And full Veterancy as well. It makes sense IMO for GDI to have sent in their best troops equipped with top of the line stuff to protect colonists headed for an unknown world.
Plus, C&C Units all being Heroics when they arrive is how it's been in all the past Mental RPs.
And full Veterancy as well. It makes sense IMO for GDI to have sent in their best troops equipped with top of the line stuff to protect colonists headed for an unknown world.
Plus, C&C Units all being Heroics when they arrive is how it's been in all the past Mental RPs.
Just a note, but your galley should probably be designated as Light Aircraft, considering they fly.
On another note, I'm not sure Psions really deserve to be Chaff Infantry. They're not as durable as Legionaries, but they're more agile, smaller targets, and have their psionic attacks. I'd consider them to rate as basic infantry.
Chaff Infantry would be more like the Hive Thralls.
Just a note, but your galley should probably be designated as Light Aircraft, considering they fly.
On another note, I'm not sure Psions really deserve to be Chaff Infantry. They're not as durable as Legionaries, but they're more agile, smaller targets, and have their psionic attacks. I'd consider them to rate as basic infantry.
Chaff Infantry would be more like the Hive Thralls.
I'm GMing Jebus, Eternal, Sandamindias, Protroid, Chinese, Knight, Fivemarks, and the trifecta of Chimera, Bookwyrm, and Undead Frog (as they're all starting together I can just run them as basically one player). I may potentially GM for Estro and Lord Asmodeus.
Chimera is doing MS-21H, Jack Hansan, Dust and Echoes.
Fivemarks and Willy are free ATM.
I am looking for anyone who might want to help GM obviously.
@ChineseDrone
Don't take this the wrong way, but I hope we never meet. The Union and the AdMech would get along like a house on fire. It's just a matter of whether the first shot is accompanied by a shout of "Reality Deviants!" or "Hereteks!"
Switched the Zerglings to Chaff, changed the numbers on the hydralisks. Should we take this to the PM's in order to not clog up the main thread or are we okay discussing the specifics and whatnot here?
I was looking to trade my Heroes in for more infantry/Chaff; do you have an idea on how much they'd trade for?
I traded in my navy for the air equivalents at a 1:1 ratio if that's okay.
I also kinda need help figuring out a third Drawback...along with some feed back on my second trait; how would you prefer to handle it? Quicker research? More projects can be researched at once? I'm just figuring that dealing with the specifics sooner will make things easier later.
@ChineseDrone
Don't take this the wrong way, but I hope we never meet. The Union and the AdMech would get along like a house on fire. It's just a matter of whether the first shot is accompanied by a shout of "Reality Deviants!" or "Hereteks!"
Switched the Zerglings to Chaff, changed the numbers on the hydralisks. Should we take this to the PM's in order to not clog up the main thread or are we okay discussing the specifics and whatnot here?
I was looking to trade my Heroes in for more infantry/Chaff; do you have an idea on how much they'd trade for?
I traded in my navy for the air equivalents at a 1:1 ratio if that's okay.
I also kinda need help figuring out a third Drawback...along with some feed back on my second trait; how would you prefer to handle it? Quicker research? More projects can be researched at once? I'm just figuring that dealing with the specifics sooner will make things easier later.
A work in progress for now, needs a few things to be done such as traits and a location, but I'm just putting it here for now.
European Extra-Dimensional Task Force
The European Union: Tier A
Leader: General Pepe Ismail
Why are you here?: After opening an interdimensional breach via wormhole, exploration via drones confirmed a habitable atmosphere on the other side. With Sol System colonization reaching its zenith, an expedition was formed to explore the other side, and settle there as a new territory, to bring additional resources to the European Union.
History: The future of Mankind changed in the late 20th century. Kennedy survived his assassination attempt, and several months later the USA and USSR agreed to a joint Moon Mission program. While initially cooperative, rising tensions between the USSR and the USA resulted in national moon missions resuming, as well as the development of several space stations and lunar bases through the 1970's. This would continue through the end of the Cold War, a sign of the progress that man could achieve when they wok together.
With the end of the Cold War, transnationalism and globalization took off. The European Union, the North American Union, both grew in terms of power and influence as the states comprising them began to integrate politically, economically, socially. This was made all he more urgent by the resurgence of Russian nationalism on Earth, and the rise of extremists such as America First on Luna.
Eventually a European Constitution was passed with the Milan Constitution near the middle of the 21st century, heralding a new age for Europe. This was mirrored by similar developments, such as he formation of he full North American Union, as well as the establishment of the All-Russian Nation, or the Triune Russian state. Tensions would rise between Russia and Europe, eventually culminating in an electronic war between the two near the end of the 21st century.
Meanwhile, technology continued to advance. Man traveled to Mars and began the process of terraforming, setting up water pumps, solar collectors, and developing new technologies to allow for rapid transit between Earth and Mars. The initial efforts were an international venture, but as Mars became habitable it became less cooperative, differing colonies set up on Mars as the political tensions of Earth came to Mars, and new ones such as Anarchist organizations, Martian Liberation Movements, and others were born.
The EU did not escape those tensions either. Civil war broke out in Spain, a conservative backlash against the European Union and the globalization that had strained the Spanish economy. This eventually resulted in EU intervention, a battlegroup of legionnaires moving in to help the Spanish government and put an end to the conflict. This did, however, result in Britain leaving the European Union, the British United Front coming to power as it played on the fears inspired by EU intervention, and Britain left. Fortunately the Milan Constitution had engendered a stronger sense of transationalism, and the EU bureaucracy itself was devoted to seeing the organization survive, so it managed to weather that crisis.
Now the European Union has several issues to deal with. The first is the Greek Civil War, begun several years ago when elements of the Golden Dawn attempted to stage a coup against the government, which the EU has not intervened in yet. The second is Hungarian Nationalism against Romania, backed by the Russians to some extent, though that has declined since the attack on Phobos by Redwood PMC. And there is the Mars situation, which nearly sparked a war between the EU and China, and resulted in the power realignment based around the Trans-Pacific Partnership and Russia with the EU, even as the European Space Agency continues to have a monopoly on transport between Earth and Mars. Where will things go from here as the NAu races to get to Jupiter and the EU sends an expedition to Europa? It remains to be seen.
Technology:
Artificial Intelligence - AI has been developed. Most of it is basic and operates under Asimov's 3 Laws of Robotics. However, fully sentient AI has been developed as well, though most of the time this sort of thing is secret. While AI's have citizenship, it is not full yet, that debate is still ongoing.
-Space travel - Transit technology has developed along the path of solar sails, propelled by high powered lasers at both ends of the transit points
-Robotics - Robotics technology has advanced quite a bit, maintained by the 3 Laws of Robotics to allow for construction, as well as action in combat.
-Powered Armor - An offshoot of robotics technology has been the development of powered exoskeletons, augmenting troops in combat. Obviously quality varies by
-Solar power - Efficient solar power and focusing. Oh, and solar powered lasers for use as offensive weapons on ground based targets (like an Archimedes laser)
-3D Printers - The technology for this has advanced some ways, to the point where parts and weapons can be made using them.
-Virtual reality - Full virtual reality exists, allowing you full sensory input when playing game or using the web
-Heaven System - A place for people to upload their consciousness into a computer network. Their bodies are maintained with the usage of cloning technology, allowing people to interact for significant periods of time through computer systems.
Forces:
50 Hyena Class MLRS
1,000 Gepard LX23 Automated Hover Tanks
5,000 Boxer VN3 MARV ACPs
2,500 SOCEUR Operatives (Special Operations Command Europe)
100,000 European Legionnaires
300,000 Eurobot Sl3 Military Bots
5 Charles de Gaulle class Supercarriers
25 MEKO 200 Frigates
500 Zoben class Corvette
50 M60 Transports
500 Pantera class Gunships
4,000,000 Civilians
Traits:
The Best of Europe - The European Union military is comprised of forces from all the member states. These tend to be some of the best on the Continent, and across the Union. Bonus to troop quality.
In the Shadows - Due to the nature of the world that has developed, the European Union has become quite adept at covert operations, as the main way to strike at their enemies. Bonus to offensive espionage actions.
Drawbacks:
Legacy of Nationalism - Sadly, in spite of the Milano Constitution, the member states of the European Union still enjoy some autonomy, to a level beyond that of, say, the United States. This can lead to internal conflicts, whether it be civil wars within EU member states or conflict between the various member states that comprise the EU.
The Fall Guy - Due to the nature of the European union system, they tend to draw the ire of the European populace for problems in the various member states, even when it isn't particularly their fault. Penalty to government popularity amongst the civilian population.
The geopolitical situation of Tib Dawn makes no sense with a WW2 in the 50s against the USSR. Red Alert was only made into an anti-soviet war partway through its development when they figured that if they made it an axis versus allies war where the Nazis got a campaign where they could actually win the war they'd get banned in Germany. The unit list was already partly complete, which lead to oddities like V2s being used by the Soviets and big huge doom tanks being used by the USSR instead of its OTL compact vehicles. However, Westwood never really cared much about geopolitics so they didn't really think really hard about what kind of war it'd be or the set up for it.
Like; Tiberium Dawn was originally written with the intention that history was essentially normal (there was even an operation desert storm, which flatly would not happen unless the cold war happened as per OTL) up until GDI's predecessor tried to kill Saddam Hussein. Then in later Red Alert and Tiberium games, they made essentially no references to each other beyond a single Easter egg in Renegade; further confirming that Westwood never really thought of them as connected. Red Alert tying in to Tiberium was never really more than an after thought done to give some justification for calling Red Alert a C&C game, but by Tib Sun and RA2; nobody really cared anymore.
Then Generals which has no connection to either (not even in game mechanics, though there are some similarities in unit design) came out.
Nowhere near as many as who would want to destroy the Orks, the Biocidalist machines, the Zerg, the Burning Legion, the Adeptus Mechanicus (which would declare all your technical advances to be heresy, therefore eat death from a skyscraper sized plasma cannon), or other factions who can't be bought, bargained or negotiated with.