The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Point is that it'll take approximately the whole war with Turoq before we really get benefits from Alkahestry. I'm not opposed to Alkahestry research per se, but the Rune of Warding and Ships interactions has such massive potential payoffs in the context of the war that it is difficult to justify not doing it.

Read my post:
I checked and it would just take 1-2 turns for her to be able to start and she can start it when her current project ends in the next turn.

Her current project is going to end next turn at which point we can start it with her.
 
Point is that it'll take approximately the whole war with Turoq before we really get benefits from Alkahestry (which are in a form not very relevant in the war against Turoq). I'm not opposed to Alkahestry research per se, but the Rune of Warding and Ships interactions has such massive potential payoffs in the context of the war that it is difficult to justify not doing it. Or even delaying it for awhile.
How do they have a massive pay off in the war?
 
You would delay the results for like 7 years. If we weren't fighting off Turoq and it was therefore immediately relevent it might be acceptable, but we are, and so it is not.
But fighting Turoq is going to take decades. He does not have the strength to fight us and we do not have enough forces to defend and attack.

Also you have not said how the ward will help?
 
I asked Durin on Discord. We could have Xavier take over Tamia's current action at a one year penalty, if we wanted to have her start doing the research on the Rune of Warding this turn. Do people think it's worth it?
 
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Ok I will change it and sigh double down on it if people want that dawm I hate how much we are spending.

That ok with everyone who voted for my plan?
 
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I asked Durin on Discord. We could have Xavier take over Tamia's current action at a one year penalty, if we wanted to have her start doing the research on the Rune of Warding this turn. Do people think it's worth it?
YES!

The sooner we hit the pass rate cap on training Deltas, the more and more and more Primaris Psykers we will have. We are only 2 points off of mastering teaching the Epsilons.

Would you believe that of the 28 Elite Primaris Psykers we have, only 21 of them are Deltas :V

Fun fact, about every few decades, each Elite Primaris rolls for promotion to Master Primaris, at a 1.48% chance.
 
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Uh, what does that have to do with the Rune of Warding with respect to Warp Drives and Gellar Fields?
Double Down: Examine: (Siren Rune of Warding)- The Sirens have recently traded knowledge of how to make several forms of Runes in exchange for the souls of chaos cultists. Tamia would like to spend a few years examining each in order to both determine what it does and to ensure that it is safe. This will also determine exactly how you can use the rune, including whether you can form wards of it or inscribe it on weapons.

Time: 3 years (must be taken by Tamia)
Chance of Success: 80% (uses learning)

Cost: 39,000,000 Thrones, 390,000 Material, 850 Advanced Material, 95 Exotic Material.
Reward: Determine the effects of the selected Rune and if it is safe

Complete
year four d100=62+37(traits and stats)+15(Roke Island)+20(double down)=134: Success
year four re-roll d100=29+37(traits and stats)+15(Roke Island)+20(double down)+15(Paragon Diviner)=116: Success

Aria spent three years examining the Siren Rune of Warding that you brought after the Abomination Crusade. She tells you that this rune can be used in two ways, either as a partial or total ward. A partial ward will provide the area within the ward, whether it is an area or a person in armour, with a good deal of protection from all Warp based effects, though it can be overwhelmed by a sufficiently powerful attack or bypassed by a sufficiently subtle attack. A total ward is far harder to make and acts in some way to seal off the area it covers from the warp, both protecting it from wrap based effects far more effectively and cutting off the psychic powers of those within, though again this can be worked around by someone sufficiently skilled or powerful.

The partial wards are effectively a more effective version of the wards that you currently use in many places but the total ward is different. As well as being far more effective its ability to separate the inside from the Warp could have several different effects depending on exactly what interactions with certain situations are. Ideas that Tamia has come up with so far include acting as a training tool to allow young and powerful Psykers respite, strengthening Gellar Fields or even replacing them, or even creating a Black Ship equivalent.
 
It gives us better gellar fields and allows black ships? Does it do more than that? It gives us better wards. How does that help us attack?
If it lets us perfectly hide ships, we can ambush enemies much more effectively and going on the offensive becomes feasible since they wouldn't be able to see us coming. Black Ships means the Imperial Trust's sanctioned psyker numbers will go up greatly since we can collect from all worlds, which will better allow us to contest Turoq's psykers.
 
If it lets us perfectly hide ships, we can ambush enemies much more effectively and going on the offensive becomes feasible since they wouldn't be able to see us coming. Black Ships means the Imperial Trust's sanctioned psyker numbers will go up greatly since we can collect from all worlds, which will better allow us to contest Turoq's psykers.
It does not talk about hiding ships but strengthens geller fields in the warp. Creating bubbles in the warp. Which can be spotted by demons.
 
Double Down: Examine: (Siren Rune of Warding)- The Sirens have recently traded knowledge of how to make several forms of Runes in exchange for the souls of chaos cultists. Tamia would like to spend a few years examining each in order to both determine what it does and to ensure that it is safe. This will also determine exactly how you can use the rune, including whether you can form wards of it or inscribe it on weapons.

Time: 3 years (must be taken by Tamia)
Chance of Success: 80% (uses learning)

Cost: 39,000,000 Thrones, 390,000 Material, 850 Advanced Material, 95 Exotic Material.
Reward: Determine the effects of the selected Rune and if it is safe

Complete
year four d100=62+37(traits and stats)+15(Roke Island)+20(double down)=134: Success
year four re-roll d100=29+37(traits and stats)+15(Roke Island)+20(double down)+15(Paragon Diviner)=116: Success

Aria spent three years examining the Siren Rune of Warding that you brought after the Abomination Crusade. She tells you that this rune can be used in two ways, either as a partial or total ward. A partial ward will provide the area within the ward, whether it is an area or a person in armour, with a good deal of protection from all Warp based effects, though it can be overwhelmed by a sufficiently powerful attack or bypassed by a sufficiently subtle attack. A total ward is far harder to make and acts in some way to seal off the area it covers from the warp, both protecting it from wrap based effects far more effectively and cutting off the psychic powers of those within, though again this can be worked around by someone sufficiently skilled or powerful.

The partial wards are effectively a more effective version of the wards that you currently use in many places but the total ward is different. As well as being far more effective its ability to separate the inside from the Warp could have several different effects depending on exactly what interactions with certain situations are. Ideas that Tamia has come up with so far include acting as a training tool to allow young and powerful Psykers respite, strengthening Gellar Fields or even replacing them, or even creating a Black Ship equivalent.

Ah, ok, but that doesn't relate directly to the Gellar Fields thing though.
 
If it provides protection from Blink Spiders one would imagine very rich Avernites paying to get one their bedroom warded.
 
If it provides protection from Blink Spiders one would imagine very rich Avernites paying to get one their bedroom warded.

Doubt that that would work out well considering that they seem to have been created to be a constant threat. Odds seem like that if we did find something the PM would just make entirely new species of spiders that can bypass said wards. That or the wards would be too expensive for any civilian use.
 
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I found Nilfheim's blank numbers.

20 Chi (Delta), 4067 Phi (Zeta/Epsilon), and 811,348 Upsilon (Minor Psyker).

Basically, the psyker scale goes
Alpha + / NA

Alpha / Omega - Immune? Incredible Calming.

Beta / Omega Near Immune, Massive Calming

Gamma / Psi Incredible Resistance, Major Calming

Delta / Chi Massive Resistance, Significant Calming

Epsilon /
Zeta / Phi Major Resistance, and a slight calming effect.

Eta /
Theta / Upsilon This is where High end Minor Psykers are.
Iota / Upsilons have Significant resistance

Kappa /
Lambda / Tau This is where low end Minor Psykers are.
Mu / Tau have a slight resistance

Nu /
Xi / Sigma This is where psychically sensitive people are.
Omicron / Sigma have a very slight resistance

Pi /
Rho / This is normal humanity.

@Durin

1. Given the centuries of Evolution the Avernites have gone through, have we noticed a massive increase in population of the Nu/Xi/Omicron numbers? Are these minor psykers, or does the Telepathica not bother with them?

2. If you put a psyker and a blank of equal powers in a fight, does the blank mostly win?

3. What are the Nilfheimers training right now? Is it every Phi/Chi with some select Upsilons?
 
Doubt that that would work out well considering that they seem to have been created to be a constant threat. Odds seem like that if we did find something the PM would just make entirely new species of spiders that can bypass said wards. That or the wards would be too expensive for any civilian use.
The latter is likely true, which is why I specified 'Very Rich Avernites'.

Although now I wonder who are Rotbart's buddies in the buddy system? His bodyguards?
1. Given the centuries of Evolution the Avernites have gone through, have we noticed a massive increase in population of the Nu/Xi/Omicron numbers? Are these minor psykers, or does the Telepathica not bother with them?
IIRC 1% of our population are subconscious and 10% are unconscious/higher.
 
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I found Nilfheim's blank numbers.

20 Chi (Delta), 4067 Phi (Zeta/Epsilon), and 811,348 Upsilon (Minor Psyker).

Basically, the psyker scale goes
Alpha + / NA

Alpha / Omega - Immune? Incredible Calming.

Beta / Omega Near Immune, Massive Calming

Gamma / Psi Incredible Resistance, Major Calming

Delta / Chi Massive Resistance, Significant Calming

Epsilon /
Zeta / Phi Major Resistance, and a slight calming effect.

Eta /
Theta / Upsilon This is where High end Minor Psykers are.
Iota / Upsilons have Significant resistance

Kappa /
Lambda / Tau This is where low end Minor Psykers are.
Mu / Tau have a slight resistance

Nu /
Xi / Sigma This is where psychically sensitive people are.
Omicron / Sigma have a very slight resistance

Pi /
Rho / This is normal humanity.

@Durin

1. Given the centuries of Evolution the Avernites have gone through, have we noticed a massive increase in population of the Nu/Xi/Omicron numbers? Are these minor psykers, or does the Telepathica not bother with them?

2. If you put a psyker and a blank of equal powers in a fight, does the blank mostly win?

3. What are the Nilfheimers training right now? Is it every Phi/Chi with some select Upsilons?
1. an increase yes, the telepathica does not both with them
2. yes
3. pretty much
 
@Durin

1. Generally how much of the fail rate is 'psykers was killed by wildlife/psychic mishap, didn't actually fail trials'?
2. Does Tamia think a complete ward prevents Blink Spiders from Blinking in?
3. What do you think about using the complete ward as a training method for experienced psykers to push themselves? (Since an experienced psyker can get past them?)
4. What're the limits of the Complete Ward that can be seen so far? Would Ophelia or Ridcully be successfully trapped for example.
 
Translation
@Durin
-----------
Translation

++Thought for the Day: To serve Him is to worship Him.++


The Ark Mechanicus parted the barrier separating the Warp from the Materium, its Warp Drive a sword to slice through the skin of the eldritch beast it found itself within. The leviathan icon of the Martian priesthood pushed its way through the hole it cut, widening the wound in reality as the Immaterium screamed and bled its energy out into the cold blackness of empty space. Claws of malevolent unlight grasped at its hull to wreak vengeance for the pain it inflicted but slid harmlessly off the blessed steel that was its skin, the Warp's fury impotent. Several ships followed directly in its wake through the breach, the great size of The Well of Urd enough to allow many smaller void-faring ships to pass through its shadow - one of the few ways to maintain fleet cohesion through Warp translation.

Two other Warp fissures were then torn open as more of the Ark Mechanicus' escorts clawed themselves out of the Warp's embrace, leaking shimmering unlight behind them. This time it was the Red Vizier and the Gift of Fire who appeared - Battleships from a bygone age. In their time they were the kings of space combat, lords among whom fleets of lesser ships would rally around in times of war. The Machine Spirits of the ships were old, powerful, and very proud, but took the improvements to their weapons and systems well, seeing the prized additions to their forms as offerings that were their rightful due. The longest-active and most experienced Battleships in the Trust, it was only in the presence of The Well of Urd that the Vizier and Gift ever found themselves humbled, its age and power such that in its presence they were as sprightly hatchlings to the sleeping form of an elder dragon. Discoloured tendrils of distorted anger lashed at the Battleships but were deflected by their wards, their impacts felt in the cavernous berths within only by Avernus' Battle Psykers. The Vizier and the Gift grumbled in unison at the impudence.

Following after the higher beings, several other ships emerged from the Empyrean over the next hour - the result of the Immaterium's characteristic turbulence. Their fleeter forms saw them pass through quickly, their wards speeding their progress out of the unholy miasma of the Warp. These vessels lacked the raw power of the giants they were cohort to, but they and their crews were veterans of battle against xenos, heretic, and daemon many times over, cutting at their enemies with unmatched ferocity and surviving where all their packmates had died. Their positions in the expedition were bought in fire and blood, their strength proven and their worthiness unquestioned. None would find them wanting.

After the last of the expeditionary fleet left the Warp, the last remnants of that mad realm's energy dissipated and disappeared, reality once more reasserting its dominance. Vox communications were reestablished to keep the fleet together, and auspex systems that were shut down to remain blind to the realm they travelled through were reactivated. Scans of the system they entered were quickly conducted and the data parsed to confirm their location. The datum information left no doubt - they had reached their destination. They had reached Roskilde.
 
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@Durin

1. Generally how much of the fail rate is 'psykers was killed by wildlife/psychic mishap, didn't actually fail trials'?
2. Does Tamia think a complete ward prevents Blink Spiders from Blinking in?
3. What do you think about using the complete ward as a training method for experienced psykers to push themselves? (Since an experienced psyker can get past them?)
4. What're the limits of the Complete Ward that can be seen so far? Would Ophelia or Ridcully be successfully trapped for example.
1. 10% is wildlife, the rest is trials
2. no
3. could be useful
4. basically anyone with a 40 stat, of at least beta level or a master skill caneither break it or work around. so most of your elite primaris and above
 
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