Yeah, I'm now realizing that leaving exclusive choices to the XP mechanics is...well it's not really fair to other players since it's supremely undemocratic for an ultimately exclusive choice. I'll talk to @Revlid about it because he did bang out three (well-written) omakes in basically a day for me.

Here lies Crilltic. He did not think things through.

No.

Well, you may not think things through, but you are quick to recognize your mistakes and move to correct them, a rare trait in itself.

*quietly deletes a mini-essay and goes back to lurking until the internet is wrong an option they disagree with is winning.*
 
Gonna blow 5xp out of my 6xp on securing the turtle summon.
praise shell
monkeys go
Cool cool, it won't show up immediately, because the meeting will be a social event, but I can guarantee it will happen.
That strikes me as a bad idea, and a terrible precedent.
And I'm speaking as someone who doesn't have a particular summon clan preference, or even a preference for a summon in the first place.

Think of it this way:
Would you allow me to buy an Orochimaru[Ally 5] Background if I showed up with 15XP without putting it to a vote?
Or to buy Valor 5?

EDIT
Whoops; GM beat me to it.
 
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That is to say, players should have the opportunity to make important desicions for their character. To do otherwise is railroading.
yes and a player did get to make the choice, mostly by putting in more work into the quest, then other players. So it's entirely player agency is still at work, simply because you don't like it doesn't mean you should all attack the GM for it.
 
Alright, so, @Revlid is fine with undoing his decision. And I'm putting a new rule in place that XP can only be spent on non-exclusive choices, choices that have a chance to dramatically alter the tone and direction of the quest (AKA as @uju32 pointed out Virtue Dots and Backing: X etc.) are also not-allowed.

I'll tell you if the the place you want to put XP is not valid as well.

Which means both @Revlid and @lifeofgesture you have XP to reallocate.
 
Yeah, I'd say that mutually exclusive choices should really be put to a vote.

Edit: Ninja'd
 
As has been noted, I'm fine with redacting that xp. I still think monkeys are a poor choice, and acquiring them will require Tenten to make an incredibly stupid decision which will likely only cause her to avoid missing the chuunin finals by way of QM fiat, but whatever. I'll find somewhere else to put my xp.

Nnnnot quite.

Since this is role-playing quest, there's a little thing called player agency.

That is to say, players should have the opportunity to make important decisions for their character. To do otherwise is railroading.
I am a player.

Contribute or quit your whining.
 
yes and a player did get to make the choice, mostly by putting in more work into the quest, then other players. So it's entirely player agency is still at work, simply because you don't like it doesn't mean you should all attack the GM for it.
Ah, but this is a group quest where multiple people are playing the same character cooperatively. It's a problem therefore if one player hogs all the fun for himself, yes? I question the idea of writing omake as "putting work" into the quest.

I'm sorry you are bothered by me telling it like it is.
 
As has been noted, I'm fine with redacting that xp. I still think monkeys are a poor choice, and acquiring them will require Tenten to make an incredibly stupid decision which will likely only cause her to avoid missing the chuunin finals by way of QM fiat, but whatever. I'll find somewhere else to put my xp.
We wait for the exams to end first, duh.
I am a player.

Contribute or quit your whining.
So am I. I also think that railroading because one person wrote omake is utterly stupid and seems like exploiting the rules to the detriment of other players.
An I am sorry your bothered by other people making choices you had a problem with, cause I'm 'bothered' by you attacking people over it.
People making choices that prevent other people from making choices.
 
yes and a player did get to make the choice, mostly by putting in more work into the quest, then other players. So it's entirely player agency is still at work, simply because you don't like it doesn't mean you should all attack the GM for it.

Mmmm, I get you're defending the QM, which is a good impulse. But the issue is how a quest is collaborative story telling. Anytime you have people collaborating, there is going to be a set of written and unwritten rules they're operating under. One of the foundational rules for the quest format is that majority vote decides "what happens next," with a whole bunch of unwritten rules tied into that. Now, because they are unwritten, they can be brushed aside by the QM. That is their right, but there is a cost when you violate unwritten rules without warning people beforehand. People feel betrayed, that it's unfair, etc.

Actually, now I kinda want to see a quest that openly violates the usual format. Maybe with threshold voting? Like, say first option with three votes wins...it'd be great to simulate an impulsive character. Ooo! Character flaws represented by tweaks to the voting format, selected by the players in character creation!

*wanders away into off-topic land...*

Oh, and I'm really looking forward to meeting Yugao. Pretty much best mystery box.
 
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Actually, now I kinda want to see a quest that openly violates the usual format. Maybe with threshold voting? Like, say first option with three votes wins...it'd be great to simulate an impulsive character. Ooo! Character flaws represented by tweaks to the voting format, selected by the players in character creation!
Only votes with significant discussion attached count! Write-in votes win based on writing quality!

...sigh, only in my dreams.
 
I am a player.

Contribute or quit your whining.
Yes. You are a player. Not all of them.

I don't see how the last line has anything to do with what he said either beyond being there just to attack him.
Only votes with significant discussion attached count! Write-in votes win based on writing quality!

...sigh, only in my dreams.
What is this... "discussion" you speak of? It sounds like one of the names of the Dead.

:V

I was trying to make a Neverborn/Abyssal joke, but it fell apart.
I have no idea what lore does, but I'm excited anyways!
Lore is general knowledge
 
Ah, but this is a group quest where multiple people are playing the same character cooperatively. It's a problem therefore if one player hogs all the fun for himself, yes?
As opposed to one player making an early plan and promptly having people bandwagon it?

Or one player making an eloquent argument that brings everyone around to a particular option?

Or a particularly exciting stunt or piece of fanart which rallies votes?

In any quest, certain players will always have an outsize impact on events. The use of xp incentives for omakes is a way of channeling that productivity and creative ability toward fleshing out the world of the quest. If you don't like it, you're welcome to start a quest where you ban all discussion and run votes solely by poll to avoid bias.

I question the idea of writing omake as "putting work" into the quest.
A cutting inquiry, coming from someone who doesn't write or draw.

I'm sorry you are bothered by me telling it like it is.
I might have to put that xp into Craft Charms.

They're the only repair tools powerful enough to fix your personality.
 
Just now when I remember that Tenten technically flunked out of medical school. (remember when I said I was revising her character sheet?)
*checks* Huh.
So for the people who were looking at Medicine earlier? We qualify for a couple Medicine charms now.

2nd Medicine Excellency is E1 Medicine 1 and costs 5XP.
Flawless Diagnosis Technique is E1, Medicine 1 and costs 5XP.
Only votes with significant discussion attached count! Write-in votes win based on writing quality!
...sigh, only in my dreams.
Careful what you wish for.
Rihaku Quests did that. They were hectic as fuck.
For everybody.

Time and attention intensive too, but quite a rush regardless.
 
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As opposed to one player making an early plan and promptly having people bandwagon it?

Or one player making an eloquent argument that brings everyone around to a particular option?

Or a particularly exciting stunt or piece of fanart which rallies votes?
...There is a rather large difference between any of those things you mentioned, and "making a choice the other players can't contest because I wrote three omakes". Namely, other people being able to vote for and approve of those choices.

In any quest, certain players will always have an outsize impact on events.
Yes, but that still doesn't give them the right to deny exclusive choice from the other players. Again, in the cases you mentioned, the other players are still going along with it, and have the opportunity to rally against it.

A cutting inquiry, coming from someone who doesn't write or draw.

I might have to put that xp into Craft Charms.

They're the only repair tools powerful enough to fix your personality.
Holy shit I actually respected you.

 
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Guys, chill. This is getting nasty, after the matter has been resolved.

I do low key object to the notion that producing fan content is not work >_>
 
Guys chill. I don't want to have to break out the mod boxes.

Ultimately I do believe that fanart and omakes are work, that's why I give rewards for them after all. Now, I instituted the new rule because I felt they were not a good precedent, but Quest voting is very much dominated by individual personalities.
 
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