The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
The AdMech may not have any issues with giving the Sirens xenotech, but I suspect that other groups within the Trust would have issues with giving xenos any technology. There's absolutely no reason to open that can of worms at this time, so I see no reason to do it.
Sirens are also deadly on their own without guns on top of that.
 
The AdMech may not have any issues with giving the Sirens xenotech, but I suspect that other groups within the Trust would have issues with giving xenos any technology. There's absolutely no reason to open that can of worms at this time, so I see no reason to do it.

I suspect most of the trust would not care. After all from their perspective the worst thing that happens is the sirens attack the Avernites, not them.
 
I suspect most of the trust would not care. After all from their perspective the worst thing that happens is the sirens attack the Avernites, not them.

And you think our political rivals in the conservatives wouldn't use that against us? And again, there's nothing to be gained by giving the Sirens technology. We're already going to trade them cultists to eat, and unless they stop giving us knowledge then we have no motivation to arm them.
 
And you think our political rivals in the conservatives wouldn't use that against us? And again, there's nothing to be gained by giving the Sirens technology. We're already going to trade them cultists to eat, and unless they stop giving us knowledge then we have no motivation to arm them.

I'm not proposing we do it now, but after the current mess has died down and we have proof of how useful Siren warp-lore is. Honestly it might have been better to start with this not soul trade, but that's water under the bridge.
 
I'm not proposing we do it now, but after the current mess has died down and we have proof of how useful Siren warp-lore is. Honestly it might have been better to start with this not soul trade, but that's water under the bridge.
I am strongly against this. We have so many other, more important things we can spend our political capital on, like Mechanicus Reform or Upgrading a Titan.

This does negligible for us at a very high opportunity cost.
 
Yeah let's not give the souls eating Xenos any tech. That is just a bad idea. I like for Robert to not be murdered by the other trust members. And bunny murder I mean bombarded by orbital fire, because there are only a handful in the trust who can hope to take him on.
 
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Yeah let's not give the souls eating Xenia any tech. That is just a bad idea. I like for Robert to not be murdered by the other trust members. And bunny murder I mean bombarded by orbital fire, because there are only a handful in the trust who can hope to take him on.

Not that I think such an outcome likely but Avernus would kill off a fleet that could launch an orbital strike capable of breaking through Dis' defenses.
 
If/when we will trade Quartok technology to Sirens, we'd better to give them something good in exchange even if we don't have to. We need to improve our relationship on both sides for them to be more useful to Trust.

The AdMech may not have any issues with giving the Sirens xenotech, but I suspect that other groups within the Trust would have issues with giving xenos any technology. There's absolutely no reason to open that can of worms at this time, so I see no reason to do it.

We need to ask Durin how much exactly it will anger other worlds first. It's likely to get accepted much easier than soul trade, and is a reason to do it later, when our relationship with other worlds will normalize, rather than to not do it at all.
Also, as it seems that Sirens have means of travelling to other regions, they can establish contact and trade directly without our mediation. That will not be a good thing, and is likely to anger conservatives too.
 
We are not giving the Sirens tech it is just a horrible idea that can backfire on so many ways. As well as piss off the Trust.

Edit turning off autocorrect had some interesting results.
 
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If/when we will trade Quartok technology to Sirens, we'd better to give them something good in exchange even if we don't have to. We need to improve our relationship on both sides for them to be more useful to Trust.



We need to ask Durin how much exactly it will anger other worlds first. It's likely to get accepted much easier than soul trade, and is a reason to do it later, when our relationship with other worlds will normalize, rather than to not do it at all.
Also, as it seems that Sirens have means of travelling to other regions, they can establish contact and trade directly without our mediation. That will not be a good thing, and is likely to anger conservatives too.
Eh its all academic at this point.

For now we have one large trade deal, so lets deal with that first.

If we need to then we'll do the other.

Still questions are important... OH Bugger.

I had an important question and now I can't remember...
 
We are not giving the Sirens tech it is just a horrible idea that can backfire on so many ways. As well as piss off the Trust.

Edit turning off autocorrect had some interesting results.

Didn't realize you spoke for the entire thread, could have sworn that this was a voting process involving multiple people instead of one person.
 
Well its not vote in this case sooooo...

yeah.

Doesn't really matter.

A major part of the voting process is debating whether or not something could work or should be done. It pretty much pisses me off when someone pretends they speak for everyone and want to cut off all discussion just because they don't like the idea. If someone doesn't like an idea people should be able to argue about why it shouldn't be. If someone can end discussion like that then Sirens trade for cultists wouldn't have happened in the first place.
 
A major part of the voting process is debating whether or not something could work or should be done. It pretty much pisses me off when someone pretends they speak for everyone and want to cut off all discussion just because they don't like the idea. If someone doesn't like an idea people should be able to argue about why it shouldn't be. If someone can end discussion like that then Sirens trade for cultists wouldn't have happened in the first place.
Yes, but we did end it like that.

Several times in fact (well that and people basically getting pissed at one another and being sensible ect. ect.)

Something like this isn't really relevant especially now that we've got the trade at the moment our current political situation ect. ect.

If not I'm sure we'd be fine with the debate, but its not relevant right now and so charged because of recent events that I don't want to regardless of what I think.

And if you get pissed about that then... well I don't know what to tell you.

He miswrote and its no big deal, no need to get so angry about it.
 
Yes, but we did end it like that.

Several times in fact (well that and people basically getting pissed at one another and being sensible ect. ect.)

Something like this isn't really relevant especially now that we've got the trade at the moment our current political situation ect. ect.

If not I'm sure we'd be fine with the debate, but its not relevant right now and so charged because of recent events that I don't want to regardless of what I think.

And if you get pissed about that then... well I don't know what to tell you.

He miswrote and its no big deal, no need to get so angry about it.

Whilw it's not immediately relevant I'd like to think we would be able to talk about it along with the pros and cons instead of people saying we shouldn't even think about doing so when other people have a different idea on how things should go. As for me being pissed I admit it is a bit of an overstatement, it's more really annoyed or just slightly pissed that people seem that they don't want us to discuss the matter at all even in the future when it becomes more relevant.
 
Fine I'll list them now as I see it

Pros: More stuff out of the sirens, introducing material tech to an Avernite People stuff for the Quartok

Cons: Possibly pissing off the council more, possibly pissing off the Quartok more, The siren stuff (that we want) might be exhausted already, the Siren's would have guns then.

Not much to discuss really.

we shouldn't even think about doing so when other people have a different idea on how things should go.
No I feel we shouldn't discuss it because I'm getting sick and tired talking about the bloody sirens.

We've done a major thing for them its too early to be thinking about doing another its extremely premature since we haven't even opened their first present for us.

As for it being relevant in the future yes it will, but not for a long long while in the future, certainly not until after the political malus we current are under has been removed and probably not for even longer after that since we're most likely going to keep on getting runes from the sirens thanks to cultists being a renewable resource.

In other news anyone got any guesses for Jane's kid's traits?

He apparently rolled
2. I take it the little bugger rolled well?
Very well.

Given that he came to Jane's attention for being a 5 year old who killed a mutli foot long soul eating crocodile in vengeance for eating his parents I think well might be understatement.
 
Fine I'll list them now as I see it

Pros: More stuff out of the sirens, introducing material tech to an Avernite People stuff for the Quartok

Cons: Possibly pissing off the council more, possibly pissing off the Quartok more, The siren stuff (that we want) might be exhausted already, the Siren's would have guns then.

You do know the point of debating is arguing and point out flaws in a persons argument?

For the cons:

1) We can just bring up the possibility and see how they react and just not go through with it. I doubt us bringing up possibililites would piss them off.

2) For the Quartok we can think it through and maybe offer them things in retuen.

3) We don't have to give them guns, we can try to pick which tech to them since surpise, tech is a very, very broad thing. Another fact is that I am not sure that guns(assuming very basic stuff) would make Sirens that much more dangerous considering the whole psyker thing and the fact that they haven't seemed to have bothered with it and with them being psyker.

4) If they don't have anything new to offer than fine but if they do asking what they have couldn't hurt.

No I feel we shouldn't discuss it because I'm getting sick and tired talking about the bloody sirens.

We've done a major thing for them its too early to be thinking about doing another its extremely premature since we haven't even opened their first present for us.

As for it being relevant in the future yes it will, but not for a long long while in the future, certainly not until after the political malus we current are under has been removed and probably not for even longer after that since we're most likely going to keep on getting runes from the sirens thanks to cultists being a renewable resource

If your sick of people talkign about Sirens soory but you shouldn't tell the rest of us what to do. We shouldn't have to stop talking about something just because one person has issue with it even though it is or will be relevant to the quest. Anyway that's all I got on the subject anyway since it's not immediately relevant and likely won't be for a while.
 
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1) We can just bring up the possibility and see how they react and just not go through with it. I doubt us bringing up possibililites would piss them off.

2) For the Quartok we can think it through and maybe offer them things in retuen.

3) We don't have to give them guns, we can try to pick which tech to them since surpise, tech is a very, very broad thing. Another fact is that I am not sure that guns would make Sirens that much more dangerous considering the whole psyker thing and the fact that they haven't seemed to have bothered with it.

4) If they don't have anything new to offer than fine but if they do asking what they have couldn't hurt.
1. Brining it up would take a year slot and we're strapped for actions ATM

2. What things we can't give them our stuff and we can't remove the ban for them to reverse engineer our stuff. We can't pay them in psyker goods, they've no need of additional materials metal or anything.

3. Tech is a broad category, but tell me truthfully what is that they would want? Maybe we'll get lucky and they'll ask for metal work, but they're either going to ask for weapons or for power generation.

Technologically they are equivalent to 17th century through their runes, without them they'd be a heck of a lot lower (9th or 10th IIRC). They don't make guns because presumably gun powder doesn't work under water and again runes when you have runed kracken everything seems insubstantial, but the Quartok have rail guns that will work under water and power weapons to compliment them.

As for the guns you do realise what their main thing is right?

They sing, our troops are stunned and fought among themselves, but the sirens were mostly just using swords, their bare hands ect. Then they'd just stun people get out a fully automatic and start banging.

4. Again time constraints, sounding out an action with them takes 1 of our actions and we only have 5 of those now.

If you want to continue, please move this to PMs.
 
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