Starship Design Bureau

[X] Underslung trailing nacelles. (Faster Warp Sprint)

Mostly because this is a really cool shape visually, but also I think being able to sprint to emergencies would be useful for a frigate. If it means we can't have labs or a medical bay that are as good, well, that was likely going to be the case anyway.
 
[X] Underslung trailing nacelles. (Faster Warp Sprint)

Mostly because this is a really cool shape visually, but also I think being able to sprint to emergencies would be useful for a frigate. If it means we can't have labs or a medical bay that are as good, well, that was likely going to be the case anyway.
Might be better to lose the labs rather then the better med bay. If this thing is able to haul bulk freight it could easily end up being a troop ship in the Dominion war or be used as an adhoc hospital ship for plagues and natural disasters assuming thr cargo holds have life support.
 
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[X] Underslung catamaran nacelles. (More Internal Space)

This is suppose to be the work horse ship that handles all the internal stuff, jack of all trades, we need room to hold a little of everything
 
Might be better to lose the labs rather then the better med bay. If this thing is able to haul bulk freight it could easily end up being a troop ship in the Dominion war or be used as an adhoc hospital ship for plagues and natural disasters assuming thr cargo holds have life support.

Probably a good call, yeah. We'll have to see when we're assigning internal space.
 
[X] Underslung trailing nacelles. (Faster Warp Sprint)

Makes sense, we haven't made concessions to speed so far and I don't think we're that troubled for space. The Renaissance had 3 cargo space and "is therefore certified to carry out low-capacity bulk cargo deliveries", so if we can beat by 2-3 that it should be fine.

The larger ship had 12 module space, of which at least 2 was due to the nacelle design and some amount was due to the isolinear computers. If we assume that the isolinear computers we're likely putting in this and the experimental phasers cancel each other out and cut that by 1/3 + 2, we still get 6 or 7 module space. Obviously that's all very rough, but we should be able to fit in more cargo than the Renaissance.
 
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[X] Underslung trailing nacelles. (Faster Warp Sprint)

Makes sense, we haven't made concessions to speed so far and I don't think we're that troubled for space. The Renaissance had 3 cargo space and "is therefore certified to carry out low-capacity bulk cargo deliveries", so if we can beat by 2-3 that it should be fine.

The larger ship had 12 module space, of which at least 2 was due to the nacelle design and some amount was due to the isolinear computers. If we assume that the isolinear computers we're likely putting in this and the experimental phasers cancel each other out and cut that by 1/3 + 2, we still get 6 or 7 module space. Obviously that's all very rough, but we should be able to fit in more cargo than the Renaissance.
To me, component priority roughly goes:
  1. Cargo space.
  2. Bulk transporter.
  3. Medbay.
  4. Crew quarters.
I'm also half-expecting the Medbay and Crew quarters to take up less space than in the Renaissance, due to the lower crew requirements meaning they need less space.
 
[X] Underslung catamaran nacelles. (More Internal Space)

This is suppose to be the work horse ship that handles all the internal stuff, jack of all trades, we need room to hold a little of everything
While true it's also supposed to be the Police car of the Federation, meaning it need to get where it needs to go fast as they are supposed to be all over. A high Warp Sprint means it can get anywhere nearby quickly, or if the issue is overwhelming, break off just as fast. Science is not strictly necessary as this is for interior service and any anomalies will have dedicated science ships on station and exterior anomalies are outside this ship's purview. Additionally, while the ship is likely to be cramped, it should have a great deal of shore leave when we are not at war time, meaning comfort, another major space eater, is of lesser concern. Really what we need for this are the three following things

-Space to carry stuff
-Enough speed to respond quickly when bad things happen
-Enough firepower and defenses to harry the bad thing if it's militant in nature.

Given the modules we've seen do not boost firepower, durability or speed, they are not really super relevant for us to invest in with this design.
 
While true it's also supposed to be the Police car of the Federation, meaning it need to get where it needs to go fast as they are supposed to be all over. A high Warp Sprint means it can get anywhere nearby quickly, or if the issue is overwhelming, break off just as fast. Science is not strictly necessary as this is for interior service and any anomalies will have dedicated science ships on station and exterior anomalies are outside this ship's purview. Additionally, while the ship is likely to be cramped, it should have a great deal of shore leave when we are not at war time, meaning comfort, another major space eater, is of lesser concern. Really what we need for this are the three following things

-Space to carry stuff
-Enough speed to respond quickly when bad things happen
-Enough firepower and defenses to harry the bad thing if it's militant in nature.

Given the modules we've seen do not boost firepower, durability or speed, they are not really super relevant for us to invest in with this design.
If this is meant to be a police car frigate how about we name it after famous law eneforment officals?


Edit: Google turns up Bass Reeves, US marshel with 3000+ arrests and only 14 fatalities over a 32 year career.


USS Reeves sounds like a good name.
 
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If this is meant to be a police car frigate how about we name it after famous law eneforment officals?
Hot off the production lines! Dripping with firepower! A true masterwork of engineering! Sentients, I give you the latest in law enforcement technology! Please, put your hands together for... the Dredd.
 
Hot off the production lines! Dripping with firepower! A true masterwork of engineering! Sentients, I give you the latest in law enforcement technology! Please, put your hands together for... the Dredd.
I know you are making a joke but the Federation would NOT want to name a ship after dredd considering how much the Instant justice doctrine goes against the federations ideals while Reeves had very low body count.
 
Honestly I feel there's some real confusion over what the ship is supposed to do. While I can appreciate an armed cargo hauler for convoy duty, the idea that a primary goal of a cargo hauler should also be speedy response seems counterproductive. Cargo haulers want large capacity, which slows them down. Cargo haulers want to make runs on pre-planned routes; time spent investigating distress calls, or worse, spent idling and waiting for distress calls, is a opportunity cost.

Well, I can think of one purpose for a high-speed, moderately armed cargo ship. A blockade runner/smuggler. Or, I suppose, disaster relief, given "disaster" can mean "Romulans/Borg/Dominion attacked".

I'm going to amuse myself with the headcanon that the Federation is commissioning a ship meant for blockade running/smuggling and not telling anyone about it.
 
I'm going to amuse myself with the headcanon that the Federation is commissioning a ship meant for blockade running/smuggling and not telling anyone about it.

Pretty sure that wouldn't be entirely out of character for the federation tbh. I thought this was supposed to be a cargo hauler so I voted for more space.
 
I don't think it's meant to primarily be a cargo hauler or a fast issue response ship, since we have dedicated vessels for both of those roles. It's meant to be a light warship which can also carry some cargo. Sprint speed can be useful for a warship, and having a frigate that carries some cargo seems like it'd be useful when Starfleet needs to service some outpost or send the nearest available ship with some team, or to carry necessities for a warship squadron. But as I see it, to go in order of priority, the orders are for:

1. A hard upper limit on crewing and lower limit on combat capabilities
2. A soft lower limit of 3-5 modules of cargo
3. Beyond that, no specifics but I've been seeing the goal as making it a cost-effective small warship. Focusing more on cargo might not hurt though.
 
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The way I'm envisaging it's use is:

- Tachyon surge detected, enemy ship decloaking, use phaser strips to engage it from any attack vector.

- Immediately go to high warp pointing at the nearest starbase, yes we're cooking the engines but they have the redundancy to get us there before we need to repair them.

- Use aft torpedo launcher to lob torpedoes at them while we run.
 
[X] Underslung trailing nacelles. (Faster Warp Sprint)

This will help it respond to distress calls and should still have at least a minor effect on cargo usage in that it can do more trips per year even if it cannot carry as much per trip.
 
Honestly I feel there's some real confusion over what the ship is supposed to do. While I can appreciate an armed cargo hauler for convoy duty, the idea that a primary goal of a cargo hauler should also be speedy response seems counterproductive. Cargo haulers want large capacity, which slows them down. Cargo haulers want to make runs on pre-planned routes; time spent investigating distress calls, or worse, spent idling and waiting for distress calls, is a opportunity cost.

Well, I can think of one purpose for a high-speed, moderately armed cargo ship. A blockade runner/smuggler. Or, I suppose, disaster relief, given "disaster" can mean "Romulans/Borg/Dominion attacked".

I'm going to amuse myself with the headcanon that the Federation is commissioning a ship meant for blockade running/smuggling and not telling anyone about it.

That Romulan Ale won't smuggle itself across the neutral zone, and every captain seems to flagrantly violate that ban. But in all seriousness the Federation has a serious habit of putting antiquated ships out to farm as cargo-runners between colonies or presumably even shipping of valuable commodities. The disadvantage of a thousand minor colonies settling down somewhere and then getting some disease or starving themselves or finding that a volcano a continent over just erupted. Heck, the materials to build those massive fuckoff Starbases has to come from somewhere and I doubt they're willing to put phaser components and dilithium in the mail.

Basically they need cheap(ish) ships that aren't totally incompetent in a crisis to run as fast as possible to supply people with shit they need to not die. Or construction sites. The Federation is in a massive expansion boom between TMP and TNG, getting something like triple the member worlds and colonizing literally everywhere they can put their grubby mitts on.
 
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Basically they need cheap(ish) ships that aren't totally incompetent in a crisis to run as fast as possible to supply people with shit they need to not die. Or construction sites. The Federation is in a massive expansion boom between TMP and TNG, getting something like triple the member worlds and colonizing literally everywhere they can put their grubby mitts on.
So they want the bastard offspring of a police crusier and a panel van.
 
Basically they need cheap(ish) ships that aren't totally incompetent in a crisis to run as fast as possible to supply people with shit they need to not die. Or construction sites. The Federation is in a massive expansion boom between TMP and TNG, getting something like triple the member worlds and colonizing literally everywhere they can put their grubby mitts on.

Triple the members and colonies, and they're spread out all over hell. Therefore despite my want for more internal space...

[X] Underslung trailing nacelles. (Faster Warp Sprint)

Gotta be able to rush over at max warp to some colony suffering from Andorian Butt Flu before people die.

If this is meant to be a police car frigate how about we name it after famous law eneforment officals?
Surely, we can call this the Acab-class?
 
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