The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
"The Butcher Is Comin' To Town"
"The Butcher Is Comin' To Town"

You gotta watch out
And sharpen your knife
Better not rout
Or He'll end your life
The Butcher is coming to town

Now with his fist
And a manic grin
He's gonna swing and break your chin
The Butcher is coming to town

He cares not for why the blood flows
His eyes a manic glee
He knows if you've skipped leg day
So don't you run away from me!

O, You gotta watch out
And sharpen your knife
Better not rout
Or He'll end your life
The Butcher is coming
The Butcher is coming
The Butcher is coming to town
 
Any that fail will be possessed by daemons and rampage through our lines before dying. You don't polish uranium during a nuclear meltdown.
Ah, but you can purify uranium to make nuclear weapons. This is the perfect crucible for them, even if all they do is escape the fighting.

Besides, an omake or two should help their survival chances. Let the power of friendship win the day for the sake of Avernus and for humanity! :V

Or they go splat and get to be happy fun times for daemons. Either way, my muse wants to do something with this.

@Durin

Do you have ages and genders (names, history and personality optional) of our most recent and promising psyker trainees and are they all in the same class? If they're in the same class, things get a bit easier for the omake I want to write.

BTW, does this look like a good pic for what phase tigers look like?

 
@Durin, assuming Avernus is about as big as Earth, the distance from the pole to the equator would be around 10,000 kilometres. To get from there to us in just 6 hours means they're travelling at 1,666.6 km/h, which is ludicrous. Because of that, I have to ask, how exactly are the daemons getting to us so quickly?
 
Warp Magic, probably.
I highly doubt that Khornates are using The Impossible March of the Damned Soldier to get around.

EDIT:
It's not even that fast though, it's what, Mach 1.5? We have strategic bombers IRL that can fly faster.
These are Khorne daemons, though. They get around by running. Only Bloodthirsters can fly and I'm pretty sure we're not just gonna be fighting exclusively Bloodthirsters in this first assault.
 
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Not while they're in the Materium. They have to obey physical laws, at least to a reasonable extent.
Ah, but Avernus is closer to the warp than almost any other non daemon world and during an incursion is pulled even more into the warp.

Daemons on Avernus have a power boost because of that and its far from inconceivable that they could moter faster to get to us, even if they're not in combat.
 
This whole "because the Warp" answer is completely unsatisfying. I expect them to be a few percent faster but not GOTTA GO FAST ZOOM ACROSS THE WORLD levels of bullshit speed. Like, there are plausible ways we could be getting hit. For example the weakened veil might be letting lesser daemons in across the planet, which is why we're getting hit by them so soon after the incursion hit. Them legging it all the way from the north pole in just a few hours on foot? That's something I think is unbelievable. This isn't the Immaterium. Daemons get a power boost, they don't get weird.
 
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This whole "because the Warp" answer is completely unsatisfying. I expect them to be a few percent faster but not GOTTA GO FAST ZOOM ACROSS THE WORLD levels of bullshit speed. Like, there are plausible ways we could be getting hit. For example the weakened veil might be letting lesser daemons in across the planet, which is why we're getting hit by them so soon after the incursion hit. Them legging it all the way from the north pole in just a few hours on foot? That's something I think is unbelievable. This isn't the Immaterium. Daemons get a power boost, they don't get weird.

(I reposted the answer for your qustion you seemed to miss it the first time)
well they cannt be forming out of thin air or teleporting at least not on this planet of all worlds , considering the travel distance and seas in the way they arent going on foot if they were that fast we may as well give up ,so that leaves travel by air the demons are most likely flying so the first fight will be with the airforce
 
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Oh boy, the fun has been set to maximum, well people were talking about Rotbart getting into some duels so he can improve, plenty of eager candidates for a duel now literally crawling out of the walls.
 
I think we should use the Phase Tigers to evacuate any heroes when they get in danger of dying. It's what they did last time and they did a fantastic job. Giving our heroes a chance to survive otherwise fatal encounters would be a good idea.
 
@Durin, I have an idea for after the daemonic incursion.

The current plan is to bring in additional ships to protect us while we're vulnerable to invasion. My idea is to not bring in any reinforcements, and to continue having our ships protecting the colonies.

The reason to do this is to bait Turoq into invading us. He'll either send a large raiding party or a full-scale invasion to kick us while we're down. This is good, because he is walking into a trap.

When the enemy force arrives in Avernus, we send Areatha to headcap all the invasion force's leaders. None of them will survive. With the enemy leadership dead and all their best ships out of action, the rest of the enemy force - no matter how large - will quickly fall to our fleet of monitors and Areatha's continued assistance.

In this way, we eliminate a large amount of Turoq's forces for comparatively little of our own. The best part is that this would only require Diplomacy and Helheim Void Command actions, so it wouldn't take away from our cultist suppression actions.

EDIT: And if Turoq decides not to take the bait, that means we have the reinforcements defending the colonies instead of uselessly twiddling their thumbs in our system.
this is basically gambling that you will remain intact enough to fight off any assault, risking suffering damage while you are in bad condition and going for inflicting major damage to an elusive foe.
if you want to do it mention in other in this turns action sending a request to the Imperial Trust for no reinforcements to be sent
 
Oh boy, the fun has been set to maximum, well people were talking about Rotbart getting into some duels so he can improve, plenty of eager candidates for a duel now literally crawling out of the walls.

Looking for more silver livings, if things get bad enough for the Trust in the aftermath of the Incursion regarding the Chaos raids we might finally have the leverage to persuade the toaster worshipers to try and build AI.
 
Ah, but you can purify uranium to make nuclear weapons. This is the perfect crucible for them, even if all they do is escape the fighting.

Besides, an omake or two should help their survival chances. Let the power of friendship win the day for the sake of Avernus and for humanity! :V

Or they go splat and get to be happy fun times for daemons. Either way, my muse wants to do something with this.

@Durin

Do you have ages and genders (names, history and personality optional) of our most recent and promising psyker trainees and are they all in the same class? If they're in the same class, things get a bit easier for the omake I want to write.

BTW, does this look like a good pic for what phase tigers look like?

currently I do not have that, though I can provide the table with their ages and power
           
  Total 21-25 16-20 11-15 6-10
Alpha 2 1     1
Beta 34 7 9 8 10
Gamma 273 44 63 79 87
Delta 1743 460 355 435 493
Epsilon 6822 1748 1476 1549 2049
Zeta 14298 3668 3098 3230 4302
and that is a rather big Phase-Tiger, but not unnaturally so.
@Durin, assuming Avernus is about as big as Earth, the distance from the pole to the equator would be around 10,000 kilometres. To get from there to us in just 6 hours means they're travelling at 1,666.6 km/h, which is ludicrous. Because of that, I have to ask, how exactly are the daemons getting to us so quickly?
first that distance is from the pole to the equator, they are not coming from the exact pole and your northernmost city is closer to the pole then the equator, second daemons can move fast if needed, third the six hours is an approximate
 
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