I think we want to do that next phase with a fresher Ridcully and diviners, hold Xavier back this phase too so he'll be in top shape for the sally.I'm kind of leaning towards sallying out to kill those sorcerer lords. Given the kill ratios, I'd rather fight a few hundred thousand abominites than a thousand or more mind-controlled Avernites and a god-tier Angyl. We could probably soften up their line with a handful of death strikes and then break through to kill the sorcerer lords before they can summon that Third Circle.
Plus, how many times will we be able to hit all the sorcerer lords in the same place at the same (presumably distracted) time?
The sorcerers are actually in the landing site, which is outside our range. Macro-cannons sadly aren't an option.Seeing as their forces are inside our artillery envelope, I don't see the need to sally. Just bombard the crap out of their ritual site with the macro-cannons. Further, we shouldn't lose a significant chunk of our forces to orbital bombardment from the Battle Barges in orbit, like we did when we sallied against those Orks. Remember that this is just the beginning, and we need to preserve enough of an army to outlast this siege.
We might want to look into having our psykers shepherd some Gnaw Worms or something at their psykers, too. (honestly I'm kind of hoping Avernus sends a Magma Worm or two against their siege lines)
Seeing as their forces are inside our artillery envelope, I don't see the need to sally. Just bombard the crap out of their ritual site with the macro-cannons. Further, we shouldn't lose a significant chunk of our forces to orbital bombardment from the Battle Barges in orbit, like we did when we sallied against those Orks. Remember that this is just the beginning, and we need to preserve enough of an army to outlast this siege.
We might want to look into having our psykers shepherd some Gnaw Worms or something at their psykers, too. (honestly I'm kind of hoping Avernus sends a Magma Worm or two against their siege lines)
The sorcerers are actually in the landing site, which is outside our range. Macro-cannons sadly aren't an option.
I think Durin mentioned that the summoning site was outside our artillery envelope? Anyway, we either lose a bunch to orbital bombardment or to mind control and corruption by an Alpha+ level psyker. I prefer the former personally. Plus, rule of cool is with us.
On the Deathstrike front here's what Durin had to say.2. you can try, it will be very hard though as they are well defended and using telepath guards. deathstike could work but would would need a bunch to get past the fortifications and AA and void shield and then to stop them teleparting out
It's not canon. Well, we don't know if it's canon.Or since we've already written that the Eldar are deploying skirmishers, write an omake about a young eldar seer meeting a last hunter on the battlefield and getting into shenanigans.
A turn.How long would it take for psycher groups to 'catch their breath'? I'm thinking we need to let some of our psychers rest to avoid getting burned when the fresh abomination reinforcements show up.
That's for harassment. Sallying into prepared positions is a different matter.
We pretty much specialise in dealing with mega psykers, although this one is particularly bad. Knowing where and when one will turn up, and having our forces prepared to deal with it makes a lot of difference from one just springing up inside one of our cities as is how we usually have to deal with them.we either lose a bunch to orbital bombardment or to mind control and corruption by an Alpha+ level psyker
One problem: Wouldn't the 3rd Circle Angyl still be available for subsequent landing? They have, like, mixed forces.
Depends how badly the miss cast goes. But probably.One problem: Wouldn't the 3rd Circle Angyl still be available for subsequent landing? They have, like, mixed forces.
Considering ever turn we get attacked by a magma worm I do not think it would be a problem.