"Why...w-why did you help me?" Her voice cracked slightly and she gestures to the book on the table in front of her, "I'm trying to understand, but I just...can't...why me? Why help me? I'm just-...I'm not-..." She opens her mouth like she wants to say more, but nothing else comes out. She just looks at you, and you can see fear, and pain, and some very, very broken in her eyes.

STUNT
[X]Charisma 3 + Stunt 2 + 1WP for autosux
You look at her questioning, unhappy face. And for a moment, you don't see her.
You see a pale man with straight,dark purple hair falling over his hitai-ate, a teasing smirk on his face as his callused, gentle hands applied bandaids to the skinned knees of a much-younger version of yourself.

"Because it was the right thing to do."

You echo his words then, an unbidden smile on your lips as the memory never fails to warm you.
You look into Kin's uncomprehending eyes, and words rise to your lips as you try to to elaborate. "A long time ago, someone once did the same for a civilian orphan girl with no relatives." You pause. "That was me, by the way. The orphan, not the doer."

You sit cross-legged on one of the beanbags scattered across the room, taking a moment to compose yourself before continuing.
"You were hurting. Why wouldn't I help?"

Kin's face takes on a look of skepticism at your words as she practically spits words at you, some of the fire that you saw in her match against Shikamaru animating her face. "Don't bullshit me. Not even tree-huggers go around helping their enemies because they hurt."

"Well. No." you admit with a little laugh, suddenly relaxed. "I don't think anyone I know who isn't a monk is that nice.
If you were attacking me, or someone I cared about, my first priority would be to stop you. But you weren't now. Were you?"

Kin looks away from you without saying anything, her unbound black hair partly obscuring her face as she avoids your eyes.
Was thinking about it, your new ability whispers in your mind.
Huh.

You shift a little on the beanbag you've sunk into, it's cells softer than anything in your apartment. Maybe I should spend a little less money on weapons and more on furniture. "For much of my life, I have been the recipient of the kindness of strangers; wouldn't be here today if I wasn't.
This very village was built on the kindness of strangers, or so our history books say."

You lean forward, your eyes catching and holding her own.
"We don't always succeed, but we are supposed to try to live up to it, y'know?"

That's how.
I mean, I was thinking about how they would have met in the first place.
How else does narrative convention state that an adult shinobi meets an under-10 orphan who lives at an orphanage?
:V
 
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[x] Uju32

I like that stunt.

That is a nice stunt.
 
Lee's injury is crippling but I don't think it's Crippling as that is defined as being inflicted by a Charm with the Crippling tag. So instead it's almost certainly a Disabling injury:

since that description seems to fit Lee's condition perfectly. Given Lee didn't die we're looking at a worst case scenario of Difficulty 6 here.

With 1 dot in Medicine we can by the 2nd Medicine Excellency which combined with Tenten's Intelligence 3 means we can buy two autosux and roll four dice for a 13.60% chance of success. A 2d stunt would bump her up to 6 dice and 35.85% chance of success. Throw in a Compassion or Conviction channel and that's up to 9 dice and a 67.25% chance of success.

Medicine 1 is 4xp and and the 2nd Medicine Excellency is 5xp for a total of 9xp.
I'm still going through the thread to catch up, but I wanted to address this because I don't see that anyone else did. At the end of the section you quoted:
This is considered to be a natural effect with the Crippling keyword.
Keywords aren't just for charms. Mundane poisons have the Poison keyword.

Furthermore, if we're going to be trying to heal Lee, we should be doing so with proper equipment and we should have help; the former may provide an equipment bonus if we talk our way into loans of some high-quality stuff, and the latter definitely adds dice (1 die per assistant, up to the primary character's Ability rating).

Really, if we're going to try and heal Lee ourselves, we shouldn't try and do it with the absolute minumum investment; Flawless Diagnosis Technique (Medicine 1, Essence 1) will, at a minimum, ensure we know exactly what we're trying to treat (especially if we maximize our available information; plus, we need it for this next charm), and Wholeness-Restoring Meditation (Medicine 3, Essence 3) lets us guarantee success healing Crippling effects (which, as noted, this qualifies as) as long as we get 5+ successes on our roll; Intelligence 3 + Medicine 3 + Teamwork 3 + Stunt 2 gets us 11 dice, which gives us an expected 5.5 successes on its own; add in 2nd Medicine Excellency and spending 1 wp for an automatic success and we actually only need 1 success to guarantee recovery.

This would cost a total of 23xp (8xp to bump Medicine to 3, 15xp for Flawless Diagnosis Technique, Wholeness-Restoring Meditation, and Second Medicine Excellency; the excellency is actually kind of optional, though) and at least being able to play medic is never a bad thing.
With just FDT and WRM, the above specified roll has an 81% chance of success with the willpower for an auto success. Adding 2 dice (such as from an equipment bonus) bumps it up to 89%. The Second Medicine Excellency puts it at 99.637% without an equipment bonus.
(Point being, if we actually try and put more than the absolute minimum, we're a better option for Lee than Tsunade claims to be, IIRC.)

edit: Also, this investment would mean that we could fix Gai's leg after he uses Eight Gates Released Formation, as long as he survives the immediate aftereffects (which we could also handle using Instant Treatment Methodology).
 
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[x] Uju32

I am biologically obligated to support anything that even remotely references me in a positive way. Totally.
 
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