The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Sirens and 2nd Daemonology Choir on Banishing Daemons.

Counter-Telepathy will suffer somewhat. Or perhaps I should move 2nd Daemonologist back to standard dispelling, or have the Telepaths on 3/4 effort.
 
what on earth are you talking about? we're giving him the black crystal sword because he's about to go stab dudes. rotbart is not going to get boni from the sword because he is not presently stabbing dudes. Jacob got his stats because he was trained by someone with a teaching trait while he had a learning trait, then rolled "sent through hell" as a random encounter and did well. Yeah he got a giant omake boost, but it's not like rotbart hasn't gotten his fair share of omakes about him.
Jacob got basically the biggest omake boost in the game. Rotbart on the other hand is pretty much ignored by omakes of late and never got much from them before.

This isn't Grandeur Rising the only way to increase skills at the level Rotbart is through personal break throughs via incredible deeds like nat 100s, there is literally nothing we can do to aid his development outside of that save maybe improve his learning and intrigue, at least not without weakning his ability to actually govern properly and not devote himself to constant study.

The fact is that combat people get more opportunities to put themselves in the situations for break through than anyone else in 40K especially people like Jacob.
The best way to increase skills in this game has been omakes not actions. (Which honestly is the problem with permanent omake bonuses.) People writing tens of thousands of words about random side characters to boost them up is how you got Jacob in the first place. Otherwise he would have been a pretty much completely unimportant character, maybe even died off screen.

That you then follow this up by only giving Jacob the opportunity to grow via combat makes sure Rotbart will never again become relevant to combat. Combat is the normal way in 40k to grow in power, and if you basically replace someone on the battlefield, you freeze their growth. With enemies steadily increasing in power, when you freeze someone's growth in that way you're almost committing to never using them again because the disparity in power between them and the potential opponents will only continue to grow.
 
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Jacob got basically the biggest omake boost in the game. Rotbart on the other hand is pretty much ignored by omakes of late.

The best way to increase skills in this game has been omakes not deeds. People writing tens of thousands of words about random side characters to boost them up is how you got Jacob in the first place. Otherwise he would have been a pretty much completely unimportant character, maybe even died off screen.

That you then follow this up by only giving Jacob the opportunity to grow via combat makes sure Rotbart will never again become relevant to combat. Combat is the normal way in 40k to grow in power, and if you basically replace someone on the battlefield, you freeze their growth.
No they are really not.

Durin used to be more generous with omake rewards, but in order to avoid what happens in some quests the effects were nerfed and unsurprisingly most people don't have the time, inclination or energy to write 10,000+ word omakes, I certainly can't unless I get inspired by an idea which is usually pretty random.

As for Jacob he was never an "unimportant side character" he was always a very important main character, our best swordsman's living legacy who was already our equal without the sword by the time he was in his 30ties. I may have written an omake about what he did down in the caverns to try and boost his reward, but he would have still likely survived and came out with a paragon trait regardless.

Finally you are mis representing the hell out of what I said, I said skills grow through incredible deeds, but those deeds have to be relevant to what is growing, Rotbart is a general its what he's best at its what he's useful at, he's a powerful fighter, but if he's fighting our troops are not getting +130 to their rolls because fighting for your life is a bit of a distraction.

He grows his martial by pulling off stunts like pulling a greater demon into an ambush so people like Jacob can kill them, he'd grow his combat by being the one stabbing the angyl, but its not what he's specced.

As an aside I really don't get this obsession with making the main character the most badass thing around
 
@Doomed Wombat
I kinda get the point.
Our strongest fighter is a sidecharacter that at least Durin never wrote much about, one of our best psykers is someone that Durin never wrote a single word about.

Since I'm not really willing to read 10k+ words omakes that don't really grip me early on (sorry about that, just not a fan of your writing) this is annoying.
So I'd prefer to have Rotbart, Xavier or Syr grow.
 
It will be if Frederick has a kid again. Being a Paragon of 2 stats might give the new kid even better stats than Heir of Rotbart.

Besides, who doesn't like playing as the Attractive Strong Genius Emperor?
Freddy s apparently pretty bland and unless Syr kicks the bucket is very unlikely to have another kid though.

Since I'm not really willing to read 10k+ words omakes that don't really grip me early on (sorry about that, just not a fan of your writing) this is annoying.
Don't worry I'm not a fan of my writing.
 
Jacob got basically the biggest omake boost in the game. Rotbart on the other hand is pretty much ignored by omakes of late and never got much from them before.

The best way to increase skills in this game has been omakes not actions. (Which honestly is the problem with permanent omake bonuses.) People writing tens of thousands of words about random side characters to boost them up is how you got Jacob in the first place. Otherwise he would have been a pretty much completely unimportant character, maybe even died off screen.

That you then follow this up by only giving Jacob the opportunity to grow via combat makes sure Rotbart will never again become relevant to combat. Combat is the normal way in 40k to grow in power, and if you basically replace someone on the battlefield, you freeze their growth. With enemies steadily increasing in power, when you freeze someone's growth in that way you're almost committing to never using them again because the disparity in power between them and the potential opponents will only continue to grow.
actually Jacob was going to be on the path to being a paragon swordsman from the second I decided to have him exist (before I rolled for gender), the omakes helped decide what style of paragon he was heading towards but he was going to be a prodigy of the blade from the start
 
actually Jacob was going to be on the path to being a paragon swordsman from the second I decided to have him exist (before I rolled for gender), the omakes helped decide what style of paragon he was heading towards but he was going to be a prodigy of the blade from the start
Being a super human swordsman in your 30s probably had something to do with that.

Wait

@Durin
1. Is it ok if I repost some questions I think you missed?
2. Was the caverns predetermined or rolled for?
 
One of the things I like about Rotbart is that he is incredibly skilled but has avoided becoming a complete Mary Sue who shit's out success without any effort whatsoever, I would hate him to be casually wrestling orks whilst directing a systemwide battle and filling out Avernus's tax returns like some cringy power fantasy like SO MANY other ck2 protags end up being.
 
As for Jacob he was never an "unimportant side character" he was always a very important main character, our best swordsman's living legacy who was already our equal without the sword by the time he was in his 30ties. I may have written an omake about what he did down in the caverns to try and boost his reward, but he would have still likely survived and came out with a paragon trait regardless.
Which incidentally is ridiculous in the first place because she had two hundred years of constant battle experience.

As an aside I really don't get this obsession with making the main character the most badass thing around
This is 40k. Badass equals Leadership is one of the most dominant tropes of the setting. At this point Rotbart doesn't really have the right to lead for the setting by virtue of not being badass enough. That will come around to bite us.

Our strongest fighter is a sidecharacter that at least Durin never wrote much about, one of our best psykers is someone that Durin never wrote a single word about.

Since I'm not really willing to read 10k+ words omakes that don't really grip me early on (sorry about that, just not a fan of your writing) this is annoying.
So I'd prefer to have Rotbart, Xavier or Syr grow.
This also applies. I didn't even read the whole omakes either.

Freddy s apparently pretty bland and unless Syr kicks the bucket is very unlikely to have another kid though.
Syr being so weak is another issue. She's only like 80% the stat points of the other heroes despite having a fantastic lineage and having been in training pretty much her entire life in various skills.

One of the things I like about Rotbart is that he is incredibly skilled but has avoided becoming a complete Mary Sue who shit's out success without any effort whatsoever, I would hate him to be casually wrestling orks whilst directing a systemwide battle and filling out Avernus's tax returns like some cringy power fantasy like SO MANY other ck2 protags end up being.
This is 40k, administration efforts are supposed to be delegated to someone else so the leader can wrestle orks. That our administrators keep dropping dead is pretty much a result of the 40k setting being unkind to those that focus on administration. It's worth noting more administrators have died than Biologis, despite the administrators having an office job and the Biologis going out into the wilds. You don't want to be an administrator in 40k, let alone Avernus. An endless line of expendable administrators is kind of needed.
 
40 combat is not weak, it is high for an Astates hero and incredible for a human
Also linage is not as big a thing in Embers as it is in most CK2 quests
 
Which incidentally is ridiculous in the first place because she had two hundred years of constant battle experience.
Innate talent is a thing. Jacob just has a better knack for the blade than others.
This is 40k. Badass equals Leadership is one of the most dominant tropes of the setting. At this point Rotbart doesn't really have the right to lead for the setting by virtue of not being badass enough. That will come around to bite us.
This is false, Rotbart is one of the best generals in Imperial history with his 50 Martial stat. In terms of skill he's easily the equal of Lord Solar Macharius or the Primarchs (the non-martial specialists anyway). He's no pushover in terms of personal combat either.
 
This is 40k. Badass equals Leadership is one of the most dominant tropes of the setting. At this point Rotbart doesn't really have the right to lead for the setting by virtue of not being badass enough. That will come around to bite us.
What about Creed? His strength is by no means combat but he's one of the best generals in the galaxy, so good that Abaddon sacrificed two Blackstone Fortresses just to try and kill him.

That our administrators keep dropping dead is pretty much a result of the 40k setting being unkind to those that focus on administration.
Actually it's because of rolls. Nothing more.
 
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Innate talent is a thing. Jacob just has a better knack for the blade than others.
Innate talent should be genetic.

This is false, Rotbart is one of the best generals in Imperial history with his 50 Martial stat. In terms of skill he's easily the equal of Lord Solar Macharius or the Primarchs (the non-martial specialists anyway). He's no pushover in terms of personal combat either.
Ability at being a general hardly matters to rank in 40k. Almost every war has absurd strategic blunders by both sides.

What about Creed? His strength is by no means combat but he's one of the best generals in the galaxy, so good that Abaddon sacrificed two Blackstone Fortresses just to try and kill him.
Creed has so much memetic power that he's probably halfway to ascending as a warp entity anyway. There's always an exception, it doesn't change the overall rule.

Actually it's because of rolls. Nothing more.
It's because they're high enough rank to actually be the target of rolls, while not having the combat traits that reduce chance of death.
 
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Innate talent should be genetic.

Ability at being a general hardly matters to rank in 40k. Almost every war has absurd strategic blunders by both sides.

Creed has so much memetic power that he's probably halfway to ascending as a warp entity anyway. There's always an exception, it doesn't change the overall rule.

It's because they're high enough rank to actually be the target of rolls, while not having the combat traits that reduce chance of death.
Innate talent is at best partially genetic.
Ability at being a general matters a lot if you are commanding an army, 40k or not. Especially for humans which is what you are. See Creed, Lord Solar Mechanicus.
I don't see what you are getting to about Creed.
Some of them actually had very high combat, and just got unlucky.
 
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