This one's probably most useful when we intend to expand again. Though asking her to pinpoint the most valuable parts of an ecosystem would certainly help...we're about 0.01% of the way through em atm.
Also tech trade. Do we propose propose with ground work or hold off?
We need some Ear to the Ground actions to see what's upcoming in the High Council Meeting and prepare accordingly. Also could use a suggestion for the last action.
Astra Telepathica
SLOT A - Year 4 (Ridcully)
-Y4: Greater Divination (Why Avernus Hates Biologis)
-Y5: Cheating
SLOT B - Year 3 (Xavier)
-Y3: Unknown Metal
-- DOUBLE DOWN YEAR 3
-Y4: Research (Tyrant Lizard)
-- DOUBLE DOWN YEAR 4
-Y5: Research (Hellflame Coral)
SLOT C - Year 4 (Aria)
-Y4: Psychic Materials (Spiderbane Dragonfly)
-Y5: Psychic Materials (Blink Spiders)
SLOT D - Free Divination
-Y?:
Let's see why the planet hates our Biologis so much. If it actually does. Also Cheating for Vortex Grenades.
Xavier can research the Unknown Metal. Also a couple species to research - Tyrant Lizard to see if we can get psychic lasers, and Hellflame Coral because a Pyromancy power would be cool.
Aria can research materials to see if either the Spiderbane Dragonfly or Blink Spiders could be used to make things. (I'm guessing that charms could be made from dead ones, maybe trapped in amber or crystal or something, that could help deny teleportation or make Blinking easier)
Need suggestions for ou Free Divination. Almost wandering if we should look for Vect, or check on the Dark Eldar in general.
Given that we have a trait called Avernite cursed (potentially IC or OOC) and our admins tend not to have that good combat I'm pretty sure there is a real grudge here since one is attacked incessantly by wildlife the others have been killed by random massive sand Daemons. Or maybe it's just trolling.Really think that looking into the Biologis hate is just wasteful since I'm pretty sure that those guys are just unlucky considering that most of our administrators keep dying.
Imperium Tertius I think...noooo then why is Vulkan Imperium Qartius? Either way I think we can leave them for now, I'm much more interested in keeping a head of what the next end times threat is. Hell if we can warn Ultramarine about it all the better as the Destroyer's meant to show up there.
Gee, I wonder why the guys who's job is to poke at wildlife gets constantly attacked by wildlife? Frankly we many better uses for Ridcully's time than this.-Y4: Greater Divination (Why Avernus Hates Biologis)
[...]
Let's see why the planet hates our Biologis so much. If it actually does.
I'd really like you to consider changing this for divining what the Blood dragons are doing with their prisoners, we are probably going to be making decisions about our relationship with the Nest at the next council meeting and I think it would be very beneficial to fulfill Klovis request and find out what our allies are up to so we can make decisions with all the facts on the table.SLOT A - Year 4 (Ridcully)
-Y4: Greater Divination (Why Avernus Hates Biologis)
-Y1: Persons of Interest
-Y2: Investigate Relationship (Avernus, Niflheim)
-Y3: Ear to the ground
-Y4: Ear to the ground
-Y5:
Imperium Tertius I think...noooo then why is Vulkan Imperium Qartius? Either way I think we can leave them for now, I'm much more interested in keeping a head of what the next end times threat is. Hell if we can warn Ultramarine about it all the better as the Destroyer's meant to show up there.
I also think it best we stick to Vulkan first before Callamus and Ultramar are considered. One is a loyal primarch the others are not. Use Vulkan to show the benefits then expand to the others. Eyes too big for the stomach you know.
And we'd have been all up shit creek if we hadn't divined the awakening in advanced bunkered down and prepared for it. If we didn't know when it was going to happen we could have lost all our psykers, we wouldn't have put in measures like the militia in all worlds and we wouldn't have rushed beating back the Orks and if we hadn't done that the awakening could have come with us surrounded in Orks caught out in the middle of what we thought would be an easy campaign with many of our psykers dead.First off just because we know more in detail about a threat doesn't mean we are in a position to actually do shit about it. I mean we learned more about Abbadon's imperium but doesn't really change the fact that we can't do shit about it. If we were personally in any danger over the next few years we would have gotten a warning from the order of Omens since this is exactly their job. If we actually want to do anything about the major threats it seems like it would make more sense to get in contact with the other major players to better coordinate with them incase there is a large threat.
We've seen how useful it was for us to be able to work with the Dragon's Nest including being able to warn them. Second being able to contact the other two major human polities would be immensely useful for potential allies and tech trading. Should I remind you that the main reason that the trust is so powerful is because of our tech? Even if we aren't getting anything serious just a simple tech trade could be a major boost for us, especially with a Forge Empire.
And we'd have been all up shit creek if we hadn't divined the awakening in advanced bunkered down and prepared for it. If we didn't know when it was going to happen we could have lost all our psykers, we wouldn't have put in measures like the militia in all worlds and we wouldn't have rushed beating back the Orks and if we hadn't done that the awakening could have come with us surrounded in Orks caught out in the middle of what we thought would be an easy campaign with many of our psykers dead.
Similarly if we divined a black crusade (the Imperium itself not a threat the crusades the things that make it up ect a big threat and something we can prepare for) is coming the further away the better it gives us more time to prepare counters. The order of omens is not infallible and we can't coordinate with them on any threat if we don't know what the threat is beyond it's going to fuck you and the tau up so bad you'll stop punching each other. A worthless statement as that's already happened.
And I am well aware of the benefits of this it's why I'm pushing for it in the first place, but we cannot expect the Trust to go for it so easy, not should we jump down it so fast.
The Trust will almost certainly go for Vulkan so let's go with Vulkan communicate with him and use him or his representatives as a spring board so we can properly talk with the ultramarines and admech and secure a longer lasting arrangement rather than a drive by here's tech give us tech byeeeee.
Plus doesn't it make more sense to divine them when we intend to talk with em. Vulkan we got a nat 100 we can assume the info Ridcully got will be good for a few centuries at least as he confidentially predicted the state a few hundred to thousand years from now. The other two we likely won't be so lucky.
Yes they are looking out for threats, but their range and skill is unfortunately limited to the point that they could only provide a vague description that an attack was coming from the north of us. We needed Ridcully to figure out who and what it was.Considering that the order has been around for decades by now and their job is literally to watch out for threats and having an order means likely thousands of psykers looking in one threats all the time I trust that they would give us quite a bit of warning or else that would have been a waste to found them. There is also the fact that Ridcully himself may not be infalliable and if he gets a roll low we may not even get much.
I'm really not seeing why we can't talk to all three of them or even do tech trades. Tech trading as soon as possible means massive improvements to us that could drastically improve how much we can do so just doing that would be invaluable. That's literally one of the first things we did with the Dragon's nest.
Also unlike Vulkin we don't know what's going on with them or how things are likely to be for them in the next few decades. Divining them lets us know more about them and how to proceed.
I think if the Eldar are willing to give us webway access for trading with all three, we may as well, having more tech never hurts after all. But yeah, we should focus more on that stuff when it comes up later.Yes they are looking out for threats, but their range and skill is unfortunately limited to the point that they could only provide a vague description that an attack was coming from the north of us. We needed Ridcully to figure out who and what it was.
Divination on this scale is among the most complex and difficult arts imaginable, it's not a power thing and numbers only help to an extent, if we focused their efforts we could have likely determined that it was a waargh it's approximate size ect. But there's a reason the rare as hell grandmaster diviner is the same as newbie Eldar far seer and as far as I know we don't have one. A few masters, but not grandmasters.
And yeah Ridcully isn't infallible, but seeing how even his lowest roll gets us tonnes of info I'm willing to trust him.
Because for a start we don't even know if the Trust will go for three tech trades at once, we don't know if Callamus or Ultramar won't try to shoot us to death as soon as we emerge, we don't even know if the Eldar will allow for three in one trips.
Of course we're going to do the flipping tech trade, and with all of them but not all at once. Do not eat a force field bigger than your head!
It's one thing to trade with a Vulkan he's the nice Primarch for a reason he'll give us the time of day the others not so certain. Either way we'll get a better deal (better for everyone) if a representative or hell even the Primarch himself is there facilitating a giant tech exchange.
Let's do that instead of trying to do everything at once over extending and potentially getting bigger all.
Again eyes too wide for the stomach. Speed is Important, but it's useless if we screw it up because we're rushing.
Also don't you think it would be best to divine them as close as possible to the trade? We won't be getting perfect divination said with him every time after all so the further away the info is gotten from the trade the more inaccurate it becomes. And if Vulkan does have info to compensate than that's tow free divination she saved for other things.
Yes. Especially lesser known ones like the Sanginour.Hmm. Could Ridcully assist Lin in investigating pantheons/gods once we start on that?
No idea. They may decide that the strength boost to all four polities is worth giving access, or they may need something to offset the diversion of Harelquins guide us over that kind of distance.I think if the Eldar are willing to give us webway access for trading with all three, we may as well, having more tech never hurts after all. But yeah, we should focus more on that stuff when it comes up later.
That's your obsession ain't it?
Eh, more like pet project.
Because for a start we don't even know if the Trust will go for three tech trades at once, we don't know if Callamus or Ultramar won't try to shoot us to death as soon as we emerge, we don't even know if the Eldar will allow for three in one trips.
Of course we're going to do the flipping tech trade, and with all of them but not all at once. Do not eat a force field bigger than your head!
It's one thing to trade with a Vulkan he's the nice Primarch for a reason he'll give us the time of day the others not so certain. Either way we'll get a better deal (better for everyone) if a representative or hell even the Primarch himself is there facilitating a giant tech exchange.
Let's do that instead of trying to do everything at once over extending and potentially getting bigger all.
Again eyes too wide for the stomach. Speed is Important, but it's useless if we screw it up because we're rushing.
Also don't you think it would be best to divine them as close as possible to the trade? We won't be getting perfect divination said with him every time after all so the further away the info is gotten from the trade the more inaccurate it becomes. And if Vulkan does have info to compensate than that's tow free divination she saved for other things.
Something to keep in mind is that this isn't something we can just do immediately once we get council approval. whether we get it approved now or later, It will take years to get everything ready for the tech trade. We should propose something we can implement immediately this meeting, and wait for the next meeting to propose the trade, when we're more prepared to carry it out.Okay first off you are aware that one of the people I suggested trading with was a freaking forge empire right? The AdMech literally worship tech so if we told them we had Dark Age of technology tech I am placing good money that they would more than likely want to see us about that as soon as possible. Especially if this Callumus is based on the one from the quest it's based on. So don't think tech trading is going to be an issue there.
Second Vulkan is likely to be extremely busy to even help us considering he is going to be doing his own thing. We also have Saint Lin AKA the last Saint so think that would help things a lot.
Third why the hell would doing a simple tech trade have high potential to mess up? It's a freaking tech trade and divination means we are less likely to screw up. And like I mentioned I highly dount that any Admech empire would turn down the potential to get their hands on dark age tech. I imagine that we can easily do a tech trade once per turn depending on how things go.
Fourth it seems we should do divination now since the council would likely want us to talk to them about potentially contacting any other human polity due to security issues and don't thin it would be wise to wait until the next one since a lot may happen then. Having a good idea about each of them means it would be easier to convince them to let us contact them.
Fifth we can do the devourer next turn for divination since it would only be a turn put off.
Fair.
Or as was the fear with Atlas until it was discovered to be gone they will be rather more demanding in a hand it over we're the older and superior branch of the admech what are you children doing with that anyway. It was and still is a fear with any admech group we meet that is superior to us in power.Okay first off you are aware that one of the people I suggested trading with was a freaking forge empire right? The AdMech literally worship tech so if we told them we had Dark Age of technology tech I am placing good money that they would more than likely want to see us about that as soon as possible. Especially if this Callumus is based on the one from the quest it's based on. So don't think tech trading is going to be an issue there.
Second Vulkan is likely to be extremely busy to even help us considering he is going to be doing his own thing. We also have Saint Lin AKA the last Saint so think that would help things a lot.
Third why the hell would doing a simple tech trade have high potential to mess up? It's a freaking tech trade and divination means we are less likely to screw up. And like I mentioned I highly dount that any Admech empire would turn down the potential to get their hands on dark age tech. I imagine that we can easily do a tech trade once per turn depending on how things go.
Fourth it seems we should do divination now since the council would likely want us to talk to them about potentially contacting any other human polity due to security issues and don't thin it would be wise to wait until the next one since a lot may happen then. Having a good idea about each of them means it would be easier to convince them to let us contact them.
Fifth we can do the devourer next turn for divination since it would only be a turn put off.
Something to keep in mind is that this isn't something we can just do immediately once we get council approval. whether we get it approved now or later, It will take years to get everything ready for the tech trade. We should propose something we can implement immediately this meeting, and wait for the next meeting to propose the trade, when we're more prepared to carry it out.
Errrfhh.Again why the hell shouldn't we bring it up at this meeting? As people have pointed out the main reason people have suggested putting it off is because the council may be upset about us potentially making a deal with the Eldar and the issue is we need Webway access to make it less dangeous and more practical. It also isn't really as hard as you are making it out to be since it wasn't really that hard to do the trade deal with the Dragon's Nest.
Hell, we have the option to do a tech trade with one of the natives of Avernus and setting it up wasn't really that hard in the first place. It's basically just talking to them first and then getting a list of what they want and are willing to trade.