Well, okay then.

Angel Summoner (and BMX Bandit!)
Because Fellowship purposefully makes coordination difficult, the summoned person needs to pick the custom fine-tuned build of their own accord; otherwise, there's no way to communicate the exact parameters of Providence, Outward, and the starting Halo at the moment of Revelation. But I've got a plan (laugh track). As I am a lazy moron and abhor responsibility, I'm willing to rest on Rihaku's laurels and become his…

BMX Bandit

Simply assume I was Fellowship'ed by the Angel Summoner. The abilities I pick are fully described in R' post.
 
Last edited:
The Red Option
-[R] Genesis
-[R] Many-Colored + Outward = Chromatic Eminence [Red]
-[R] Graceful
-[R] Malakh - Providence: Theme Park Manager (Expands the breadth, scale, ceiling and scaling speed of Red such that it can match the limitlessly versatile and functionally uncapped Vigorflame of Chen Aobaru, in time. Bans user from all other magics, but accelerates Vigorflame development to compensate and integrates Grace usage directly into Vigorflame. Initial expansion primarily focuses on improved versatility; progression compounds on itself such that scaling becomes hyperexponential within centuries or less, outstripping Dominion.)
-[R] Fellowship: 'Letrizia Artriez'
-[R] Indebted, Revelatory Cascade, Adversary, Disfavored

'Letrizia Artriez'
-[R] Genesis
-[R] Halocraft
-[R] Graceful
-[R] Dominion: Engineering
-[R] Indebted, Revelatory Cascade, Disfavored, Samael's Embrace

Now that it's been clarified that Adversaries are capped to 3-5 orbs in total and can't take Luminance, they'll basically be steamrolled b the 15+ effective orb output of optimized single-fellowship builds. The principle behind this build is simple: get large amounts of initial power and safety sufficient to overwhelming our drawbacks by virtue of compounding (Samael's Embrace is taken for flavor reflecting the absent Decimation here; I'm assuming Letrizia can use Dominion to instantly create a Verschlengorge expy given that gross creation is said to be the easiest of Dominion effects). If Letrizia dies I can rez her with Vigorflame down the line.

Chromatic Eminence and Genesis Halocraft are among the highest-immediate power picks you can get; amplified by Graceful they are probably sufficient to deal with local threats from Disfavored. Our teamwork + synergies should make the Adversary relatively easy to overcome as well: there's no window of vulnerability for them to strike since this build starts off strong and only gets stronger. Assuming the Archons continue their campaign of salutary neglect, late game we should be able to outscale Samael and use our combined Grace reservoirs to replicate the acts of the God-Engine - we're skipping straight to the 'create truckloads of Grace' step after which comes the 'assign arbitrary Dominions to yourself' step!
 
Last edited:
Sequential Singularity
[D] The Ecumene
[D] Indebted (+1 Orb)
[D] Disfavored (+1 Orb)
[D] A Dark Force (+1 Orb)
[D] Halocraft (-3 Orbs)
[D] Witchcraft (-1 Orb, as I am male.)
[D] Outward - Witchcraft -> Coalescence (-2 Orbs)

{ } Coalescence - The Revelation, a rush of Grace, sparks a reservoir. Long ago, a vast reservoir sparked the Supernatural. Now, a Singularity, an accumulation, births a Malakh. It is Grace that fuels Grace, a self-reinforcing energy of enhancement. By the synergy of these deductions, applied through the total reconstruction of a system that incidentally held the necessary tools, a new system is created. On its own, the system has no spells; it requires Grace as a basis. When a sufficient amount has been gathered, it can be used to spark an internal reservoir in any individual. With this reliable source of Grace, attaining a singularity of it is simply a matter of time and compressive force. From there, Malakhim can already grow in might with time and effort; but with your mastery of Grace, you can sidestep this process through the compaction of exponentially-greater quantities of accumulated Grace. In time, perhaps you will deduce the logical extrapolation of this sequence, ascending to some form greater yet.
As the sole user of this system, it is hard to say how extreme your talent is; those you exalt shall not receive your mastery of Grace. But the basic functions, at least, will come easily to you. If you prefer, you might instead focus on spellcasting directly with Grace, learning the methods by which Providence and Halos do so; the difficulties of this path are uncharted, though you sense them to be, in principle, possible.
This modified magic is Totally not a Findross/Sorceresses clone


Originally, this was going to be a Graceful modification + Halocraft, but this was not permitted; subsequently I intended a Halocraft-based modification(with a different blurb about Halos which ease rather than increase burdens), but then I noticed (or rather recalled) Witchcraft had a particular notice under Infernalism: 'minor and limited bestowals of Grace'. Considering the nature of Demons in general, it makes some sense Witchcraft's demon-contracting branch would have some actual association with Grace, rather than this being simply a matter of contracting those from other realms; and as a 1-Orb Magic, Outward can remake it far more effectively.
This is also really as much a 'build' as an 'idea for what Outward might be able to do', though if it had no concessions to buildhood there'd be no drawbacks. Halocraft is taken to permit the taker to leverage their ever-growing internal reservoir of Grace more effectively(as Grace makes it easier to use Halos); plausibly they would also craft a few specialised Halos of increased-ability-to-induce-coalescence as progression aids. Like artificially forming a diamond, this is one type of advancement where heavy equipment is a boon. Though not chosen for this reason, the Dark Force's hellish and devilish nature could plausibly mean the Coalescence, or Grace Manipulation as it were, magic system would be particularly good at ripping their shells apart. I'd mostly expect the taker to be fine; Coalescence's design excels at exalting others, as does Halocraft to an extent, so it's not poor at large-scale warfare shifts, and being able to get Graceful and Malakh without spending an Orb means that after a bit of startup time, the build has solid efficiency against only 1 to 2 real drawbacks (indebted doesn't count). Disfavored is unfortunate, but less severe than Photonic Visage, and the build can't take memory loss for pretty obvious reasons. So... the build does the best it can.
 
The Rebellion Shines Bright Together
[ ] Endor
[ ] Halocraft (3 orbs)
[ ] Graceful (1 orb)
[ ] Malakh (1 orb, requires Graceful)(Providence, Through Power, Bindings, Through Bindings, Power: Halo's given to others very subtly siphon off a portion of their wielder's power and channel it back to me.)
[ ] Outward (2 orbs)(Applied to Halocraft to massively boost progression.)
[ ] Battleborn Incantation (1 orb)
[ ] Naturalization (1 orb)

[ ] Devil's Due (+1 orb)
[ ] Yetzer Hara (+1 orb)(Sin of Pride)
[ ] Disfavored (+1 orb)
[ ] Indebted (+1 orb)
[ ] Discord (+1 orb, requires Endor)
[ ] The Witch's Due (+1 orb, requires Endor and Discord)

Hey hey hey, it's me again! With a LESS evil build for once! This motherfucker is bringing Halo's and Battleborn Incantations to this rebellion against the established order of witches.(And putting some extra Power in my pocket as I do-)

Long Live The Revolution!
 
I tried writing the Gravity Dominion:
Acolyte: Walk on Walls/Ceilings, Moonjumping, exert a gravitational pull to supress your enemies or suspend them in midair in your immediate area, communicate through gravity waves, generate artificial gravity for a room

Adept: Subjective Directional Gravity, videogame style microblackholes(think the vortex mode for Vauban's Bastille in Warframe), telekinesis, generate artificial gravity for a building, generate a point of repulsive gravity strong enough to repel people

Expert: Precision Flight(as opposed to the controlled falling of subjective directional gravity, Manipulate the flow of time with gravity wells, Send enemies flying into the stratosphere, Spatial manipulation, generate artificial gravity for a city, realisitic microblackholes,

Master: Enhance the ability of your power to attract more power, negate this principle in a region, create wormholes, generate artificial gravity for a region, deconstruct objects, Become more charismatic, weigh down a soul with gravity

Supreme: Create a novel magic system based on Gravity and its manipulation over the course of several years of effortful meditation, and then spark access within those you deem worthy in the range of a single coherent ontology, Make a star undergo gravitational collapse becoming a black hole, Negate a planet's gravitational pull, acquire some measure of Astral Rank, Create White Holes

-----------------------------------------------------------------------------------
Here's a greed build of questionable wisdom that uses it:

Fellowship(fated friendships): 1 Orb
Dominion(Gravity): 3 Orbs
Battleborn Incantation: 1 Orb
Outward(Explosive Progression boost to Sightweaver): 2 Orbs
Sightweaver: 1 Orb

Drawbacks: Yetzer Hara(Pride), Dark Force, Disfavor, Samael's Embrace
Drop Location: The Ecumene
 
A fellow ship build, It assumes DLC are restricted to their given sources, so I wouldn't qualify for any. It also assumes the Fellow doesn't know I curated their selection.

Trust
[ ] The Human Realm -
[ ] Occultum (1 orb) -
[ ] Ancient Luminance (4 orbs) -
[ ] Fellowship (1 orb) -
[ ] Adversary (+1 orb) -
[ ] The Flock (+1 orb, requires The Human Realm) -
[ ] Indebted (+1 orb) -

Fellow
[ ]
The Human Realm -
[ ] Halocraft (3 orbs) -
[ ] Graceful (1 orb) -
[ ] Malakh (1 orb, requires Graceful) -
[ ] Yetzer Hara (+1 orb) - Memory
[ ] Indebted (+1 orb) -


While I won't name the person I'd pick for fellowship I am fairly confident they'd make these choices, if given only these options. There is a chance they'd only chose Halo Craft, though. If they knew I'd curated their choices I am certain they'd pick this exact build.

While the specifics of their Providence and Halo aren't something I can intuit, they are willing to protect me particularly if there is serious risk to my life, liberty, or happiness. Since they are present the only way for me to join the Brotherhood is supernatural mental influence, which they would oppose and which I would ask them oppose before encountering the Brotherhood.

Ideally, between us, we would find a way to contact Heaven, so they could counter the False Shepherd. If possible, I'd also like to acquire Grace.

If DLC is an option I'd add Devil's Due and Innocent to my build. I don't think my fellow would choose Devil's Due, even if it was an option unless they knew I had curated their choices. Assuming they did know, they'd probably choose Naturalization.
 
Mechanolatric Coordination
Mechanolatric Coordination

In the middle of December, as Christmas preparations occurred, came an Architectural sense of mutability, a shift of the atmosphere, as if someone had changed destiny's state of matter into a more fluid one: everything was malleable and yet serenely slow to compensate for it, almost like molasses.

Then, as if a switch were returned to its default zero state, it passed.

As Solomon had never experienced such an occurrence, he sought answers from the Educator during their next remedial class - only to find Penelope also sitting in the man's office, angel wings tucked almost embarrassedly behind her.

"Hey, Sol," she only said with a faint wave of the hand, as he stared at her mutedly.

"Despite the immense risks to sanity and cognition undertaken in attempting Architectural accession without guidance, I must congratulate you both!" the Educator chirped, hands steepled. "I've never, ever seen anything like this! Be proud, you are well-educated."

Then, as if nothing at all were wrong or new, the Educator immediately launched into a verbose explanation of the basic rudiments, simultaneously also teaching Solomon a completely new, more advanced topic regarding the number twenty-two and its significance with a separate voice, as Penelope struggled to catch up. Throughout the remedial lesson, Solomon found himself constantly distracted by Penelope's attentive mien and occasional questioning articulation. As if nothing were wrong. As if this were simply any normal Enrollment class. Her new status as a fellow seer was Architecturally clear to him: like an astral badge shining outwards from her heart.

Once they were outside, Solomon cornered Penelope with a frustrated expression.

"Alright. Now, I have to ask - what the fuck are you doing, learning the secret structure of the universe out of nowhere? How did you even manage to do it? I'm not talkative, but I'm fairly damn sure I'd mentioned at some point this shit's beyond dangerous."

"I invested into Truthseeker as you advised, along with the helpful use of a couple of artifacts," she answered primly. "Then experimented. I don't intend to sit down and rest on my laurels simply because of our attainment on Pangothica, especially not with the dangers to which I was so recently oblivious."

There was something else, unstated, but Solomon's instinct promised that pressing her on this was a terrible idea. Instead, he directed his attention to her earlier words, letting out a sigh of annoyance. "So you're an Architecturalist? Just like that?"

"Yes," she said. "Just like that."

His stone-hard stare, full of accusation, continued to mercilessly bore into her. An eyebrow elevated as Penelope remarked, "You don't seem very happy."

"Yeah, I'm a tad annoyed that I've had to contend with this damn fucking prediction Cassandra-bullshit curse my entire life, only to recently start turning it into something even vaguely resembling a blessing - and you get to conveniently skip all the steps and reap the superpowers. It sucks."

"Well, don't be mad at me," she contended, as if upset at him being upset. "Be mad at whatever douchebag cosmic force made things this way."

"Be mad at the universe," he stated blankly.

"Yeah." She offered him a heart-brightening smile, a radiant expression conferring soulful and profound sympathy with a cheerful outlook; one that made even the cloud of anger and unfairness dissipate. "Look on the bright side, misery loves company! I did this entire thing so I could know what it's like to see things the way you do, Sol."

"It won't be especially miserable for you now that you've started learning," he answered, still a mote unsatisfied with the unfairness of the entire matter - even if he realized, on an intellectual level, this was a dumb feeling to have. "I only ever suffered because it came naturally to me. Too naturally..."

It never would've been a problem for her, since Penelope established a firm pattern of downright rebuking destiny and its myriad proclamations. A fate written absolutely in stone, she could effortlessly scrub off, like writing faded from a palimpsest. No effort could the Architecture spare in attempting to lash her to its designs, only to fail each time. She didn't care about God's immaculate blueprint and substituted it with her own, casting aside a marble sculptor's masterpiece to profoundly display a crayon drawing instead. And she made it work, as well, somehow - the crayons miraculously eliciting deep sorrowful emotion in art critics from across the world, to complete the metaphor.

For a moment, the ridiculousness started to sink in. Solomon found himself mildly enamored and lost in that pattern of defiant victories, the abundant snarls she flippantly left behind in the kismet-fabric of the universe, like a woman scattering anomalous stars over the heavens.

Before him stood an anomaly. The central coordinate of some vast, incomprehensible skein. A dread being that defied heaven's authority with every act.

He shivered a little.

"You alright? Not scaring you off with my searing brilliance, am I, Sol? I realize it can be a lot to take in." Her raised eyebrow now curved with catlike amusement, an uncharacteristic and unsettling emotion. He considered the terrifying degree of agency she possessed, relative to his own meager will. If she only desired it, could she not end Solomon where he stood with one Edict? Or render him a pliant toy throughout a single well-structured conversation, as he once might've been able to do to their peers? A single crucial observation with those Truthseeking eyes of hers could've collapsed any universe where he didn't simply become an orbiter of heroic gravity.

His silence amplified Penelope's worries. Her easygoing temperance disappeared, concerns surfacing like storm clouds.

"Solomon?"

"I was only considering..." he said, the words slow and hesitant to come out, like moles out of their subterranean nooks, eyes staring into her as if to locate the source of that effulgent resistance to the universal order, "You're, like, not a human being, right?"

"That's... huh?"

"I mean, what are the odds? I'm a cosmic anomaly as I am," he explained, words starting to flow now; not like water from a faucet, but more as a river did, the onrushing torrent full of pressure that demanded a forward vector; ideas coming faster than lips could release them. "Something that doesn't fit into the scheme, a puzzle piece that doesn't go anywhere. What are you, then? Even when you couldn't sense it, you've defied the Architecture thrice now, that I know. Have you been doing this your entire life? Casting snarls and shadows over the entire damn thing? Once was an anomaly, twice was a freak of nature, this is... now you can see it? What are you? Seriously?"

Once his soliloquy was finished, Penelope offered him a more somber look. Her expression was cast down, contemplative, eyes moving with slow understanding, as if connecting physical dots. She was clearly ruminating over the words he said. Finally, she said:

"I'm your friend," she said. For the couple of months he'd started getting to know Penelope, this was the most sincere she'd ever sounded. There was a conviction to her words, now. "I never had real friends, except arguably my family. I don't think you did either. But I think you and I are similar and care about a lot of similar things. Deep down, we really want to help the people around us, those we care about. And we want to make the world a better place. I don't have any idea what kind of freak anomaly I am, but I'm one that cares about you, Sol. If you think there's something dangerous about me, I hope you could help me find out what it is."

He stared for a time, uncertain how to answer. His heart clenched once more with soul-crushing guilt at her decisive proclamation of improving the world together, such a cheesy line spoken with such utter conviction it looped back around to a casual statement. It felt so oddly confidential, a spilling of the heart and mind to another. Even back when he could essentially read people's minds from the vaguest of environmental clues, no conversation had connected him so deeply with another human being.

He wanted to say so much. Tell her she was wrong. That he was a coward who'd rather stay in his shell.

He failed the test of courage and simply nodded instead, dispelling the last of the nervous doldrums. "Thank you, Penny. I feel... similar."

She offered him a smile. "Merry Christmas, Sol... speaking of which, we should really go down and help the others with the preparations."

"Right," he saliently agreed. "I guess we should."

---

Here are some of your earlier Christmas ideas:

*Collaborate with Samantha helping her make gifts for the class and the Educator.

*Finish removing the curse from the Liminal Ox and transform it into the Ox-Headed Sphinx of the Chariot with your Potioncraft, summonable and bound as a familiar to Harrison, tied to his Thematics with Connections.

*For the Educator's gift bring up the following idea to Samantha. Should she be on board, perhaps a tapestry embroidered with the Tree of Life with all the Tarot Roles in their paths. Threads that glint with the flow of energy once activated. Inspired from the pocket watch Solomon saw the Educator use in the trip. Enchanted with Connections so that the Educator can tap his Thematics into it to power it for an easier visual to see how the Roles are progressing and as a report card.

Consider Harrison and the Educator's Gifts as done.

Now, assign two (2) other Gifts to your other closest friends and confidantes, giving a smorgasbord of less powerful or varied items to everyone else in Class. If nothing is written in, Solomon will automatically gift narratively appropriate items/services:

[ ] Penelope: [Write-in]
[ ] Damien: [Write-in]
[ ] Write-in (assign a Gift to someone else)


How do you feel about Penelope?

[ ] Reassured - You're friends and she's not some evil mastermind. There's no reason to overcomplicate matters.
[ ] Guilt-Ridden - She's got the wrong idea about you. Endeavor to change that in the future.
[ ] Terrified - If she can defy the Architecture on a whim, she can probably also kill you on a whim.
[ ] Terrified, But Vaguely Turned On - If she can defy the Architecture on a whim, she can probably also kill you on a whim... but that's kind of hot? (Only available because you almost rolled a 69.)

The next update is Christmas revelry.
 
HE SAID THE FUCKING LINE LET'S GOOOOOOOOO

For Penelope, I do think we can probably give a gift that vaguely speaks to the Arcitecture connection? Or just a Skype chat with her family lmao.

As for Damien (who imo we should give a gift to), I reckon... maybe some woolen socks? Magic woolen socks

full analysis coming later
 
[X] Terrified, But Vaguely Turned On
[X] Reassured

[X] Penelope:
figure out a one-time scrying invocation that bypasses the Academy wards so she can talk to her family, briefly. Use Connections and your combined Architectural prowess.

[X] Damien: Abraham is thematically suspended akin to the Hanged Man. Help Damien glean a Doctrine from him, applying his Role.
The Doctrine of Freedom or Concord
 
Last edited:
[X] Reassured

I think Sol would benefit a lot more from just having someone he feels he can trust and work with him. Peace of mind is good.
 
Last edited:
[X] Terrified, But Vaguely Turned On
[X] Reassured

[X] Penelope:
figure out a one-time scrying invocation that bypasses the Academy wards so she can talk to her family, briefly. Use Connections and your combined Architectural prowess.

[X] Damien: Abraham is thematically suspended akin to the Hanged Man. Help Damien glean a Doctrine from him, applying his Role.


Last update Birdsie went in detail in discord about Olympian family lore. I think a Christmas scene with them would be amazing - and give us a chance to see more God-Diversion unvierse lore in person as Sol. Something paved for the future, once we've graduated out. Lets Sol and Penelope try out their new powers too after the remedial class scene. Maybe Penelope will be able to communicate something important as well to affect the outside world?

As for Damien..
Damien's Aspects: Metamorph is an Aspect related to conceptual change and alteration, and grants him physicals via constant self-refinement; Sacrifice is basically blood magic but he's slowly twisting it into 'magic-stealing' via arguments to the Educator and Gallowmaster is telekinetic control over ropes and nooses. He's basically slowly turning himself into a Sylas skin from League of Legends.
He now wears a noose as a belt, a necktie, and on both of his wrists as bracelets.
Imagine the Scarecrow from Arkham Asylum but noose-themed instead of scarecrow-themed


The bull of heaven was lying forgotten and we made use of it. We turned down Abraham's Doctrine too, and he's lying forgotten in the tower probably for the next forseeable future until we scale what he has to offer. So why don't we put it use and let someone else have it? So Birdsie's plans doesn't go to waste. Applying Hanged man on him is a good opportunity - and gets Damien involved in Exploration.
 
Last edited:
[ ] Reassured
[x] Guilt-Ridden
[ ] Terrified
[x] Terrified, But Vaguely Turned On




red option.
 
[X] Penelope: A scrying basin that, calibrated with a drop of the viewer's blood, can communicate with those who share it on auspicious occasions (birthdays, holidays, the annual family vacation). A wavering image of the viewer appears on the reflective surface closest to the target, through which their voice can be heard. The basin's waters drain at a rate depending on the strategic importance of the call, replenishing themselves slowly over twenty-two days; a heartfelt chat to share inconsequential stories and express love could last over an hour, but critical updates would deplete it within a minute.

[X] Damien: A wristband resembling the coarse hemp of a callous hangman's rope which has the texture of mulberry silk when worn. Woven from braided Connections and soaked in a potion of forgetfulness intended to replicate Lethe's waters, this friendship bracelet makes everyone who interacts with the wearer see them in a new light. Past prejudices and grievances are washed away, allowing one's true nature to shine forth for good or ill.

The basin can be reused but comes with fateful restrictions to ensure it's permissible and can't be abused. It's still a valuable incentive for Penelope to offer allied students, however. Damien's gift is a Thematically appropriate present intended to prevent him from completely losing his shit. Reaction-wise, emotional extremes are actually useful for Cup's spontaneous casting, so Terrified's more tempting than expected. It's still not worth sabotaging Sol's fragile psychological equilibrium.

[X] Reassured
 
[X] Penelope: A scrying basin that, calibrated with a drop of the viewer's blood, can communicate with those who share it on auspicious occasions (birthdays, holidays, the annual family vacation). A wavering image of the viewer appears on the reflective surface closest to the target, through which their voice can be heard. The basin's waters drain at a rate depending on the strategic importance of the call, replenishing themselves slowly over twenty-two days; a heartfelt chat to share inconsequential stories and express love could last over an hour, but critical updates would deplete it within a minute.


[X] Damien: A wristband resembling the coarse hemp of a callous hangman's rope which has the texture of mulberry silk when worn. Woven from braided Connections and soaked in a potion of forgetfulness intended to replicate Lethe's waters, this friendship bracelet makes everyone who interacts with the wearer see them in a new light. Past prejudices and grievances are washed away, allowing one's true nature to shine forth for good or ill.
 
Last edited:
Back
Top