Strange Aeons: A 40k Xeno Governor Quest

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I will note that you own both the system and the native production. I simply list them apart from each other due to one being limited in the totality it can reach and one being more expandable and having secondary aspects of expanding it.
 
Say @Leon12431 how wide spread are Exatari spies, how many races have they gotten into, and how much tech have they send back to the homeworld, along with who is the best spy?
 
Say @Leon12431 how wide spread are Exatari spies, how many races have they gotten into, and how much tech have they send back to the homeworld, along with who is the best spy?
The Exatari are a very localized race, they basically have only 2 population centers. The Homeworld where 99%+ of the race lives and an Exodus Fleet where a fraction of a percent think a few million live darting through the space between systems towards the galactic edge to escape this mad house. Only around a few ten thousand or so Infiltrators exist.

They have only really infiltrated the Imperium due mostly to size, but there are Infiltrators on non Imperial human worlds due to random chance, and a poor few have got stuck on exodite or tomb worlds for much the same reason. Beyond the Imperium, the other place where the most Exatari can be found is in the Tau space.

There isnt currently a consensus on who is the best infiltrator, due to them having a pretty different view of how things should go compared to humans. The single best thing ever requisitioned by an Infiltrator is a wrecked Imperator Titan frame, but generally speaking for the Exatari they don't really care what is sent back. The best would be an exatari that completes all of their responsibilities to a level beyond what could be expected.

Tech sent back is mostly limited to small examples of Tau and Imperial tech, with only a handful of notable designs like the Imperator wreck being received. Although, Atraxas' contribution is of significantly higher value due to the quality of the items he is sending back, and is helping rather more than expected due to that.
 
I will note that you own both the system and the native production. I simply list them apart from each other due to one being limited in the totality it can reach and one being more expandable and having secondary aspects of expanding it.
So the 500 limit is mixed between Native and System? Or does it just not matter?
 
So the 500 limit is mixed between Native and System? Or does it just not matter?
its mixed, but it doesnt really matter. There really isnt anything at the moment that requires you to use Ground or Orbital production directly. It might matter if you were building a Titan or Battleship to know where the production was coming from, but right now you are not really using it for anything directly so it doesnt matter.
 
Say we request a other Exatari to come and join us on this world? also could we raise our MC stats, get new traits and train our Psyker and Blank powers or is that lock?
 
Say we request a other Exatari to come and join us on this world? also could we raise our MC stats, get new traits and train our Psyker and Blank powers or is that lock?
You could get more Exatari but that is a fairly high favor cost due to the reluctance of Exatari to leave the Homeworld.

Stats are very much possible to raise but they are very very hard to raise. The Exatari due to their nature have to raise their Physicality/Mentality/Personality all together rather than focusing on one stat over the others, consider raising stats to be a megaproject of sorts.
 
Been thinking to ask this, but is the quest set up to be sort of like a long night type of game? Or, is it going to be more of a smaller, less expensive version just solely focused on our planet. In our system. In our sector. For however long till we get found out/get killed by a Chaos Warband?
 
Been thinking to ask this, but is the quest set up to be sort of like a long night type of game? Or, is it going to be more of a smaller, less expensive version just solely focused on our planet. In our system. In our sector. For however long till we get found out/get killed by a Chaos Warband?
Depends on how things go I guess. I tend to play that kind of thing by ear, the quest might end with Atraxas being skewered by a Chaos lord, or it might result in him becoming a Segmentum Lord and going to full civilization quest style. The end point is pretty up in the air.
 
The Extari really are perfect race, they are noble, dutiful, technologically powerful and progressive, rational without cruelty, humble and caring only for duty done well, abhor dogmatism, doesn't consider other race as intrensecally inferior or racist against them, united and dedicated for the good of all, doesn't mean any harm.

No offense but I already fucking hate them from my impression and hope we don't see more of them, one is enough. They are good race if they are given the "Ancient powerful precursor now gone leaving only artifacts" treatment, but as a faction for the contemporary setting? They stink of super oc mary sue HFY Mass Effect AU. But that's just my opinion, I subscribe to the opinion that the more broken and flawed the setting the better the World Building is, it's why I love settings like W40k, Wfantasy, K6BD, WoD, Mistborn.
 
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You would have loved their early years then. The reason Atraxas is so respectful is because of what he knows, he has experienced every single horror that one of his kind has ever committed upon another individual from both sides. He knows intimately what it feels like to be pulled apart, burned alive, killed over the course of centuries, he knows that all. An average Exatari would be much more human so to speak.

Only the Scholars are of the same personality as Atraxas, they know full well the horrors that can be done and what it looks like from both sides. The Average Exatari would be far less controlled, far more prideful in their abilities compared to others, careless of their actions and so forth. Scholars do not have that luxury and they only become Scholars after proving that they are able to understand those horrific events without breaking.
 
The Extari really are perfect race, they are noble, dutiful, technologically powerful and progressive, rational without cruelty, humble and caring only for duty done well, abhor dogmatism, doesn't consider other race as intrensecally inferior or racist against them, united and dedicated for the good of all, doesn't mean any harm.


No offense but I already fucking hate them from my impression and hope we don't see more of them, one is enough. They are good race if they are given the "Ancient powerful precursor now gone leaving only artifacts" treatment, but as a faction for the contemporary setting? They stink of super oc mary sue HFY Mass Effect AU. But that's just my opinion, I subscribe to the opinion that the more broken and flawed the setting the better the World Building is, it's why I love settings like W40k, Wfantasy, K6BD, WoD, Mistborn.
In all fairness, our only proper example is Atraxas himself, who is basically their equivalent of Leonardo Da Vinci in terms of ability, and had the temperament to be able to spend centuries among humans without causing any issues for himself. If we ever manage to make a trip back to the Homeworld we'd probably meet all types of Exatari.
 
In all fairness, our only proper example is Atraxas himself, who is basically their equivalent of Leonardo Da Vinci in terms of ability, and had the temperament to be able to spend centuries among humans without causing any issues for himself. If we ever manage to make a trip back to the Homeworld we'd probably meet all types of Exatari.
Yeah this is very much true, Atraxas is not the average in temperament or skill of the Exatari. Exatari infiltrators are chosen for their stability because emotional instability is not good for going under the radar so to speak. The Homeworld has much more examples of Exatari from the stable ones similar to Atraxas to ones that make hotheaded Inquisitors seem reasonable.

Edit: If you had chosen the Martial option for the highest stat, you would find a much more flawed person. A War Scholar is best described as a merging of a Harlequin+Tau+Mechanicus+Dark Eldar into a single being that enjoys torturing his foes. They are very pragmatic and frankly pretty much evil even by Warhammer Standards for what they gleefully would do to their foes.
 
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There's probably a significant amount of Exatari that think the majority of the galaxy needs to be exterminated after all the information their infiltrators have been provided. On the other hand, they are extremely ill-informed due to their isolation and thus don't understand a lot of the how and why of galactic history. If they for example learned about the terrifying power Horus Lupercal could exert whilst the Chaos Gods were puppeting him and the typical powers of the Warp for other races they'd swiftly change their tune about it being just a nuisance. It is on a whole other level, the Exatari just had the fortune of tracing their ancestry back to the OG Warp-killers.
 
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Yeah this is very much true, Atraxas is not the average in temperament or skill of the Exatari. Exatari infiltrators are chosen for their stability because emotional instability is not good for going under the radar so to speak. The Homeworld has much more examples of Exatari from the stable ones similar to Atraxas to ones that make hotheaded Inquisitors seem reasonable.

Edit: If you had chosen the Martial option for the highest stat, you would find a much more flawed person. A War Scholar is best described as a merging of a Harlequin+Tau+Mechanicus+Dark Eldar into a single being that enjoys torturing his foes. They are very pragmatic and frankly pretty much evil even by Warhammer Standards for what they gleefully would do to their foes.
Sweet Satan! Now I really wish we had this whole discussion before we tried making our own species. Definitely would have been more inclined to this, if I had known what the outcome of each option was. (Not because I like the villain, but more because the scenario would fully go Crack, rather than Semi-Crack.)
 
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Basically for the Exatari the Scholars default to one personality.

Learning: Highly respectful, care more about people doing their job than interpersonal conflicts, Atraxas basically
Martial: The military master that enjoys unleashing highly unethical bioweapons upon his foes that dissolve flesh over the course of decades while paralyzing the sufferers
Intrigue: Would never show themselves period, working through clones and other such intermediates. Would kill anyone that found their true body without question, would have nuclear war as a go to option if they got found out
Stewardship: Similar to Learning only focused on building up the world rather than technology, more invested in infrastructure quality than people
Faith: Not really a thing the Exatari have, but would be somewhat pacifistic due to their ideals of the universe. Yet, also the most likely to just break and go insane
Diplomacy: Extremely manipulative, would never give a straight answer, would find joy in making humans miserable and pondering everything they say. Think Eldar interacting with humans for this one.

Learning is the most stable personality so to speak, it lacks the drives that would bring them into conflict with humans and other races innately. But Atraxas is not a fan of the Imperium, he is just controlling his building rage. There are a good few actions on the list that can very easily result in him showing exactly why the Exatari work so hard to control their base instincts.
 
posted a new spoiler into the Exatari Info post explaining a fair bit more on the Scholars, general society and one of the lingering effects of their origin.
 
Added the acceptance of two more deals to gain resouces as we have 1000 processing cap and can use 500 of that for trade deals.

[] Low Exotic Resource - roll 1d100 per turn on 40+ gain 1d40+60 units of one of: Adamantium, Ceramite, Diamantine, Infinitite, Kultrinium, Moonsilver, Power Crystals, Lithicarium, Fascium. Costs an upkeep of 25 Resources per turn, each unit of Exotics supplied costs 5 Resources
Just to be sure we pay 25 Resources per turn and then gain 1D40+60 units of them if that rolls 80 we pay another 5x80 resources for a total of 425 resources?
 
@Leon12431 Say would we not as a governor not be able to just buy some Imperial Computers? and as a somewhat noble we can own our own ships and just have one go missing?
 
Why so? We have got no time limit for that one and we just received it

There are limits in the post:
Homeworld Mission: 3 missions. Mission 1: Send to the Homeworld a working Noosphere within 5 turns. Mission 2: Send to the Homeworld data on Imperial Computers within 2 turns. Mission 3: Send to the Homeworld data on Imperial Voidships within 3 turns
 
There are limits in the post:
Homeworld Mission: 3 missions. Mission 1: Send to the Homeworld a working Noosphere within 5 turns. Mission 2: Send to the Homeworld data on Imperial Computers within 2 turns. Mission 3: Send to the Homeworld data on Imperial Voidships within 3 turns
...Okay I am blind then. Still, I think we can do that next turn, and we can possibly make that easier via Mechanicus Favor
 
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