Okay, thinking up a plan...
[] Air Option 5: Support harassment- This will preserve the majority of your airforce while providing assistance to the forces that you have deployed in the field.
[] Harassment Option 3: Deploy half of your harassment forces close to landing sites
[] Low- This will result less damage but better exchange rates and preserving more of your harrasment forces for the future.
[] Mine Option 3: Use Half of available mines-
This will inflict significant damage and provide many opportunities to your harassers while saving half of the mines for later use.
[] Psykers
[] Tamia+Sirens on Dominating Abomination Commanders to Betrayal.
[] Telepathy Choir 2 to Hunt for Infiltrators.
[] 1st and 2nd Diviners to Hunt for Infiltrators.
[] 1st Pyromancer/Ridcully/Xavier to continue Scry-and-Fry Strategies
[] 2nd Pyromancer to rest.
[] 1st, 2nd Telekinetics to rest.
[] 1st, 2nd Daemonologists to continue countering.
@Durin
1. What does Klovis-Ultan have to say on Vindicare and Callidus Temple Assassins? Any advise at all?
2. Suitability of the following in regard to hunting for the Assassins? (Are they already doing so?)
a. Diviner Choir(s)
b. Primaris Executioner Force(s)
c. Inquisitorial Kill Team(s)
d. Last Hunter(s)
e. Witch Hunters
3. The 1st/2nd Biomancer Choir, are they tied up with Augmenting Wildlife, or do their Augments long-lasting or so?
a. We can still leave them on Augmenting the Wildlife?
4. Was there supposed to be Options 4 and 5 (3-quarters and all?) in the Harassment Options? I see 1,2,3,6
5. Do we know the composition of the Abomination's Psychic Choirs? (Specifically, in the form of Telepaths, Daemonologists, etc)
a. And how many of those were used in the previous phase?
6. How severe is the malus to our psykers from tiredness?
7. What do the Abomination Plans say on their psyker usage this phase/turn?
If this was any normal world, we'd be so screwed as we spontaneously became a Daemon World.
Reminds me of D&D 3.5, Chain-Gating Solars.