Omg, this quest is back again?! I never thought I'd see the day.

That hasn't been decided yet; you only know that your ships have exceeded the customer's expectations/desires.

Currently, they are going over all submissions ... all three of them. With only your ship being a truly unique design.
You failed not one roll.

You failed the procurement requirements that the customer has set. Consider this: you want a simple transporter and contact a car manufacturer. He offers you a transporter that can go 300 Miles an hour.

Interesting. So our weapons systems, cargo space, and speed both passed inspection and fell within the expected parameters, but the maneuverability and special compartment space also passed inspection but went beyond what they were expecting with a courier ship? Oh, and the budget went over, but that's no surprise given our inability to even meet the standards in the first place without that (small business struggles).

It reads to me like they'll go for the Barloz if they're looking for the penny pincher option, but it—unlike our design—actually fails to meet one of their specifications by being slow as molasses and exceeds another by having way too much cargo space. Hopefully that makes them discount it.

If that is indeed the case, or they're simply willing to splurge for a better model, our real competition that corresponds to our respective price is the YT-1000. It has more storage than us, better firepower, and is half the size of their slower ship (which I imagine will speed it up considerably). This is actually great for us though, I think, because our speed, weapons, and cargo space are already perfect for what the clients requested. Having more doesn't necessarily make the YT-1000 any better suited to the job than we are, and we also have our own strengths on top of those things. We're weirdly maneuverable, for one, and have more onboard amenities for the crew. It's also possible that we're still faster than the YT-1000 despite their downsize, but it's hard to tell for now.

Hopefully all of these points plus the inevitable political bonus chip we get for being the local small business option can let us beat out CEC and win the contract. Even if we don't, though, it seems that we ended up with an exceptional design (roll wise) for the parts we were working with… so maybe that'll open up some other options/doors in the future.
 
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Turn 5
[] Plan Utility And Upkeep
-[][Design][1B] Upkeep
-[][Design][1B] Plans for a Utility Craft -> 45
-[][Research][1B] Upkeep
-[][Research][2B] Basic Shielding -> 45
-[][Production][1B] Upkeep

When you walk into your father's office, you notice he wasn't there. Risa, the Nautolan head of Marketing, was there. She sat in your preferred chair before your father's desk. She was lazily drinking what you recognize quickly as Mon Cala Deep Sea Wine - something toxic for most humanoids. When Risa heard you entering your father's office, she looked up from the pad she had read. Her lips split into a far too wide smile, showing her small, long, sharp teeth.

"Hello, Wrex," she greeted you with a teasing tone. "I heard you're a bit in a loop at the moment. Waiting for the FDP to come up with their minds. It must be frustrating."

"It is," you agree and step towards the small bar on the side of the office. Quickly filling a glass with Corellian Whisky, you moved over to Risa. Taking a seat next to her, you smile tiredly. "It is frustrating, but we can't really do anything."

"Poor Wrex," Risa continued to tease you. "But guess who has the testing committee's results?"

It took a moment for your brain to understand what she was saying fully. Then your eyes went wide, and you stared at her.

"You don't …"

"Oh, yes, I do," Risa said, leaning back. Pulling up her pad, she motions for you to get yours out. For a moment, you fumble with your datapad, then you hold it up, and she sends you a package. "T'shir still owed me a favor. Tomorrow, they will officially tell the public whose ship they take. There isn't anything about that in the information, but I think you can read well enough between the lines. Go on, take a look."

CompartmentSpeedManeuverabilityWeaponsSpecial CompartmentCostComment of the test committee
Aurek-DesignPassPassFailedPassFailedFailedIt has a basic and functional design. Its strength lies with its engines. Weapons and protective abilities are below expectations.
YT-1000FailedPassPassPassPassPassA design that, in its basic configuration, is a solid ship but not good a freighter. It is highly recommended to be modified according to company needs.
Barloz-classPassFailedFailedPassFailedPassA design that begins to be outdated. The cargo capacity far exceeds what is needed, its protective measures are below what is recommended. The engines are also insufficient. Only the fact that replacement parts are easily purchased can be counted as a plus.

You groan as you read and re-read the information about the three ships. Your design made it second place, with the Barloz behind and the YT-1000 being the clear winner. If this was true, then you already knew what the decision of the Fast Delivery Parcel Service would be. After reading through the information for the fourth time, trying desperately to look for any sign that the committee might recommend the Aurek design, you put down the pad and looked to Risa. The Nautolan woman had cleared half her glass of Mon Cala wine and smiled at you.

"Sith-spit."

Risa giggled as she put her glass down. "You're cute when you're frustrated, you know."

"This isn't time to joke around, Risa! We're dead," you say, angry. "If the Aurek falls short, we don't get enough Credits and—" You stop yourself, realizing that you almost had told her that the Company was as good as belly up if you failed—something your father still kept extremely close to his chest.

"And when I lose the opportunity to design ships, which is bad," you finished rather lamely. For a moment, she looked at you expectantly, clearly waiting for you to continue, but then she snorted and took another sip from her glass.

"Right," Risa chuckled and swallowed the rest of the wine. "Lucky for you, I'm the head of Marketing. Let me worry about selling your little toys. I'm sure I can come up with something should the FDP not take it."

"Yeah, that sounds like a good Plan Besh," you say weakly, glad you didn't spill the beans about the company's financial situation. It had become clear that Risa had no idea how dire things were. The door's opening saved you from putting your foot even more into your mouth as your father entered.

"Ah, the two of you are already here. Good," he said and walked over to the bar. To your surprise, he didn't take his usual glass of Corellian Whisky but a mug and filled it with caf. "Risa, dear, you gave Wrex the information already?"

"She did, and it looks like CEC will make the race."

Your father nodded gravely. "Yes, we need to plan how to handle this. Risa is already thinking about a marketing campaign for buyers within the sector. But I thought I would ask for your opinion, Wrex. It is your baby, after all."

"Well, we haven't started production yet," you start slowly and take a sip from the whisky in your hand. "On the other hand, we have already spent a significant amount of Credits in the Aurek, so if we don't get even, we will lose money. The real problem is that we designed the ship, especially around what the FDP set up as demands. And it has its flaws, as you well know, Dad."

"Is there Anything I need to know?" Risa asked with concern in her voice. Her eyes wander from your father to you and back.

"No, nothing that isn't documented. You shouldn't tell customers it's the next big thing that will break the market," you said with a head shake.

"Okay, I will have my people read through the documentation again, both what we got from your departments and what the FDP leak says. And you're forbidden to give a design a name like—ever again." Risa stops herself and then smiles. "That is if we will build it. Sorry, I didn't intend to interrupt you, Wrex. You were about to give us your recommendation. Should we build it?"

[ ] Recommend to build the Aurek-Design
[ ] Recommend not to build it



"... and then it can turn into a battle walker!"

You step unnoticed into the Design department. They had gathered around a holoprojector in the middle of the room. Above it, you see a design of something that transforms itself into a bipedal figure that started to shoot blasters on its arms. Before the holoprojector stood Gaath, who hid his face behind his large hands.

"Uh!" One of the watching crowd of designers suddenly jumps up. "What if we give it in this form a jetpack? Then it can fly."

It's with morbid curiosity that you watch the whole room of designers start chatting excitedly about the suggestion. Your eyes wander to Gaath, who has begun rocking back and forth on the balls of his feet, apparently to try and calm himself down. You ask yourself how long it would take until the old Mon Calamari started to choke someone in the gathered crowd and why they were all so oblivious to the danger they were in.

"How about speakers!"

"Why would it need speakers?"

"For the theme song, of course!"

"A UTILITY CRAFT," Gaath's roar cuts through the chatter of the others. His raspy voice is breaking, almost as if his waves of anger are finally set free. "We were asked to design a Utility Craft that can be used for many things in and around space docks, stations and large ships! Not a fucking transforming ground attack walker that shoots blasters and plays its own Sith-damnd theme song!"

Silence falls in the room as they all stare at the Mon Cala, who rotates his eyes to look at each of them. Then he stomps his foot on the ground.

"Back to your desks!" They all scramble like mouse droids that face heavy traffic in a corridor. "And the next one who can't design a proper utility craft will be sent down to the Production department to install freshers in the next design!"

You silently walked out again, suddenly no longer needing to talk with Gaath about the Utility Craft. It seemed the design still needed the kinks worked out before you could take a proper look at it. This had nothing to do with Gaath's angry scolding, which you could still hear after the door had closed.

Yet you couldn't help but feel as if the utility craft's hologram hadn't looked that far from being complete until that whole nonsense of the transformation to a combat walker came into play.

But that made you think about Rouge Moon Subsidiary Weapon Company. Currently, they are only building the Blaster Canon Mk. I. But maybe they could expend a bit and produce actual military equipment. For example, walkers! Given that, it's been a long time since anyone came up with a combat walker, there were enough historical examples for you to know that it was at least feasible.

[ ] Ask RMSWC to look into walker designs. (-1 Budget / 1 Turn)
[ ] Don't ask.

Plans for a Utility Craft Progress: 45 of 50!



You were reviewing some budget reports when Dhin Nerroma walked into your office. Her fur was slightly rumbled and stood up. From what you had learned about Bothan's, that wasn't a good sign. Usually, it meant that the Bothan, whose fur stood up, was either angry or extremely upset. The happy grin she showed the world contradicted this as she plopped down before your desk.

"Dhin," you greeted her with a slight nod of acknowledgment. "How are you?"

The last time you saw her and learned the thing about Bothan fur, she had been quiet. Apparently, designing a shield transmitter from the ground up was easier said than done. A number of failures had made her less than friendly.

"Oh, I'm fine," she said, still grinning. Something here was wrong, or you missed something. You just weren't sure and suddenly felt on edge.

"And what brings you to my office?"

"Progress!" Right after she had yelled the word, she started to giggle and almost bounced in her seat. Basically, she thrust her datapad at you as she started to speak fast. "We finally managed to get a shield transmitter to work! We got a shield bubble that could be maintained for five seconds."

"Oh," was all you could say as you decoded her words. "Oh!"

You could feel a grin start to spread on your lips. That was a huge progress.

"Stable?"

"Yes," Dhin nodded enthusiastically. "For the whole time span! Not even one outliner on the energy curve! Then it collapsed violently and fried half the computers in my department, sadly. But for five seconds, we had a glorious, stable shield field that worked. Now, we only need to increase the time it stays stable and stop the violent collapse of the energy field."

Research for Basic Shielding Progress: 59 of 200!

New Research available: Basic Ion Canon!

Voting Options!


Total Budget: 8 - 2 (for 1 Turns) = 6!

Design Department

[ ][Design][1B] Upkeep
Progress: n.a.
Description: You pay the bills and assign working orders, generally ensuring that the department isn't losing brainpower. If this option is not taken, the cost will grow in the next turn.

[ ][Design][1B] Plans for a Light Freighter
Progress: 0 of 100
Description: Light Freighters come in all shapes and forms. Some fast, others with a great range, and so on. It is time to design your own.

[ ][Design][1B] Plans for a Heavy Freighter
Progress: 0 of 100
Description: Heavy Freighters are the backbone of interstellar trading. They are, in theory, easy to build. You've never built one, just repaired them, so you don't know for sure.

[ ][Design][1B] Plans for a Utility Craft
Progress: 0 of 50
Description: In the orbital industry, not only in shipbuilding, small craft are used every day. They are called Utility Craft, and there never seems to be enough despite how many models are on the market.

[ ][Design][1B] Plans for a Corvette
Progress: 0 of 150
Description: Corvettes are used by every military in the galaxy to some extent. The market is hard fought over by such names as Kuat Drive Yards and CEC. Entering this arena will be risky, but the profits…

[ ][Design][1B] Plans for a Fighter
Progress: 0 of 100
Description: The new lovechild from the Deep Core to the Mid Rim if it comes to "new" and "hip" military "geniuses." The market hasn't been cornered yet. Maybe you can corner a bit of it.



Research Department

[ ][Research][1B] Upkeep
Progress: n.a.
Description: You pay the bills and assign working orders, generally ensuring that the department isn't losing brainpower. If this option is not taken, the cost will grow in the next turn.

[ ][Research][1B] Class 5 Hyperdrive
Progress: 0 of 500
Description: A Class 5 Hyperdrive is the slowest drive seen on the market, often built-in as an emergency drive should the main one fail. If we want to start building our own hyperdrives, Class 5 is our entry point.

[ ][Research][1B] Basic Sublight Engines
Progress: 0 of 250
Description: Every starship needs sublight engines for travel outside hyperspace. We should start learning how to build basic ones ourselves before we go for larger and better sublight engines.

[ ][Research][1B] Basic Hull Plating
Progress: 0 of 100
Description: Most people in the galaxy won't give two thoughts about the hull plates that protect them from the void through which they travel. But the truth is, it is hard to come up with the right mixture of metals and other materials to make these plates. We should start with something basic.

[ ][Research][1B] Basic Shielding
Progress: 59 of 200
Description: Most weapons used in the galaxy are either blaster or laser-based. Accordingly, any ship manufacturer worth his name will provide basic protection against these. In theory, it shouldn't be too hard to come up with one ourselves.

[ ][Research][1B] Blaster Canon Mk.II
Progress: 0 of 200
Description: The Mk.I has been a great start, but it has many weaknesses and served more as a way for Dhin's team to test the waters. It is time to develop something genuinely useable in the broader market.

[ ][Research][1B] Basic Autoblaster
Progress: 50 of 200
Description: Doing the development of the Blaster Canon Mk.I Dhin's team created a crude autoblaster by accident. These weapons fire weaker blaster bolts, but a lot of them in a short time. A good weapon for close combat against weakly armored targets.

[ ][Research][1B] Basic Laser
Progress: 0 of 200
Description: Most military ships use lasers, thanks to their ability to fight at longer distances. If we wish to push into the military market, we should first develop basic laser weapons.

[ ][Research][1B] Basic Ion Canon
Progress: 0 of 200
Description: These days, Ion weaponry is seldom considered practical. But the rise of more war droids means that there might be a market to bring this old technology back.



Production Department

[ ][Production][1B] Upkeep
Progress: n.a.
Description: You pay the bills and assign working orders, generally ensuring that the department isn't losing brainpower. If this option is not taken, the cost will grow in the next turn.

[ ][Production][1B] Ask for Hyperdrives
Progress: 0 of 50
Description: Currently the company doesn't have the knowledge or the facilities to produce something like a hyperdrive themselves. That means you need offers from other companies that do build hyperdrives.

[ ][Production][1B] Ask for Sublight Engines
Progress: 0 of 50
Description: Any ship requires some form of sublight engine. It shouldn't be too hard to come up with something of your own, but until that is the case, you will need to buy somewhere else.

[ ][Production][1B] Ask for Plating
Progress: 0 of 25
Description: It shouldn't be too hard to find someone willing to produce hull plates that your ships require.

[ ][Production][1B] Ask for Shielding
Progress: 0 of 150
Description: Some of your designs require shields, not the navigational but actually protective ones. Even civilian variations cost a lot. Hopefully, there are some cheap offers.

[ ][Production][1B] Ask for Weapons
Progress: 0 of 200
Description: Weapons are restricted on most Republican worlds and not easily bought in bulk. Still, there are plenty of companies that offer ship-grade weapons. The absolute nightmare is the bureaucracy behind it.
 
It made second place, which is a good sign for our actual shipmaking abilities... not good whatsoever for our financial prospects. The Aurek is a surprisingly good first attempt but also an overengineered waste if the cost was considered too high for the FDP, because it means that it won't stand a chance on the consumer market either. I can only thank God that we didn't start production on the damned thing in expectation of winning the contract, because that would have completely ruined us. Now let's pray for this Utility Craft's success.

[X] Plan Picking Up The Pieces And Rebuilding
-[X] Recommend not to build it
-[X] Don't ask.
-[X][Design][1B] Upkeep
-[X][Design][1B] Plans for a Utility Craft
-[X][Research][1B] Upkeep
-[X][Research][2B] Basic Shielding
-[X][Production][1B] Upkeep

Maybe this time our rolls won't be dogshit. We can only hope.
 
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[X] Plan Picking Up The Pieces And Rebuilding
-[X] Recommend not to build it
-[X] Don't ask.
-[X][Design][1B] Upkeep
-[X][Design][1B] Plans for a Utility Craft
-[X][Research][1B] Upkeep
-[X][Research][2B] Basic Shielding
-[X][Production][1B] Upkeep

This plan seems to cover are base
 
Do we have to nest the two votes in a plan? I like everything as far as budgeting goes but I want to recommend we build the Aurek. It's not ideal for the competition but it has enough strengths I think it would do alright for the general public. Kind of like a SUV isn't good enough for FedEx but works fine for a normal family's hauling needs.

[X] It's a good ship
-[X] Recommend to build the Aurek-Design
-[X] Don't ask.
-[X](Design)(1B) Upkeep
-[X](Design)(1B) Plans for a Utility Craft
-[X](Research)(1B) Upkeep
-[X](Research)(2B) Basic Shielding
-[X](Production)(1B) Upkeep
 
[X] Same Shielding, more Walker
-[X] Recommend not to build it
-[X] Ask RMSWC to look into walker designs. (-1 Budget / 1 Turn)
-[X][Design][1B] Upkeep
-[X][Design][1B] Plans for a Utility Craft
-[X][Research][1B] Upkeep
-[X][Research][2B] Basic Shielding
-[X][Production][1B] Upkeep

I want the Walker, and I don't think it is absolutely necessary to put 2 Budget into Shield Research right now.
 
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[X] Less Shielding, more Walker
-[X] Recommend not to build it
-[X] Ask RMSWC to look into walker designs. (-1 Budget / 1 Turn)
-[X][Design][1B] Upkeep
-[X][Design][1B] Plans for a Utility Craft
-[X][Research][1B] Upkeep
-[X][Research][2B] Basic Shielding
-[X][Production][1B] Upkeep
 
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I am a bit unfamiliar with the mechanics. Will unused Budget be stored for later or be lost?
No problem, ask and you shall find an answer!

Currently you will lose unused Budget, as the Company is struggling and if you don't find something to do with it - your father will.
 
[X] Plan Picking Up The Pieces And Rebuilding
-[X] Recommend not to build it
-[X] Don't ask.
-[X][Design][1B] Upkeep
-[X][Design][1B] Plans for a Utility Craft
-[X][Research][1B] Upkeep
-[X][Research][2B] Basic Shielding
-[X][Production][1B] Upkeep
 
Do we have to nest the two votes in a plan? I like everything as far as budgeting goes but I want to recommend we build the Aurek. It's not ideal for the competition but it has enough strengths I think it would do alright for the general public. Kind of like a SUV isn't good enough for FedEx but works fine for a normal family's hauling needs.
I don't think that analogy holds up. The Aurek has plenty of cargo space, but the clear deal breaker is the cost compared to the intended function. It's too expensive for the FDP, which means it would probably be too expensive for consumers too.

To put it another way, it's a delivery van which seems all well and good and in fact outperforms its competitors in things like top speed, but you look at the price tag and find out it's gonna cost you twice as much per vehicle as the next best thing. The Aurek excels in all the wrong places, it's like trying to market a sports car on its fuel efficiency and safety features or making, as we did, the transport truck with the highest off-road speed in the business.
 
[X] Plan Picking Up The Pieces And Rebuilding
-[X] Recommend not to build it
-[X] Don't ask.
-[X][Design][1B] Upkeep
-[X][Design][1B] Plans for a Utility Craft
-[X][Research][1B] Upkeep
-[X][Research][2B] Basic Shielding
-[X][Production][1B] Upkeep
 
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