With an N1 descended desgin we could pull the engines to the back and in closer to the hull while leaving the wing upfront as both protection for the engines and to make the desgin aerodynamic with some lift generation for so it can be a multi role fighter.


Edit: maybe bulk up the rat tail so we can mount some more RCS thrusters on it for both maneuverability and to give the pilot more control?
Sounds like you're talking about something similar to a Belbullab-22. Maybe even tuck in an astro droid on the underside to give the pilot 'an extra set of eyes'.
 
Put the engines in the fuselage, kinda like modern fighters, shorter and stubbier tail. Keeping that wingplane is alright... probably add a couple of laser cannons to the wingtips or use it for ordnance carrying.

It would probably remind some of a reversed Z-95.
 
Put the engines in the fuselage, kinda like modern fighters, shorter and stubbier tail. Keeping that wingplane is alright... probably add a couple of laser cannons to the wingtips or use it for ordnance carrying.

It would probably remind some of a reversed Z-95.
the tail is fine, it does serve a purpose if you look at the cutaways and like i said if we beef it up we can use it too bost manuverablity some.

as for weapons the two cannon set up works rather well. we could mount concussion missles in the wings or chaf/flare launchers to screw with droid based and missile targeting.
 
I'm gonna say it: why don't we ask Captain Binks if we can get some engineers to eyeball an N-1? Quick, relatively durable, with proton torpedo punch and hyperdrive capability? Tweak it a bit to be a little less finicky and a little more rugged and you're home free.
Because the N-1 and all of Naboo's older ships are all stupidly expensive and luxury craft. They are not the kind of fighters you build for everyone.

There is one major gripe with the V-19, is that it is difficult to pilot. Even clone troopers find that the v19 to be a difficult fighter to pilot. When we design a starfighter design, it being pilot friendly will do wonders for publicity.
It is no more difficult than any other starfighter. It is all dependent on the pilots. Where are you getting that it was a hard craft to pilot?
 
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The Stardock video and the wiki page noted that it took months for the clone pilots to retrained to use them dispute already being trained fighter pilots.
That is because none of them were trained to use the things in the first place. You cannot expect someone with no experience to get into a brand new fighter and be able to pilot it. They were not trained fighter pilots because they had no fighters at the start. They had no experince with the craft and when new fighters were created the same kind of issue was had except unlike the V-19 there was something holding the line. Also there was no fighter trained clones all they were trained to pilot at that point was the LAAT and ground vehicles. So no duh it would take time to train those shuttle and tank drivers to be fighter jocks. The fact that it took only a few months to do it is indicative of both the Clones natural skills and the simplicity of the V-19 to pilots. As it can normally take years to get people trained to fly fighter craft.
 
That is because none of them were trained to use the things in the first place. You cannot expect someone with no experience to get into a brand new fighter and be able to pilot it. They were not trained fighter pilots because they had no fighters at the start. They had no experince with the craft and when new fighters were created the same kind of issue was had except unlike the V-19 there was something holding the line. Also there was no fighter trained clones all they were trained to pilot at that point was the LAAT and ground vehicles. So no duh it would take time to train those shuttle and tank drivers to be fighter jocks. The fact that it took only a few months to do it is indicative of both the Clones natural skills and the simplicity of the V-19 to pilots. As it can normally take years to get people trained to fly fighter craft.
and yet EVERYONE else is reaching differnt conclustions then you advent. mind taking a minute to consider why that might be the case?
 
and yet EVERYONE else is reaching differnt conclustions then you advent. mind taking a minute to consider why that might be the case?
One person said it was difficult and I asked why they thought that. The V-19 isn't shown to be hard to pilot in the show or even in the other media it shows up in. It is still being used by plenty of people even when it is replaced by better fighters. If it was so hard to use the fact it was and had no shield would have meant it would be dropped by everyone for being so bad. As for why probably because most people don't realize just how hard it is to learn to pilot and are taking a note about having to train new pilots in a few months only at the start of the war as some sort of proof that they are horrible crafts to pilots. The V-19 as it was in the clone wars was a death trap becuase the lack of shield and the fact they were always outnumbered played against it badly.
 
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Wasn't there a stupid "starfighter" based on the LAAT frames designed by the Kaminoans? It appeared in 1 of the videogames.
 
The margins on starfighters aren't great. They're expensive to put together and even a reasonably cost-efficient starfighter is still garbage compared to a high-cost one.

We should stick to corvettes which can counter starfighters and bigger ships that can punch up vs fleets. Better profit margins and something we can sell people on. Starfighter combat is very high-attrition (it kills pilots who aren't great and it kills them very quickly) as compared with fleet actions which are much more survivable.
 
The first showing of them at Geonosis were apparently prototypes going by the Legends part of the wiki...
Yeah a few were used and the preformed well enough to enter mass production. Which is very likely the reason they lack shields and a hyperdrive and had to get at least one of them later on. Though I would have gone with the shields.
The margins on starfighters aren't great. They're expensive to put together and even a reasonably cost-efficient starfighter is still garbage compared to a high-cost one.

We should stick to corvettes which can counter starfighters and bigger ships that can punch up vs fleets. Better profit margins and something we can sell people on. Starfighter combat is very high-attrition (it kills pilots who aren't great and it kills them very quickly) as compared with fleet actions which are much more survivable.
Depends on the make but mostly it is true if improperly trained pilots are sent out they tend to just die. You need to have a good training program for pilots so they don't just die in their first engagement and give them a decent fighter. Something like the R-41 starchaser with a higher price to give it a bit higher stats and you have a very decent and survivable craft.
 
Yeah a few were used and the preformed well enough to enter mass production. Which is very likely the reason they lack shields and a hyperdrive and had to get at least one of them later on. Though I would have gone with the shields.

Depends on the make but mostly it is true if improperly trained pilots are sent out they tend to just die. You need to have a good training program for pilots so they don't just die in their first engagement and give them a decent fighter. Something like the R-41 starchaser with a higher price to give it a bit higher stats and you have a very decent and survivable craft.
hey advent a bit of a topic change but a Babylon 5 video brought up a thought about your "Heavy Corvette" proposal. What do you mean by Heavy other then it being bigger/heavier? is it just to be a bigger escort or are you wanting to develop a capital ship hunter or an artillery ship?
 
It phsiclly hurts to write Jar-Jar Binks. Mostly becouse of the Gungan Basic!

I'm sorry the next part takes so long but I'm almost finished, I promis.
Jax threw 4 6-faced dice. Reason: Future Projects Total: 12
1 1 1 1 5 5 5 5
 
Well, that's not good. Thank goodness that at least those rolls weren't for our ship, because that would have been 8 Flaws to 4 Advantages.
 
Well, that's not good. Thank goodness that at least those rolls weren't for our ship, because that would have been 8 Flaws to 4 Advantages.
Eh, might not be a success dice, but a feature description. Let's wait and see what comes out.
Just checking how well the asking for Future Projects goes. 2d6 per person, you got one good job and hate Jar-Jar (becouse I hate to write Gungan Basic).
 
that's the problem... Jar Jar already is speaking his primary lanaguage. Gungan basic is their primary tounge and it is exactly as is it is spoken in the movies.

well that's kinda dumb. but that does not change things, its the author's quest, he can just say that the accent is the result of them speaking a local dialect of basic, with a mother tongue he's more fluent in. Because frankly, that accent is super annoying.
 
well that's kinda dumb. but that does not change things, its the author's quest, he can just say that the accent is the result of them speaking a local dialect of basic, with a mother tongue he's more fluent in. Because frankly, that accent is super annoying.
as an important member of a shipyard we get the best in translator technology that has no issue with accents and is programmed with every known language
 
Get a J9 Worker Drone to translate.

starwars.fandom.com

J9 worker drone/Legends

The J9 worker drone was a droid produced by Roche. It was originally designed to be a protocol droid but failed in that role due to design choices by the manufacturer. The J9 was tall and thin, with sensors that made it appear like an insect. The J9's huge photoreceptors were keyed to the...
 
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