Jack Hansan
Well, that happend.
- Location
- Inverness, Scotland
Question to the GMs that can still take on players: Which of you are familiar enough with Armoured Core For Answer to GM my faction?
I'm somewhat familiar, but I don't actually want to GM if possible.Question to the GMs that can still take on players: Which of you are familiar enough with Armoured Core For Answer to GM my faction?
Inconvenient Copy Protection: Coelessence is just too complicated to explain to anyone without at least Adept level in most forms of Esoteric, and only the Herokillers know enough to separate the disciplines. This makes techtrading difficult, to say the least.
Yeah, I figured. Any suggestions? I suppose I could make equipping others impossible without converting them...Double post, but:
This drawback is basically nothing for a faction that's already only war. You've already thrown away the vast majority of your diplomatic options, including most of your ability to share technology. An extra penalty there is virtually meaningless. I'd suggest either a new drawback or dropping the only war tag.
Training, no, because time dilation rooms are available, but for resources? I can see it. Halved production if I don't have a steady influx of Esoteric materials to convert.Perhaps you could use the same basic idea: the incredible degree of difficulty involved in your technology, and apply it to training your own troops? You mentioned that your guys are cyborgs, so perhaps it takes a long time to both find and train candidates to make into combat units, creating a unit creation speed penalty? It would already be slightly compensated by your evacuation abilities, but it would hinder you if you need to build up quickly and make losses that circumnavigate your abilities to heal your casualties very dear.
I'll wait till the meta stabilizes and then beat you with my wild Dee warrior deck.I hope my production facilities get constructed quickly, even if I have nigh infinite manpower from the Twisting Nether it's best to have a bastion to act as my beachhead, also I want the forest of Nightmares to take root so that I can begin to train Druids of Nightmare from my Satyrs and any mortals I corrupt.
Lesse now, Titan probably works as one of my words, since Knights are technically the smallest size of Titans. Formation could work like some cross of Banding from MTG and Call from Diceland. (Frex, a Leman Russ Tank card would have Formation with other Leman Russ variants, but not with Knights or anything else.)Alright folks! Pick out two-three key words for me to make a special ability out of.
SoC? No where near too complicated, Magic the Gathering can reach levels of complexity Not Really DesiredTM at the higher end though.what if we fused it with SoC resources? So for instance you'd start with one land card. each turn that card would generate a set number of resources, and you could draw more land cards throughout the game.
That...may be too complicated....
We'd probably either have them as Big Artifact-Creatures(remove Creature?) with something kinda like Annihilator maybe just Big Creature with a few key words? Not sure how to work Titan into a Key Word; it sounds like a Type more than anything.Lesse now, Titan probably works as one of my words, since Knights are technically the smallest size of Titans.
Diceland? Hrmmm, Banding sounds right for Imperial Guard but the rule itself is notorious for being difficult to explain.Formation could work like some cross of Banding from MTG and Call from Diceland. (Frex, a Leman Russ Tank card would have Formation with other Leman Russ variants, but not with Knights or anything else.)
Something that assists with bringing in Great Works or Big Artifacts?Can't think of a good third keyword. Maybe something related to the Mechanicus network, giving anything with the Skitarii keyword a flat bonus for each card with the Skitarii keyword a player controls.
Proabably cost a good amount more than Titans; They sound like a Win-Con.And of course, the Ordinatus probably have the mechanic "Pay X resources, sacrifice Y cards from your library, deal Y+n damage to target opponent, this cannot be blocked or countered" and are horribly expensive to summon.
Diceland is a wargame played with cardstock d8s as the playing pieces. The rules are simple to explain when I can show one of the dice, but kind of abstract otherwiseDiceland? Hrmmm, Banding sounds right for Imperial Guard but the rule itself is notorious for being difficult to explain.
Got any links to what you're talking about? First time I've heard of it.Diceland is a wargame played with cardstock d8s as the playing pieces. The rules are simple to explain when I can show one of the dice, but kind of abstract otherwise
And you can do it once before everybody else starts regarding you as hostileFizz co. sweeps in to pick up the remains while your civilization collapses.
Here. I don't think you can actually buy the sets anymore. (Pity, I'm just lacking Cyburg)Got any links to what you're talking about? First time I've heard of it.
Not if I cover it up.And you can do it once before everybody else starts regarding you as hostile
"Hey, we've got this new drink called Overdrive Delirium! Its an energy drink that will keep your people awake, productive, and boost morale! In fact, why not hold a holiday of sorts where we'll give it out for free, morale will go through the roof!
Sure, you say, where's the harm in that?