The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
... Crap

Now level 9 defense being rated sufficient makes more sense to me.
Yeah, let's mop up nearby ork polities soonish, with G&M awakening they will become much more dangerous.
OK, your thoughts, how we can beat this in 40 years:
Military: 2 trillion Orks, estimated 50,000 Gargants
Estimated Fleet Turn: 40 Space Hulks, estimated 5,000 Capital Ships, estimated 100,000 Escorts, estimated 70,000 Roks

We need emergency council and external allies to pull this off.
 
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Yeah, let's mop up nearby ork polities soonish, with G&M awakening they will become much more dangerous.
OK, your thoughts, how we can beat this in 40 years:
Military: 2 trillion Orks, estimated 50,000 Gargants
Estimated Fleet Turn: 40 Space Hulks, estimated 5,000 Capital Ships, estimated 100,000 Escorts, estimated 70,000 Roks
Sick the Necrons on them.
 
Yeah, let's mop up nearby ork polities soonish, with G&M awakening they will become much more dangerous.
OK, your thoughts, how we can beat this in 40 years:
Military: 2 trillion Orks, estimated 50,000 Gargants
Estimated Fleet Turn: 40 Space Hulks, estimated 5,000 Capital Ships, estimated 100,000 Escorts, estimated 70,000 Roks

We need emergency council and external allies to pull this off.
Better question how do we get there? They're quite always from us.
 
Better question how do we get there? They're quite always from us.
I think it's time to have Ridcully play proper Farseer.
*ork civil war intensifies*
Maybe we can have Karnas uplifted in that timeframe?
Also, I'm pretty sure we can make them come to us. Can we make them crash their heads against Avernus, like with Garkill but on 10x scale?
 
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As a point none of the traits will make it impossible to survive also Warptouched will increase the number of pyskers but they will still not be common

So, I found myself reading some of the initial discussion that lead to us selecting Avernus, and I stumbled on this gem.
I theenk @Durin forgot it at some point.

*ork civil war intensifies*

That is not a productive way to deal with long-term Ork threats.
 
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Yeah, let's mop up nearby ork polities soonish, with G&M awakening they will become much more dangerous.
OK, your thoughts, how we can beat this in 40 years:
Military: 2 trillion Orks, estimated 50,000 Gargants
Estimated Fleet Turn: 40 Space Hulks, estimated 5,000 Capital Ships, estimated 100,000 Escorts, estimated 70,000 Roks

We need emergency council and external allies to pull this off.

I don't think we can take them out preemptively, and trying is probably going to leave us overextended once the Ork gods make their move.

Our best bet is to do what we intended to do, take Garkills Domain and then fortify the shit out of it. Given that we conquered it from the local Ork bigshots once Gork and Mork supercharge them they will focus most of their efforts on taking it back, preventing damage to our heartlands. Then we use our tech, fleet and skill to weather the storm, as we always have.

We should probably also give the Dragons Nest a bit more military tech so they are better prepared for the coming storm.
 
I think it's time to have Ridcully play proper Farseer.
*ork civil war intensifies*
Maybe we can have Karnas uplifted in that timeframe?
Not at that distance.

As for Kaunas given we have 75ish years no.
So, I found myself reading some of the initial discussion that lead to us selecting Avernus, and I stumbled on this gem.
I theenk @Durin forgot it at some point.
well they're not common at least not compared to our billions large population.
I don't think we can take them out preemptively, and trying is probably going to leave us overextended once the Ork gods make their move.

Our best bet is to do what we intended to do, take Garkills Domain and then fortify the shit out of it. Given that we conquered it from the local Ork bigshots once Gork and Mork supercharge them they will focus most of their efforts on taking it back, preventing damage to our heartlands. Then we use our tech, fleet and skill to weather the storm, as we always have.

We should probably also give the Dragons Nest a bit more military tech so they are better prepared for the coming storm.
we should at least get them back up to Imperial standards.
 
Yeah, let's mop up nearby ork polities soonish, with G&M awakening they will become much more dangerous.
OK, your thoughts, how we can beat this in 40 years:
Military: 2 trillion Orks, estimated 50,000 Gargants
Estimated Fleet Turn: 40 Space Hulks, estimated 5,000 Capital Ships, estimated 100,000 Escorts, estimated 70,000 Roks
Transmit our Avernus tourism advertisement to them, so they can all come, fight and die here.
 
I don't think we can take them out preemptively, and trying is probably going to leave us overextended once the Ork gods make their move.

Our best bet is to do what we intended to do, take Garkills Domain and then fortify the shit out of it. Given that we conquered it from the local Ork bigshots once Gork and Mork supercharge them they will focus most of their efforts on taking it back, preventing damage to our heartlands. Then we use our tech, fleet and skill to weather the storm, as we always have.

We should probably also give the Dragons Nest a bit more military tech so they are better prepared for the coming storm.

So, at one point I was in favor of Exterminatusing local core Ork worlds because I thought taking them would take too long/leave us overextended.
I would like to bring that back up for discussion. Unless we think we can take and sufficiently clear them in the time we have.

Also, we should start regularly purging the Avernite Ork population with Dragon Turtle Gas (assuming it kills Ork spores)
 
So, at one point I was in favor of Exterminatusing local core Ork worlds because I thought taking them would take too long/leave us overextended.
I would like to bring that back up for discussion. Unless we think we can take and sufficiently clear them in the time we have.

Also, we should start regularly purging the Avernite Ork population with Dragon Turtle Gas (assuming it kills Ork spores)
Pretty sure we can.

As for purging the avernite ork pop I don't see why it would? Even ignoring how the irks probably exist all over the planet and how releasing the gas over a large area would kill everything and provoke an avernite resopnse these are funnel spores of an incredibly resistant species. Fire is pretty much the only thing that'll cut.
 
There's hope Avernus will react to G&M the same way it reacts to Chaos Gods. So we'll have the only Natural Wild Ork Sanctuary in galaxy, where you can find the wild species of orks in their original state.
 
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Well Gork and Mork becoming active makes sense in context. The Chaos Gods are currently dealing with a new player. Ynnead kicked Slaanesh shit in. Everybody's to split to actively prune the orks like the Imperium did. While this doesn't mean Krorks instantly. I bet orks will grow more rapidly and they can reach krork level sooner.

Edit: Maybe we should make overtures to the Eldar if we get really desperate. Hell even the Crons near us if we're really desperate. Those two factions would understand the threats Orks backed by their gods would pose.

Now to focus on our side of the pond. Fucking Chaos Psykers, I'm really interested in working something out with the Sphinxs because I'm tired of the massive casualties they inflict. The other members of the Trust have balanced out in my eyes. I'm really salty about Olaf being replaced by a Conservative governor. We are going to really need major tech changes due to the orks. Space ships especially....which Vanaheim is the main producer of....Shit. Muselpheim, on the other hand is balancing them out what with their citizens being having the knowledge of a magos.
 
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Within the increasing strength of the normal anti-psyker measures and the increasing number of very wonderful Chaos Psykers Jane has decided to reserve her more powerful assets for only Beta-level and above Chaos Psykers. This will increase the chance that Gamma-level Psykers will cause damage but will allow you to deploy more forces against Chaotic Alphas and Betas, hopefully preventing you form losing any cities to one.
I hope we just got autocorrupted and not chaos corrupted...
 
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