The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Him being guarded isn't important, I'm more curious and impressed that despite being in some of the best positions to keep him out due to their knowledge of his abilities they've not been able too.

They're going up against paragon traits, so its not too surprising, but still.
Just because they know his capabilities doesn't mean that they are capable of doing much against him. The only people with knowledge on how to even counter divination are chaos worshippers with the right connections and the Telepathica. And trying to get wards or runes without drawing attention seem like it would be incredibly difficult due to those likely being kept an extremely close eye on by a number of parties. Even then it's not like most wards or rune would even be much of an inconvenience to someone of Rids level.
 
Just because they know his capabilities doesn't mean that they are capable of doing much against him. The only people with knowledge on how to even counter divination are chaos worshippers with the right connections and the Telepathica. And trying to get wards or runes without drawing attention seem like it would be incredibly difficult due to those likely being kept an extremely close eye on by a number of parties. Even then it's not like most wards or rune would even be much of an inconvenience to someone of Rids level.
its not even just rid's being high skilled either...he has a paragon-level trait built for ward-bypassing. (I think it's paragon level anyway)
 
its not even just rid's being high skilled either...he has a paragon-level trait built for ward-bypassing. (I think it's paragon level anyway)
Paragon Power Trait: Sees no Barriers (can ignore psychic wards and interference below the divine level for divination, greater chance against divine level wards or interference)- High Grandmaster Ridcully's experiences have developed his sight to the level where he can easily see past any merely mortal attempts to ward him out or cloud his eyes, and is far better at getting past divine precautions then any mortal has the right to be.

Haha, as if they could get divine-level wards anytime soon. Whatever the conservatives can scrounge up offers as much resistance as a stereotypical Old Imperium PDF on an uninformed world would to a Grábakr splinter fleet.
 
Last edited:
Paragon Power Trait: Sees no Barriers (can ignore psychic wards and interference below the divine level for divination, greater chance against divine level wards or interference)- High Grandmaster Ridcully's experiences have developed his sight to the level where he can easily see past any merely mortal attempts to ward him out or cloud his eyes, and is far better at getting past divine precautions then any mortal has the right to be.

Haha, as if they could get divine-level wards anytime soon.
wait, so even paragon and even(!!!) transcendent level wards don't work against rids paragon level trait? wowsa.

I assume a transcendent rune-crafter could have a trait that would counter rid but only if it was specced into it. (I assume that if two traits "fight" it is the greater of the two that win)
 
Oh my, now THAT is a good result. Not only could we build Psychic Cannons into our ground defenses (probably needs to be limited to a few cities, rather than all of them) AND we might be able to do orbital bombardment on Daemon Worlds effectively, if not in huge numbers.
It's really promising for surgical strikes on Daemon worlds. Just psykicly flatten everything around the area you're raiding.

Also, while using this against an Avernus-bound target during a Daemonic incursion is a terrible idea, it might be possible if we aim the shot across the planet rather than straight down, so as to only skim the surface.

Yeah, given where the rituals are taking place I don't think even the Eldar could disrupt this. Maybe the Necrons could, but they've got other problems on their plate with the Tyranids. Probably the reason why the timing for this is right now. The Nids are distracting everyone.
I can think of only two forces that might be unoccupied enough to try something serious, either an Ork conflagration attempts to loot the ritual, or the small gods try to sneak some of the sacrifices out, unfortunately I don't remember any of them being especially sneaky.

Maybe if Cregorach is free he might try to sneak the sacrifices out, or booby-trap them so as to mess with the ritual?


Edit: Should we consider dropping the Necrons a warning? In the vague hope that they can manage some sort of surgical strike/that they will take the risk of drawing some forces away and decide that they can deal with some of the Tyrannids later, but Daemons are more of a permanent problem?
 
Last edited:
I'm now much more open to divining for the Lion. As he might represent the only unengaged force in the entire galaxy that is large enough to interrupt one of these rituals, and he probably doesn't know about them.
 
Last edited:
Edit: Should we consider dropping the Necrons a warning? In the vague hope that they can manage some sort of surgical strike/that they will take the risk of drawing some forces away and decide that they can deal with some of the Tyrannids later, but Daemons are more of a permanent problem?
I've have to say that the Nids are the worst threat both short and long term. The surviving Nids are quite literally the most powerful and deadliest creations of the entire race that managed to actually survive fighting the Necrons for centuries. A polity lead by freaking Primarchs are having trouble with one of the most powerful splinter fleets and they even managed to kill Vulkan at least twice and forced them to flee. If the Necron's break off and try to stop the ritual then they would likely be spent enough that they couldn't deal with the Nids that slip through along with everyone else. Which is really bad considering that NIds snowballing are as bad if not worse than the Orks.
 
I'm now much more open to divining for the Lion. As he might be represent the only unengaged force in the entire galaxy that is large enough to interrupt one of these rituals.
as stated by previously made arguments, the Lion may have been socially retarted....but he was not stupid...

whatever forces he has available to him is undoubtedly already being directed towards various forces of chaos, orks or nids..
 
as stated by previously made arguments, the Lion may have been socially retarted....but he was not stupid...

whatever forces he has available to him is undoubtedly already being directed towards various forces of chaos, orks or nids..
Yeah, but he's acting in secret, which means that if his legion concentrates and shows up out of hiding he's going to take everyone by surprise, and won't have existing required force commitments tying him down.
Though it would obviously interrupt whatever he was originally planning, if he knows about the ritual far enough in advance he can make a judgement on whether the loss from the interruption and revealing himself is worth letting Chaos get away with this.
 
Last edited:
I've have to say that the Nids are the worst threat both short and long term. The surviving Nids are quite literally the most powerful and deadliest creations of the entire race that managed to actually survive fighting the Necrons for centuries. A polity lead by freaking Primarchs are having trouble with one of the most powerful splinter fleets and they even managed to kill Vulkan at least twice and forced them to flee. If the Necron's break off and try to stop the ritual then they would likely be spent enough that they couldn't deal with the Nids that slip through along with everyone else. Which is really bad considering that NIds snowballing are as bad if not worse than the Orks.
It's been awhile since we divined the War in the Void, it might be wrapping up to the point that the Necrons can spare some forces to go stomp on Chaos.
Yeah, but he's acting in secret, which means that if his legion concentrates and shows up out of hiding he's going to take everyone by surprise, and won't have existing required force commitments tying him down.
Thought it would obviously interrupt whatever he was originally planning, if he knows about the ritual far enough in advance he can make a judgement on whether the loss from the interruption and revealing himself is worth letting Chaos get away with this.
Apparently Vulkan and friends aren't that interested in finding the Lion (guess they're still pissed about him being a secretive jackass even during the Heresy.) so in terms of returning Primarchs to the field I'm now focused on getting a divination on Sanguinius and what's up with him (something is, per word of Lin).
 
I'm now much more open to divining for the Lion. As he might represent the only unengaged force in the entire galaxy that is large enough to interrupt one of these rituals, and he probably doesn't know about them.
Extremely unlikely. If non of the sane polities are big enough to stop the ritual than one single Primarch with much more limited resources is definitely in no position to do so.
 
@Durin Okay, regarding the Chaos ritual:
  1. Would it be possible for Eldar seers/Ynnead/other minor gods to rescue or euthanize the captured gods before they can be sacrificed?
  2. Would the ritual fail or be weakened if one of the warp storms was sealed, or if the ritual sites within it were destroyed?
  3. Is it possible to design a counter-ritual?
  4. Would this threat convince anti-Chaos/warp factions to ally together temporarily? For instance, would the Void Dragon collaborate with the Eldar and Necrons in the face of a greater threat?
 
I've have to say that the Nids are the worst threat both short and long term. The surviving Nids are quite literally the most powerful and deadliest creations of the entire race that managed to actually survive fighting the Necrons for centuries. A polity lead by freaking Primarchs are having trouble with one of the most powerful splinter fleets and they even managed to kill Vulkan at least twice and forced them to flee. If the Necron's break off and try to stop the ritual then they would likely be spent enough that they couldn't deal with the Nids that slip through along with everyone else. Which is really bad considering that NIds snowballing are as bad if not worse than the Orks.
"Killed Vulcan twice" my first reacting to this was 'wut', my second reaction was that it made perfect sense, My third is where did you get that info? It's sort of startling. Is Vulcan just getting into the most dangerous situations because he knows he'll come back from them?

Hey, do you think we should try to find Avernus' anti-Necron stuff, and send some of the creatures out to help all these necrodermis-involving fights?
It's been awhile since we divined the War in the Void, it might be wrapping up to the point that the Necrons can spare some forces to go stomp on Chaos.
Maybe they rolled a critical at some point and no one else knows they could have the forces to spare.
Apparently Vulkan and friends aren't that interested in finding the Lion (guess they're still pissed about him being a secretive jackass even during the Heresy.) so in terms of returning Primarchs to the field I'm now focused on getting a divination on Sanguinius and what's up with him (something is, per word of Lin).
Any clue what's up with Sanguinius?

But the Lion would be more useful for this, as he would already have a legion gathered without any legion-sized threats pinning them down.

Extremely unlikely. If non of the sane polities are big enough to stop the ritual than one single Primarch with much more limited resources is definitely in no position to do so.
The reason that none of them can try anything is that they're all either under attack, or fully engaged trying and failing to keep up with stopping a variety of apocalyptic events. Lion isn't under attack, on one knows to attack him.
 
Last edited:
Its almost like he only gets debuffs against some of the most powerful entities in the galaxy :D

But, yeah while I am a bit dissapointed these guys hadn't tried to create Rid counter measures its entirely possibly they have and Rids just blitzed through them.

We often forget because rids is scrying in his own league, but he is ridiculously good at this. Him going up against the conservatives is like pitting a high school fencer against an Olympic medalist. Further, their main advantage is surprise, they are not in a position where they can make plans that will work even if the other guy knows them.


After eight years of study Archmagos Tranth now knows as much about the Psychic Cannon as he is able to. He tells you that while he still has no clue about how the Psychic Cannon achives everything that it does that he has gained enough of an understanding of its shots to be able to use more conventional weaponry to create a void in front of a psychic cannons shot, allowing for it to be used in-atmosphere and as an orbital bombardment weapon. He tells you that the additional weapons that need to be added and the programming needed to make the timing work are even pretty simple, and compared to the cost of the Psychic Cannon itself cheap.

If you listen closely, you can hear damon worlds' immunity to orbital eradication starting to crack. Also, we are so going to build these things into our cities.
 
"Killed Vulcan twice" my first reacting to this was 'wut', my second reaction was that it made perfect sense, My third is where did you get that info? It's sort of startling. Is Vulcan just getting into the most dangerous situations because he knows he'll come back from them?

Hey, do you think we should try to find Avernus' anti-Necron stuff, and send some of the creatures out to help all these necrodermis-involving fights?

Maybe they rolled a critical at some point and no one else knows they could have the forces to spare.

Any clue what's up with Sanguinius?

But the Lion would be more useful for this, as he would already have a legion gathered without any legion-sized threats pinning them down.


The reason that none of them can try anything is that they're all either under attack, or fully engaged trying and failing to keep up with stopping a variety of apocalyptic events. Lion isn't under attack, on one knows to attack him.
Lin said Sanguinius has a more active connection with his sons than a dead Primarch should IIRC.

Anyways have fun with arguing for the Lion. Most* of the arguements against it gave me such a metaphorical headache and now I no longer care since Vulkan doesn't particularly care. Thus my shift to HawkBoy.

*Not that they were all headache inducing, I just have almost no patience for fearmongering. Personal flaw I guess /shrug
 
The reason that none of them can try anything is that they're all either under attack, or fully engaged trying and failing to keep up with stopping a variety of apocalyptic events. Lion isn't under attack, on one knows to attack him.
You aren't getting that for something like this you would need a lot of resources. Lion doesn't really seem like he would have that much resources to try to interfere with it.
It's been awhile since we divined the War in the Void, it might be wrapping up to the point that the Necrons can spare some forces to go stomp on Chaos.
The Necron's have also took one hell of a beating against the Nids and likely have spent quite a bit of resources and men on the War in the Void against the Nids. It seems at best that they could disrupt the ritual to weaken it rather than try to stop it entirely if they have the resources and man power for it.
 
You aren't getting that for something like this you would need a lot of resources. Lion doesn't really seem like he would have that much resources to try to interfere with it.

The Necron's have also took one hell of a beating against the Nids and likely have spent quite a bit of resources and men on the War in the Void against the Nids. It seems at best that they could disrupt the ritual to weaken it rather than try to stop it entirely if they have the resources and man power for it.
They lost 50% of all forces so yes quite a weakening.

I still maintain they can interfere to a great degree. I do not suggest they are able to stop it at this point.
 
The Necron's have also took one hell of a beating against the Nids and likely have spent quite a bit of resources and men on the War in the Void against the Nids. It seems at best that they could disrupt the ritual to weaken it rather than try to stop it entirely if they have the resources and man power for it.
We have word of Durin that they've lost a bit over half their numbers in the war in the void.
 
Just because they know his capabilities doesn't mean that they are capable of doing much against him. The only people with knowledge on how to even counter divination are chaos worshippers with the right connections and the Telepathica. And trying to get wards or runes without drawing attention seem like it would be incredibly difficult due to those likely being kept an extremely close eye on by a number of parties. Even then it's not like most wards or rune would even be much of an inconvenience to someone of Rids level.
Probably, but you'd hope that they'd at least manage a -5.

Very dissapointing.

I assume a transcendent rune-crafter could have a trait that would counter rid but only if it was specced into it. (I assume that if two traits "fight" it is the greater of the two that win)
Rids can't get through whatever true runes the Sirens use to ward their cities.

So at least for the Sirens he can't get through their paragon level stuff.
 
@Durin
  1. Is the Helheim research vessel a large enough platform to mount a psychic cannon?
  2. How expensive would a hypothetical psychic cannon skyship like that be compared to Titans?
 
@Durin
1. how many psychic cannons can we mount on a large hive?
2. how many psychic cannon ordnati do we have to make before its just a normal superheavy?
 
Back
Top