The Path Unending (A Cultivation Quest)

What's the number crunch for how many actions it would probably take to finish Fractal View again? Both for base BT and DD.

Edit: Oh, also hurray for 1,000 pages!
 
A trap is only really useful if Kong Zhi can actually lead the phantom point into it, and given that it was drilled in our head it wil probably see us coming, that sounds hard.

If you only want one because you think it might run away, it's only going to come in handy if Kong Zhi, it's going to be able tot rap every plausible escape route at the same time before he actually engages the thing, which i'm not sure is a certainty?

If it runs away, I think it's way more likely that Zhi's talent for tracking and Athletics would help him track it down while wounded to finish it off then it would be to hope Zhi suddenly turns into a Lelouche tier cunning tactician who can bait a being that internalized the very nature of deception and from every description seems extremely cautious in how it acts into a trap when Zhi doesn't even know the layout of where he's going to fight.

That's just my two cents at least, maybe all my assumptions are wrong, but I really think people are falling in love with the idea of somehow finessing this encounter rather then holisitically thinking about what we're fighting and what strengths are protagionist actually has.
 
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A trap is only really useful if Kong Zhi can actually lead the phantom point into it, and given that it was drilled in our head it wil probably see us coming, that sounds hard.

If you only want one because you think it might run away, it's only going to come in handy if Kong Zhi, it's going to be able tot rap every plausible escape route at the same time before he actually engages the thing, which i'm not sure is a certainty?

If it runs away, I think it's way more likely that Zhi talent for tracking and Athletics would help him track it down while wounded to finish it off then it would be to hope Zhi suddenly turns into a Lelouche tier cunning tactician who can bait a being that internalized the very nature of deception and from every description seems extremely cautious in how it acts into a trap when Zhi doesn't even know the layout of where he's going to fight.

That's just my two cents at least, maybe all my assumptions are wrong, but I really think people are falling in love with the idea of somehow finessing this encounter rather then holisitically thinking about what we're fighting and what strengths are protagionist actually has.
Who said anything about luring it anywhere? We already know two places it will be. The Steel Wonder it's currently living in and meeting up with Panyao. We simply wait in one of those locations and wait for it to show up then we jump it.
 
A trap is only really useful if Kong Zhi can actually lead the phantom point into it, and given that it was drilled in our head it wil probably see us coming, that sounds hard.
I mean... we have the tools to find it's den.

We know it's within a certain area, and full of Steel anam. So putting a trap in a place we know it will go to sooner or later doesn't sound too hard. Keeping it from seeing us coming is a factor true, but we can choose a Infiltration tool to hide us and our stealth isn't terrible either.
 
Personally I think this might be a mission where its best to go for the direct route.

Either 3 Combat for straight-up murdering it with as many offensive tools as possible, or Combat 2 and Infiltration 1 to have some traps to prevent it from running away.

Anything else probably wont be effective.

That said, I favor Combat 3. It's simple and straightforward.
 
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Who said anything about luring it anywhere? We already know two places it will be. The Steel Wonder it's currently living in and meeting up with Panyao. We simply wait in one of those locations and wait for it to show up then we jump it.

Unless the trap is so all encompassing that no matter where we put it in those locations it's going to hit the phantom point while also somehow not hitting us or be noticed ahead of time by the phantom point, yes, we kind of need to lure it to a certain place so the trap actually springs. This generally requires that A) we have a good idea of the layout of the place we're trapping and B) we have a good idea of it's general patterns. Even then it can end up being a guessing game.

If for instance, we set up a trap in one of the exits for these place for when we attack it and it ends up taking a different one, then we would have kind of messed up. Do you see what i'm saying here?

E: before someone replies to my bit about knowing it's general patterns with 'well we know it goes to this wonder and meets up with panyao, unless those spots are one dimensional planes, that's not the sort specificity im talking about.


Keeping it from seeing us coming is a factor true, but we can choose a Infiltration tool to hide us and our stealth isn't terrible either.

Just going to reiterate what I said in our prior post, but we just got done in a briefing where we all but asked if it was plausible to ambush this thing and were straight up told that it was probably going to see us coming. Meanwhile, infiltration examples for getting us intio places undetected are stuff like disguises, not invisibility cloaks.

Now, I'm not completely discounting the idea that maybe Wugui gives us a charm that lets us ambush it anyway, but it would be a little weird for our earlier conversation to happen and for Kumi not to go "Oh btw, their's a decent chance what you were just told is totally wrong because there's decent odds Wugui is going to give you something that let's you approach without it noticing you anyway" y'know?
 
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Unless the trap is so all encompassing that no matter where we put it in those locations it's going to hit the phantom point while also somehow not hitting us or be noticed ahead of time by the phantom point, yes, we kind of need to lure it to a certain place so the trap actually springs. This generally requires that A) we have a good idea of the layout of the place we're trapping and B) we have a good idea of it's general patterns. Even then it can end up being a guessing game.

If for instance, we set up a trap in one of the exits for these place for when we attack it and it ends up taking a different one, then we would have kind of messed up. Do you see what i'm saying here?




Just going to reiterate what I said in our prior post, but we just got done in a briefing where we all but asked if it was plausible to ambush this thing and were straight up told that it was probably going to see us coming. Meanwhile, infiltration examples for getting us intio places undetected are stuff like disguises, not invisibility cloaks.

Now, I'm not completely discounting the idea that maybe Wugui gives us a charm that lets us ambush it anyway, but it would be a little weird for our earlier conversation to happen and for Kumi not to go "Oh btw, their's a decent chance what you were just told is totally wrong because there's decent odds Wugui is going to give you something that let's you approach without it noticing you anyway" y'know?
I think what would work is something like Wonder Woman's Lasso that can help us keep hold it down while we fight. But that seems like it would be Combat.
 
Unless the trap is so all encompassing that no matter where we put it in those locations it's going to hit the phantom point while also somehow not hitting us or be noticed ahead of time by the phantom point, yes, we kind of need to lure it to a certain place so the trap actually springs. This generally requires that A) we have a good idea of the layout of the place we're trapping and B) we have a good idea of it's general patterns. Even then it can end up being a guessing game.

If for instance, we set up a trap in one of the exits for these place for when we attack it and it ends up taking a different one, then we would have kind of messed up. Do you see what i'm saying here?

E: before someone replies to my bit about knowing it's general patterns with 'well we know it goes to this wonder and meets up with panyao, unless those spots are one dimensional planes, that's not the sort specificity im talking about.




Just going to reiterate what I said in our prior post, but we just got done in a briefing where we all but asked if it was plausible to ambush this thing and were straight up told that it was probably going to see us coming. Meanwhile, infiltration examples for getting us intio places undetected are stuff like disguises, not invisibility cloaks.

Now, I'm not completely discounting the idea that maybe Wugui gives us a charm that lets us ambush it anyway, but it would be a little weird for our earlier conversation to happen and for Kumi not to go "Oh btw, their's a decent chance what you were just told is totally wrong because there's decent odds Wugui is going to give you something that let's you approach without it noticing you anyway" y'know?
What kind of trap are you envisioning right now? Because it sounds like you want use to fill the area with, like, actual traps. What I'm talking about is literally picking a corner or something, sit down while hiding under the cover of an invisibility cloak or something Wugui gives us, then springing out and attacking it when it shows up.
 
@Sara The thing isn't a precog, Kumi has been observing it with Sun for the last two weeks, so stealth is clearly possible.

Also, If you think an ambush is impossibly because it will see/sense us coming... then how would you have us proceed? If it's senses are too good for us to sneak up on it, or wait for in in ambush... then wouldn't an outright assault be impossible as well since it would just feel us coming and run? ...in which case the mission is impossible and we might as well quit lol


If it runs away, I think it's way more likely that Zhi's talent for tracking and Athletics would help him track it down while wounded to finish it off then it would be to hope Zhi suddenly turns into a Lelouche tier cunning tactician who can bait a being that internalized the very nature of deception and from every description seems extremely cautious in how it acts into a trap when Zhi doesn't even know the layout of where he's going to fight.
Uh... if the thing has the ability to confuse Kumi's sense to the point that she couldn't find a clear trail or locate it's den herself...

"Besides that, the fact that we have not been able to follow it to it's den gives us another clue. It likely has some way to trick one's senses with it's Deception anam," Kumi concludes. "Else we would have found a clear trail at the very least.
How is Kong Zhi supposed to track it if the thing decides it doesn't want to fight? We have SEG sure, but we're not exactly fast when using it.

That's why finding it's den, and letting it come to us seems the optimal strategy.
 
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100% this to be honest. Something we'd get multiple attempts to use and could be sprung regardless of where it is ala a netgun would be optimal.

Sara I love all the posts you are doing lately. Are you on the discord for this quest? If not come join us other overthinkers. We are very friendly.
 
@Sara The thing isn't a precog, Kumi has been observing it with Sun for the last two weeks, so stealth is clearly possible.

Stealth is clearly possible for Kumi, but Kumi is a much higher circle who has been part of a faction of the sect specifically dedicated to stuff like espionage and is extremely dedicated to a field of study that involves not being seen by spirit beasts they stalk. Zhi is not only not Kumi, but also was explicitly told that it would probably see us coming in the text when we asked if we could sneak up on it. Like, I'm quoting this verbatim without any embellishment here, their's not a lot of other ways to take what was said in that briefing unless you think it was a very weird and misleading metaphor or something meant to get Zhi not to trust briefings I guess?

Also, If you think an ambush is impossibly because it will see/sense us coming... then how would you have us proceed? If it's senses are too good for us to sneak up on it, or wait for in in ambush... then wouldn't an outright assault be impossible as well since it would just feel us coming and run?

I think it's pretty likely that given this thing operates by making deals with hapless disciples that wander into it, it's first instinct when it senses 8th circle disciple tier cores approaching it alone isn't to actually run. If anything, that's probably why they want Kong Zhi to approach it alone, since multiple people like him doing so might cause it to flee.

Furthermore, having gone irl hunting before, even if you're dealing with a creature whose first instinct is to run when it sees you, that doesn't mean that if it sees you you won't have a chance too attack it first, killing it outright which is super unlikely in this context, wounding it to make it slower or easier to track, or using a lasso or similar styles of charms to immobilize it like Deadly Snark just suggested.

Their's a difference between, say, it noticing us a mile away and not being in the same vicinity as us a hour before we get to where it supposed to be and it noticing us just as we get into range to attack it, necessitating a run battle.

E: And yes, we should find it's Den, but that still leaves running away when it sees us or doesn't like it's chances of beating us anymore a possibility either way.


What kind of trap are you envisioning right now? Because it sounds like you want use to fill the area with, like, actual traps. What I'm talking about is literally picking a corner or something, sit down while hiding under the cover of an invisibility cloak or something Wugui gives us, then springing out and attacking it when it shows up.

If we can do that, that's cool and all, but you literally quoted a post where I laid out why I find the idea that infiltration is going to cause Wugui to straight up gives us a Invisibility cloak to be a bit implausible based on the earlier scene, from both a literary cue standpoint and a 'how do people interact with eachother' standpoint.

You don't have to agree with it, that's fine, but almost every post i've made since this update dropped has been arguing against that so it's not like I haven't addressed it as a possibility.


Sara I love all the posts you are doing lately. Are you on the discord for this quest? If not come join us other overthinkers. We are very friendly.

Hey, I really appreciate all the kind words. I am not, but if someone wants to send me a link to it I'd be happy to join up.
 
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Kind of a shame it isn't feasible to get the Phantom Point to switch targets without it killing the current one, because it feels like its greatest vulnerability would be someone who knows what it is letting it latch on and then preventing it from letting go while draining it completely.

We also might want to consider if there's any way we can spike Panyao's anam with something that would debilitate the Phantom Point when it next links to his core. Poison, Sleep, Paralysis, or what have you, anything that might weaken it before we attack.
 
I'd go for combat 3 to ensure we can kill it. We know the schedule of the disciple so we can fight it on the way in or out.
 
I'd suggest 2 combat 1 Cultivation, 3 combat charms is not useful if we don't have the anam to sustain their usage.

About the theory of the Point fleeing on sight, it's in the farmer step while we are not. It might very well not consider us threatening enough to flee instead of just trying to squash us.
 
Personally I think this might be a mission where its best to go for the direct route.

Either 3 Combat for straight-up murdering it with as many offensive tools as possible, or Combat 2 and Infiltration 1 to have some traps to prevent it from running away.

Anything else probably wont be effective.

That said, I favor Combat 3. It's simple and straightforward.
I'd go for combat 3 to ensure we can kill it. We know the schedule of the disciple so we can fight it on the way in or out.
Disagree. 3 Combat -> It sees us coming and runs away, and we can't track it.

This is primarily a creature of Deception, with a tanky-but-underpowered combat style. Killing it isn't the problem; catching it is. Accordingly, I'll vote for...

[X] Zhi Watches You Sleep
-[X] 1 Infiltration (to stay undetected)
-[X] 1 Survival (to follow it to its lair without being Deceived)
-[X] 1 Combat (Lightning Archer charm to get through those pesky Defender techs)
 
[X] Plan Electric Cage Match!
-[X] 2 Infiltration (to stay undetected)
--[X] 1 Combat

  1. Something that hides us from it's senses so we can get the drop on it!
  2. A Trap or tool that keeps it from running away. This is a tricky beast that favors non confrontational means of hunting, it's likely to try an run rather than fight.
  3. Something to give us an edge in the fight, As a Steel Beast, Lighting is effective against it, we could ask for a Lightning charm/weapon, or maybe a battery so we have tons of anam for the fight, etc ( I would suggest a temporary tech, but we have a malus to using those due to the steel in our core)
 
Disagree. 3 Combat -> It sees us coming and runs away, and we can't track it.

This is primarily a creature of Deception, with a tanky-but-underpowered combat style. Killing it isn't the problem; catching it is. Accordingly, I'll vote for...

I really doubt that it'd run away from someone that is a step below in cultivation, even if it's tanky. We have not yet seen a Defender technique that is only capable of defending. It will definitely pack a punch.

[x] Plan: Dirty Fighter
-[] 2 Combat
-[] 1 Infiltration
 
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