The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Portec, we already received our early warning when we were told that the Orks in Tugozoks domain would be uniting within the next 50 years no matter what we do (aside from a preemptive invasion). We could not narrow it down any further than that because they developed Divination Resistance in response to Ridcully's Divination-based disruptions. As in, the only high-level Orks that managed to survive and thrive are explicitly resistant to Divination, which resulted in Ironbusta managing to unite them despite the Inquisitions involvement. We are at the final point where our foreknowledge may help us, as the actual time of Waaagh is a hidden number we are not allowed to know until at most 1 year of it hitting us, barring Ridcully explicitly using a Divination action on it.
Okay...
@Durin
Is sabreFather explanation of the forewaring of the comming wargh correct or will we get the info one turn beforehand through Ridcully that the orks will start to move or was the info this turn that they gather the best warning we will get?
 
-Y4: Siren Trade (Tau tech for runes)
I would recommend selling them artificial lakes first, because once they have tech they will be able to make them themselves. We will also need time to implement what we buy, so nothing much lost in selling the tech later.

Considering the how overworked Rotbart is, and how very non-critical Spend Time With actions are, I would ask that we give him one year of personal actions worth of free time.

Slot A
-Y1: Implement (Volkite): Planning
- Y3: Light Power Weapons
I am baffled by this. Why would you postpone the Light Power Weapons, making them possibly too late for use against the Orcs, when we can get them done before (if) the Waagh arrives for certain? And instead you do a planning action that will provide no benefit whatsoever, only allowing for another which would take 2 more turns at least? Much less when we have the Pulse Rifles for PDF ready to go?

[X] Plan Enjou T124
 
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Barring a better suggestion, I've switched the Free Divination to Eldar Choice.

I would recommend selling them artificial lakes first, because once they have tech they will be able to make them themselves. We will also need time to implement what we buy, so nothing much lost in selling the tech later.

Thing is, I'm not sold on the artificial lakes idea. Primarily because it actually costs us time to make the lakes, as opposed to just giving them tech and letting them handle it from there.
 
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Thing is, I'm not sold on the artificial lakes idea. Primarily because it actually costs us time to make the lakes, as opposed to just giving them tech and letting them handle it from there.
Sure, but they have a great deal of what we want. I highly doubt that what waterproof Tau tech we have to trade would be enough for even 3/4 of their Runes for example. Consider that what we can currently buy is the lowest of the low, and what it took to buy all the Alkahestry knowledge. And that waterproof stuff is only a small part of what the Nynye have.

Considering that the only other trade good we have that they would be willing to sell Runes for are human souls...
 
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Sure, but they have a great deal of what we want. I highly doubt that what waterproof Tau tech we have to trade would be enough for even 3/4 of their Runes for example. Consider that what we can currently buy is the lowest of the low, and what it took to buy all the Alkahestry knowledge. And that waterproof stuff is only a small part of what the Nynye have.

Considering that the only other trade good we have that they would be willing to sell Runes for are human souls...

We're already selling them human souls, and we have most of the runes that they're willing to sell us for those. If they're willing to open up True Runes for the Tau tech, then looking into the lakes option might be a better idea. But without that? I don't see it as worth the time it'd take for the projects to make the lakes given that the next Chaos invasion or daemonic incursion will generate enough corrupted souls that we will be able to buy the remaining runes anyways.
 
We're already selling them human souls, and we have most of the runes that they're willing to sell us for those. If they're willing to open up True Runes for the Tau tech, then looking into the lakes option might be a better idea. But without that? I don't see it as worth the time it'd take for the projects to make the lakes given that the next Chaos invasion or daemonic incursion will generate enough corrupted souls that we will be able to buy the remaining runes anyways.
From what I remember, the Runes available to us are the ones every single Siren Siren Lady knows basically? Not even anything advanced, not even close to True Runes.

Tech and lakes would likely allow us to buy some more important stuff than what we have been trading delicacies for...

Edit: Found quote!
this and the fact that the runes she are giving you are pretty basic. Basically every Siren Lady alive knows every rune on the list plus a bunch.
 
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I would recommend selling them artificial lakes first, because once they have tech they will be able to make them themselves. We will also need time to implement what we buy, so nothing much lost in selling the tech later.


Considering the how overworked Rotbart is, and how very non-critical Spend Time With actions are, I would ask that we give him one year of personal actions worth of free time.


I am baffled by this. Why would you postpone the Light Power Weapons, making them possibly too late for use against the Orcs, when we can get them done before (if) the Waagh arrives for certain? And instead you do a planning action that will provide no benefit whatsoever, only allowing for another which would take 2 more turns at least? Much less when we have the Pulse Rifles for PDF ready to go?

[X] Plan Enjou T124
We have no idea when the Waagh will leave or were it will go. It is a risk but we to finish the planning implement for Volkite before we make a decision. I rather finish the Volkite so we can decide what to do next turn.
 
do the Sirens have the ability to even make use of the Tau tech?
A small, waterproof part of it, mostly. Surface stuff with some difficulty, they are after all amphibian.

We have no idea when the Waagh will leave or were it will go. It is a risk but we to finish the planning implement for Volkite before we make a decision. I rather finish the Volkite so we can decide what to do next turn.
What are you talking about? We already know that we want Pulse Rifles for the PDF and are advised to begin ASAP.

Helltroopers have to wait, but if we really wanted those done first we would have picked Volkites over Pulse Rifles to implement first.
 
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We have no idea when the Waagh will leave or were it will go. It is a risk but we to finish the planning implement for Volkite before we make a decision. I rather finish the Volkite so we can decide what to do next turn.

We don't need to though. We'll have two open slots in the military section next turn. One can go towards Pulse weapons for the PDF, since Volkite isn't applicable to them since it'd be too expensive - we're going to do that action anyways, so it literally costs us nothing more to do that first. The other action can go towards implementation plans for Volkite, the VR training thing, and something else. Volkites for the Helltroopers can come after. Volkites won't be done in time to influence the Waaagh fight if it comes towards us, so there's no real benefit to doing Volkites this turn.
 
do the Sirens have the ability to even make use of the Tau tech?
Short answer: Yes.

Long answer: A lot of Tau stuff is usable in space, as such it is air-tight and water-tight. The difficult part is making the stuff. They will either need to create sealed air-pockets to build factories inside, which they can do using psyker power, or build their industry on dry ground. It is entirely possible that we will eventually be offered the opportunity to jump-start their industrial build-up in exchange for their most powerful runes.

In the meantime however we can get a whole bunch of runes, probably including some we could never get by just selling food, for the Tau tech base.
 
Short answer: Yes.

Long answer: A lot of Tau stuff is usable in space, as such it is air-tight and water-tight. The difficult part is making the stuff. They will either need to create sealed air-pockets to build factories inside, which they can do using psyker power, or build their industry on dry ground. It is entirely possible that we will eventually be offered the opportunity to jump-start their industrial build-up in exchange for their most powerful runes.

In the meantime however we can get a whole bunch of runes, probably including some we could never get by just selling food, for the Tau tech base.
I suspect that you are greatly underestimating the differences between vacuum rated and underwater rated.

But yes, the biggest problem are probably underwater factories.


@Enjou , sorry to bother you, but could I have an answer to this post please?
From what I remember, the Runes available to us are the ones every single Siren Siren Lady knows basically? Not even anything advanced, not even close to True Runes.

Tech and lakes would likely allow us to buy some more important stuff than what we have been trading delicacies for...

Edit: Found quote!
I would really rather not have a plan based on faulty assumptions, it would bug me.
 
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A small, waterproof part of it, mostly. Surface stuff with some difficulty, they are after all amphibian.

i mean in the form of infrastructure and tech level like with the Nynye they where iron age before we made trade with them to upgrad them to a higher level and the problem with the Sirens they are still in the iron age and they are in the water so much of the prerequisites tech we have that they need to reach tau level tech is useless
 
From what I remember, the Runes available to us are the ones every single Siren Siren Lady knows basically? Not even anything advanced, not even close to True Runes.

Tech and lakes would likely allow us to buy some more important stuff than what we have been trading delicacies for...

Edit: Found quote!

I'm saying that if they aren't willing to open up better runes for tech, they're not likely going to open them up for lakes either. Tech is the lower effort way of possibly getting access to the better runes, and IMO the more likely way. So let's see what a tech trade gets us first, and then if we might get more for lakes we can go for that later.
 
I'm saying that if they aren't willing to open up better runes for tech, they're not likely going to open them up for lakes either. Tech is the lower effort way of possibly getting access to the better runes, and IMO the more likely way. So let's see what a tech trade gets us first, and then if we might get more for lakes we can go for that later.

Its lower effort, yes, but given how few already available Runes there are left to buy, they would have to offer something more if they wanted the lakes. And they do. Also, the tech devalues the lakes.

The tech is also very unlikely to buy us all of their runes, considering how limited it is underwater, so we will be building many lakes for them anyway. Unless we figure out some new trade good.

The very basic Siren Runes have proven very valuable.
 
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We're already selling them human souls, and we have most of the runes that they're willing to sell us for those. If they're willing to open up True Runes for the Tau tech, then looking into the lakes option might be a better idea. But without that? I don't see it as worth the time it'd take for the projects to make the lakes given that the next Chaos invasion or daemonic incursion will generate enough corrupted souls that we will be able to buy the remaining runes anyways.

if we sell them tech first the value of lakes goes down, because they become something they might be able to make themselves. But if we sell them lakes first, the value of the tech might go up. it would be easier for shallow water settlements to have some above water production facilities. also, I doubt making lakes would take an admin action. On the scale we work at an artificial lake is peanuts.



@Durin if we sell artificial lakes to the sirens, would it take admin actions? or is it a small enough project that it would just be the diplo slot to make the deal?
 
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i mean in the form of infrastructure and tech level like with the Nynye they where iron age before we made trade with them to upgrad them to a higher level and the problem with the Sirens they are still in the iron age and they are in the water so much of the prerequisites tech we have that they need to reach tau level tech is useless
It will take them a long time to tech up it is true. However given they are all psykers they will have little problem setting up cottage industry levels of production. Telekinesis is exceedingly useful for bypassing the whole 'tools to make the tools' process.

Its lower effort, yes, but given how few already available Runes there are left to buy, they would have to offer something more if they wanted the lakes. And they do. Also, the tech devalues the lakes.

The tech is also very unlikely to buy us all of their runes, considering how limited it is underwater, so we will be building many lakes for them anyway. Unless we figure out some new trade good.

The very basic Siren Runes have proven very valuable.
Just to point out, once they start using advanced tech they will have a need for advanced resources. At present they have no use for Metal. When they start building crisis suits they will need a whole lot of metal.

if we sell them tech first the value of lakes goes down, because they become something they might be able to make themselves. But if we sell them lakes first, the value of the tech might go up. it would be easier for shallow water settlements to have some above water production facilities. also, I doubt making lakes would take an admin action. On the scale we work at an artificial lake is peanuts.
They won't be building any lakes this century or the next. Not without help.
 
Just to point out, once they start using advanced tech they will have a need for advanced resources. At present they have no use for Metal. When they start building crisis suits they will need a whole lot of metal.
Eh...they do use metal...but for armour and stuff.

Though crisis suits covered in runes seem mega op.

@Durin
1. Can we ask about the tau tech and the lakes in the same action? Klovis likely knows em well enough to offer both at once?
 
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