The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
We should definitely send Ophelia. Her immense power would be a great boon, her stats may go up by experiencing war, and she'll be out of reach of whatever bullshit Tzeentch has planned for Avernus.

EDIT: Her power combined with her pyromancy may be enough to prevent new orks from springing up from the planets we conquer.
 
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We should definitely send Ophelia. Her immense power would be a great boon, her stats may go up by experiencing war, and she'll be out of reach of whatever bullshit Tzeentch has planned for Avernus.

EDIT: Her power combined with her pyromancy may be enough to prevent new orks from springing up from the planets we conquer.

Exactly besides what better experience than learning to keep stealthy and follow Daddy? The engagements seem to be more of a 'bomb them really hard' followed by 'long siege where we could really use some Psyker blast power to open a breach' and than 'hang back as we mow them down with infantry'. A great way for her to really get into the role of a psyker to be honest.

updated character sheets and mechanicus unrest

~Ohh la laa~
 
Exactly besides what better experience than learning to keep stealthy and follow Daddy?
I was arguing for Ophelia going, not her going with Xavier. Xavier should stay on Avernus. He gives us a Telepathica action and he'll be invaluable for dealing with Tzeentch's bullshit when it arises.
 
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The third major conservative figurehead is Magos Juris Felica Satarael, a veteran Magos Juris who is becoming increasingly concerned by the fact the Fabricator-General's seem to be approaching Tech-Heresy. While she has not yet acted it is most liekly that she will as soon as Fabricator-General Scott takes an action that undoubtedly defies one of the Warnings of the Cult Mechancius, and that she will have a great deal of support when she acts.

The final major conservative figure is the young Magos Technicus Largan Locard, a charismatic major on Alfheim who is an outspoken critic of the current Fabricator-General. While his junior rank and isolated position might make it easy to disregard his threat the reports on Magos Locard's charisma and oratory abilities make him a threat.

This seems new...

So we have a really old Archmagos in Vanahiem whose the #3 behind Scott and Tranth, A Military Tech Priest who for some reason is part of the Conservatives, A seemingly ready anarchist, and a firebrand recruiter.

It feels like i'm looking at a list of charaters from Liberal Crime Squad to be frank. Still nothing we can do and hopefully Scott deals with her own people since it seems a vast majority do in fact support her outside of the Military kind.
 
I really hate the plot god, since is not a question if he have a plan(s) is more a question of how much power he is putting in this matter, well this is valid for all the rest of the superpowers and gods :(.

Hope that since neither the Governador, and the rest if that worry about this and more about the galactic lvl shenanigan that is coming. That this alpha being taking is more of Avenus being Avenus and chaos being chaos.

Ah, since I have not comente in this, I really like the new ward option^^, hope that in the future we do more of this and use our alpha for this for big area of effect.
 
This seems new...

So we have a really old Archmagos in Vanahiem whose the #3 behind Scott and Tranth, A Military Tech Priest who for some reason is part of the Conservatives, A seemingly ready anarchist, and a firebrand recruiter.

It feels like i'm looking at a list of charaters from Liberal Crime Squad to be frank. Still nothing we can do and hopefully Scott deals with her own people since it seems a vast majority do in fact support her outside of the Military kind.
Not really that been there for awhile.
Edit::ninja:
 
Beats me as to whats new then. Also I swear I dont remember those last two.
 
1. yes you can, any units being outfitted will not be deployed
2. yes
3. it means you both send General Richards and go yourself
So doubling up is not helpfull for military because we need someone handeling the wildlife defence. For the fleet it is good because our admiral is a crack with the light elements and Rotbart can command the heavy section.
Big problem is that large numbers of Helltrooper will not take part if we continue to upgrade them.

@Durin
1. What is our generals opinion on sendable Helltrooper vs outfitting with PA?
2. Will the troops finishing their training be shipped to the campangain?
 
So doubling up is not helpfull for military because we need someone handeling the wildlife defence. For the fleet it is good because our admiral is a crack with the light elements and Rotbart can command the heavy section.
Big problem is that large numbers of Helltrooper will not take part if we continue to upgrade them.

@Durin
1. What is our generals opinion on sendable Helltrooper vs outfitting with PA?
2. Will the troops finishing their training be shipped to the campangain?
1. focus on outfitting with PA, while it will reduce the forces you can send a bit the advantage is to big to ignore
2. yes, and if they are put into PA training other units will be shipped back
 
@Durin, is reorganising the Super-Elite Operatives to be their own organisation (a la the Officio Assassinorum) something that might be in the cards in the future? They take a very long time to train and take up a whole Arbites slot during that time, which is potentially crippling. Making it so that they train their own forces and refine their training on their own would free up a significant amount of time for the Adeptus Arbites.
 
@Durin, is reorganising the Super-Elite Operatives to be their own organisation (a la the Officio Assassinorum) something that might be in the cards in the future? They take a very long time to train and take up a whole Arbites slot during that time, which is potentially crippling. Making it so that they train their own forces and refine their training on their own would free up a significant amount of time for the Adeptus Arbites.
The description of Batch Two seems to indicate that once she finalizes the training system Jane will organize it into its own department. By then we'll probably get an option to implement continuous Elite Operative recruitment.
 
Avernus can annually produce 1 Super-Exitus Rifle per Cathedral-Forge, so unless the induction rate is really high we should be fine there.
Not just Super Exitus Rifles, but general relics of all types like the ones we bought before. We should buy more. The last time we didn't buy enough to fully outfit all our named characters with them.
 
We bought 150 of them + our own suit of relic armour.

I think they're just not big enough deals to mention.
A named character can equip a max of 3 relics. Only 16 of our people have been fully outfitted with tailored relics. Even so, having more relics of both kinds is something that will in any case be very useful, whether they go to named characters, super-elite operatives, or even our Governor's Own.
 
A named character can equip a max of 3 relics. Only 16 of our people have been fully outfitted with tailored relics. Even so, having more relics of both kinds is something that will in any case be very useful, whether they go to named characters, super-elite operatives, or even our Governor's Own.
Really?

I don't remember it being mentioned that 3 was the arbitrary limit, we certainly seem to have no issues equipping the Black Crystal artefacts.

Besides there are only so many grandmasters so we're never going to outfit everyone with tailored relics and we can buy many more from their vaults.
 
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