STAR TREK: A Long Road (Voyager Fix It Quest)

SHIP & CREW ROSTER
The Dragon: Once per episode, at the beginning of combat place an Advantage on the field representing a cunning tactic or strategy devised by Danara Pel.

NAME
USS Voyager
PROF.
MULTIROLE
CLASS
Sovereign Class Heavy Exploration Vessel
CONST
2371
SHIELDS
13/13​
RESISTANCE
6​
SCALE
6​
POWER
13/13​
CREW SUPPORT
6​
SMALL CRAFT
5​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/6
0/6
0/6
0/6
0/6
0/6
9​
11​
10​
11​
9​
10​
COMMAND
3​
12​
14​
13​
14​
12​
13​
CONNING
2​
12​
14​
13​
14​
12​
13​
ENGINEERING
2​
11​
13​
12​
13​
11​
12​
SECURITY
3​
13​
15​
14​
16​
13​
14​
SCIENCE
2​
11​
13​
12​
13​
11​
12​
MEDICINE
2​
11​
13​
12​
13​
11​
12​
TALENTS
Command Ship: Can give advantages using Command within range to Away Missions or to supporting ships.

EMH: Has an EMH!

Improved Warp Drive: When going to warp, roll 1cd on an effect, regain the power point.

Quantum Torpedoes: Can use Quantum Torpedoes! (60 total)

Secondary Reactors: +5 to Power

High Resolution Sensors: +1 momentum to out of combat sensor checks.
TRAITS
Federation Starship – A highly sophisticated and advanced vessel, with holodecks, replicators, and similar comforts, primarily designed to handle multiple operations. Highly sensitive and requiring constant maintenance, the vehicle is less rugged than other interstellar craft

Maquis Crew - a good chunk of the crew are former Maquis troublemakers. Expect discipline problems and unorthodox plans.
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 9cd [+1 per extra power spent]
Can Use Spread: Hit +1 time at ½ damage per effect OR Area: hit +1 ship per effect within close range.
Versatile 2: Gain 2 bonus momentum with a successful hit

Photon Torpedoes
Power Cost: 0 | Range: Long | Damage: 6cd
High Yield: If it causes 1 breach, it causes +1 breach

Quantum Torpedoes
Power Cost: 0 | Range: Long | Damage: 7cd (Vicious 1 - +1 damage on effects)
High Yield: If it causes 1 breach, it causes +1 breach
Calibrations: Requires 1 minor action to calibrate

Tractor Beam (Strength 5)
Power Cost: 0 | Range: Close | Damage: None
Effect: If successfully established, enemies face a diff 5 check to escape.

CREW COMPLIMENT (Base Stat: 9 | Base Skill: 2)
CO: Captain Katheryn Janeway (Skilled: Command, Science | Weakness: Combat)
SPECIAL ABILITY: "We Can Be Better" - if you succeed on any diplomatic check with Janeway, Get +1 momentum​
XO: Commander D-91 (Skilled: Command | Weakness: Socialization)
HELM: Lt. Tom Paris (Skilled: Conn | Weakness: Not Being A Fucking Up)
TACTICAL: Ensign Harry Kimm (Skilled: Gunnery | Weakness: Harry Kim)
SECURITY: Lt. JG Amy Strong (Skilled: Personal Combat | Weakness: Lying)
MAQUIS HEADBREAKER: C'nola (Skilled: Combat, Sneaking and Scheming | Weakness: Emotional Wreck)​
SCIENCE: Tuvok (Skilled: Science | Weakness: Emotionless)
COMMS: Lt. Bian T'are (Skilled: Communications | Weakness: Combat)
MEDICAL: The EMH (Skilled: Doctor | Weakness: Kind of a Dick)
ENGINEER: B'lanna Torres (Skilled: Engineering | Weakness: Also a dick)

SECONDARY CHARACTERS
Ensign Steve (Useless Security Goon)
Ensign Becky (plural fighter jock)
Petty Officer Third Class Jessie (Hard working engineer)
Crewman Billingsly (Dude, Billingsly!)
Crewman Chandra (Concerned Crewman)
Bifurcate (bidimensional robot girlfriend of Harry Kim)
Princess Lyan Positron (runaway daughter of magician most foul and girlfriend of Harry Kim)
Soria Flyte (Pegasus girl and girlfriend of Harry Kim)
Mirror Universe Trevor (he's fine!)
NAME
MRSS Val Jean
PROF.
TACOPS
CLASS
Keldon Class Heavy Cruiser
CONST
2370
SHIELDS
12/12​
RESISTANCE
5​
SCALE
4​
POWER
7/7​
CREW SUPPORT
4​
SMALL CRAFT
3​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/4
0/4
0/4
0/4
0/4
0/4
9​
9​
9​
8​
7​
10​
COMMAND
3​
12​
12​
12​
11​
10​
13​
CONNING
2​
11​
11​
11​
10​
9​
12​
ENGINEERING
2​
11​
11​
11​
10​
9​
12​
SECURITY
3​
12​
12​
12​
11​
10​
13​
SCIENCE
1​
10​
10​
10​
9​
8​
11​
MEDICINE
2​
11​
11​
11​
10​
9​
12​
TALENTS
Electronic Warfare Suite: Whenever making a Jamming or Intercept communications check, can spend 2 momentum to select +1 target (repeatable.)

Fast Targeting Systems: No +1 diff for called shots

Improved Hull Integrity: +1 Resistance

Cloaking Device: Spend 3 power, and make a Control+Engineering + Engines + Security check with a diff of 2. If successful, gain the Cloaked Trait (impossible to detect, cannot attack, shields are down.) It takes a minor action to decloak.
TRAITS
Cardassian Ship – Durable, uncomfortable, close, cramped and cheap. Thinks creature comforts are for other people and technical sophistication is for people who haven't spent decades starving to death. The fact that the starving could have been avoided if the government were less...you know, monstrous doesn't seem to have occurred to that many of them.

Okampan Crew – the crew are bright, perky, cheerful, and incredibly psychically powerful. Individually, they're all better than Vulcans, and as a gestalt? Who knows!
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 7-9cd (Spread: Hit +1 time at ½ damage per effect OR Area)
Versatile 2: Gain X bonus momentum with a successful hit

Disruptor Banks
Range: Medium | Damage: 8-10cd (Vicious 1: Each effect adds +1 damage)

Tractor Beam (Strength 3)

CREW COMPLIMENT (Base Stat: 8 | Base Skill: 1)
CO: Lt. Commander Brian Wacoche (Skilled: Commando Tactics | Weakness: Independent)
TACTICAL: Seska (Skilled: Being Seska | Weakness: Everything Else)
CONN: R'lash skilled: Piloting | Weakness: Romulan Fuckup)
ESPIONAGE: Kes (Skilled: Commando Tactics | Weakness: Naive)

Crewman Stadi - Age 23, Betazoid, born Beta Colony-5 to Zani and Talwyn of the House of Riis, survived by her sisters Tari and Batri.
R'mor - age 182, Vulcan, burn on Romulus to R'tan and Leslali, survived by his twelve nieces and nephews across the Empire
 
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EYE OF THE NEEDLE (1.2)
"Hell," Janeway said. "We know so little information - for all we know, telling him is the thing that gets him to save those twenty million people. We have to act based on what we know, and what our conscience tells us. That's what makes us Starfleet officers. Even those of us that have decided to be a bit...French."

Torres snorted as everyone else nodded.

***
In a cabin colder than cold...

In liquid that was more nitrogen than oxygen...

There sat a man.

And this man badly wished to become more than he was.

This man was named Thran Kohk and there was only one problem with his desire. His sensors were aware of neutron flux that could be anything from a cloaked skimpshuttle to one of the main line Romulan Star Empire battleships.

He had not come so far, risking so much, with four cloaked ships to gamble it all on taking on one of the fearsome D'deridex class warbirds. They not only outgunned each ship individually, but also had the main edge the Romulans had in cloaking technologies. It took a standard hour for their second rate Klingon knockoff cloaks to fully form - a D'deridex could shift between the two with mere expenditures of power. And with their quantum singualrities...they had power enough to spare.

Thran Kohk frowned as he regarded the blip.

Then the blip shifted...

The cloak dropped.

And Thran Kohk let loose a trilling chuckle.

"Send a message to the fleet," he bubbled, looking to his conn officer. "Their planet has a starbase...and a little shit of a courier protecting it."

"Yes, Thran."

***
The teleporter pad whirred to life as the transport enhancers and pattern foci crystals that Torres had rigged up whirred and crackled and buzzed. When they had finished their job, the blurry mass of blue-white light that had been the possibility of R'mor had become R'mor in truth. He shook himself from his head to his toes, while next to him, R'lash clutched at her stomach, her face pained.

"That...was the single worst transport I've...ever..." She trailed off, looking around the room with wide eyes.

Captain Janeway, D-91, T'are and B'lanna Torres were all waiting for them. Well, save that Torres was doing a little dance behind the transproter console.

"Your thingies worked, good job," Janeway said, then offered her hand to R'mor. "A pleasure to have you aboard, Admiral."

"I...right," R'mor said. "...this place is a lot more...advanced than...I...expected."

"There is an explanation for that, but it may cause you more grief than not," Janeway said. "The wormhole is spatially and temporal in nature - this ship is from ten years in your future."

R'lash whistled, slowly, as she stepped down to stand next to her commanding officer. R'mor chuckled and gave a wry little smile. "Well...since you're being honest, I suppose, now that I'm seventy thousand light years from the Tal Shiar, I can admit...I'm not actually an admiral. Commander R'mor is my name, and my ship is the CHr Eloise. We're a courier and patrol boat, mostly looking for smugglers while the big boys handle the dangerous stuff."

Janeway blinked slightly, then glanced at T'are and D-91. D-91 was the one who asked: "What class of ship is the Eloise?"

"She's a modified K'keridex bird of prey," R'lash said. "Bops are just a kind of ship, though - all forward disruptor banks and torpedo tubes, no turreting, maximal speed." She grinned. "She's a good ship! Old, but dependable. Tougher than she looks too."

Janeway nodded. "Well, come with us. I might as well give you the tour."

She led the two Romulans onto the corridor, flanked by her officers. "This is the USS Voyager. We're a Soverign class deep ranged exploration ship, invented shortly after a run in with a hostile alien species known as the Borg."

R'lash made a face. "Borg? Sounds Reman."

R'mor shot her a look that clearly spoke volumes while Janeway shook her head. "If you're from ten years ago, then they'll be showing up in two or three years, depending on the variance," she said. "They're...unpleasant."

"Are they why you're so far afield?" R'mor asked.

"No, that was purely by accident. Spatial anomaly, caused by interstellar godlike alien," Janeway said.

"And you people wonder why we Romulans keep our boarders contained," R'mor said, chuckling. "Still, ten years in the future. I don't suppose you know anything about my fate?" His voice was wry, playful. "Maybe Praetor? Oh, how about Emperor?"

Janeway smiled, but only slightly. "That's...actually something we need to talk about."

"I was kidding," R'mor said, his voice pained as they came to the turbolift. "I'm just a commander of a piddling little courier boat - there's no way the Empire ever heard of me, let alone the Terrans!"

Janeway sighed. "Lets get you to the ready room."

***
R'mor sat in the briefing room in silence. As he took in everything Janeway had to say, Janeway took in him. He was not what she'd expect from some war hero. Unlike the propaganda poster, he was doughy. His chin was showing definite doubling. His hair was beginning to go gray around the temples. His ear tips drooped. And yet...he had a kind of gravitas in his eyes. His voice was soft as he looked at the propaganda readout that Tom Paris had fished from the documents. "That's...just like Core Standard News..." he said, quietly. "They run...an entire damned puff piece on a...two century old fart who never amounted to anything until he dies, and then leave out my fifty year old comrade." His hand caressed the brief, gently. "Didn't even mention her name, beyond 'his crew' in the 'perished with' sentence.'"

"It's not fair," Janeway said, quietly.

"On the contrary, it is absolutely fair," R'mor said, his voice grim. "R'lash may be a...as you Terans say, a goob ball, but she is a Romulan." His shoulders tightened. "As...am I. I would...take dying alone, unloved, unremarked in space to save the life of a single Romulan. To save two million, I would die a thousand deaths."

His voice was so fierce and tight that Janeway barely noticed that his hands were shaking, despite himself.

Janeway sighed. "You know it is more complicated for me than that."

"Yes," R'mor said. "The calculus is...fairly clear. If I am destroyed, if my ship is destroyed, then any information you hope to send back is destroyed as well."

Janeway nodded.

The two captains sat together, alone in the briefing room, with their silence.

"I..." R'mor rubbed his hands against his face. "I cannot refuse this call to my fate, Captain."

"I understand that, but-"

"But nothing!" R'mor snapped to his feet, slamming his palms on the wood paneled table. "There are two million people waiting on me to do what you say I've done. I...hell, I even know how to do it! The Eloise is faster than she looks and hits hard. We remain in the blind spots, target the gull wings - Breen raiders are made for aquatic landings, it makes them fragile, like Klingon ships. Bait them into Colony-9's ring system and stutter cloak to take advantage of the ice refractions. It's doable. Hard. But...doable."

Janeway blinked.

"I thought you said you were a two century old fart," she said, dryly. "Why do I get the feeling that's not the whole truth?"

R'mor sighed. "It's a long and tedious story," he said, sitting back down on his chair. "Maybe I'll tell it to you. One day." He smiled. "I can put a good word in for you with the Counter of the Slain. I'll say 'Please, keep an eye out for Katheryn Janeway. She's Terran, but I'm sure she can learn the nine hundred and ninety nine names with enough time and patience. You will have to forgive the ears."

Janeway chuckled. "Thank you," she said. "I'll be sure to ask Saint Peter to keep a slot open for you."

"Bah!" R'mor flipped his hand. "I'll take a Terran punishment life over Romulan hell any day of week."

"We do have quite a lot of lakes of fire and being peeled alive - at least, that's what my family preacher liked to go on about," Janeway said, shrugging one shoulder.

"Oh," R'mor blinked. "How dreadful. Nevermind, I will take service to the Layer of Stones."

Janeway and he both laughed, grimly. Janeway hesitated, then...

---
CURRENT TRUTHS: "Wormhole...TO HOME!?", "Breen fleet on the move"
CURRENT MOMENTUM: 1

What do you say?
[ ] Offer a black box, hardened, and hope it survives the battle.
[ ] ...offer quantum torpedoes. They can be beamed over.
-[ ] Write in how many
[ ] Get the Dragon in here. See what she and R'mor can figure out.
[ ] Write In

R'mor will spend a short time aboard (assuming any write in doesn't come up with some wild, whacky idea. Who does he spend time with?
[ ] Tom
[ ] Harry
[ ] Neelix
[ ] Kes
[ ] C'nola
[ ] Amy
[ ] T'are
[ ] The Doctor
[ ] D-91
[ ] V'orak
[ ] Brian

R'lah also will spend a short time aboard! Who does SHE spend time with?
[ ] Tom
[ ] Harry
[ ] Neelix
[ ] Kes
[ ] C'nola
[ ] Amy
[ ] T'are
[ ] The Doctor
[ ] D-91
[ ] V'orak
[ ] Brian
 
[X]Plan bad at naming things
-[x] Get the Dragon in here. See what she and R'mor can figure out.
-[X]Amy
-[X] Tom
 
I guess the roll wasn't that bad? Everyone seems to be getting along?

Quantum torpedoes are probably a bad idea. If any sensor data gets back to other people there will be all kinds of questions.

Like why the crappy ship had better weapons than anything we've ever seen? We should probably question/torture them till they tell us.

[X]Plan Rebel Scum
-[X] Get the Dragon in here. See what she and R'mor can figure out.
-[X] Brian
-[X] Neelix

I figure they might have some ideas about going against a superior force.
 
[X] Plan Sneaky Timeline Preservation
-[X] Get the Dragon in here. See what she and R'mor can figure out.
--[X] Try to figure out a battle plan that gives a window of opportunity for R'mor and R'lah to be beamed to Voyager before the impact with the Breen ship.
--[X] Also have Tuvok and Torres see if they can fire phasers through the wormhole or beam some active photon torpedoes through it to support the Romulans during the fight.
-[X] R'mor: Neelix
-[X] R'lah: Tom

Beaming them 10 years into the future is kind of the same as them dying heroically as far as any observers are concerned. Also, I'm rather surprised that they are actually willing to go with the glorious last stand plan.
 
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--[X] Try to figure out a battle plan that gives a window of opportunity for R'mor and R'lah to be beamed to Voyager before the impact with the Breen ship.
--[X] Also have Tuvok and Torres see if they can fire phasers through the wormhole or beam some active photon torpedoes through it to support the Romulans during the fight.
The problem with this is that the battle and the wormhole are not in the same place.

The wormhole is merely on the way towards the colony.

Unless the raiding fleet can be baited into the wormhole, it won't work.
 
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I still think quantums would probably even the odds a bit, given it's four Breen vessels vs one old frigate.

It's not like the frigate will be around for anyone to scan after the fact, or that it's officers will be present to be interrogated, having "valiantly sacrificed themselves" to defeat the Breen, after all, so far as anyone 10 years ago knows.

Though, is there anything else that could be beamed over?
 
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We could have one of the crew pull a Tasha and go back with the Romulans. We have a genius strategist, a bunch of latent psychics, and then there's Harry because you know he has to die in order to come back to life in at least one of these episodes. If we're committed to have them actually survive their encounter we could beam over enough crew so the Eloise can be fully manned including a small boarding party. The Snipe–K'keridex is supposed to have space for four troops on top of ten crew. That plus quantums might be enough for that tiny ship to survive.

Star Trek is about beating the odds so while I'm not confident that we'd prevail regardless of the opposition, I think there's a good chance of winning out. The issue of going all in is whether or not the wormhole will last long enough for everyone to be able to get back to it and beam back over to Voyager in time, assuming our two Romulans would want to join the crew.

[X] Plan Get R'lash with Harry
-[X] Get the Dragon in here. See what she and R'mor can figure out.
-[X] R'mor: D-91
-[X] R'lash: Harry

For the time being I'll throw up this basic plan. D-91 for R'mor because we haven't had much character stuff for the XO up until this point and I think we should and Harry for R'lash because he's a recent Starfleet graduate who is going to be ready and able to tell R'lash about every part of Federation economics that she is curious about. Maybe give Harry his first doomed romance.
 
I don't think that'll work. R'lash only saw Voyager because she was running a scan through the wormhole itself. The Breen wouldn't be able to spot Val Jean's signature and even if they did they would know that whatever the Val Jean was it was on the other side of a wormhole too small to fit a ship through.

[ ] Plan A Final Countdown in a Bottle (WIP)
-[ ] Send R'mor and R'lash back with help.
--[ ] (Crewmembers we would have help the Romulans).
-[ ] Send quantum torpedoes.
--[ ] (how many).
-[ ] Stabilize the wormhole so that it will last long enough for us to retrieve the crew after the battle.

With the speed at which things are advancing I feel like this episode could end up less about the moral dilemma of sending people to their deaths for the greater good as was in the case of "Yesterday's Enterprise" and end up more akin to "Message in a Bottle" where the dilemma is about how the crew can successfully kick ass, only this time with the Romulans on our side.

It fits with the mindset that ultimately had the crew decide to mess with the past too. Knowing that there are the lives of two million innocents on the line it makes sense that the crew would do whatever they could to guarantee R'mor's success.

The question is who to send and how many, if any, quantum torpedoes we wouldn't mind parting with.

The Okampa being telepathic may provide a way to defeat the Breen ships' cloaks, Danara is a tactical genius who specializes in fighting superior opponents, and Torres being a Starfleet trained engineer may be able to supercharge the Bird-of-Prey. We could also send some of our more science minded crew over and have them try to tech-tech a solution instead. Maybe have them fake a warbird being in the area.

As for torpedoes, at the moment Voyager has sixty quantum torpedoes in her stores which isn't infinite but is enough that we could spare a number for this occasion and still have a comfortable amount left over for future problem solving.
 
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[X] Plan: Hero of the Empire!
-[X] Offer a black box, hardened, and hope it survives the battle.
--[X] If they survive the battle they can just jetisson it before beaming over to the Voyager and self destructing the warbird to preserve the timeline. If they die... maybe the black box will survive.
-[X] Get the Dragon in here. See what she and R'mor can figure out.
--[X] Between R'mor's understanding of his ship, Voyager's future knowledge of Breen ships, and Danara's tactical acumen we should be able to whip up a battle plan and write some specialized combat programs that improve tho warbirds odds.
 
I don't think that'll work. R'lash only saw Voyager because she was running a scan through the wormhole itself. The Breen wouldn't be able to spot Val Jean's signature and even if they did they would know that whatever the Val Jean was it was on the other side of a wormhole too small to fit a ship through.

[ ] Plan A Final Countdown in a Bottle (WIP)
-[ ] Send R'mor and R'lash back with help.
--[ ] (Crewmembers we would have help the Romulans).
-[ ] Send quantum torpedoes.
--[ ] (how many).
-[ ] Stabilize the wormhole so that it will last long enough for us to retrieve the crew after the battle.

With the speed at which things are advancing I feel like this episode could end up less about the moral dilemma of sending people to their deaths for the greater good as was in the case of "Yesterday's Enterprise" and end up more akin to "Message in a Bottle" where the dilemma is about how the crew can successfully kick ass, only this time with the Romulans on our side.

It fits with the mindset that ultimately had the crew decide to mess with the past too. Knowing that there are the lives of two million innocents on the line it makes sense that the crew would do whatever they could to guarantee R'mor's success.

The question is who to send and how many, if any, quantum torpedoes we wouldn't mind parting with.

The Okampa being telepathic may provide a way to defeat the Breen ships' cloaks, Danara is a tactical genius who specializes in fighting superior opponents, and Torres being a Starfleet trained engineer may be able to supercharge the Bird-of-Prey. We could also send some of our more science minded crew over and have them try to tech-tech a solution instead. Maybe have them fake a warbird being in the area.

As for torpedoes, at the moment Voyager has sixty quantum torpedoes in her stores which isn't infinite but is enough that we could spare a number for this occasion and still have a comfortable amount left over for future problem solving.

I like this so I'll bite I guess

[x] Plan: probably political prisoners for ten years
-[x] ...offer quantum torpedoes. They can be beamed over.
-[x] 4 torpedos
-[x] offer additional crew for boarding/assistance if anyone is willing to volunteer for a one way trip to the past
—[x] if more crew is willing than the ship can support or the Romulans are comfortable with, draw lots
-[X] Get the Dragon in here. See what she and R'mor can figure out.
-[X] R'lash: Harry

My logic is one torpedo per enemy ship. If crew want to risk the battle, and then being a captive of the romulan police state afterwards with no way for the federation to know they exist… though R'lash is related to a smuggler, it might be possible to smuggle em out if they aren't reported to the authorities?

I went with Harry cause i feel like theres the opportunity to do a whirlwind romance, he goes to the past with the lady thing, then something goes wrong and we see him again somehow cause of temporal shenanigans? Also, don't wanna get between Tom n Seska
 
I'm doing the same and throwing up my own follow up to my original proposal.

[X] Plan Yesterday's Message in a Bottle
-[X] Work to stabilize the wormhole to make transporting through it easier and keep it open for longer.
-[X] Dispatch B'Elanna and an engineering team to conduct repairs on the Eloise and give it a performance enhancing tune up.
-[X] Get Danara in here. See what she and R'mor can figure out.
-[X] R'lash has admitted to being curious of how Federation society functions. Have Harry be the one to explain it to her.
-[X] If efforts to stabilize the wormhole succeed and it can be said with a degree of confidence that it will not collapse until after the battle with the Breen, transport over crew to aid the Eloise crew both during and after the fight.
--[X] Send over Tuvok as his scientific expertise may prove necessary in case the wormhole needs to be stabilized from the other end.
--[X] Send over Kes as the Breen are known to use cloaks which her clairsentience may be able to defeat.

I realized one way we can improve the Bird-of-Prey's odds without risking the crew or using up limited munitions is to have our people fix it up before the battle using Voyager's replicators to make spare parts, and is an idea I think is worth pursuing in most plans.

Edit:

As an aside was it just me or did we all forget, because he's infamous for being romantically incompetent in the show, that Harry is supposed to have a pre-existing girlfriend?
 
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I wouldn't be completely against a treasure planet crossover episode or a titan AE one.

[X] Plan Sneaky Timeline Preservation

They're sneaky but if they want to get away from the Tal Shiar recruiting some Romulans for our journey would add lots of drama potential.

Sending someone to try and get back to fed space with messages would probably be smartest but they'd have to be able to survive the battle and have a functioning ship or somehow get past whatever rescue party the Romulans have. At least one of the crew possibly gets home though and maybe they work with starfleet to get some extra supplies tucked into a cargo bay and mislabeled or something. Feels like ~3 levels of the grandfather paradox they'd have to avoid to do it though. So I'll vote for more crew, new viewpoints, expanded UN in space, and a timeline looks fine as far as the past goes.

This seems like a good modifier:
--[] Between R'mor's understanding of his ship, Voyager's future knowledge of Breen ships, and Danara's tactical acumen we should be able to whip up a battle plan and write some specialized combat programs that improve tho warbirds odds.
 
What changes if they don't die? Say, he wins, lives, what changes? A living man is just as good as a dead man to propagandize, they'll stick him some comfy desk job and roll him out for interviews, maybe little else but that.

The details change, but the story stays the same
 
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