SLOT B - Year 1 (Xavier)
-Y1-Y4: Deploy
-Y5: Create Psyker Order(Divination, Central)
-Y4: Spend Time With (Aryz)
-Y5: Spend Time With (Governor Mikaelsson)
Wait, what's the symbol for the Trust then?
There was one thing it was inferior and very complex Tranth has also proven Albee to adapt rounds not meant for impalers to them.
Iirc an empty throne
1. the moons belong to you the cities to the Admech, everything within a system belongs to that systems planetary governor with very few exceptionsWell, guess that makes sense now. We and Svartalfheim can replace Forge World for IT. Probably we will need specialized industrial planets at some point in future, but we are far from it.
@Durin, I have some more questions:
1) Do the moons belong to us or to AdMech?
2) Do they have their own Administratums in-universe?
3) What does Scott think about hypothetical situation where we will have a heavily industrialized world ruled like Svartalfheim with Mechanicus instead of Guilds?
go into more detail for the Order, I want at least a full sentance describing what they do if not a paragraph.Any suggestions?
[X] Plan True Metal Power T95
Munitorum
SLOT A - Year 1
-Y1: Thundabest Riders: Planning
SLOT B - Year 2
-Y2: Helltrooper Power Combat Engineers
SLOT C - Year 4
-Y4: PDF Bionics
Void Command
SLOT A - Year 3
-Y3: Attack Craft Reserves
Administratum
Most actions are quite AM-heavy. We need to build up some reserves.
Not sure that digging under a sea full of horrors is a good idea... But on the other hand, we aren't gonna live in that tunnels. With enough precautions like good sensors, explosive charges and super-heavy blast doors, we should be able to keep whatever things lurk in the depths(except those which are able to reach our cities without tunnels anyway) away from our cities. On the plus side, invaders would have hard time with destroying those tunnels to cut islands from the rest of our forces.
SLOT A - Year 1
-Y1: Underground Railways: Azure Islands
SLOT B - Year 1
-Y1-Y5: Educational Review
SLOT C - Year 2
-Y2-Y5: Educational Review
Diplomacy
We shouldn't forget about Quartok. And now we have auto actions and temporary malus, it's a good time to spend some actions.
It seems that we are already getting all the possible AM from rest of Trust, so no trade yet.
Also, it seems that we don't need to buy relic material yet, it can wait until regular trade after next High Council meeting?
SLOT A - Year 1
-Y1: Investigate Relationship(Avernus, Quartok)
-Y2-Y5: Diplomatic Relations (Quartok)
Adeptus Arbites
SLOT A - Year 1
-Y1-Y4: Motherhood
-Y5: Psyker Hunting
AdMech
No matter how we would sound reforms, Sanctus Furorem should become a walking symbol of new ways. Literally. While remaining conservatives will become more angry, some of them will become neutral, and many neutrals will join progressives.
Even though reforms don't undermine any rights of AdMech, if Scott will outsorce building of Forge Moons to us, it will be sign of dependence and a big loss of face. I'd rather did Whispers Of Change next turn to try to make them less controversial. Even if delegating expansion of Forges on Avernus and other non-Forge planets to local Administratums will be somehow reasonable, they should to get their own Administratum-like apparatuses of non-ordained officials for their Forge Worlds, which their moons hopefully should become. And after such reforms, Scott would be able push for allowing non-Forge World Administratums expand Forge Cities on their worlds easier, probably.
I think that we should research Psyrodactyls, they proved that they are dangerous many times.
Overseeing AM looks like a good idea now to me. We should build up our reserves before starting any actions with high AM costs.
SLOT A - Year 3 (Biologis)
-Y4: Complete Examination (Psyrodactyl)
SLOT B - Year 1 (Free)
-Y1-Y4: Oversee The Forge (AM)
-Y5: Repair And Upgrade: Sanctus Furorem
--DOUBLE DOWN YEAR 5
SLOT C - Year 5 (Explorator)
-Y5: Examine Sanctus Furorem
Ministorum
SLOT A - Year 1
-Y1-Y5: Oversee Missionaries
SLOT B - Year 1
-Y1-Y5: Those in the Shadows
Astra Telepathica
I think that we can allow Xavier off the frontline, and use the time to start Order Of Diviners.
We can't do more cheating. So Ridcully should keep entertaining orks.
Rune Of Banishment is incredibly effective against daemons, the most dangerous asset of rogue psykers. The sooner we get it, the better.
SLOT A - Year 1 (Ridcully)
-Y1: Military Assistance
-- DOUBLE DOWN YEAR 1
-Y2: Fanning the Flames
-- DOUBLE DOWN YEAR 2
-Y3: Military Assistance
-- DOUBLE DOWN YEAR 3
-Y4: Fanning the Flames
-- DOUBLE DOWN YEAR 4
-Y5: Spying on Gods: Gork and Mork
SLOT B - Year 1 (Xavier)
-Y1-Y4: Deploy
-Y5: Create Psyker Order(Divination, Central)
SLOT C - Year 1 (Tamia)
-Y1: Siren Rune of Banishment: All Psykers
-- EXPEDITE YEAR 1
Personal
We should try to normalize our relationship and seek compromises with conservatives instead of keeping pushing too hard, that's why I think we should spend some time with the new governor of Vanaheim.
Also, more time with Jacob while he's still likely to get bonuses. Julius can wait for next turn.
SLOT A - Year 1
-Y1: Spend Time With (Jacob)
-Y2: Spend Time With (Jacob)
-Y3: Spend Time With (Jacob)
-Y4: Spend Time With (Aryz)
-Y5: Spend Time With (Governor Mikaelsson)
We're not going to be able to spend time with either of them given we're on campaign, so it'll minimize the effect if we do. Also, the Governor of Vanaheim doesn't exactly like us, so correspondence from the front probably wouldn't be the best way to get him to.
10.
Given the malus on diplomacy with them, I'd prefer to wait for a time when we're not needing to use every double down on Ridcully's stuff to make the war go faster and the civil war in Tugozak's domain bigger.
We were told we should probably wait on this until the campaign is over.
Ridcully is the one who should be creating a Divination order, not Xavier.
Strongly disagree. You're spending a treasured resource (Mechanicus Unrest) to obtain slight military power. We get high-ranking beta and gamma psykers rather often, in fact to the point where they have a degree of expendability. They can well serve as replacements for Titans, even if of slight inferiority.AdMech
No matter how we would sound reforms, Sanctus Furorem should become a walking symbol of new ways. Literally. While remaining conservatives will become more angry, some of them will become neutral, and many neutrals will join progressives, allowing to push reforms more effectively.
Letting Maximal to decide which species to examine next seems to be a good idea, but I'm open to suggestions. I think that researching Psyrodactyls may be interesting, they proved that they are dangerous many times.
Overseeing AM looks like a good idea now to me. We should build up our reserves before starting any actions with high AM costs.
SLOT A - Year 3 (Biologis)
-Y4: Complete Examination (Maximal's choice)
SLOT B - Year 1 (Free)
-Y1-Y4: Oversee The Forge (AM)
-Y5: Repair And Upgrade: Sanctus Furorem
--DOUBLE DOWN YEAR 5
SLOT C - Year 5 (Explorator)
-Y5: Examine Sanctus Furorem
So next action after building the defence stations should be to build defense platforms, then heavy defence platforms, then defence stations again and so on. Though I agree that continuing to expand our shipyards seems like the best idea since they seem to be overworked currently.You choose to build more Defence Station because of their low AM cost. I have to point out that we have reached the number already that is advised. With more the defence might start becomeing top heavy.
We have no shortage of Thrones, Production, Metal, Promethium or Food currently so Economic Focus is waste, better focus on minor but parmanent increases from Education Reform.As such would you invest 1 slot/5 actions into Educational Review and the four year slot into Economic Focus (Edwins choise)?
The younger he is, the better the chance he has of getting his stats increased or getting new traits, best get couple more tries while we can.
Strongly disagree. You're spending a treasured resource (Mechanicus Unrest) to obtain slight military power. We get high-ranking beta and gamma psykers rather often, in fact to the point where they have a degree of expendability. They can well serve as replacements for Titans, even if of slight inferiority.
That would double them up and give them a higher chance. I am alright with that as well.We have no shortage of Thrones, Production, Metal, Promethium or Food currently so Economic Focus is waste, better focus on minor but parmanent increases from Education Reform.
Eh, we were spending more Thrones than we were making but we have masive reserves so it's not an issue. And even if were are in real danger of running out we can always just exchange some of trade credit we have with Midgard for Thrones, it's not that they have much else that can interest us anyways.I proposed Economic fous because a few turns back we had not enough.
Have you read my post? I do it to to prove new ways, not just for some guns on legs. Titans aren't just war machines, they are holy symbol of Omnissiah. By upgrading Sanctus Furorem we are shifting balance of power in favor of progressive faction.
AdMech politics are more than just game mechanics.
But by expanding Mechanicus cities in Helheim system and building more important temples of Omnisiah in them you advance the cause of progressives as well.By upgrading Sanctus Furorem we are shifting balance of power in favor of progressive faction.
AdMech politics are more than just game mechanics.