STAR TREK: A Long Road (Voyager Fix It Quest)

SHIP & CREW ROSTER
The Dragon: Once per episode, at the beginning of combat place an Advantage on the field representing a cunning tactic or strategy devised by Danara Pel.

NAME
USS Voyager
PROF.
MULTIROLE
CLASS
Sovereign Class Heavy Exploration Vessel
CONST
2371
SHIELDS
13/13​
RESISTANCE
6​
SCALE
6​
POWER
13/13​
CREW SUPPORT
6​
SMALL CRAFT
5​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/6
0/6
0/6
0/6
0/6
0/6
9​
11​
10​
11​
9​
10​
COMMAND
3​
12​
14​
13​
14​
12​
13​
CONNING
2​
12​
14​
13​
14​
12​
13​
ENGINEERING
2​
11​
13​
12​
13​
11​
12​
SECURITY
3​
13​
15​
14​
16​
13​
14​
SCIENCE
2​
11​
13​
12​
13​
11​
12​
MEDICINE
2​
11​
13​
12​
13​
11​
12​
TALENTS
Command Ship: Can give advantages using Command within range to Away Missions or to supporting ships.

EMH: Has an EMH!

Improved Warp Drive: When going to warp, roll 1cd on an effect, regain the power point.

Quantum Torpedoes: Can use Quantum Torpedoes! (60 total)

Secondary Reactors: +5 to Power

High Resolution Sensors: +1 momentum to out of combat sensor checks.
TRAITS
Federation Starship – A highly sophisticated and advanced vessel, with holodecks, replicators, and similar comforts, primarily designed to handle multiple operations. Highly sensitive and requiring constant maintenance, the vehicle is less rugged than other interstellar craft

Maquis Crew - a good chunk of the crew are former Maquis troublemakers. Expect discipline problems and unorthodox plans.
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 9cd [+1 per extra power spent]
Can Use Spread: Hit +1 time at ½ damage per effect OR Area: hit +1 ship per effect within close range.
Versatile 2: Gain 2 bonus momentum with a successful hit

Photon Torpedoes
Power Cost: 0 | Range: Long | Damage: 6cd
High Yield: If it causes 1 breach, it causes +1 breach

Quantum Torpedoes
Power Cost: 0 | Range: Long | Damage: 7cd (Vicious 1 - +1 damage on effects)
High Yield: If it causes 1 breach, it causes +1 breach
Calibrations: Requires 1 minor action to calibrate

Tractor Beam (Strength 5)
Power Cost: 0 | Range: Close | Damage: None
Effect: If successfully established, enemies face a diff 5 check to escape.

CREW COMPLIMENT (Base Stat: 9 | Base Skill: 2)
CO: Captain Katheryn Janeway (Skilled: Command, Science | Weakness: Combat)
SPECIAL ABILITY: "We Can Be Better" - if you succeed on any diplomatic check with Janeway, Get +1 momentum​
XO: Commander D-91 (Skilled: Command | Weakness: Socialization)
HELM: Lt. Tom Paris (Skilled: Conn | Weakness: Not Being A Fucking Up)
TACTICAL: Ensign Harry Kimm (Skilled: Gunnery | Weakness: Harry Kim)
SECURITY: Lt. JG Amy Strong (Skilled: Personal Combat | Weakness: Lying)
MAQUIS HEADBREAKER: C'nola (Skilled: Combat, Sneaking and Scheming | Weakness: Emotional Wreck)​
SCIENCE: Tuvok (Skilled: Science | Weakness: Emotionless)
COMMS: Lt. Bian T'are (Skilled: Communications | Weakness: Combat)
MEDICAL: The EMH (Skilled: Doctor | Weakness: Kind of a Dick)
ENGINEER: B'lanna Torres (Skilled: Engineering | Weakness: Also a dick)

SECONDARY CHARACTERS
Ensign Steve (Useless Security Goon)
Ensign Becky (plural fighter jock)
Petty Officer Third Class Jessie (Hard working engineer)
Crewman Billingsly (Dude, Billingsly!)
Crewman Chandra (Concerned Crewman)
Bifurcate (bidimensional robot girlfriend of Harry Kim)
Princess Lyan Positron (runaway daughter of magician most foul and girlfriend of Harry Kim)
Soria Flyte (Pegasus girl and girlfriend of Harry Kim)
Mirror Universe Trevor (he's fine!)
NAME
MRSS Val Jean
PROF.
TACOPS
CLASS
Keldon Class Heavy Cruiser
CONST
2370
SHIELDS
12/12​
RESISTANCE
5​
SCALE
4​
POWER
7/7​
CREW SUPPORT
4​
SMALL CRAFT
3​
COMMS
ENGINES
STRUCTURE
COMPUTERS
SENSORS
WEAPONS
BREACHES
0/4
0/4
0/4
0/4
0/4
0/4
9​
9​
9​
8​
7​
10​
COMMAND
3​
12​
12​
12​
11​
10​
13​
CONNING
2​
11​
11​
11​
10​
9​
12​
ENGINEERING
2​
11​
11​
11​
10​
9​
12​
SECURITY
3​
12​
12​
12​
11​
10​
13​
SCIENCE
1​
10​
10​
10​
9​
8​
11​
MEDICINE
2​
11​
11​
11​
10​
9​
12​
TALENTS
Electronic Warfare Suite: Whenever making a Jamming or Intercept communications check, can spend 2 momentum to select +1 target (repeatable.)

Fast Targeting Systems: No +1 diff for called shots

Improved Hull Integrity: +1 Resistance

Cloaking Device: Spend 3 power, and make a Control+Engineering + Engines + Security check with a diff of 2. If successful, gain the Cloaked Trait (impossible to detect, cannot attack, shields are down.) It takes a minor action to decloak.
TRAITS
Cardassian Ship – Durable, uncomfortable, close, cramped and cheap. Thinks creature comforts are for other people and technical sophistication is for people who haven't spent decades starving to death. The fact that the starving could have been avoided if the government were less...you know, monstrous doesn't seem to have occurred to that many of them.

Okampan Crew – the crew are bright, perky, cheerful, and incredibly psychically powerful. Individually, they're all better than Vulcans, and as a gestalt? Who knows!
WEAPONS
Phaser Arrays
Power Cost: 1-3 | Range: Medium | Damage: 7-9cd (Spread: Hit +1 time at ½ damage per effect OR Area)
Versatile 2: Gain X bonus momentum with a successful hit

Disruptor Banks
Range: Medium | Damage: 8-10cd (Vicious 1: Each effect adds +1 damage)

Tractor Beam (Strength 3)

CREW COMPLIMENT (Base Stat: 8 | Base Skill: 1)
CO: Lt. Commander Brian Wacoche (Skilled: Commando Tactics | Weakness: Independent)
TACTICAL: Seska (Skilled: Being Seska | Weakness: Everything Else)
CONN: R'lash skilled: Piloting | Weakness: Romulan Fuckup)
ESPIONAGE: Kes (Skilled: Commando Tactics | Weakness: Naive)

Crewman Stadi - Age 23, Betazoid, born Beta Colony-5 to Zani and Talwyn of the House of Riis, survived by her sisters Tari and Batri.
R'mor - age 182, Vulcan, burn on Romulus to R'tan and Leslali, survived by his twelve nieces and nephews across the Empire
 
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I am a bit iffy on the plans which kind of assume it is a spatial/temporal phenomena - there is probably a checklist of stuff you want to rule out - but given we did find out their were spatial cracks, I suppose it is one of the first things to rule out, and also we should reach a consensus since there have only been two votes so far.

Well, the Val Jean and Voyager did just run into a shockwave made up primary of tachyons and that's Star Trek's go to timey wimey subatomic particle.

[X] Plan Groundhog Day
 
Yes...more...more VOTES!!!!!!

(also, I just wrote a bunch of words for my incredibly silly "Jasmine Starr Against the Emperor of Space" novel thing I'm writing as my day job, so no update due to tired.)

(I juuuuuust finished Chapter 8: The Lust of the Spider Queen!)
 
[X] Plan Groundhog Day

The two way thing is what does it for me. Though based on the episode I'm honestly not even sure what I'd try to ask.
 
(also, I just wrote a bunch of words for my incredibly silly "Jasmine Starr Against the Emperor of Space" novel thing I'm writing as my day job, so no update due to tired.)

(I juuuuuust finished Chapter 8: The Lust of the Spider Queen!)

Nice! I'm now imagining that your other stories exist as holodeck adventures within the DC-Trekverse.
 
TIME AND AGAIN (1.3)
Harry gaped at the empty space where C'nola had been.

He had been drilled in crisis response during his time in the Academy - and those drills remained fresh, but this was one crisis he had never been exposed to in real life...so he was faintly, distantly shocked at himself when he actually did exactly what he had been trained to do. When in doubt...scan, scan, scan! You never know if you're dealing with a distinigration field, a teleport beam, a transmet system, a quantum fissue, a superstring loop, a Q interaction, a...

His instructor had kept going. Harry's brain didn't as he stood and swept the area with the front end of his tricorder, looking down. "Shit," he muttered. "There's a...temporal crack here. I was hoping for spatial," he said, lowering the tricorder and looked at Harry. "It looks one way."

"Crap," Tom growled, then tapped his badge. "Voyager actual, this is the away team - C'nola and Amy have fallen into a...time hole."

"Scanning your area," T'are said. A beat later, she sighed. "Okay, uh, sending you updated telemetry, put on your optics."

Harry and Tom both tapped their helmets and their visors shimmered - and they saw the room had dozens of cracks and shimmers in the air, each of them slender enough to be more like a string than anything else. Each one hovered about two centimeters into the air and stretched up about two or three meters u, some intersecting with the ceiling. The one that C'nola and Amy had headed through looked thicker, but as Harry looked at it, he saw it was shrinking bit by bit. "What the hell..." He muttered, then shook himself. "We don't have much time!" He hurried to the crack, Tom hurrying after him.

"Whoa, Harry, we can't go into the past, present, future, sideways, whatever, without being able to get back!" Tom said.

"The crack's closing, we only have a few seconds..." Harry held up the Tricord, just barely not touching it. He looked down at the scanner. "Yes, we're picking up some subspace traffic and radio messages! Sending the information back to you, Voyager."

"Receiving," T'are said.

The crack sealed full back to a thin line.

"And we're not getting anything anymore," T'are said. "Captain wants you to beam back up before anything else weird happens."

"I hope that was enough," Harry said, quietly.

Tom slapped his shoulder. "Don't worry. We shall rescue the fair maidens like gallant heroes and they will shower you with kisses and me with kicks to the groin." He sighed. "I can already tell my charms aren't working on C'nola."

Harry snorted, softly. "How can you crack jokes at a time like this?"

"When you've been on a few away missions, you get used to it," Tom said as the world around them vanished and then was replaced with the transporter bay of Voyager.

***
Amy groaned. She laid on her belly - and then heard a confused voice saying: "Uh, are you all right?"

She lifted her head - and heard another voice, distant and male, saying: "Sign up today for a new life in the Kazon-Relora Habitations! Touch the stars. Protect your people."

Amy rolled onto her back and looked up to see an alien looking down at her nervously. The alien was humanoid, with a curved ridge of three bumps on their forehead, but other than that, seemed fairly close to human norms. Amy felt as if she had been compacted and crammed through...the Change. Her hand went to her brow and she laughed, raggedly, as she realized that for once, the Change had decided to just be useful. Her forehead and clothes, during her quantum superpositioning, had snapped to be similar to all the aliens around her.

"Y-Yeah, I just tripped," she said, while the alien took her arm and helped her to her feet. Amy looked around herself, and saw...she was in the same building that she had been. But the corpses were now living, walking people - a lot of them were heading into the back of the building, but more than a few of them were standing beside the walls, chatting with one another.

"You here to sign up too?" the man asked.

"Uh...thinkin' about it!" Amy said, looking around herself. Where was C'nola?

The center of the room had a smiling humanoid projected from a plinth - the damaged hologram from before.

Except it wasn't one of the local aliens.

It was a Kazon.

The Kazon was a handsome fellow, bearded, his mane of green hair trimmed and cut into a stylish fit. He beamed outwards at the people walking in. "Welcome. Welcome. Sign up today for a new life in the Kazon-Relora Habitations. Touch hte stars. Protect your people." He brought his hand to his chest while triumphal music played. Seeing her eyeline, the man who had helped Amy up chuckled.

"Still hard to believe, right?" he asked.

"Huh?" Amy looked at him.

"Aliens, you know," the local said, grinning with a rueful smile. "I watch a million vids about them, and then they just...show up."

"Yeah, it's...amazing," Amy said, looking around. "Did...did you see another girl?"

The last thing C'nola is going to do is let me fall into a...time hole or something and not immediately jump in after me, Amy thought.

"Uh, no, not with you, why?" the man asked.

"...nevermind," Amy said, her voice dry.

The hologram had shifted to a new image - and a voice narrating. "Live News Report: Unidentified alien captured in high security Kazon owned factory." The hologram showed several armored figures dragging a hissing, kicking C'nola away from a large building. Her voice came through the speakers untranslated - but since she was shouting Federate, Amy could hear her clearly.

"Where the FUCK is Adora, you assholes?!"

Amy put her hands over her face and sighed.

***
In the meeting room, T'are stood at the front of the screen. "I've done a quick skimthrough on the data we were receiving," she said, quietly. "They are from approximately a week ago - about one day before the detonation that destroyed the planet. Due to the linkages of the temporal fissues and their interaction with Amy's condition, we're now timelocked."

"Time locked?" D-91 asked.

"Temporally, events in the past have always happened. Sometimes, this is always the case - depending on the method used to travel back in time," T'are said, sighing quietly. "Timelocked means-"

"It means that we have twenty four hours to get them back, not forever," Janeway said. "What do we know about the planet and the event?"

"And the ship," Tom added. "...is it us? Was the ship Voyager?"

"No," T'are said, chuckling. "We're not in a predox from what I can tell. Looks like we're in a classic BTF-semistable localization event."

"So, we can change the past and we'll remember everything as it was," Janeway said.

"Yes. Now, the ship appears to be a Kazon ship of their sect Relora. Neelix?" T'are looked over at Neelix and Kes, who had both been invited to the table by T'are. Neelix frowned.

"Relora is one of the semi-stable ones. They're not fully nomadic, they build space habitats. They're on a major population and recruitment drive, as opposed to the other sects that are more focused on technological regression. Their thinking is, uh..." He scratched at his jaw, considering. "Basically, if everyone's Relora, then everyone can be kept below the threshold for the Takers. Er. Borg."

"So, this world was in the middle of a Relora recruitment drive?" D-91 asked.

"Seems that way," T'are said.

"The temporal fissure appears to be unidirectional...can we transform it to a bidirectional fissue?" Tuvok asked.

"...maybe..." T'are said. "The quantum effect of Amy's condition is what opened it. That's a biological malady she picked up in her childhood - we'd have to go digging into her medical history to learn more, then replicate it. It'd be easier to open it one way and send supplies or information into the past than to open it...two ways."

"And, of course...we need to settle on an operational goal," Janeway said. "This disaster happens in twenty four hours and we have two crew down there who are going to die unless we save them. But...there were how many people on the planet?"

"Best guess?" T'are said, quietly. "...six billion."

Janeway sighed. "All right then. We have twenty four hours to save six billion and two lives. Ideas?"

---
CURRENT MOMENTUM: 2
CURRENT TRUTHS: (Away Team) "Stuck...IN THE PAST!"

What does Amy Do
[ ] Try and find where they're taking C'nola
[ ] Try and find out where the crack is.
[ ] Write In

What does C'nola Do
[ ] Break out (fists - hard)
[ ] Break out, violently (phasers - medium)
[ ] Break out, extremely violently (exploding phasers - easy)
[ ] Write in

What do the Voy Crew do (you can choose multiple ones)
[ ] Fish through Amy's records to build a device to make the portal one way
[ ] Try and make the portal two way
[ ] Contact Kazon-Relora and ask, kindly, what the fuck
[ ] Write In
 
What does Amy Do
[ ] Try and find where they're taking C'nola
[ ] Try and find out where the crack is.
[ ] Write In

Two people can search better than one, plus it means more time spent with the duo byplay.

What does C'nola Do
[ ] Break out (fists - hard)
[ ] Break out, violently (phasers - medium)
[ ] Break out, extremely violently (exploding phasers - easy)
[ ] Write in

What about...

[ ] Break out, after grabbing a guard

You know, because grabbing the guard that gets too close to the bars is the go to cliche for escaping a prison.

What do the Voy Crew do (you can choose multiple ones)
[ ] Fish through Amy's records to build a device to make the portal one way
[ ] Try and make the portal two way
[ ] Contact Kazon-Relora and ask, kindly, what the fuck
[ ] Write In

If their whole shtick is keeping everyone's tech level below margins where the Borg would care I don't think they'll much care to help Voyager. It seems more likely to me that they would try their best to destroy Voyager and the Val Jean. A two way portal is the most straightforward solution, however digging through Amy's records means potential for character drama and a possibility of better dealing with her Changes if not finding a way to intentionally invoke similar such phenomena in our crew.
 
What do the Voy Crew do (you can choose multiple ones)
[ ] Fish through Amy's records to build a device to make the portal one way
[ ] Try and make the portal two way
[ ] Contact Kazon-Relora and ask, kindly, what the fuck
[ ] Write In

Is this an acceptable write in

[ ] Scan the planet to figure out what the origin of the Tachyon Shockwave was

It would probably be a good idea to figure out what exactly needs to be done to..yknow stop the planet from exploding?
 
[ ] Try to seduce a guard into helping you escape
-[ ] Break out, after grabbing a guard

The old one two. I fully expect the seduction ploy to not work
 
Is this an acceptable write in

[ ] Scan the planet to figure out what the origin of the Tachyon Shockwave was

It would probably be a good idea to figure out what exactly needs to be done to..yknow stop the planet from exploding?

So, learning that is going to be a 1 point momentum spend - which can be worked into other actions! Since you have two banked momentum - so, no need to waste time on it!
 
I think we should be nice.

Find the nearest civilian leadership here, use our tech to demonstrate alienness, take me to your leader so that we can prevent the apocalypse.

I don't think the Kazon are behind this explosion. It's occurring in less than 24 hours, and they're still doing preliminary recruitment. The bomb destroys their own operation.

Loot, then burn, not the other way round.
 
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What does Amy Do
[ ] Try and find where they're taking C'nola
[ ] Try and find out where the crack is.
[ ] Write In

What does C'nola Do
[ ] Break out (fists - hard)
[ ] Break out, violently (phasers - medium)
[ ] Break out, extremely violently (exploding phasers - easy)
[ ] Write in

What do the Voy Crew do (you can choose multiple ones)
[ ] Fish through Amy's records to build a device to make the portal one way
[ ] Try and make the portal two way
[ ] Contact Kazon-Relora and ask, kindly, what the fuck
[ ] Write In

[x] Plan Diplomacy :
-[X] Find someone important. This planet is going to blow up soon, you have to warn them. And besides, they can you back to C'Nola
-[X] Break out, violently (phasers - medium)
-[X] Fish through Amy's records to build a device to make the portal one way
-[X] Contact Kazon-Relora and ask, kindly, what the fuck
 
[x] Plan Diplomacy :
-[X] Find someone important. This planet is going to blow up soon, you have to warn them. And besides, they can you back to C'Nola
-[X] Break out, violently (phasers - medium)
-[X] Fish through Amy's records to build a device to make the portal one way
-[X] Contact Kazon-Relora and ask, kindly, what the fuck
 
[X] Plan Mad Science and Bad Ideas
-[X] Try and find where they're taking C'nola
-[X] Break out (fists - hard)
-[X] Fish through Amy's records to build a device to make the portal one way
-[X] Scan the planet to figure out what the origin of the Tachyon Shockwave was

I'm really against contacting the Relora. First, they're not going to have tech or scientific know how on par with what Voyager already has access to since their whole idea on how to avoid the Borg is to not be technologically advanced enough to be worth assimilating, and second they want to make sure everyone in the region is of a similar tech level.

They're going to be of dubious help when it comes to a tech-tech solution and they have every motivation to either blow up Voyager and Val Jean or place them in a position where they blow themselves up.
 
[X] Plan Mad Science and Bad Ideas
-[X] Try and find where they're taking C'nola
-[X] Break out (fists - hard)
-[X] Fish through Amy's records to build a device to make the portal one way
-[X] Scan the planet to figure out what the origin of the Tachyon Shockwave was
 
They're going to be of dubious help when it comes to a tech-tech solution and they have every motivation to either blow up Voyager and Val Jean or place them in a position where they blow themselves up.
They have plenty of motivation not to do that, because not everyone is an omnicidal maniac.

If your go-to solution is violence, you will get blown up. Live by the sword, die by the sword and all that.

The Relora seem to rely far more on diplomacy and voluntary integration into a de-teched civilization, a method of operation that only works if they're capable of talking to nearby civilizations.

They'll try to convince us to ditch the ships and live in their hidey-habitat, and peacefully but insistently tell us to move on if we refuse. But before that, the Relora are the only left alive who know anything about what transpired on the planet, what culture it had, and so on. They're also the only people who might have access to important people from said planet, or anything else that gives us diplomatic leverage.

Star Trek is more than phasers and technobabble.
 
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We've already seen Kazon sects that approach the issue of advanced technology in their region of space and it isn't purely diplomacy, it's diplomacy plus as much firepower that they can bring to bear in case the other side says no, because ultimately the Borg are an apocalyptic threat in their minds and destroying pieces of advanced technology which may draw their attention and the people using it is ultimately the lesser of two evils.

Voyager's existence is to them a threat to the continued survival of all life in the region. It is not unreasonable to assume then that if they cannot convince the Voyager crew to voluntarily surrender their technology that they will use force. This is not mutually exclusive with the idea that they uplift less advanced civilizations or that they are otherwise friendly with other aliens.
 
We've already seen Kazon sects that approach the issue of advanced technology in their region of space and it isn't purely diplomacy, it's diplomacy plus as much firepower that they can bring to bear in case the other side says no, because ultimately the Borg are an apocalyptic threat in their minds and destroying pieces of advanced technology which may draw their attention and the people using it is ultimately the lesser of two evils.

That might not preclude them from making a deal with the devil, if said devil can change the past to bring a world back to life. Further, even if they use force, we have a Sovereign-class battleship, not an Intrepid...
 
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[x] Plan Diplomacy :
-[X] Find someone important. This planet is going to blow up soon, you have to warn them. And besides, they can you back to C'Nola
-[X] Break out, violently (phasers - medium)
-[X] Fish through Amy's records to build a device to make the portal one way
-[X] Contact Kazon-Relora and ask, kindly, what the fuck

I'm okay with us contacting the Kazon because I think it'll add drama to the adventure.

My own personal theory is that the Relora had a hand in the planet's destruction. I'm okay with them adding to our threat scale if it gives us a clearer picture of what's happening out here.
 
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