Ok I am thinking of putting Xavier on Alkhestry instead of battle psykers. We can have aria do it next turn for better results. I was thinking of warding the ships but it cost 5 relic material and 10 to double down on it and Tamia would be better at it.
And here I thought they would be named Larry, Curly and Moe.The Elder Dragons
"It was a normal patrol in Tarascon, at least as far as exploring a new region can be considered in any way normal. Tempers were running hot after those spiders got Jon, but the first I noticed something wrong was when the fire turned into monsters and started eating people. And I knew, deep in my bones, that we were in the presence of Aquixionatare, the Fire the Burns the Cosmos."
-Sargent Nicolas Tigereye
Little is known about the Elder Dragons, as they have thus far been called. It is not known what they look like beyond a few indistinct pictures of individuals. Their powers as a species are unknown, beyond what has been observed of a few attacks by individuals. Their life-cycle, territories, intelligence, even whether or not they're a species at all, all unknown. What is known paints a bleak picture of beings that may be the most dangerous monsters of Avernus yet.
The reason that they are categorized as a single species at all is that they've both displayed three common characteristics. Firstly, each has displayed massive power, effecting operations for dozens of miles. Secondly, each has displayed an effect where their name is known to those who come into contact with their powers, despite lacking any direct interaction or communication with the beast. No attack has seen survivors that came into direct conflict with an Elder Dragon, but the wreckage from armored units and bodies paint a picture of a being of immense power. Even indirect contact with an Elder Dragon has devastated every regiment to be so unfortunate.
Three Elder Dragons have been encountered by expeditionary forces thus far. No good images, drawn by wildlife profilers from description, extracted from memory, or picts by attendant servo=-skulls, have been obtained. The first two only have poor-quality images associated with them. The third has no images at all.
The most recent attack took place in Elysium rather than Tarascon proper, which is worrying in many ways.
Aquixionatare, the Fire that Burns the Cosmos
This Elder Dragon has primarily displayed powers associated with passion and fire. During the three attacks associated with it, uncontrollable fires have raged across a significant region, forming creatures to attack its victims or merely spreading quickly to cut off and kill. Some vehicles carrying flammable materials spontaneously combusted, worsening the problem. The soldiers fought bravely but were overwhelmed with strong emotions like rage, courage, and lust, making coordination difficult.
What images have been taken of it have shown a red draconic monster as tall at the shoulder as an Emperor Titan, and much longer. Forensic examination of its battles have shown heat at an intensity that even Xavier or Ophelia would be unable to match, nearly vaporizing armored units caught too close.
Ghinquestian, the Beast at the Gates
Ghinquestian has displayed some form of biomancy and telepathy focused on the creatures of Avernus. His attacks saw many creatures from both Tarascon and further afield, including ones that have yet to be otherwise discovered, attacking. These creatures displayed powers far beyond what is typical of their species, allowing a single Phase Tiger to kill multiple squads even after it emerged from ambush. Worse, it has displayed some sort of mutagenic aura, as many soldiers, and possibly entire platoons, became bestial and deserted during and immediately after the attack, some even attacking their comrades.
The images have shown a brown draconic monster of a similar size to its brother that seems to constantly shift between different animalistic traits. While some corpses near its position have been destroyed with great force, many more have disappeared with only ripped clothes to show for it, the conjecture being that they mutated and deserted.
Ulanashanito, the Shadow of Eternity
Little is known about this Elder Dragon. Its sole attack to date has consited of a great fog that even the best detection equipment can barely pierce better than the naked eye, unseen, indistinct monsters killing its victims, paranoia, and confusion. In fact, most casualties from its attack have been the result of friendly fire. However, the paranoia and confusion has lasted far beyond the initial attack. After any subsequent attacks, quarantine and psychological screening are recommended. There have been no reported encounters with the dragon itself, nor any strong forensic evidence of it existing at all beyond its name.
Worryingly, some individuals have displayed this paranoia and confusion without experiencing an attack. It is unknown if this is caused by the Elder Dragon.
Mentoring: Alpha- Given the high rate of failure for the more powerful psykers High Grandmaster Ridcully would like to have some of his best psykers mentor the second Alpha-level in the years leading up to her trials. This will hopefully be enough to increase her chance of passing by a significant degree.
Time: 1 year. (can be taken per hero)
Chance of Success: 50%
Cost: Free
Reward: each point of success increases chance of the Alpha-level psyker passing the trails by 1% (max pass chance 65%, current pass chance 10%.
Mentoring: Beta- Given the high rate of failure for the more powerful psykers Headmaster Ridcully would like to have one of his best psykers mentor the next Beta-level in the year leading up to his trials. This will hopefully be enough to increase his chance of passing by a significant degree.
Time: 1 year. (can be taken once)
Chance of Success: 50%
Cost: Free
Reward: each point of success increases chance of the Beta-level psyker passing the trails by 1%
More heroes will not help us withstand Turoq's strategy.I think we should get these psyker kids a chance to pass their trials, to say nothing of the other bright young things of this generation. If we want to succeed against Turoq, one of the things we should try and do is cultivate more heroes and what better time for them to cut their teeth and make names for themselves than the Chaos raids?
Okay, assume I'm a new commander who's just out of strategy school. What's the overall strategic, tactical and logistical situation concerning Turoq? I have some inkling, such as that his daemonic forces have a way of tracking our ships in near realtime conditions, but what do we know so far, what do we not know so far and what's our current strategies for handling him?Turoq's strategy is dangerous due to it's potent multiplication of force due to maneuverability and information. Basically it amplifies his effective naval strength by about ~20 times, I would estimate. More force doesn't help us much, but better application of force would help a lot.
Turoq knows where our ships are, and his ships are faster than ours. His strategy is to repeatedly raid where our ships aren't, taking technology and leaving sleeper agents. He plans to reverse-engineer and sell the technology to other Chaos factions in exchange for enough help to crush us. Our strategy for handling him is to make his raids too costly for him to keep up. We cannot attack him back because he's too far away.Okay, assume I'm a new commander who's just out of strategy school. What's the overall strategic, tactical and logistical situation concerning Turoq? I have some inkling, such as that his daemonic forces have a way of tracking our ships in near realtime conditions, but what do we know so far, what do we not know so far and what's our current strategies for handling him?
1. you will need at action first, one that is not yet availableSo I've done another dive into Durin's spreadsheets, and this is what I've found.
I've found the psyker pass rates, and I've confirmed the pass rate caps. Normal psykers have a cap of 80%, and Alphas have a cap of 65%. We are two percent shy of hitting the Delta Pass Rate Cap, which would be magnificent, because Deltas can become Primaris Psykers.
@Durin
1. Since the Rune of Warding's research action said that the total ward could potentially be used for helping students, do we get a teaching bonus? Do we need to do an action first?
So we have to act more, ah, chaotic than he is and potentially get Tzeentch's own nature to work against Turoq?Turoq's plan is very robust and sensible, quite unlike most plans devised by Tzeentchians. It's an effective plan, but it's worth noting that it is, in fact, rather non-Tzeentchian. Merely making use of such an uncomplicated, boring plan is highly unlikely to be pleasing to Turoq's patron god. He may not be able to keep using it for very long if he wants to stay in Tzeentch's favour.
Turoq's plan is very robust and sensible, quite unlike most plans devised by Tzeentchians. It's an effective plan, but it's worth noting that it is, in fact, rather non-Tzeentchian. Merely making use of such an uncomplicated, boring plan is highly unlikely to be pleasing to Turoq's patron god. He may not be able to keep using it for very long if he wants to stay in Tzeentch's favour.
The opposite, actually. Tzeentch might be offended that his pawn is acting so boring while his pawn's enemies are acting more amusingly, but the inferiority of our strategic mobility would make this strategy ineffective in a strictly military sense. A robust defence against this robust attack will bore Tzeentch, so it will accomplish the same task of making Turoq lose favour with Tzeentch while still being effective from a military point of view.So we have to act more, ah, chaotic than he is and potentially Tzeentch's own nature work against Turoq?
If he's running two major plans at the same time, that means he's burning through a great amount of resources. He'll need to continuously reap very significant profits in order to continue paying for both of them.The problem, this plan is so robust and sensible, that he can spun things behind it in ludicrous ways. So let may a play little Turoq here.
1 - he's making people think he's expending a lot of his fleets on raiding the Imperial Trust and Co.
2 - that means due to his tzeentchian patron, people will doubt if he's really following this plan to the letter or is scheming something behind and using this as smokescreen.
3 - responses can vary from doing the bare maximum to deny Turoq's raids to going all in against him.
4 - that means that he can dance and change all he wants, because he has two plans running at the same time depending on his enemies responses. If they go all in, he raids his enemies with impunity, and people go maximum defence, he can use the raids as smokescreen and plan wildly.
Turoq's plan is very robust and sensible, quite unlike most plans devised by Tzeentchians. It's an effective plan, but it's worth noting that it is, in fact, rather non-Tzeentchian. Merely making use of such an uncomplicated, boring plan is highly unlikely to be pleasing to Turoq's patron god. He may not be able to keep using it for very long if he wants to stay in Tzeentch's favour.
That would be another major effort he'd have to dedicate resources to, except this time it's against a polity that can effectively fight back that knows Turoq is currently preoccupied. He can handle a major war against us, but us and a rival Chaos polity? It'd get him Tzeentch's favour from the sheer ambition but he'd be fucked militarily.it may be costing him favor, but he has other far less dangerous neighbors to go full complexity addiction against. I doubt he'll swing at us with anything but his most robust and practical plans.
That would be another major effort he'd have to dedicate resources to, except this time it's against a polity that can effectively fight back that knows Turoq is currently preoccupied. He can handle a major war against us, but us and a rival Chaos polity? It'd get him Tzeentch's favour from the sheer ambition but he'd be fucked militarily.
Later, when the Inquisitor goes back to his ship, he talks to Omicron.Inquisitor: Are you ready to talk to me, tech priest?
Omicron(?): Yes, Inquisitor. We have been waiting for this opportunity for a long time.
Inquisitor: Omicron...?
Not-Omicron: No, this body is merely a temporary conduit for us, connected to our network through his neural implants. Our name is sacred binary code and arcane hexadecimal chant, but you can call us the Machine Spirit of the Martyr. We tried to communicate with you through mindless flesh before, but our efforts were ineffective.
Inquisitor: The servitor in the hangar deck... That was you!
Machine Spirit of the Martyr: It was an inadequate interface. This method of communication [the Machine Spirit speaking via the tech priest's body] is unconventional and highly dangeorus for the subject, but I had no other choice. The Martyr is harbouring a great secret, Inquisitor, which we must protect at all cost before it falls into the wrong hands.
Inquisitor: You want to stop Inquisitor Klosterheim.
Machine Spirit of the Martyr: Our goals correlate. We will show you where he is located at the moment. I must log off from this vessel before I damage him beyond repair. I will seek other channels of communication.
Immediately after the conversation, the Inquisitor goes back into the Martyr to do stuff. He talks to Omicron over the vox.Inquisitor: What was all that down there, tech priest? Did I witness some tech heresy just now?
Omicron: No. I connected to a pure Machine Spirit, which had been upgraded to serve a specific purpose. I am 100% certain of that. While my voice box was utilised by the Machine Spirit, the communion gave me partial access to some routines.
Inquisitor: So it is not an AI.
Omicron: It is not an Abominable Intelligence. It is something extraordinary. By sacred digital apotheosis and uploading rituals, a penitent soul became part of this Machine Spirit. It was not the creation of a sentient intelligence, but the blessed fusion of Man and Machine.
Omicron: Inquisitor, Lord Klosterheim is heading towards an area marked as "forbidden". It is cut off from the dominion of the Machine Spirit.
Inquisitor: I'm on my way. I also need an explanation as to why anyone would tamper with the Machine Spirit in such an irregular way.
Omicron: Although the chances are infinitesimal, complex machinery may be vulnerable to the corruption of Chaos. For some reason, Uther Tiberius wanted to reduce even that small chance to zero.
Inquisitor: I want to know more about that. Keep me updated.
[Later]
Omicron: Inquisitor, I have analysed the records of my communion. The administrator prayers in the digital marginalia indicate that Uther Tiberius fused an incorruptible soul with the Machine.
Inquisitor: But that is impossible! Unless...unless you sacrifice someone who fought off a daemon and became immune to corruption.
Omicron: Agreed. Subject would be a former Daemonhost.
Inquisitor: Is that even permitted!?
Omicron: I could list 136 sects within the Adeptus Mechanicus which would start a doctrinal purge based solely on such a notion. But my sect always believed in digital martyrdom. I consider this Machine Spirit a miracle.
Makes sense, sacrifice is incredibly meaningful in the warp, if one's belief is true enough I can easily see the admech accidentally creating a sapient "Machine Spirit" (I'm not doing my normal thing I promise it is a machine spirit) through ritual, specially made machinery and the soul binding onto it. Hell this isn't even the first time the Admech has done this, albeit again accidentally.*I have found very interesting things in Inquisitor: Martyr. The interesting stuff begins when a tech priest called Omicron tries to talk to the Machine Spirit of the Martyr, which is a ship. The interesting stuff starts here and ends at 1:10:06.
Later, when the Inquisitor goes back to his ship, he talks to Omicron.
Immediately after the conversation, the Inquisitor goes back into the Martyr to do stuff. He talks to Omicron over the vox.
Perhaps we can fuse Saint Lin's soul to the Machine Spirit of a worthy vessel? (The Deus, perhaps?) This wouldn't be a way to save his life - he'd die - but instead to allow his death to serve the Emperor's will forever.Makes sense, sacrifice is incredibly meaningful in the warp, if one's belief is true enough I can easily see the admech accidentally creating a sapient "Machine Spirit" (I'm not doing my normal thing I promise it is a machine spirit) through ritual, specially made machinery and the soul binding onto it. Hell this isn't even the first time the Admech has done this, albeit again accidentally.*
*Note when I say accidentally I'm basing this on the not unreasonable assumption that the admech while having an idea of what they were doing had no absolute idea of what they were doing and more threw what they had at a wall to see what stuck.
Hell I want to reverse engineer the Mind Catcher so we can figure out something similar, but as a proper ritual that we can perform when needed rather than a theoretical accident.
If he wants to.Perhaps we can fuse Saint Lin's soul to the Machine Spirit of a worthy vessel? (The Deus, perhaps?) This wouldn't be a way to save his life - he'd die - but instead to allow his death to serve the Emperor's will forever.