Shard
One and Many
- Location
- Malaysia
Not yet, and it's political suicide.
Not yet, and it's political suicide.
Aside from the fact that evidence seems to suggest that Avernite creatures start to lose their psychic powers away from Avernus? We could... But in addition to what Shard said Rotbart would not be the Governor so settling it would be expensive difficult and carry a very real risk of failing all together.
I support no plan where we move too quickly, I'm fine snapping up most if not all of Garkill's domain, but after that I want to stop fortify the crap out of it, then maybe eat Valinor or one of Garkill's competitors. The Blood Dragon's can have the majority they need it more.
Still I think we should probably stop after we've eaten the three orks and maybe Valinor (I dunno if I trust the Blood Dragons with the safe keeping of a Daemon world.)That's the strategy that was agreed on in the council meeting - seize one Ork domain at a time and then consolidate our gains before moving on to the next domain.
Still I think we should probably stop after we've eaten the three orks and maybe Valinor (I dunno if I trust the Blood Dragons with the safe keeping of a Daemon world.)
I'd rather less than that because even with neo astropaths our ability to maintain a large civilisation is limited unless we can improve them significantly.
Garkill's domain is only eight worlds. I think we could take them all right now. Use the fleet to secure all eight at once and have the army crush the Orks on the ground one planet at a time. We will take losses but given the Trust forces didn't even get scratched during this invasion we have the reserves for it.That's the strategy that was agreed on in the council meeting - seize one Ork domain at a time and then consolidate our gains before moving on to the next domain.
Garkill's domain is only eight worlds. I think we could take them all right now. Use the fleet to secure all eight at once and have the army crush the Orks on the ground one planet at a time. We will take losses but given the Trust forces didn't even get scratched during this invasion we have the reserves for it.
The reason I think we can get away with this is that we just smashed the bulk of Garkill's fleet, the rest will have fallen to infighting and I think our skirmish with Valinor shows than noone else local can contest us in space. Winning on the ground is less certain but even if we can't take them all we can at least blockade them and dig in for a planetary siege.
To me the point is not so much about the Imperial Trust expanding as it is about denying resources to Chaos/Orks/Necrons and ensuring habitable planets are inhabited by humans who are therefor likely allies for the Imperial Trust.
Taking planets away from Garkill seems like a way to cripple our most immediate threat. His domain seems to be close enough to the Imperial Trust that I think we really ought to consider expanding there. Plus it would provide a connection to Dragon's Nest space. In that case it seems that expansion and survival are correlated in action.
On the Imperial Remnants scattered through out the 200 nearby light years, those seem like they are probably too far away to actually incorporate into the Imperial Trust. I still think that some actions on our part to organize them, and potentially even some colonization efforts to bolster their population levels is reasonable. But my expectation would be for them to become independent polities that are loosely allied with us (and Karnas and the Dragon's Nest).
That's the strategy that was agreed on in the council meeting - seize one Ork domain at a time and then consolidate our gains before moving on to the next domain.
On this subject we could actually turn these into real menaces with the Gilioths.2: The raiding fleet, with the primary focus on destroying naval and orbital defenses, plus orbital bombardment to try and keep the Orks on their back heels.
We'll stay, Syr will lead the Avernite Expeditionary Forces. She needs field experience, her resume needs more lines.By the way, since our forces are likely to be attacking the greenskins, are we going to be leading the attack ourselves and let Syr get in some experience governing while daddy's away, or are we going to run the planet while Syr gets to play?
I vote we let Syr go play around on other planets for a bit. It's probably much safer than staying at home.
Also, she's leading our Void-Infantery anyway, I think?We'll stay, Syr will lead the Avernite Expeditionary Forces. She needs field experience, her resume needs more lines.
she can't, she will command her division of a million Helltrooper thoughI don't think Syr can take command of the entire force. She is not (yet) of high enough rank and she would not like us pulling rank. She wants to get there on her own ability.
1. casualties and what forces to send, rewards will be in the next turn