Space Ninja Summer Camp ( Warframe/Worm )

I cautioned Sleethr about Taylor deploying Saryn anywhere outside Ellisburg or against Bonesaw. That frame and Nidus would draw the whole triumvirate down, for all the good it'd do.

OTOH Saryn is literally perfect for dealing with Ellisburg/Nilbog.

There are no friendly targets in Ellisburg, fire isn't safe to use as he has precautions for it, but Saryn could depopulate the entire city in five minutes with toxic spores that kill everything and would likely rot all the corpses to nothing.
 
Among the frames that ARE available to Taylor, I feel I should compile ones that would have utility in an Endbringer attack, for future reference.

Banshee Prime - Banshee's Sonar exposes weakpoints in the enemy. Damage to these weakpoints are 16-20x more effective. Sonar can be cast repeatedly to open up additional weakpoints, and weakpoints can stack on top of each other to do stupid damage. As in, so big they can overflow and register as a negative number.
Equinox - A special augment for Equinox buffs one of her debuff abilities. By default, the aura can reduce enemy damage to around 15%. But then the moment that enemy actually hits someone and deal damage, they'll suddenly begin to slow down proportional to the damage, down to 20% normal speed depending on the Equinox build. Actually a more effective slow than Nova, the frame famous for slow fields. Most people just see Equinox's field of pure pain and assume that's all she can do.
Gara - I already spoke about this one. Infinitely stacking glass nukes means she can push that damage as much as she wants, with enough preparation.
Harrow - Invincibility for everyone! And then super crits afterwards to really put on the hurt. Ever since Trinity's invincibility was nerfed to tremendous damage reduction, Harrow stands out more for having true invincibility, shareable with all teammates. All hail the holy church of the red crit, the fabled triple critical.
Limbo - Limbo has access to an alternate dimension overlaid over the normal one. Only void based abilities can do harm across these planes, so a warframe parked in the rift is basically invulnerable. Or, for extra fun, Limbo could attempt to banish the Endbringer to the rift. Not sure if it would work, but if it did the Endbringer is essentially neutralized, as it won't be able to affect the material plane anymore. And warframe abilities can still shoot it.
Mag Prime - The Endbringer bodies are supposed to be made of Aluminium. These are supposed to be non-magnetic, so I doubt the Endbringer has any extraordinary defense against magnetic shenanigans. Especially since Mag doesn't care if something shouldn't be magnetic. She'll magnetize it anyways, and could, if protected properly, gradually tear the Endbringer's shell down to nothing. Limbo would be ideal here, the Endbringer's only defense would be to run away really fast.
Mesa - Your gun goes 'pew-pew', and my gun goes 'BRRRRRRRRRRRRRRRRT'. Her peacemakers deal a stupid amount of damage, at a stupid speed, and if she pairs it with Corrosive weapons (which erode the effectiveness of armor the more you shoot at it) she could actually begin to melt the Endbringer under sheer force of gun. Also counts as a Warframe ability, which really plays nice with a friendly Limbo.
Nova - Imagine an endbringer coated in Antimatter, and forced to move four times slower than normal. Much easier to deal with, eh? Nova can do that, and more.
Octavia - Return to Sender, motherfucker. Her Mallet is an orb that plays music that harms enemies. And if someone decides to attack it, they'll find the damage returned to them tenfold. Could legitimately put an Endbringer on its ass if it tries too hard to kill it, and it will try because the Mallet has an effect that forces enemies to focus fire on it. And then she uses her Amp, and suddenly the Mallet is hitting 8-9 times harder, on top of the 10x multiplier on returned damage. This is ignoring the ungodly amount of buffs her music gives allies.
Saryn Prime - Spore damage doesn't cap out. If she spores an Endbringer, it's dead. It will take ages to get there, but those spores aren't leaving. They will continue to eat away at it, constantly accelerating, until they get all the way through. One day. If the Saryn can stay alive, that is. Limbo exists, though.
Trinity Prime - 1 button full heals in a radius, plus 75% damage reduction. Used to be actual invincibility, until the devs had a stroke trying to figure out a way to kill a Trinity ever and patched it. Definitely could help keep everyone alive, and in top condition.
 
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It is worth noting that the slowdown effects are markedly less useful than one would expect because IIRC the Endbringers are already sandbagging on speed and could compensate if they realized they were fighting something that isn't a parahuman.

With regards to Mag, I can't comment on physics shenanigans but Endbringers aren't actually made of Aluminum; they're made of an unknown material which on the surface level has mechanical properties (hardness was the specific property given but abstracting it to mechanical properties generally is probably safe) similar to aluminum and increasing with depth.

Of all things Octavia is probably going to be the most effective, because of how it would react to Endbringer ramp up. Hell it makes me wonder what happens if Scion were to have a fit and try to beam it.
 
Banshee Prime - Banshee's Sonar exposes weakpoints in the enemy. Damage to these weakpoints are 16-20x more effective. Sonar can be cast repeatedly to open up additional weakpoints, and weakpoints can stack on top of each other to do stupid damage. As in, so big they can overflow and register as a negative number.
https://www.reddit.com/r/Warframe/comments/6o2ufh/damage_numbers_so_big_theyre_negative/
This would be absolutely useless against Endbringers, except possibly to reveal the fact that they don't have any weak points.
Equinox - A special augment for Equinox buffs one of her debuff abilities. By default, the aura can reduce enemy damage to around 15%. But then the moment that enemy actually hits someone and deal damage, they'll suddenly begin to slow down proportional to the damage, down to 20% normal speed depending on the Equinox build. Actually a more effective slow than Nova, the frame famous for slow fields. Most people just see Equinox's field of pure pain and assume that's all she can do.
If they believe the Endbringers demonstrated abilities are actually the limits of their capability I can see them thinking this would be useful. As it is best case it will make the Endbringer reduce the level of sandbaging to pretend it wasn't affected, worst it permenantly reduces the level of sandbagging.

Gara - I already spoke about this one. Infinitely stacking glass nukes means she can push that damage as much as she wants, with enough preparation.
Harrow - Invincibility for everyone! And then super crits afterwards to really put on the hurt. Ever since Trinity's invincibility was nerfed to tremendous damage reduction, Harrow stands out more for having true invincibility, shareable with all teammates. All hail the holy church of the red crit, the fabled triple critical.
Limbo - Limbo has access to an alternate dimension overlaid over the normal one. Only void based abilities can do harm across these planes, so a warframe parked in the rift is basically invulnerable. Or, for extra fun, Limbo could attempt to banish the Endbringer to the rift. Not sure if it would work, but if it did the Endbringer is essentially neutralized, as it won't be able to affect the material plane anymore. And warframe abilities can still shoot it.
These would be useful.

Mag Prime - The Endbringer bodies are supposed to be made of Aluminium.
Whzat? No they aren't, where did you get that from?
She'll magnetize it anyways, and could, if protected properly, gradually tear the Endbringer's shell down to nothing. Limbo would be ideal here, the Endbringer's only defense would be to run away really fast.
Endbringers are incredibly tough, if you accept the layers nonsense this might let them tear the outer layers but then you get to a point the Endbringer is too tough for her to affect.

Mesa - Your gun goes 'pew-pew', and my gun goes 'BRRRRRRRRRRRRRRRRT'. Her peacemakers deal a stupid amount of damage, at a stupid speed, and if she pairs it with Corrosive weapons (which erode the effectiveness of armor the more you shoot at it) she could actually begin to melt the Endbringer under sheer force of gun. Also counts as a Warframe ability, which really plays nice with a friendly Limbo.
Nova - Imagine an endbringer coated in Antimatter, and forced to move four times slower than normal. Much easier to deal with, eh? Nova can do that, and more.
Octavia - Return to Sender, motherfucker. Her Mallet is an orb that plays music that harms enemies. And if someone decides to attack it, they'll find the damage returned to them tenfold. Could legitimately put an Endbringer on its ass if it tries too hard to kill it, and it will try because the Mallet has an effect that forces enemies to focus fire on it. And then she uses her Amp, and suddenly the Mallet is hitting 8-9 times harder, on top of the 10x multiplier on returned damage. This is ignoring the ungodly amount of buffs her music gives allies.
Saryn Prime - Spore damage doesn't cap out. If she spores an Endbringer, it's dead. It will take ages to get there, but those spores aren't leaving. They will continue to eat away at it, constantly accelerating, until they get all the way through. One day. If the Saryn can stay alive, that is. Limbo exists, though.
Trinity Prime - 1 button full heals in a radius, plus 75% damage reduction. Used to be actual invincibility, until the devs had a stroke trying to figure out a way to kill a Trinity ever and patched it. Definitely could help keep everyone alive, and in top condition.
These sound like "lets just ignore everything about worm and wank Warframe"
 
Ok... I'm usually a massive fan of everything you post in relation to this story but...

Holy shit the flanderization of the PRT/Protectorate is getting intense. You've taken their canon strategic incompetence and let it grow to be their only character trait. I get this is supposed to be crack but I feel you went a touch overboard.

The one really unique thing about Worm's setting when compared to other super hero works is that there aren't any paragons, everyone is a person with all the complexity that comes with it. You seem to have stripped that away in favor of jokes. Now, this is a comedy story and that's fine but can we at least use slightly higher brow humor than Family Guy? (Almost said Simpsons but the earlier episodes had a good mix of witty and crude jokes.)

One Joke I think worked great in this chapter was leaving Armsy in the dust, should be a running gag.

On a seperate note, can someone remind if Coil's power is getting spoofed by Taylor somehow? Because yeah, even a .50 isn't going to go through both her shields and all of her armor in one shot. They might get her with a 1,2 hit but a single shot seems to be underestimating the defensive capabilities of a Warframe.
 
I'm not familiar with Warframe, but based on the Omake and your comment, is it safe to assume that when she's geared up she has two sets of values that come into play: her Frame that affects her appearance and weapon loadout, and then an armor that's static and is worn regardless of Frame and has both a much better shield (than this one Frame, but not amazing) and good armor durability beyond that?

And when she projects just her human body in civis, she's without both of them?

Warframe's are basically spec ops (if you consider murdering every living thing within a wide area of your landing zone spec ops) weapons designed to go up against things that were designed to terraform a galaxy, and have special abilities for each of them... Valkyr has Ripline, Warcry, Paralysis, and Hysteria... Hysteria makes her unkillable as long as she has energy, Ripline launches her or pulls the enemy towards her, Warcry makes her melee attacks much faster, and Paralysis will make the enemy freeze up...

And compared to modern weapons tech? We are throwing bullets with slings compared to some of the weapons tech Warframes face regularly. That and Valkyr might be one of the lowest shield frames, but she can tank insane amounts of damage.

Her being in Operator Mode basically means she can die constantly because her true body is in her ship, that is just a void energy construct that can deal some serious damage if need be.

Oh! Armor is one of three stats you can build your frames around, health and shields being the other two... I've seen some crazy armor numbers *cough* Rhino *cough* but they usually are pretty much final builds.
 
On a seperate note, can someone remind if Coil's power is getting spoofed by Taylor somehow? Because yeah, even a .50 isn't going to go through both her shields and all of her armor in one shot. They might get her with a 1,2 hit but a single shot seems to be underestimating the defensive capabilities of a Warframe.

Garbage in, Garbage out... one of the big things about his power that he seems to be to arrogant to consider, if he doesn't have the right Intel about something he will see a timeline where that bad intel shaped it into what he expects.
 
Banshee's sonar is less 'expose' weakpoint, and more 'creates' a weakpoint. Otherwise weakpoint stacking wouldn't do anything.

Rather poor choice of words on my part.

On a seperate note, the Artax that one shot that guy has a base damage of...5.

Just 5.

The bitch-tier pistol you start with is a 30.

The bitch-tier sniper the grineer use is a 225.

The tenno double barrel shotgun, the basic version, is about 1000.

Weapons are so much stronger in warframe it's hilarious.
 
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Garbage in, Garbage out... one of the big things about his power that he seems to be to arrogant to consider, if he doesn't have the right Intel about something he will see a timeline where that bad intel shaped it into what he expects.
It's not that he's too arrogant, it's that Coil doesn't actually know how his power works. He thinks he is literally 'splitting timelines', he doesn't know that his shard actually just 'simulation precogs' a pair of scenarios and then retroactively modifies Coil's memories while puppeting his body through the chosen 'simulation' to make it seem like parallel timelines, when in reality it is nothing of the sort.

And because Entity simulations are just that good, Coil has no way of realizing the true nature of his power until he runs into something that his Shard cannot accurately simulate.
The Shards extensively fuck with the thoughts and perceptions of their hosts in order to hide their underlying method of functioning, amongst other things. The forced conflict drive is only the tip of the iceberg; remember the Shards are not friends, they are parasites and they are using their hosts to gather information. They do not give one single fuck about the hosts themselves, and have absolutely no qualms about doing horrible, horrible things to their hosts and blatantly lying about it if that is the best way to acquire more data.
 
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Banshee's sonar is less 'expose' weakpoint, and more 'creates' a weakpoint. Otherwise weakpoint stacking wouldn't do anything.

Rather poor choice of words on my part.

On a seperate note, the Artax that one shot that guy has a base damage of...5.

Just 5.

The bitch-tier pistol you start with is a 30.

The bitch-tier sniper the grineer use is a 225.

The tenno double barrel shotgun, the basic version, is about 1000.

Weapons are so much stronger in warframe it's hilarious.

Fun fact ignored by many. Warframe isn't just space ninjas.

It's you are the space ninja cosmic horror final boss with utter hax bullshit that you normally fight as the super extra final secret DLC boss in other games.
 
I just love how utterly wrong Coil's Shard is about Tenno. Whoa boy is he going to be in for a bad time! Fun incoming!
 
Hell, I still remember when Warframe's Revive System was referred to by name in a piece of lore delivered during the Mirage quest.

Warframe has a history of canonizing gameplay mechanics, even the one that gives every single warframe 5 lives, plus up to 2 more for every Rank 3 Warframe Arcane equipped.
 
Hell, I still remember when Warframe's Revive System was referred to by name in a piece of lore delivered during the Mirage quest.

Warframe has a history of canonizing gameplay mechanics, even the one that gives every single warframe 5 lives, plus up to 2 more for every Rank 3 Warframe Arcane equipped.
Even now during Arbitrations the Arbiters of Hexis still refer to you as being reduced to a 'mortal'.
 
...sudden thought about Warframe tech again. Nothing too serious, feel free to ignore.

Reach mods. A reach mod modifies a melee weapon's range without physically changing it, and they are extremely popular among Tenno.

So they're basically Jack Slash's edge projection powers, if they were a bit more range limited, but could work with any kind of surface and additionally project exotic effects like fire or poison.

You think that might piss him off a little, if it gets out that 'some tinker' managed to replicate his powers?
 
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...sudden thought about Warframe tech again. Nothing too serious, feel free to ignore.

Reach mods. A reach mod modifies a melee weapon's range without physically changing it, and they are extremely popular among Tenno.

So they're basically Jack Slash's edge projection powers, if they were a bit more range limited, but could work with any kind of surface and additionally project exotic effects like fire or poison.

You think that might piss him off a little, if it gets out that 'some tinker' managed to replicate his powers?

Only if the shitty joker ripoff and the rest of the plot armor nine get their rightful treatment at the hands of any one Tenno. That being a single-paragraph death as the Tenno moves on to more important things, like getting enough gold leaf for their new tableware set.
 
Only if the shitty joker ripoff and the rest of the plot armor nine get their rightful treatment at the hands of any one Tenno. That being a single-paragraph death as the Tenno moves on to more important things, like getting enough gold leaf for their new tableware set.
Gold? Please, they aren't Orokin.
They'd get Platinum tableware, since it's so much more accessible on Bet.
 
Only if the shitty joker ripoff and the rest of the plot armor nine get their rightful treatment at the hands of any one Tenno. That being a single-paragraph death as the Tenno moves on to more important things, like getting enough gold leaf for their new tableware set.
The Siberean is the only one who could possibly be any trouble, due to invulnerability. Time and Space powers still seem to work though. Limbo would fuck her day up entirely.

"Welcome to Limbo. Everything around you is an immovable object now. Have fun in there."
 
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Only if the shitty joker ripoff and the rest of the plot armor nine get their rightful treatment at the hands of any one Tenno. That being a single-paragraph death as the Tenno moves on to more important things, like getting enough gold leaf for their new tableware set.
No wait even better

A single sentence reference as the occasional group of enemies you kill by accident and without noticing during a bullet jump either by the jump itself or by the sentinel doing an automated shoot nearest enemy precept
 
No wait even better

A single sentence reference as the occasional group of enemies you kill by accident and without noticing during a bullet jump either by the jump itself or by the sentinel doing an automated shoot nearest enemy precept
If the Artax is a 5, standing too close to a Bullet Jumping Tenno when he lifts off is a 100. Too close is 3 meters, effected by some sort of damage falloff, sure, but still.

Ouch.

Even better, a Tenno jumping off another person is a 20. Literal goomba stomp kills.
 
Crawler could potentially be a minor roadblock for certain Frames, as if he's not hit with exotic Void bullshit or enough raw power to kill him outright he may adapt enough to require some actual effort to put down. Siberian would be an issue for maybe half a minute or so before the Tenno realizes that something is hinky about her and decides to do a bit of battlefield recon, Frames that can gum up the projection with speed debuffs would have an easier time of it. Banshee's sonar may potentially have some very odd interactions with the Siberian, given that said sonar is Void bullshit and thus may actually work on her, though even if it did once popped the Siberian can just be re-projected by Manton.

The rest of the 9 would be totally useless though, even Cherish wouldn't be able to do shit thanks to the Tenno not actually being inside the Frame and thus way out of range of her ability. None of them would be a serious threat; even with invulnerability the Siberian just doesn't move fast enough to impede a Warframe.

Hell, I still remember when Warframe's Revive System was referred to by name in a piece of lore delivered during the Mirage quest.

Warframe has a history of canonizing gameplay mechanics, even the one that gives every single warframe 5 lives, plus up to 2 more for every Rank 3 Warframe Arcane equipped.
Not just gameplay mechanics either; the way players behave has been referenced in-game a few times. With the implication that yes, many of the Tenno are in fact hyperactive kleptomaniacs who deliberately paint themselves neon pink for funsies and occasionally 'challenge' themselves with ridiculous restrictions, like defeating enemies with only goomba stomps.
 
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Not just gameplay mechanics either; the way players behave has been referenced in-game a few times. With the implication that yes, many of the Tenno are in fact hyperactive kleptomaniacs who deliberately paint themselves neon pink for funsies and occasionally 'challenge' themselves with ridiculous restrictions, like defeating enemies with only goomba stomps.

I mean, a bunch of children that are now eternal teenagers/young adults granted superpowers by having the Warp plugged into their brains and then mothered by Nyarlyhotep probably would actually come out like that, yeah.
 
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