Massgamer
Advance toward the Future
- Location
- The Future
Holy shit! this is cool!No no like, you guys should click that command! Click the image! Actually open it and click around!
Holy shit! this is cool!No no like, you guys should click that command! Click the image! Actually open it and click around!
The first shows us our skills and the second shows all skills we encounter so we have information on them.So looking at this the Personabilities tab seems redundant with the Skillmanac tab showing all the same information.
Skillmanac also shows skills we have learned the existence of, but not the actual how.So looking at this the Personabilities tab seems redundant with the Skillmanac tab showing all the same information. I assume there's a valid reason but I can't figure it out.
Ah, I just thought we were supposed to do it in-game as well.No no like, you guys should click that command! Click the image! Actually open it and click around!
You should really make a video game
The issue isn't willingness. It's more that there's a serious lack of coders that would work for free.
Of those that do, well. They aren't that good and tend to drop off the face of the earth.
The Statusventory's been in development for a long ass time.
(That said, again, if there's any issues with it that Iggy seems to have missed, feel free to shoot me a message or whatever. I wouldn't put it past that flashy technicolor pile of strings to not have it be 100% issue free. I know for certain that due to some oversights, it only works well in the most chromatic of brows--- wait. Dammit Iggy. No wonder he's got a preference for that browser in particular.)
If I reading this right, the Living has to pay a fee before death for Orange corp to process them into a ghost.- So ghosts come in roughly the way one would expect, by dying. But who are doing the dying in large enough numbers to form and reinforce entire armies of unknown size? Why does the Orange Corp. do things seemingly diffirent from their rivals? And just letting you go if you don´t wish to fight for them? That sounds... way too good to be true if Terrene Spire sapients think and behave anything like humans.
Life insurance is apparently what makes ghost for the Orange Faction at least while the other factions rely on more murdery options.- So ghosts come in roughly the way one would expect, by dying. But who are doing the dying in large enough numbers to form and reinforce entire armies of unknown size? Why does the Orange Corp. do things seemingly diffirent from their rivals? And just letting you go if you don´t wish to fight for them? That sounds... way too good to be true if Terrene Spire sapients think and behave anything like humans.