I will point out that, if i remember correctly what a cockpit is, then we don't actually need one.

A cockpit is there so people can see outside the ship, a camera would do just fine, some cars use cameras to see what is behind the car.
 
I will point out that, if i remember correctly what a cockpit is, then we don't actually need one.

A cockpit is there so people can see outside the ship, a camera would do just fine, some cars use cameras to see what is behind the car.
In quest mechanics terms, a cockpit is where all the ship controls are located, whether it's inside the hull or poking out with a viewport. And besides that, Star Wars' schizotech means that cockpits and bridges are the standard for ships; the exceptions that use cameras like you suggested can be counted on one hand with fingers left over.
 
Eh, Galaxy is a big place and not everyone might have heard about that fleet. Since TIE/d and vulture droids are a thing I suspect as long as droids can be considered reliable someone will be willing to experiment with the tech. I'd trust R2 to drive my "space car". Useful for bulk shipping and logistics in controlled space if nothing else.
 
Eh, Galaxy is a big place and not everyone might have heard about that fleet. Since TIE/d and vulture droids are a thing I suspect as long as droids can be considered reliable someone will be willing to experiment with the tech. I'd trust R2 to drive my "space car". Useful for bulk shipping and logistics in controlled space if nothing else.
Well, the corps would cause it's cheaper...
Not sure about other possible customers, when it comes to controlling bigger ships. AI rebellions anyone?
 
Nobody will go for it. Unless it's before the Katana Fleet incident. Look it up. Everyone in universe assumes they just went rogue.
Giving it a look the Recusant-class light destroyers had them, it is noted that the reaction time was slower than that of living beings. The main advantage seems to be the lower crew numbers and less cost.

At the Millennium Falcon had three, working together and being the reason for the problems with its main computer. At least according to this.

AI rebellions anyone?
The Star Wars Galaxie had some of those in the past.

Is this still Prequel Era?
Yes, we still begin shortly before Episode 1.
 
Well, the corps would cause it's cheaper...
Not sure about other possible customers, when it comes to controlling bigger ships. AI rebellions anyone?
Restraining bolts. All they need to be able to do in most circumstances is do the math for each hyperspace jump, and maybe how to land in atmo. Upside, it is cheap as shit, downside, if pirates find your route, you just lost a shipment. Unless you spring for a military droid brain for weapons control, but then it's no longer cheap as shit.
 
Yep, for crewed ships with droid brains (transports and small warships) I could see the droid brain basically being a turbocharged personal assistant/thermostat. You can strap in and manually assist for flight or combat but generally you'd just give verbal commands or on a datapad and then the ship does the scutwork and keeps you from running into an asteroid.

Saves on crew so a courier/bounty hunter wouldn't need to split the rewards. They'd probably be more likely to die or go crazy though with no backup. Warship automation means the same number of crew can be split up and put on more ships as a force multiplier.

Edit: after thinking about it I've been imagining a true self-driving car crossed with the computer from the TNG enterprise.
 
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There's a reason why outside the Recusant the CIS continued to build its ships without integrated droid brains. There would be value in using them for navicomputers since that's what astromech droids are for, Hans problems probably stemmed from using the brains of 3 different droids. 3 factory fresh brains would probably fight with each other less.
 
Star Wars droids are... Strange, typically shown as having the worst traits of both organic neural networks and computer language. This is probably the result of them being solid state computers, ie based off of inflexible hardware rather than software, in a variably successful bid to alleviate the rigid thinking of a computer. Hence more expensive models being able to learn through experience.
 
Hey got a product idea, what if we made a star wars take on the ball mobile workers from gundam? Not the combat variants but original labor versions. There will always be a demand for Utility craft after all and it might also boost productivity of our own shipyards.
 
Hey got a product idea, what if we made a star wars take on the ball mobile workers from gundam? Not the combat variants but original labor versions. There will always be a demand for Utility craft after all and it might also boost productivity of our own shipyards.
Do know what they are called? Do you mean the Sp-w03 space pod
 
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Yep those ones

gundam.fandom.com

SP-W03 Space Pod

The SP-W03 Space Pod is a civilian use mobile pod from the design series Mobile Suit Variation. This simple ball-shaped space worker pod was built for constructing space colonies. The area around the cockpit is covered with glass to ensure visibility during work. In the short story "SOLDIER's...
 
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