You know this might be very far into the future, but what if we attempt to build rings around the hull of a ship (more into it, and less external rings) so that any turret can move around the ship and be able to fire in a nearly perfect 360 degree angle (ex. The ship arcadia from the semi-recent movie Space Pirate Captain Harlock) It might be very expensive but if somebody really wants that type of versatility they would buy it
 
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This seems to be a choice of jumping in on the ground floor with a possibility inferior design, or wait and hope we get something good enough when we get around to it, Risk vs reward. Am I right with my guess?
You can decide if you go risky, and begin with the planning for the bar minimum of a corvette (Frame, Engine, Cockpit) so you have a headstart when and if a procurement comes. Or you don't and try to get a contract that is more than a rumor.
X9 also takes up compartment space which competes with freight space (special compartment phase is where we use compartment space to add freight components) and means that we can potentially try and use the advantages we picked up to drop cost or boost stats elsewhere
As usual, you will have a phase after this one were you can try to modify the gun. As it is not something developed by your company, the price can only go up. That is because you need to modify every single weapon before it is installed into a ship. By weapons, this can fast go very high as anything that goes behind the standard is technically against the law and you have to pay higher taxes so it isn't illegal. The standard at the time is, sadly, weapons that are fixed with a single barrel.
Are we? I don't recall a budget even being listed at any point, just that the client wants this ship to be affordable to buy in bulk. We've got no idea what, say, a YT-series goes for in the cost stat.
You should remember that Far & Wide tried to get a bulk discount from CEC and were rebuffed. They will buy around twenty ships, the design stays with your company.
 
You know this might be very far into the future, but what if we attempt to build rings around the hull of a ship (more into it, and less external rings) so that any turret can move around the ship and be able to fire in a nearly perfect 360 degree angle (ex. The ship arcadia from the semi-recent movie Space Pirate Captain Harlock) It might be very expensive but if somebody really wants that type of versatility they would buy it
Ehhh, one thing we see from things like the Executor and even the ISD is that turbolasers don't actually scale up much further. Notice how the SSDs don't make use of some kind of correspondingly scaled turbolaser, they rely on even more of the same weapon used on ISDs. Even an ISD has the majority of their firepower in the form of batteries, turbolasers in what are basically casemates with shields.

In fact, we could actually suggest that turbolasers are nearly tapped out as a technology and the gulf to superlasers is immense. It isn't until TLJ that we see a siege weapon that slides in between.

The reason I bring this up is that it's a cool looking concept but it doesn't play very well with what we can take from the films about shipboard weaponry in SW. The tech doesn't bend towards powerful single units, but on simply putting in more batteries.
 
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Ehhh, one thing we see from things like the Executor and even the ISD is that turbolasers don't actually scale up that far. Notice how the SSDs don't make use of some kind of correspondingly scales turbolaser, they rely on even more of the same weapon used on ISDs. Even an ISD has the majority of their firepower in the form of batteries, turbolasers in what are basically casemates with shields.

In fact, we could actually suggest that turbolasers are nearly tapped out as a technology and the gulf to superlasers is immense. It isn't until TLJ that we see a siege weapon that slides in between.

It's a cool looking concept but it doesn't play very well with what we can take from the films about shipboard weaponry in SW.
I mean more as a way to cover weak spots so that our turrets can cover nearly all approaches, especially if we make a ship with a non exposed bridge the turrets will nearly be able to cover the full area around a ship
 
You mean something like the Hapan Battle Dragon? It is possible but would be extremely costly.
something like that but more across the width of the ship, and use only a couple of turrets , if we put say 3 rings around the hull width wise use multiple turrets per ring we could in theory have a 360 degree angle of fire, which would be nice considering there usually is a major blind spot of ships behind them, and at other blind spots
 
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I'd prefer to have some Mass Driver Cannons like those of the LAAT/i & AT-AP on those PDF ships.
hmm maybe later on, we can get an R&D lab and see if we can start updating some stuff, maybe see if we can upgrade those mass drivers to be both faster firing and have an auto loader, (and maybe and actual firing computer instead of those basic manual ones we see in the SW universe) but I agree, I want to have some kinetic weapons while blasters and lasers are good and all, I want to evoke newton's 1nd law and show why Sir Isaac Newton is the deadliest son of a B*itch in space
 
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As usual, you will have a phase after this one were you can try to modify the gun. As it is not something developed by your company, the price can only go up. That is because you need to modify every single weapon before it is installed into a ship. By weapons, this can fast go very high as anything that goes behind the standard is technically against the law and you have to pay higher taxes so it isn't illegal. The standard at the time is, sadly, weapons that are fixed with a single barrel.
Having more advantages than flaws overall will also help us in the special compartment and testing phases though. Also are you not including the ship so far on the posts anymore?
 
I'd prefer to have some Mass Driver Cannons like those of the LAAT/i & AT-AP on those PDF ships.
hmm maybe later on, we can get an R&D lab and see if we can start updating some stuff, maybe see if we can upgrade those mass drivers to be both faster firing and have an auto loader, (and maybe and actual firing computer instead of those basic manual ones we see in the SW universe) but I agree, I want to have some kinetic weapons while blasters and lasers are good and all, I want to evoke newton's 1nd law and show why Sir Isaac Newton is the deadliest son of a B*itch in space
Mass Drivers and projectile weapons besides Missiles are outdated by this point in history of the galaxy. They were prominent in the first several millennia of the galaxy but they have been superceded by energy weapons a long time ago. Mass Drivers unless you build the whole ship around it are not really any better than a Turbolaser. Plus the shields on ships are very good at dealing with physical objects already. It would take something the size of a Venator or bigger with a mass driver central weapon to be strong enough to be viable. Anything smaller and they just aren't worth the cost.
 
Mass Drivers and projectile weapons besides Missiles are outdated by this point in history of the galaxy. They were prominent in the first several millennia of the galaxy but they have been superceded by energy weapons a long time ago. Mass Drivers unless you build the whole ship around it are not really any better than a Turbolaser. Plus the shields on ships are very good at dealing with physical objects already. It would take something the size of a Venator or bigger with a mass driver central weapon to be strong enough to be viable. Anything smaller and they just aren't worth the cost.
Mass drivers are still in use during this time period, but the only examples of them that we see are in an artillery role in ground warfare. The main guns on the AT-TE, AT-AP and SPHA-M are mass drivers.
 
Spacecraft, by their nature, are likely going to have to deal with asteroids, debris, and other solid objects; therefore they're going to have decent physical shielding.

Now, I could see Ion Cannons, turbolasers, and point defense guns in some combination being worth putting on a ship, but mass drivers just aren't worth it in space in this era in Star Wars.
 
There are two types of sheild: partical and ray. Ray shielding protects against dews and let's the ship shoot back. Partical shielding protects against everything but doesn't let you shoot back.
 
Partical shielding protects against everything but doesn't let you shoot back.
If it also blocks lasers good enough kinetics could effectively deny fire support from an opposing ship under threat of destruction.....
Of course it's best use is to get one of the really big ships to not fire during a fight( as long as said gun ship is intact).......
 
If it also blocks lasers good enough kinetics could effectively deny fire support from an opposing ship under threat of destruction.....
Of course it's best use is to get one of the really big ships to not fire during a fight( as long as said gun ship is intact).......
All the same, not a gun that would be hugely practical to have on a cargo ship.
 
All the same, not a gun that would be hugely practical to have on a cargo ship.
True, especially considering that such a scenario would need a tough ship for said state of affairs to me maintained, on top of the amount and power that would be needed to make it feasible on a battlefield....(Of course such a design would make smaller craft even more important)
 
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Adhoc vote count started by Jax on Jun 27, 2020 at 1:44 AM, finished with 42 posts and 14 votes.
 
So I was thinking about how the Corvette we're going to design is going to be based on the Roci. And the fact that ray shields can't block mass accelerators means that having one mounted is immensely useful.

So, to collate our prospective Corvette's armament in SW equivalents:
- 1 Mass Driver
- 6 (possibly retractable) Quad Laser turrets
- 2 Proton Torpedo launchers

Pretty beefy, for sure. And very expensive. Even without the torps, we're looking at a base Cost of 41 just for armaments.
 
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So I was thinking about how the Corvette we're going to design is going to be based on the Roci. And the fact that ray shields can't block mass accelerators means that having one mounted is immensely useful.

So, to collate our prospective Corvette's armament in SW equivalents:
- 1 Mass Driver
- 6 (possibly retractable) Quad Laser turrets
- 2 Proton Torpedo launchers

Pretty beefy, for sure. And very expensive. Even without the torps, we're looking at a base Cost of 41 just for armaments.
maybe switch the quad lasers with dual lasers for now
 
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