Well, lessee what we can get done this year.
Martial - Forged in Fire, Artillerists (7000 credits)
Artillery (in the form of mortars) is, to be honest, a pretty effective guerilla weapon. And let's go about training up the other rebels.
Dipomacy - Proof, Diplomats (2500 credits)
Since Om's about to leave, I think it's the best time to try to turn him. And we really need some specialists to up our success chances.
Stewardship - Buy Him Out (10,000 credits)
I think we can take the whole thing out and repurpose/dismantle it (as is appropriate for each piece).
Learning - Hunting Him Down (1,000 credits)
Let's get him!
Piety - Theological Argument
Let's get this dealt with now, before it causes problems later.
Intrigue - Soften Them, Let Me Help (2500 credits)
Keep the Imperials looking at the Hutts and pull away future elites from the Empire.
Personal - Jedi Initiation
I kind of want to do Heroics, but we should probably take care of this now.