The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
I actually agree with him that we should get the political consesion done first. It is not something to put off it gives a bad impression.

Also can someone tell me what is an ahra ritual and why it is important?
There's zero indication that leaving Mechanicus Military for the next would give anyone bad impression. Scott gave us ten years, we'll do it in ten years, getting resources first is just logical.

Ahra is one of the Phoenix Lords who's gone rogue and is now trying to do some shady ritual with Avatars of Khaine. More importantly (or, at least, materially) for us, divining his ritual brings us closer to a minor favor from Eldars.
 
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Arites
Slot A
-Y3: counter intelligence
-Y4: Greater Psyker Hunting
-Y5: Greater Psyker Hunting

Slot B
-Y1: Integrate Varangian Guard
-Y4:Greater Psyker Hunting
-Y5: Greater Psyker Hunting
Two counter intelligence actions could prevent any dangerous players from noticing our treasure trove of technology.
If they do notice, gods they'll be all over us.
 
Also can someone tell me what is an ahra ritual and why it is important?
Ahra is the dark phoenix. So traitor transcendent, original founder of the striking scorpions and likely the Incubi and he's gathering the avatars for unknown, but on balance likely bad purposes involving a ritual.

Big bad indicator Khorne is either trying to help him or stop him and the fact the Eldar can't tell which is very troubling.
 
I think it would be much better if Tranth worked on Black Ships.

That will be done automatically.
He is working on the black ships and do you have the quote where Durin said the Tau tech will be automatic? Because that does not sound like Durin giving us something that does not cost us a action.
Two counter intelligence actions could prevent any dangerous players from noticing our treasure trove of technology.
If they do notice, gods they'll be all over us.
well the inquisition is responsible for the whole trust. All two counterintelligence action is to aeee if someone is spying on Avernus. Right now we have no reason to suspect more agent activity than usual.
 
We need to talk to Eldar about trading Rids time for favors, and what it would cost to redirect the Orcs for us.

Remember, it should be far cheaper for them to do it then for Rids, and he needs to be diving galactic scale stuff anyway.

I would also recommend asking for some seers to take over some of Ridcullys duties, but that would take a minor I think.

I am still against TWs. They are an emergency measure until we get deep into aug tech I think.

Why Chaos is targeting our anti-chaos forces should be pretty obvious. Waste of a divination. We can keep up with the attrition and better them then the millitia to be targetted.

Does Greater Psyker Hunting occur throughout the 5y turn or only on the year it is taken? If latter, we should take them while implementing the Astartes.

Lin not helping Psykers? When we have an Alpha?

Technomancy is not a priority. Let us master what we currently have before starting on yet another discipline.

Why implement "other" tech? Our morale is near max and the pop growth is +4%. We could get +10% thrones and material instead, for the hive expansion.
 
I am still against TWs. They are an emergency measure until we get deep into aug tech I think.
They're an emergency measure that we actually need to investigate to use though.

Its not great in emergencies if we have to wait 12 years.

+ If it gives us an idea of what we need to know to fix them then...well we should do that too.

Does Greater Psyker Hunting occur throughout the 5y turn or only on the year it is taken? If latter, we should take them while implementing the Astartes.
Year taken I believe.

Problem is that one Jane action is taken ATM, but it'll clear itself soon enough.

Why Chaos is targeting our anti-chaos forces should be pretty obvious. Waste of a divination. We can keep up with the attrition and better them then the millitia to be targetted.
Arguably we're barely keeping up ATM and the question is less why, but who for what?

Why implement "other" tech? Our morale is near max and the pop growth is +4%. We could get +10% thrones and material instead, for the hive expansion.
Because that +4% pop growth is beautiful. We need to fill out them new hives ASAP.

But, yeah not as big a priority compared to materials and AM.
 
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They're an emergency measure that we actually need to investigate to use though.

Its not great in emergencies if we have to wait 12 years.

+ If it gives us an idea of what we need to know to fix them then...well we should do that too.
Its not a good emergency measure for the Trust. We really do not lack elites.

And we have nowhere near the time to try fixing them, especially not now.

Also, other polities can this too, when only we can study the treasure trove that is Avernus wildlife.

Year taken I believe.

Problem is that one Jane action is taken ATM, but it'll clear itself soon enough.
Some years with not Hunting and some with double seems to me like a very bad idea.

Waiting for year 3 with SM implementation might be wise.

Arguably we're barely keeping up ATM and the question is less why, but who for what?
To weaken us ofc. Instead, they train our defenses to be far stronger.

It costs us in expensive equipment and stuff, but makes us much safer from surges.

As for who, some greater daemon probably.

Rids time is valuable.

Although... they might be trying to infiltrate our psyker hunter ranks with cultists, but our internal security should be more then up to detecting and stopping that.
 
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Its not a good emergency measure for the Trust. We really do not lack elites.

And we have nowhere near the time to try fixing them, especially not now.

Also, other polities can this too, when only we can study the treasure trove that is Avernus wildlife.
Going to point out that Avernus' specialty is literally elite soldier so the Thunder Warriors are right up our ally. Another thing is that people really need to stop using the excuse that other polities can do something and thus we shouldn't bother since that excuse could be literally applied to anything we do. I also think it's dumb to not even look into one of the most powerful techs we have access to to see what we can with them when it just takes a bit over two turns and can give us a lot. You also can't just say that it would take too long to fix them when we don't even know how long that would actually take since you are saying we shouldn't even bother.

Also we can likely also enhance the Thunder Warriors with Alkhestry which is something only Avernus can do.

Not to mention that Thunder Warriors could be really damn useful if we can make them from Blanks to make some of the greatest anti-psykers units around.
 
Its not a good emergency measure for the Trust. We really do not lack elites.

And we have nowhere near the time to try fixing them, especially not now.

Also, other polities can this too, when only we can study the treasure trove that is Avernus wildlife.
HTF do you know that?

We've not investigated them, you're basing this on the supposition that they're not a good emergency measure. If they take 5 years to produce for example then at a cheaper cost for the Last Hunters we could augment a huge chunk of the Black Irons for example, producing a super soldier that could give an astartes a run for its money and a hell of a lot more of them since we do know we can apply it all adult males at the latest in their 20s. They'd only be good for a few wars, but if they're an emergency measure then we need all the elites anyway.

And that's all based on reasonable supposition!

And what do mean no time to fix them? Why do you think we wanted the alkestry in the first place one of the big reasons was so, we could to fix our other short lived super soldiers you know the more expensive ones that only live a century longer than Thunder Warriors. If we're creating something to stabilise them I don't see why it wouldn't stabilise thunder warriors at the same time.

So yes, just because we're on Avernus doesn't mean there are not alternatives. By similar logic the Last Hunters are a useless emergency item.

And yes other polities may fix the thunder warriors for us, but that can apply to every tech we won't find out for 150 years.

To weaken us ofc. Instead, they train our defenses to be far stronger.

It costs us in expensive equipment and stuff, but makes us much safer from surges.

As for who, some greater daemon probably.

Rids time is valuable.

Although... they might be trying to infiltrate our psyker hunter ranks with cultists, but our internal security should be more then up to detecting and stopping that.
Why though. Why is a daemon trying to weaken us, especially when it is actually ****ing working?

We were always going to expand our schools, bring in outside assistance, create that time table etc.

These attacks have not made our defences stronger they've killed thousands of our best and put us under immense strain, so for what reason?

I think we can take it, but don't dismiss this we are not safer from surges.

Anyone against using the free divinitation to find what happen to Valdor greatest of custodies?
Me!

Its on the list but ATM Ahra or patsy are higher priorities.
 
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Going to point out that Avernus' specialty is literally elite soldier so the Thunder Warriors are right up our ally. Another thing is that people really need to stop using the excuse that other polities can do something and thus we shouldn't bother since that excuse could be literally applied to anything we do. I also think it's dumb to not even look into one of the most powerful techs we have access to to see what we can with them when it just takes a bit over two turns and can give us a lot. You also can't just say that it would take too long to fix them when we don't even know how long that would actually take since you are saying we shouldn't even bother.

Also we can likely also enhance the Thunder Warriors with Alkhestry which is something only Avernus can do.

Not to mention that Thunder Warriors could be really damn useful if we can make them from Blanks to make some of the greatest anti-psykers units around.
There are many things that only our Mechanicus can do, or that we could do better.

Never said to ignore it completely, but they are a very long term, expensive project of dubious use. As for the cure, neither Emps nor Corax could be bothered to make it so I very highly doubt that it would be trivial, if even possible, for us.

As for mixing them with blanks, Emps didn't bother to do it, so probably a no go. If TW blanks were an option I highly doubt that he would not use it.

Corax also had the designs for millenia and a massive Chaos polity next door.

We can Alkahestry up our SMs and/or Paragons instead. No reason to believe that it would be harder, and it would last us longer.
 
There are many things that only our Mechanicus can do, or that we could do better.

Never said to ignore it completely, but they are a very long term, expensive project of dubious use. As for the cure, neither Emps nor Corax could be bothered to make it so I very highly doubt that it would be trivial, if even possible, for us.

As for mixing them with blanks, Emps didn't bother to do it, so probably a no go. If TW blanks were an option I highly doubt that he would not use it.

Corax also had the designs for millenia and a massive Chaos polity next door.

We can Alkahestry up our SMs and/or Paragons instead. No reason to believe that it would be harder, and it would last us longer.
Such as? At the moment the only major project for the admech is the Therondy Dragons.

No emps did fix em or rather he fixed the issues with them, he made the assassin temples. They're the same concept ludicrous augmentation to get the maximium out of a person. Difference is he took more than a few years to put them together hence why they don't die in 200 years. Properly planning them out apparently made all the difference and if we just have to redesign them then that's a lot of our work done already.

Or alternatively blanks are incredibly rare outside of a galatic population and emps only used them on Terra where finding a blank randomly is highly unlikely never mind one joining the warriors. We do know that the Thunder Warriors don't use psycic stuff in embers, their augments are natural so there's no reason why they shouldn't be able to accept them, especially since again Assassin temples, one of them literally specialises in blanks.

Aye and Corvus does have the better option, problem is we don't and if we were really worried about chaos next door to us then we'd lock all our tech in a vault and not use it.

I very much doubt we can do that. Unlike Thunder Warriors Space Marines are psycic nonsense, adding additional psycic nonsense seems like a recipe for disaster at the moment and potentially produce inferior results. As for paragons of course we're going to do that, hell we're probably going to create a programme for Life Guard and other elite units as well, might as well use the foetus's for something more if we got em.

@Doomed Wombat I still got Ahra on the list. But we get a free divination for something 1000 lightyears away so kind of though we do something that might lead us to the Emperor bolt hole.
So I saw, my apologies, but the patsy stands.

I don't think emps had a bolt hole, but I do know the Deceiver's patsy could be a real pain in everyone's ass. Narrowing down potential patsies is thus major priority.
 
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We've not investigated them, you're basing this on the supposition that they're not a good emergency measure. If they take 5 years to produce for example then at a cheaper cost for the Last Hunters we could augment a huge chunk of the Black Irons for example, producing a super soldier that could give an astartes a run for its money and a hell of a lot more of them since we do know we can apply it all adult males at the latest in their 20s. They'd only be good for a few wars, but if they're an emergency measure then we need all the elites anyway.
They are expensive to make, and we could have SMs instead, with time. Our current bottleneck there is a lack of trainers, which is likely to impact TW production a great deal. Who else would teach them? Very few Black Irons are likely to be younger then 20, they are an elite formation. As I understand it new TWs would lose to veteran SMs. We would not have more of them due to the cost. Our SMs do not lack for candidates, not even close. We do not need yet more expensive elites in an emergency, we already have absurd numbers of them. More is good, but its not cost effective. They would be very useful to take over SM duties if they need to repopulate after a bloody war.

If we have the resources to make TW, there is plenty else that we could use them for more effect, or they would have been used by someone that is not Emps before.

Nobody made them since.

And what do mean no time to fix them? Why do you think we wanted the alkestry in the first place one of the big reasons was so, we could to fix our other short lived super soldiers you know the more expensive ones that only live a century longer than Thunder Warriors. If we're creating something to stabilise them I don't see why it wouldn't stabilise thunder warriors at the same time.
Unless you intent to invent a conceptual stabilizer or life extender somehow, what works on Last Hunters will not work on TWs I believe.

Why though. Why is a daemon trying to weaken us, especially when it is actually ****ing working?

We were always going to expand our schools, bring in outside assistance, create that time table etc.

These attacks have not made our defences stronger they've killed thousands of our best and put us under immense strain, so for what reason?

I think we can take it, but don't dismiss this we are not safer from surges.
Its not, its just forcing Jane to do more GPHs and set up more anti-psyker units production to keep up with the attrition. Not cheap, but not a major problem, long term, and leaves us with less death people and many more anti-psyker units should they ever stop. And more skilled psyker hunters.

It was not my impression that we were going to expand production if not forced to. The expansions were not offered or spoken of before, and were in reaction to the losses.

They also did not kill millions of our civilians and other, less well defended again Chaos, targets. They made whats left of our anti-psyker forces more skilled.

For what reason? Their previous approach was not stopping us, and if we failed to keep up with the attrition we would have massive problems. But we are managing. We are still a bit vulnerable, so I suppose that they might have been setting up for a strike, but its not a large vulnerability is my impression.

I believe that we are, with our relevant forces set up to handle far more then they were before, and the quicker replenishmeng from heavily increased recruitment.
 
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They are expensive to make, and we could have SMs instead, with time. Our current bottleneck there is a lack of trainers, which is likely to impact TW production a great deal. Who else would teach them? Very few Black Irons are likely to be younger then 20, they are an elite formation. As I understand it new TWs would lose to veteran SMs. We would not have more of them due to the cost. Our SMs do jot lack for candidates, not even close. We do not need yet more expensive elites in an emergency, we already have absurd numbers of them. More is good, but its not cost effective. They would be very useful to take over SM duties if they need to repopulate after a bloody war.

If we have the resources to make TW, there is plenty else that we could use them for more effect, or they would have been used by someone that is not Emps before.

Nobody made them since.


Unless you intent to invent a conceptual stabilizer or life extender somehow, what works on Last Hunters will not work on TWs I believe.


Its not, its just forcing Jane to do more GPHs and set up more anti-psyker units production to keep up with the attrition. Not cheap, but not a major problem, long term, and leaves us with less death people and many more anti-psyker units should they ever stop. And more skilled psyker hunters.

It was not my impression that we were going to expand production if not forced to. The expansions were not offered or spoken of before, and were in reaction to the losses.

They also did not kill million of our civilians and other, less well defended again Chaos targets. They made whats left of our anti-psyker forces more skilled.

For what reason? Their previous approach was not stopping us, and if we failed to keep up with the attrition we would have massive problems. But we are managing. We are still a bit vulnerable, so I suppose that they might have been setting up for a strike, but its not a large vulnerability is my impression.

I believe that we are, with our relevant forces set up to handle far more then they were before, and the quicker replenishmeng from heavily increased recruitment.

I find pretty much all your reasoning flawed.

We don't know the cost or the effectiveness of the TWs. That is in fact part of the investigation action.

As for the idea that the coordinated strikes against our anti-psyker forces isn't a problem: no. Just no.
Ignoring a threat because you've decided you know what is going on is foolish. The Dark Whisper stealing our psykers made sense. They got psykers out of it at little risk to themselves (or so they thought).
Whatever is coordinating these attacks might just be a deamon that has decided to fuck with us. Or it might have an endgame.

As for the argument that the attrition we're suffering is strengthening us? We're losing elites on this. As in, we're losing master Last Hunters at a frightening rate (several turns of 4 lost, one turn where we lost 10), and hundreds of master Psyker hunters, witch hunters and soldiers besides. I can't find the numbers for the Last Hunter, but looking at the Psyker-Hunters? We're suffering serious attrition at the higher levels, and a greatly reduced intake at the lower levels.
 
Here's my plan draft. Discussion welcome. *prepares to be bombarded with notifications of being quoted and tagged*

Munitorum
SLOT A - Year 4
-Y4: Implement (Pulse Rifles): Planning

Alright, Pulse Rifles are probably one of the most cost effective improvements we can get. They are only a step above Impalers in cost, and a step in effectiveness as well. They are likely to become the mainstay weapon of the Trust's infantry forces, replacing Impalers. This is a large, relatively low cost upgrade for a big chunk of our forces - it's one of the broadest changes for one of the lowest costs.

Void Command
SLOT A - Year 5
-Y5: Implement (Repair Nanites): Naval

Reduction of maintenance costs across the board as well as reduction of completely destroyed losses is huge.

Administratum
SLOT A - Year 2
-Y1: Technological Improvements: (General)
SLOT B - Year 2
-Y2: Technological Improvements: (General)

Alright, hear me out. The General tech improvement actions are expensive, but I want to start all 4 immediately, so we're doing this here and in the Personal section. While this dips into our Throne resevers, this is very much a spend money to make money situation - the sooner we get these improvements rolled out, the sooner we're reaping the benefits and becoming self-sufficient in terms of Thrones.

Also, @Durin had the wrong number of years here. It should be One Five years, One Four years - the Tarascon hive finishes in one year.

Diplomacy
SLOT A - Year 1
-Y1: Nynye Trade (Tau Tech for Royal Alkhestry)
-Y2: Make a Request (Ask about what we need to do in order to engage in diplomacy with the penguins to trade for the Navigator fish, if she has any idea what they might want in exchange, and if she's willing to help)
-Y3: Request Information: Curses of the Line of Sanguinius

Self-explanatory, I think. Get the Nynye better tech to get the best Alkhestry knowledge. Ask That Woman about the penguins. Ask the Blood Dragons about the curses.

Arbites
SLOT A - Year 1
-Y1: Counter-Intelligence
-Y2: Greater Psyker Hunting
-- DOUBLE DOWN YEAR 2
-Y3: Focused Psyker Hunting
-Y4: Focused Psyker Hunting
-Y5: Greater Psyker Hunting
-- DOUBLE DOWN YEAR 5
SLOT B - Year 3
-Y3: Integrate Varangian Guard

We need to do Counter-Intelligence regularly, and in fact first thing now that we're doing a big tech rollout.
Psyker hunting to deal with psykers.
Space Marines to fight Chaos psykers? Sign me up.

AdMech
SLOT A - Year 4 (Explorator)
-Y4: Black Ship Protection: Mechanicus
SLOT B - Year 5 (Biologis)
-Y5: Ponder the Annals of Thunder
SLOT C - Year 4 (Fabricator-General)
-Y4: Nano-Forges
SLOT D - Year 1 (Free)
-Y1: Technological Improvements: (Advanced Material)
-Y5: Disseminate Callamus Augmetics

Black Ships are regarded as even more important than the Navigators by the other polities. IIRC Durin said the Eldar would even deliver that tech as soon as it's ready, because it's such a game changer in terms of how many psykers those polities will be able to field.
Annals of Thunder are a no-brainer.
Doing some tech improvement across the board for the Fabricator-General.

Ministorum
SLOT A - Year 3
-Y3: Belief and Faith: Adeptus Astra Ministorum
SLOT B - Year 3
-Y3: Belief and Faith: Adeptus Astra Ministorum

This seems like it would be fairly useful knowledge to get.

Astra Telepathica
SLOT A - Year 1 (Ridcully)
-Y1: Greater Divination (Infiltrators in the Trust, and security holes they exploit. Give results to the Inquisition.)
-Y2: Greater Divination (How Chaos Psykers are targeting our anti-psyker forces)
-Y3: Belief and Faith: Adeptus Astra Telepathica
-- DOUBLE DOWN YEAR 3
SLOT B - Year 1 (Xavier)
-Y1: Mentoring (Alpha)
-Y2: Journeyman Alkahestry
SLOT C - Year 4 (Tamia)
-Y4: Black Ship Protection: Telepathica
-- DOUBLE DOWN YEAR 4
SLOT D - Year 5 (Aria)
-Y5: Technomancy
SLOT E - Free Divination
-Y?: Greater Divination (Arhra - nature of ritual with shards of Khaine)

For Ridcully's divinations, having him look for infiltrators elsewhere in the Trust should help prevent tech theft during what is going to be a big tech rollout. The Inquisition can handle things from there. We also need to see how the Chaos Pyskers are targeting our anti-psyker forces, and find out if we can put a stop to it.
Xavier can mentor the Alpha, and continue researching Alkahestry.
Tamia does Black Ships.
Technomancy because it's useful.
For the free divination, I'm going with Arhra's ritual since that could be semi-time sensitive. I could switch this to something else if people want.

Personal
SLOT A - Year 1
-Y1: Personal Attention: Technological Improvements: (General)
SLOT B - Year 3
-Y3: Personal Attention: Technological Improvements: (General)
SLOT C - Year 1
-Y1: Getting to know you
-Y2: Construction Expertise (Build Hive (Tarascon, Center Area))
SLOT D - Year 1
-Y1: Spend Time With (Syr)
-Y2: Write In: Syr Marriage Candidates - Discuss with Syr regarding her marriage options and potentially also arrange for it.
-Y3: Spend Time With (Vlad Tepes)
-Y4: Knowing Avernus (QM's Choice)
-Y5: Knowing Avernus (QM's Choice)

Waiting a year to begin hive construction so that the first hive in Tarascon finishes first. With a finished hive, construction of the next one is cheaper and faster. Using Getting to know you in that slot.
Syr... seriously, this is a CKII modeled quest. Why don't we have a bunch of super-grandchildren bred through eugenics yet? I know you take after your father and you're married to the job, so time to put some pressure on you so you'll find an acceptable political marriage like your dad did.
Vlad, we know. I like the cut of your jib... ya jerk.
Durin has griped about us doing useless Spend Time Withs and not taking the fun option. So taking the fun option, and letting him write what he wants.
 
Whatever is coordinating these attacks might just be a deamon that has decided to fuck with us. Or it might have an endgame.
Hang on there was one particular demon causing those abductions and that was specifically hunted down and killed, there might be another that's coordinating the psykers against our anti psyker forces however just make sure that its clear that its a different one.
 
Hang on there was one particular demon causing those abductions and that was specifically hunted down and killed, there might be another that's coordinating the psykers against our anti psyker forces however just make sure that its clear that its a different one.

It might be another one... but if I had my guess, it's likely more than one. The daemons can learn new tricks. One daemon stealing the Chaos psykers gets killed? Well, don't do things with just one daemon. Doing some low level divination like "where are the anti-psyker forces" is a lot easier than pulling psykers into the Warp, and something lesser daemons could actually do. Still, knowing how they're doing it may help us devise countermeasures.
 
Hang on there was one particular demon causing those abductions and that was specifically hunted down and killed, there might be another that's coordinating the psykers against our anti psyker forces however just make sure that its clear that its a different one.

Yes? I'm aware that The Dark Whisper is dead. I wrote an omake about its wake.

What I'm worried about is why. They could be hoping that the damage will eventually build up to the point where we bleed out. Or they could be creating a window of opportunity for a surgical strike.
 
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