The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
[X] Push forward- You have come this far, you are not willing to falter on the final stretch. - One DC 230 roll, one DC 160 plague roll, then retreat. On survival earn honourbound favour from Eldar, on death earn minor favour
Adhoc vote count started by Kolekzionera on Oct 31, 2018 at 4:38 AM, finished with 707 posts and 32 votes.
 
[X] Fall Back- You have mapped out almost all of the path and confirmed Isha's presence, with the plague in you pushing forward leaves to great a risk of dying and losing all that you have gained. - Retreat, earn major favour from Eldar on survival and minor favour on death.

Dont forget that even if we succeed, Ridicully has to still backtrack and make most of the rolls again, along with whatever malus he aquires.
it is possible that he might get a blessing from Isha if he gets far enough. Well another blessing
 
Anyone voting to push forward better be posting a couple of Omakes EACH, though looking at the omakes already up how do we not have a few thousand points to add from omake already done?
diminishing returns and not wanting to allow players to stack omake bonuses to do the impossible safely. I have heard of quests where that happens and do not want this to be one of them
 
[X] Push forward

Because if Ridcully actually gets to Isha, then a cure for Guilliman and possibly even Lin is potentially in our grasp. More is at stake here than what the Trust gets out of this. All of humanity, let alone all free people of this galaxy, could ultimately be lost or saved by the ramifications of this choice. Other seers can potentially reach the Kitchen and a bit beyond, but Isha herself? Well, we can't survive the Endtimes if we don't change the paradigm.
 
[X] Push forward- You have come this far, you are not willing to falter on the final stretch. - One DC 230 roll, one DC 160 plague roll, then retreat. On survival earn honourbound favour from Eldar, on death earn minor favour

Possible blessing from Isha with a probable potential for transcendence, plus an Honourbound favour and increased chance that an Isha rescue mission succeeds. It's risky, but the rewards are very much worth it. If I had to guess it's also less risky than trying to survive the Time of Ending without all those advantages.
 
[X] Push forward- You have come this far, you are not willing to falter on the final stretch. - One DC 230 roll, one DC 160 plague roll, then retreat. On survival earn honourbound favour from Eldar, on death earn minor favour

Risk it for the Biscuit!
 
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diminishing returns and not wanting to allow players to stack omake bonuses to do the impossible safely. I have heard of quests where that happens and do not want this to be one of them
Mostly Sage's quests, though that was because there was a state of perpetual omake over load.

I'm pretty sure he's the originator of the Negaverse omake.
 
Possible blessing from Isha with a probable potential for transcendence, plus an Honourbound favour and increased chance that an Isha rescue mission succeeds. It's risky, but the rewards are very much worth it. If I had to guess it's also less risky than trying to survive the Time of Ending without all those advantages.

I want our survival bonuses to get to the point where the blink spiders bite themselves instead. And I am guessing that might not be enough for what we are all preparing for, is it?
 
diminishing returns and not wanting to allow players to stack omake bonuses to do the impossible safely. I have heard of quests where that happens and do not want this to be one of them

That only really happens with the exploding dice rule. Omakes could be used to speed up construction calling it 'high morale'. Used to boost willpower training for our alpha psykers, alot of other ideas that won't break the game I'm sure.
 
AnyDice

Here's my attempt at a simple odds calculation. I assume that each failure increases the plague penalty by 5.

The results are :
If rescuing :
-50 0.11  
-45 0.84  
-40 3.23  
-35 8.31  
-30 15.70  
-25 22.49  
-20 24.12  
-15 18.17  
-10 7.02
If not rescuing :
-45 0.08  
-40 0.67  
-35 2.89  
-30 8.30  
-25 17.18  
-20 26.16  
-15 28.39  
-10 16.33
 
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Echo of the Eldest
Echo of the Eldest

Only in whispers are they spoken of, the Old Ones, Eldest, Creators, wisest and Thrice Damned. Theirs was the sin that broke the galaxy and upon the fulcrum of their ruin was the dark path of Chaos laid. Yet who were they truly none can say, broken carvings upon weathered stone, legends of gods and masters, masters of a fallen world. The Necron Lords remember though the lens of blackest hate, matched only by their loathing of their erstwhile masters, the Eldari fear and remember the pains of birth and the light of beginnings and the Kork soldier on under the weight of their ancient charge, perhaps wisest of all in their incurious nature.

And yet the greatest secret would also be the simplest. The old ones were neither angels nor devils, perfect not monstrous. They were nothing more not less than the sentients looking up to the stars then reaching forth, special only in that they were the first. Age begets knowledge and enough knowledge can can gain the trappings of wisdom, but the eldest were never wise in their beginnings. How could they be when there was naught to look back upon to learn.

Even in death there may yet be wisdom to be had...
The whisper echoed thorough the pestilent halls of Nurgle, less than a shadow in starlight. Once the being had been much more than it was now, once it had been Creator and Destroyer, a master in the worlds of spirit and of form, once it had known kith and kin, hope and joy. Those days were gone, they were forgotten. Naught but a husk remained, floating to the place it would be the noxious currents wishing only to forget at last, to rot until blessed oblivion fell.

Alas that this was no place of solace where despair might finally be cast aside. Rot upon rot built and slow and agonizing the path to final death.

Hope flared like a poisoned needle in the Lost One's eye the very sight of it dragging it back from its path. What walked these halls? A Servant of the Weaver of Misfortune? Had even they grown so bold? The thoughts, the words would only make its path harder, but even after all these many aeons some crumb of that ancient curiosity refused to perish. It looked upon the warded ones with the eyes of death and thus it gleamed the truth of their passage. Mortals here? What madness bound them on such a path, the ragged being wondered. Once perhaps it might have been wrathful, perhaps it might even have warned the foul master of this place to the trespass but anger had long since rotted away.

Instead it watched the tiny points of light transfixed, unable (unwilling) to look away. He saw the seers of the Firstborn garbed in mourning veils of their Pale God, he saw one gleaming faintly with the gifts of the Anathema but strangest of all it saw one who had had all but burst the boundaries of flesh on sheer chance. How strange for one who had once been a smith and flesh and soul alike this oddity how he would once have loved to study it.

Now it would rot...

The voice of Decay, the whisper that permeated the realm sounded hateful for a moment. It did not wish for the strange creature to be lost, it did not wish for the seers of the Eldar be consumed here, for just that singular moment it did not wish that all the galaxy should join its Eldest Children in their grave. A spinet of memory from far away and long ago: a song from when it was a living thing under a young swift-burning sun: a lullaby.

And so it did not speak but sang softer than dewdrops on grass. Whether for itself or for them it knew not it knew not. Ears poised to hear the sounds of sentinels awaking heard what the Daemons of Nurgle could not a final gift from what had once been a scholar and crafter, a seeker and a father.

OOC: I figure some more omake help will work either way, but my heart is set on continuing.
 
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Alright, with Durin answers let's look at it.
11+12+75+30+35+30-10=183, 230-183=47, Ridcully has 53% chance of clearing the roll, 43% chance of not getting plagued which would increase malus. The way back is much more safer with hope bonus and decoys coming back, even if we get plagued once or twice, plus potential Isha blessing.

Let's say there's +5 decoys bonus and no Isha blessing.
The Kitchen dc 200-183=13
Seventh Plague Resistance dc 140-103=37

The Larder dc 190-188=2
Sixth Plague Resistance dc 140-103=37

The Entrance Hall: dc 170-188=1
Fourth Plague Resistance dc 130-103=27

Entering the Blighted Mansion: dc 160-188=1
Third Plague Resistance dc 120-103=17

Poxyards: dc 150-188=1
Second Plague Resistance dc 110-103-7

Entrance: dc 140-188=1
First Plague Resistance dc 100-103=1.

So, assuming every plague is -5, we can get plagued on every roll and still have the same DC 1 after Larder. Now, it's entirely possible that plague malus gets x2 every roll, which would make it a little more dicey, but I don't believe the risk is too bad. Failing the DC 230 would mighty suck though, it's true, but even that is not death.

[X] Push forward- You have come this far, you are not willing to falter on the final stretch. - One DC 230 roll, one DC 160 plague roll, then retreat. On survival earn honourbound favour from Eldar, on death earn minor favour
 
@Durin, I have an idea. You said that most Peoples don't worship gods. What if we fill that vacancy by introducing some minor gods to the Peoples? The Peoples get divine assistance, and the gods get both power from worship and safety from Chaos. The only time Chaos could threaten them is during Daemonic Incursion, but fortunately for them they're only minor gods. Exalted Greater Daemons are on the level of gods, and they can freely walk on Avernus' surface. Minor gods, who wouldn't be rejected by the World and who'd have a connection to the Materium via worship, would be able to translate into reality during Daemonic Incursion, so they'd be protected by the mortal races.
 
@Durin, I have an idea. You said that most Peoples don't worship gods. What if we fill that vacancy by introducing some minor gods to the Peoples? The Peoples get divine assistance, and the gods get both power from worship and safety from Chaos. The only time Chaos could threaten them is during Daemonic Incursion, but fortunately for them they're only minor gods. Exalted Greater Daemons are on the level of gods, and they can freely walk on Avernus' surface. Minor gods, who wouldn't be rejected by the World and who'd have a connection to the Materium via worship, would be able to translate into reality during Daemonic Incursion, so they'd be protected by the mortal races.
Gods can be eaten or co-opted by the Chaos Gods
 
[X] Push forward- You have come this far, you are not willing to falter on the final stretch. - One DC 230 roll, one DC 160 plague roll, then retreat. On survival earn honourbound favour from Eldar, on death earn minor favour

Ah, dammit. I feel like we're stuck between a rock and a hard place here. If we go further we have the very real risk of failure or death. If we retreat the risks are perhaps slightly less, but with our current -10 malus from two failed plague checks things might be even more difficult, and we also wouldn't have any kind of blessing to counteract their effect.
 
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For anyone thinking 'the eldar can take up the slack' consider this:

In one direction the Ork Prophet Tarnoth the Killa has been diverted at great cost into one of the most powerful daemon worlds of the Lord of Decay, a Fortress of Rot, and Ku'Gath Plaguefather leads a mighty host to defend it. In another direction Ynnead herself leads an assault on another Fortress of Rot, attempting to inflict a final death on Typhus and the Destroyer Hive that he hosts. In countless other directions the Laughing Gods other plans go into motion, with Malal and dozens of other gods, both of chaos and independent launch assaults on the Garden of Nurgle, scattering the forces of plague as they move to defend their realm, stripping the inner realms bare of defenders.

The above are not things the eldar can trivially replicate. This is a masive push by a galactic power, arguably the greatest sane galatic power out there. This is bigger than the favors we could get, it's bigger than the Trust itself.
Adhoc vote count started by DragonParadox on Oct 31, 2018 at 5:22 AM, finished with 60 posts and 20 votes.
 
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