created by someone, and written into the fabric of the universe?
[] Why do the stars still look so inviting and alone, if the reality is that so many of them have been destroyed / turned into megaprojects?
[] Why is there a Stellar Exclusion Zone?*
*And a follow-up question for @Snowfire or the rest of the tech team, that I'm pretty sure has been answered before but I can't find the answer: are the less "intense" forms of First Secret use than actual FTL teleportation, eg lagless comms and FTL optical computing, also restricted by the SEZ or are those unrestricted?

but we seem to be pressed for time. Other questions I'd like to ask, but don't think the Lament VI would even know the answers to:

[] Why the "lesson of pain", eg the "first assessment" that lead to the Week of Sorrows?

This is the core of the issue with the Shiplords: not only do the Shiplords refuse to engage in diplomacy, because apparently they are epically bad at it, but they ensure that every species they meet is going to be an enemy by turning every single First Contact situation into a war for survival. We know that the Shiplords use Tribute to build their anti-Uninvolved weapons, but there's really got to be a better reason than "we need souls to fuel our Empire".

[] Why are the Shiplords so far behind where they "should" be, for a polity so old?

In particular, much has been made about how several Secrets, especially the Fifth and Sixth together, allow for starlifting, so why haven't the Shiplords done that all over the galaxy? If you do it right, starlifting is actually healthy for a main sequence star, in particular one like the Sun, as you can lift the non-hydrogen elements out of it, funnel the hydrogen back in, and prevent the star from "dying" as a red supergiant for potentially billions, possibly trillions, of years, all while collecting hundreds of Earth-masses of useful elements, essentially doing heavy element dialysis for the star. Why haven't the Shiplords done this, and therefore why can't they basically drown a single-star polity that hasn't even reached Kardeshev I in drone forms and ships?

[] Why the rule to stay out of the void between stars?

This has been answered, but I'm not sure it's entirely true. The one who did answer said that he stayed for decades between stars and had no ill effects, but then again we did have that excessively-obfuscated interlude from the perspective of something lurking between stars. It could have been the Neras, or a particularly obscure Uninvolved, but could have been something else, something that stays away from the Shiplords and their client species but does Things to others.

In broad outline, I'm guessing the Teel'sanha were, as noted, the last of the Shiplord client races to remember what things were like before the Third Sorrow, and took exception to the way the Shiplords were handling things, very possibly because of the Tribute system or because of discussion of implementing it. They fought the Shiplords, they lost, but the Shiplords, in what was quite possibly their last true racial moment of self-awareness, at least had the decency to let them form an Uninvolved and leave the material plane in disgust rather than watch what the Shiplords were doing to it.
Or they didn't have a choice. From old descriptions in Practice War, there's some sort of energy bubble that forms around a species' star when a species fully dedicates itself to becoming Uninvolved that likely prevents attempts to interfere with the process. Frankly that makes a lot of sense, and could be why the Shiplords are so dedicated to making anti-Uninvolved weaponry: their species is terrified of the Teel'sanha-Uninvolved, or one of the many, many other species they've pissed off over the eons, coming back to wipe them out.

Because 'it was the first sorrow because it was the first time a species used the Secrets in such a ridiculously horrific way and we got really really angry about it because the Consolat didn't die for the Gysians to be able to destroy the universe' would appear to be more honest.

I mean, maybe it's not untrue, though we've seen a distinct lack of anyone other than the Gysians ever pulling out the vacuum collapse bomb and that really weakens their point. At most we're going to see one more war where it happened in the upcoming update. Two! Two times at most and they want to claim it's about that? That something like that really happened again and again? No. It's their backstop justification, is all it is in terms of their emotional stakes. Something weighty enough to not be dismissed, no matter the context because reality disintegrating is genuinely a big deal, but it's then used as an excuse-maker for any and all logical fallacies in their later decisions.
It's possible that there have been many other attempts to use the Secrets to destroy the universe, but the Shiplords don't count them as Sorrows because they don't actually regret genociding those species. Every time we've spoken with a Shiplord, even the ones who are dedicated war protesters have a bedrock belief that end-stage Secret knowledge, no matter what the Secret is, can lead to a method of destroying the Universe, and that probably isn't solely based on the 3, potentially 4 depending on what we see in this Sorrow, examples we've seen so far.

And, now that I've caught up it seems more and more like the Secrets were designed that way. In other words, I'm thinking that the Secrets were put in place to stop sapient species from easily destroying the Universe, by locking specific fields of knowledge away behind semi-spiritual journeys:
  • First: Prevents Paradox / time travel, locked behind FTL / portal technology
  • Second: Prevents Soul Demon / mind control (what the Hjivin Sphere did), locked behind biotechnology
  • Third: Prevents false vacuum decay, locked behind energy level manipulation
  • Fourth: ???, locked behind ??? (If there are only seven Secrets then this would be the Hostile AI Singularity, locked behind AI research in general)
  • Fifth: Prevents Great Rip (also a different method of Vacuum Decay when combined with First), locked behind gravity manipulation
  • Sixth: Prevents Grey Goo, locked behind nanotechnology
  • Seventh: ??? (Infinite Tsukyomi?), locked behind perfect simulation (Kicha spoiled that their high-fidelity simulation at the Third Sorrow used the Seventh Secret)
It would fit how Mary had such a visceral reaction when she saw how the First and Fifth were being used by the Hijivn to create a Vacuum Collapse if the process of discovering a Secret imparted a soul-deep aversion to using the universe-destroying part of it. It would even fit how Secrets seem to be easier to discover when you have taken them from a battle, but not when they've been gifted to you, like how the Fifth was easier to unlock from captured Shiplord weapons, yet the Telas's Emitters didn't help the FSN unlock the Third, if the Secrets were designed by an intelligent designer who values self-determination such that a species who was attacked by a Universe-ending threat would find it easier to defend themselves from that threat.
 
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The way I think about is instead that the secrets are cheat codes. Maybe literally, depending on how this universe works.

For a lot of the secrets we just don't know enough details, but for the Fifth secret the cheat code is negative mass iirc. If you don't have the Secret you can use someone else's already hacked fifth secret item, but you need the cheat code to make your own.

From what I remember of what we've been told of the design principles behind the secrets, they 1) make scifi stuff that should be hard but kind of plausible easy, 2) they each have a foundational Big Lie (ie fifth secret easy peasy negative mass) and 3) the horrifying consequences of smacking a cheat code on top of the standard laws of physics means you can do things that are really really bad ideas.

Anyway, my main thought is that even though the Shiplords have legit worries, they only use that concern to justify 'solutions' they are comfortable with. Being ethical was too hard, the outcomes were too scary, and failing made them too angry. They're talking 'logic' but they've been staring the orrery tech failure state in the face for a long time. The honest truth is this nightmare is feelings driven and they refuse to be honest about it.
 
From what I remember of what we've been told of the design principles behind the secrets, they 1) make scifi stuff that should be hard but kind of plausible easy, 2) they each have a foundational Big Lie (ie fifth secret easy peasy negative mass) and 3) the horrifying consequences of smacking a cheat code on top of the standard laws of physics means you can do things that are really really bad ideas.
Can't really comment, but I can stress one thing in particular.

There's no magic. The practice war universe follows a simple, logical set of laws of physics, that (almost certainly) isn't our own, but is not particularly different from it. There is absolutely no way for anyone in-universe to disobey the rules, either.

(And that isn't a gotcha. There is no-one "out-of-universe", in-story, who can do so.)
 
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The way I think about is instead that the secrets are cheat codes. Maybe literally, depending on how this universe works.

For a lot of the secrets we just don't know enough details, but for the Fifth secret the cheat code is negative mass iirc. If you don't have the Secret you can use someone else's already hacked fifth secret item, but you need the cheat code to make your own.

From what I remember of what we've been told of the design principles behind the secrets, they 1) make scifi stuff that should be hard but kind of plausible easy, 2) they each have a foundational Big Lie (ie fifth secret easy peasy negative mass) and 3) the horrifying consequences of smacking a cheat code on top of the standard laws of physics means you can do things that are really really bad ideas.
The difference between these two theories seems to be unanswerable at this time; whether the Secrets are cheat codes that were created by ROB (potentially the Consulat), or universe failure points locked away by ROB is something we're not likely to discover until we head for the Zeroth Sorrow (eg. the Consulat Origin, where the Consulat likely Ascended / became Uninvolved / did something similar to the Shiplords as what the Dragons did for humanity / etc).

The only other data point we have right now is that Secrets appear to be more easily discoverable by conquering someone who knows them, or possibly just from having them used offensively against you; that would explain how humanity was able to learn the Fifth Secret more quickly from captured Shiplord grav shear weapons, but notably unable to use a gifted Third Secret Emitter as anything but a funny paperweight and had to start from scratch to find the Third. That data point doesn't suggest one theory over the other, though, so we're left with waiting to see.

Anyway, my main thought is that even though the Shiplords have legit worries, they only use that concern to justify 'solutions' they are comfortable with. Being ethical was too hard, the outcomes were too scary, and failing made them too angry. They're talking 'logic' but they've been staring the orrery tech failure state in the face for a long time. The honest truth is this nightmare is feelings driven and they refuse to be honest about it.
Agreed, but I'm thinking it's worse than that. The way that the emotional currents around the First Sorrow were described, I'm concerned that the Shiplords might be molding their souls into the reactionary, peace-averse, anti-diplomatic people they are today, unknowingly using something like the sort of community Practice that the Elder First used to make Humanity 2.0, and then Amanda harnessed into creating the Circles, but instead fashioning themselves into monsters. If that's the case, then they've been Practicing their souls into what they are now for millions of years; that's an intimidating thing to try to stop.
 
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There goes my wacky fringe theory that the Consolat left their universe simulation running after they died. Probably for the best!

I might as well take a stab at some of the underlying mechanics.
1) People have souls - energy associated with but not fully equated with their physical body, and more intimately tied to sentience.
2) Sometimes people are built in a way that let's them do a bit of soul things (ie reverie). This is hard, and limited in flexibility, control and energy access.
3) The energy of the soul is not normally in physical space as we understand it. Its nearby, but Not Here and detecting, controlling or using it is very hard.
4) A person has a soul. A species is a bunch of people with connected souls. This oversoul is not a person, but it has lots of sentience-stuff in it (memory for example).
5) if you connect souls among a species better (hard, but actually doable) then the species oversoul can swallow up the physical matter of the species and become a singular person made out of a civilization - an uninvolved, made of lots and lots of energy and living Not Here.
6) Having ridiculous (if finite) amounts of energy in the Not Here is cool and you can even move energy to regular space. Problem: you are made of your energy, so this makes you vulnerable. And if you produce energy at all it's maybe not enough for indefinite life? Lots we don't know. Maybe there's other energy to eat in the Not Here, though. The Secrets run on something!
7) Speaking of, Wouldnt it be nice if there was a way to give access to Not Here silly amounts of soul-related energy to people? Shame there's basically no tools for moving and controlling that energy in regular space.
8) But what if we built one in the Not Here. An energy machine that helps a mostly physical species use their otherwise useless soul energy. What if.
9) Sure, hooking new species up to it would be hard. But if they try hard enough they can probably flail soul energy around and pick the basic lock and enter a unique ID code, it's better than nothing. Makes tech share tough, but it's still an improvement.
10) Surely the spatial fracture of hooking up to the system would not be important to smooth out. Detecting it would take lots of obsessive work and surely our good buddies the Shiplords wouldnt have any evil plans for new arrivals to the galactic scene.
11) The first one will be for moving matter and energy and information around easier. The later Secrets kind of need that set up under the hood, right? And everyone likes FTL.
12) I guess if someone goes uninvolved all their tech probably stops working unless they purposely keep it going in their absence since they end up using Secrets for everything?

1st secret: move stuff around? FTL? Wormholes? Iirc it has to be first, limited energy access without it.
2nd secret: metabiology. Shape matter according to the shape of the soul, and vice versa.
3rd secret: Maxwell's demon, with the secret machine being the demon. Control, direct and transform energy (associated with particles?) with implausible precision.
4th secret: who knows? Ask a Neras.
5th secret: so, who says soul energy can't be put into reality as positive or, say, negative mass? Gravity manip.
6th secret: just program matter. Swap out particles, modify bindings on the fly. Surprisingly easy to learn, since everyone's already trying to do this the hard way so good chance of helpful soul flailing.
7th secret: simulation. I'm not saying you can program a computer to simulate a computer vastly bigger than itself, but if you hook it up to a secret machine in the not here or build really big energy computer linked to the physical one, and the energy is soul stuff, and you don't mind ethical complications, then who needs approximation?
8th secret: Who knows?

One of the unknown secrets has a good chance of being 'turn physical stuff into soul energy'. This may be how Shiplord suicide tech works, and may facilitate or enable becoming Uninvolved as the galaxy currently knows the process.
Edit: And maybe the other allows for energy stabilization. So that you can build enormous system shields, or solid gravity cages, and so on.
 
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I have fixed your list for you.
Ahh. Sorry, I think I got mixed up and conflated the two Gysian Sorrows into one bigger Sorrow, at which point I figured we'd missed one.

And, now that I've caught up it seems more and more like the Secrets were designed that way. In other words, I'm thinking that the Secrets were put in place to stop sapient species from easily destroying the Universe, by locking specific fields of knowledge away behind semi-spiritual journeys:

First: Prevents Paradox / time travel, locked behind FTL / portal technology
Second: Prevents Soul Demon / mind control (what the Hjivin Sphere did), locked behind biotechnology
Third: Prevents false vacuum decay, locked behind energy level manipulation
But the Gysians didn't need the Third Secret to cause a false vacuum event.

[looks down]

Ohhh, you figure there are supposed to be two entirely different Secrets devoted to preventing false vacuum events?

Fourth: ???, locked behind ??? (If there are only seven Secrets then this would be the Hostile AI Singularity, locked behind AI research in general)
I think truly dangerous AIs are something you can't really do without the Second Secret, because without the Second Secret (or something like Practice that can duplicate its effects), nothing you create will have souls and it won't truly be sapient.
 
*And a follow-up question for @Snowfire or the rest of the tech team, that I'm pretty sure has been answered before but I can't find the answer: are the less "intense" forms of First Secret use than actual FTL teleportation, eg lagless comms and FTL optical computing, also restricted by the SEZ or are those unrestricted?
Long time no see indeed! Good to see you back.

To answer your question, lagless comms and FTL computing does not appear to be restricted by the SEZ.

Quick vote count! Vote closes in 4 hours.
Adhoc vote count started by Snowfire on Nov 16, 2022 at 7:35 AM, finished with 32 posts and 15 votes.
 
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