Shards of a Broken Sun [Megaten/Shugo Chara/Exalted]

Forgot about them, to be honest.

Considering how I define those, you would get it anyway. So no, it isn't axed.
Ah, good.

In that case, a bit of advice for those who haven't played an Exalted quest before: If your mind burns with creativity, or you just have a cool idea, don't hesitate to share it with the thread.
Illusions in this context is reality warping. You can stab someone with an illusionary sword and they will still be stabbed when the illusion ends.
Eh... the character sheet implied that Amu needs to level her Illusion skill more (or maybe just use her super mode) before it starts working like that.
If "Illusions" mean reality warping, then this:

Doesn't seem to make much sense, unless the "Mind Control" Psionic Skill also encompasses reality-warping.

Is "Mind Control" meant to include that too?
No, but it does include mental healing and getting rid of someone else's mind control. And Baugaugaugh later mentioned that Amu has a magical girl laser attack that rolls her mind control dice pool (that is, the pool she'd use to persuade someone normally, plus her mind control dots). I think the quote you quoted is meant to just allude to the fact that a fight can be ended by making someone mentally unable to continue fighting.
 
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Illusions in this context is reality warping. You can stab someone with an illusionary sword and they will still be stabbed when the illusion ends.
This is correct. If you have only a single dot in illusions, then your illusions are actually illusions. Otherwise they're... something else, which ends up relying on the same skill because of underlying physics that I'm not going to spoil right now.

Hell, Su's illusionary cookies end up physical enough to be edible.
If "Illusions" means reality warping, then this:

Doesn't seem to make much sense, unless the "Mind Control" Psionic Skill also encompasses reality-warping.

Is "Mind Control" meant to include that too?
The way the spiral heart rod ends up working, in this system, is:

- The spiral heart rod is an illusion, albeit physical enough to knock people out if you hit them with it.
- If she makes one, she can then use her skill with Thrown to treat it as a throwing weapon.
- But using it also counts as a stunt, so she gets an automatic +1 to whatever else she's trying, such as the aforementioned mind-control. Fluff-wise, it helps her focus.
 
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Chapter 1.7
October 5, 2009

The world snapped back into focus, and Amu blinked. She was still standing, somehow, and her classmates were slowly getting to their feet, looking around in confusion. There was a crash as a desk fell over, and the sound of several people throwing up, but Amu barely heard it.

Saaya had fallen on her butt, and was staring up at her, her eyes wide, her face pale.

"You," Saaya breathed, and then, her voice rising, "You did this! You did this, didn't you? You must have!"

She didn't sound like she believed it.

"No," Amu replied, her voice quiet. "I didn't."

She looked away from Saaya, who was starting to cry, and turned to the class, her hands clenching at her sides. Saaya was the last thing on her mind right now. Amu was more worried about the tear in reality. She could feel it, like a wound, a gash in the air that was steadily leaking—something. She couldn't tell. But it felt like the air was thinning, and she didn't know how to stop it.

She didn't even know where to start.

"We have to get out of here," Amu called, and the class turned towards her, their eyes wide. "It's not safe."

"You think?" a boy muttered. "That thing is getting bigger!"

"I know," Amu snapped. "Just- everyone out. Get away from the rift. Makoto-" She racked her brain to recall the name of the boy, then gave up and pulled it from his mind. He was the one who seemed clairvoyant. "And, uh, Takuya. Go find Tsukasa, or anyone else who might be able to help. Everyone else, form groups. Someone, go to the A and C class and get them out of here..."

She was feeling her lack of familiarity. Someone had to evacuate the neighbouring classes, and she didn't know who! She was starting to feel a little frantic. She should have known, shouldn't have let herself drift, but she had, and now she was-

"It's okay," a girl said, her voice firm. "I'll take care of it."

Amu nodded, not bothering to check who it was. The rift was still growing, and she didn't have time.

"Everyone else, stay back!"

Amu glanced at the class. Some were already making a run for the door, but others were still standing, frozen, their eyes fixed on the crack—which had now spread to cover most of the back of the classroom. She gave them a mental jolt. That unfroze them.

"Good. And, um, the rest of you. Just split up and find the headmaster, or the guardians, or anyone who can help. And get away from here!"

Makoto and Takuya nodded, and dashed out the door, their expressions grim. The rest of the class was following, and Amu glanced over her shoulder, her eyes flicking between the crack and Saaya, who was still sitting on the floor, her head in her hands. She hesitated, and then started to turn away, her thoughts racing.

But, in the end, she couldn't.

Amu took a deep breath, head full of thoughts of her own stupidity, and stepped towards Saaya. She knelt down while keeping one eye on the rift, which was now starting to spill an actinic, painfully bright light. A few of her classmates who hadn't run yet, and hadn't seen it earlier, were starting to freak out, and Amu couldn't blame them. She gave them another jolt. They ran.

"Saaya," Amu murmured, and reached out a hand.

"No," said Saaya, her voice low and fierce.

"Are you okay?" she asked.

"Am I okay?" Saaya repeated, her voice hollow. "You're asking me if I'm okay? After you did... after you did whatever you did, and-"

This wasn't the time, Amu knew, but she couldn't help it. Saaya wasn't nice. Saaya wasn't a good person, Amu had always known that, but she couldn't ignore her, either. They'd been classmates for years, and she'd never seen her happy, not once. Gloating, yes. Vindictive. Jealous. But never happy. And lately, she hadn't spotted even those.

She couldn't ignore her.

"I'm sorry," Amu murmured.

"Sorry? Sorry? You're sorry?" Saaya laughed, and it sounded a little hysterical. "What good does that do? You did this, didn't you? This is your fault. Everything is always your fault!"

She shook her head. This wasn't working. She reached out for Saaya's mind, but it was still a tangled, thorny mess, and Amu flinched back.

"What was that?" Saaya asked, her voice soft.

"What was what?"

"You did something, just then. I don't know what, but..." She glared up at Amu, her eyes wet with tears. "Stop doing that! Whatever it is, stop doing it!"

Amu froze.

"I'm sorry," she repeated.

She couldn't think of anything else to say. She nervously glanced at the rift, which was definitely growing. Carefully, a little worriedly, she reached out mentally in hope that maybe she could telekinetically pull it closed or something, and-

The world rang, like a gong, and the Humpty Lock hanging around her neck got painfully hot for a moment, then went as cold as ice. Amu flinched away, her head suddenly tight and painful.

"You're not, and you shouldn't be," Saaya told her, distantly. "I wish you'd just leave me alone. Leave me here. I'm a monster as well, so it's only fair, right? You're the only one who's not- not- not-"

Her voice caught, and she choked off a sob. Amu looked up, her gaze flickering back towards the crack, which had started producing a low-pitched hum. The air around it was vibrating, and a faint breeze was starting to blow. Amu shivered, and a sense of foreboding settled over her, as if she was watching a storm cloud. Same as that morning, except in the morning it had been like storm clouds in the distance, and now they were straight overhead, and she could feel the electricity crackling in the air.

She had to focus. She couldn't let herself be distracted by Saaya. This was bigger than her.

"Just... go away, Amu." Saaya sniffled, and wiped her eyes with the back of her sleeve. "Just- just go away, and don't come back. I'm not- I'm not-"

Her words trailed off, and her head dipped forward, her shoulders starting to shake. And Amu, cursing herself, settled in for another attempt at making the damn fool girl just leave. They couldn't stay here! At the rate that was growing, they'd be cut off soon.

"Saaya, come on," Amu said. "We need to go."

"Go fuck yourself," Saaya mumbled.

"Saaya, we don't have a choice! We have to get out of here, now!"

This time Saaya didn't even respond. Amu got to her feet, standing between Saaya and the now-towering crack, and looked up. The air around it was starting to shimmer, like a heat haze. The wind was getting stronger, and she could feel the rift itself starting to tug, as though it was drawing her towards it. The air in the classroom was being pulled in. The back of the classroom looked like it had shattered, or someone had made a stained glass painting in the shape of a classroom. And the hum was growing louder.

She shook her head, subconsciously leaning back against the pull. Staying was a terrible idea, terrible idea. So, of course-

She physically took hold of Saaya and dragged her away from the rift. Or at least she tried—she got the other girl a couple of metres, then Saaya bit her. As Amu jumped away, cursing, Saaya curled up into a ball and wept.

She should leave her.

-the classroom would be destroyed if she didn't do something. The school, possibly. Distantly, beyond the roaring air, she heard the sound of a fire alarm and running feet. Someone must have used some common sense, and hopefully the school would be empty soon. That was good. She could leave. Probably this thing would stop soon, right? She-

Memories of talking with the Guardians, or playing with Yaya in the flower garden, or… Amu took a deep breath, cursing herself for her sheer insanity, and pulled out her cellphone. Lulu had said to call her if anything weird happened. This definitely counted. She dialled the number, and waited.

Come to think of it, was time was it in France? Would Lulu even-

"Hello?" a voice said, sounding a little sleepy.

"Lulu?" Amu said. She had to speak up a little, to be heard over the sound of the wind. A stray pencil rolled past her foot, and disappeared into the rift. "Are you free? Something weird is happening, and I don't know how to fix it."

The walls seemed to be bending. The floor was rippling, and the desks and chairs were starting to shake, as if they were caught in an earthquake.

"Yes," said Lulu, sounding much more awake. "Of course. Is it your sister? Or is it-"

"Not Ami. Something else."

"What's going on? Explain," Lulu said, her voice clipped. She'd caught on to the tone in Amu's voice.

Amu gave a brief explanation, her voice a little shaky. As she did, she watched as the walls were pushed backwards, the ceiling starting to bow, and the crack—still growing—spread out, pushing aside everything in its way. Including the back of the classroom, which was starting to look swizz cheese. She hoped, very much, that her classmates had gotten everyone else out, and were safely evacuating everyone in 1-C.

"I see," said Lulu, and then, more sharply, "Where are you?"

"School! My classroom!"

"And the crack is spreading?"

"It's starting to look like a portal of some kind." Not that she'd ever seen one. Amu backed away further, until she was nudging Saaya with a foot. The other girl didn't respond, not even to pull out of the way. "Um. I'm not sure what to do."

"I am," Lulu snapped. "Get out of there, now! It's too dangerous."

"I- I'm not sure I can."

"Why not?"

"Because the wind's picking up, and the pull's getting stronger, and- um." She looked to the side, where the rift—the corruption—had grown enough to encompass the classroom door and windows. Most of it didn't have that stained-glass look, but the desks were being… crushed, slowly breaking down as it touched them, as though they were sculpted from paper that someone was crumpling.

It seemed to be avoiding the half-circle in front of them. She didn't know why, or how long it'd last.

"I think it ate the exit?"

"Then use the window," Lulu said, her voice strained.

"There aren't any windows. There's just the crack, and I don't- I don't want to get close to it."

"Break the wall! Amu, I'm going to hang up so I can make some phone calls. Do not, repeat, do not stay there, or try to stop it." Amu, who had been about to try just that, guiltily pulled back. Mentally, it felt like nothing. Just... nothing. She still felt numb from earlier. "I'll send specialists there to help, so just run. You can't do anything on your own. Is anyone else there with you?"

"There was, but they ran."

"Good," said Lulu. "Run too. Please. Stay safe."

The call was cut off.

"Lulu?"

Oh. And then there was Saaya. Right. She was there too.

Amu glanced down, and her mouth set in a frown. She'd nearly forgotten. Saaya was still curled up on the floor, her hands pressed against her ears, her eyes closed. Her mind was a muddy tangle of emotions, full of cracks, and menacing with thorns of fear. Saaya, it must be said, was why she was still there at all—and Saaya, dammit- Amu didn't swear, but this time she would—Saaya seemed to have a death wish, all of a sudden.

"Saaya," Amu said.

The girl didn't react.

"Saaya!" she shouted.

Nothing.

Amu tried again, reaching out with her thoughts, at the same time she reached down and physically grabbed her shoulder.

'Saaya!'

Still no reaction, and something was happening to the rift. A faint pinprick of light appeared in the middle, accompanied by a tinkling laugh. It didn't sound merry in the slightest.

= = =

Saaya is one of those people. If you've never met anyone like her, count yourself lucky. However, despite what it might look like, Amu is in no way trapped. You have two basic options: You can take Lulu's advice, or you might not.

[ ] Escape
- Feel free to define how, but no dice roll is required for this. (Punch the wall.)

[ ] Escape, with Saaya
- She doesn't seem willing to leave. A dice roll may be required, depending on what method you go with… on a failure, it won't be harmless to Saaya. (Punch Saaya then punch the wall.)
- This roll is difficulty 1.

[ ] Make another attempt at convincing Saaya to leave
- Write-in how. There's at least one option that guarantees success; some will be contested rolls. Regardless of what you choose, this will take long enough that something else will happen.
- (Punch Saaya in the brain?)
- You're trying to do therapy in combat time. This is difficulty 2.
- If you end up in a fight, it may or may not be harder. Depends on whether or not Saaya is helping.

[ ] Spend that time preparing to fight
- Amu has some experience with things flying up to shoot emotional bullets at her, and the only difference she expects in this scenario is that the things might not be shooting bullets, emotional or otherwise. She's creeped out already.
- (Punch a fairy in the mouth.)
- The overall fight will be difficulty 1

Which set of attribute+ability scores (+ psionic / willpower if applicable) get used will depend on the approach you suggest, and yes, I realise how that will bias your thinking. Not every combination is actually usable, in any given situation. Creativity can overcome that.
 
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So, something that may help, but something to consider is Saaya's experiences throughout her school life from her point of view.

These are my ideas on the matter so I get to share them.

But, to Saaya, Amu's the local eldritch abomination/Raksha/Fae creature twisting the world around her finger and dragging everything into her wake while Saaya can do nothing but watch as everyone falls under its sway.

And throughout all of this Saaya is completely and utterly alone in her experiences.

Saaya is not Daijobu as you can see.
 
Using Telekinesis to drag Saaya out of the classroom is probably Str+Athletics+Telekinesis = 5 dice, which is pretty good.

Fighting whatever is coming through the Rift probably uses Amu's Heart Beams for Cha+Presence+Mind Control = 8 dice, but we've been warned it won't work as well on demons/fairies.

Combat time therapy is probably also Cha+Presence+ optionally Mind Control for 6 or 8 dice. Difficulty 2, but without the penalty of working on a non-human. It also probably doesn't actually resolve the situation, we might still get sucked in or have to fight something.

My inclination is to play it safe and just drag Saaya through the nearest wall.
 
Fighting whatever is coming through the Rift probably uses Amu's Heart Beams for Cha+Presence+Mind Control = 8 dice, but we've been warned it won't work as well on demons/fairies.
Could still just go with throwing concrete blocks. There's a lot of concrete to throw around right now.

Doing a transformation using the Humpty Lock boosting all our stats, we'd get 2 in Throw, 4 in Telekinesis plus either 2 for Strength or 4 for Dexterity depending on what gets used. That's at least 8 dice before stunts.

Anyone think chucking concrete would work?

EDIT: Correction, Humpty Lock only works on Skills, but still at least 6 dice from 1 in Thrown, 4 in Telekinesis and 1 or 3 from the stats, before stunts which will add 1 or 2 more.
 
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Stand by for action!

[X] Spend that time preparing to fight

Saaya isn't moving, so she's just volunteered to be the decoy :-/ . Find an overturned desk or cupboard to hide behind and wait for whoever it is comes for Saaya. We can throw/blow our concealment at the bad guys using strength and telekinesis (the latter also for guidance.) and follow that in as we attack properly.

Of course, if it's a fluffy kitten that comes through the portal, we can always stand down pretty easily.

(I'm not familiar with any of the franchises, so I don't know what Amu would do in-character, but this seems like a good usage of the environment and character-sheet abilities)
 
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I wonder what floor we're on, and what sorts of pipes and wires are running through the walls, floor, and ceiling. It'd suck to die to a gas explosion, or to fall through a damaged floor into another classroom or the school basement or something and break our legs. Might wanna shield up, and it's probably time to activate magical girl mode too.
 
Even if we don't outright win the fight, I just wanna point out that if we stall for long enough, it's likely the other ex-Guardians will probably also show up to help.

I don't see this being at all ignorable by them.
 
I'm inclined to prep for fight and use the time to do a Chara Transform. Do we only get one, or do we get to choose between her regular set? If so, does she get Diamond?
Everyone except Miki is constantly fused with Amu, so the situation isn't quite the same as it was in the show. If Miki were also here—she likes to spend her days at home, chatting with Ami, or flying around town—you could potentially do the 4-chara mode, though that has heavy restrictions (and costs).

Given that she isn't, what you get is something that amounts to all three others simultaneously. However, Amu's Dia side isn't all that useful in a fight, and you didn't pick the right boon to get any idea why. In effect she's still mostly asleep, and can't be woken up quickly.

So the transformation mode chiefly brings the Ran and Su facets to the forefront. Those are also the two most useful in a fight, or in the aftermath.
I wonder what floor we're on, and what sorts of pipes and wires are running through the walls, floor, and ceiling. It'd suck to die to a gas explosion, or to fall through a damaged floor into another classroom or the school basement or something and break our legs. Might wanna shield up, and it's probably time to activate magical girl mode too.
It's a Japanese school. Those are built to a template, and while Seiyo academy isn't, I'm willing to state that first grade is still on the first floor of the middle school section.
Even if we don't outright win the fight, I just wanna point out that if we stall for long enough, it's likely the other ex-Guardians will probably also show up to help.

I don't see this being at all ignorable by them.
Also you already voted to send people to fetch them. Kukai's on the second floor, but Tadase's next door.
 
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There's at least one option that guarantees success
I don't know Saaya's character well enough to guess which option that is, but she's implied at some point that she's also psychic? And... hm. Maybe if we promise to explain all we know about every bizarre psychic phenomenon she's ever seen in Amu's presence? She honestly comes off as mostly confused about wtf keeps happening and lashing out.
 
[X] Escape, with Saaya
-[X] Throw a desk through the nearest wall, scoop up Saaya, and run for the exit!


We can deal with her issues once everybody is safe.
 
[X] Escape, with Saaya
-[X] Throw a desk through the nearest wall, scoop up Saaya, and run for the exit!

I don't think it needs to be a desk per se, but this makes the most sense. If we can break a wall, we can carry a middle schooler.
 
@Baughn - Is this stunt OK?

I know we are just preparing for a fight, not actually fighting yet, so if this is jumping the gun a bit much, do say so.

[X] Spend that time preparing to fight - Battle Plan: Concrete Sarcophagus
-- Tadase is next door, Kukai is one floor up, Nagihiko is somewhere. Your friends will be here soon. You aren't able to make Saaya move, but maybe her old crushes will have more success. If nothing else, it's more arms to drag her to safety with. On your part - you've fought to rescue Saaya before. You'll do it again, if you have to.
-- "My Own Heart: UNLOCK!" - You snap your fingers around the Humpty Lock, yelling the familiar phrase. Ran and Su don't appear outside much anymore - but they're not gone. They're here and nothing proves that more than a Chara Transformation. You hop, you step, you jump. You twirl, you wink, you pose. You are now pink and green. And with a flourish, you pull an egg whisk right out of thin air.
-- "Remake Honey!" - You send a great gushing gout of golden goodness rushing towards the rift. Amulet Clover's trademark attack is thick, syrupy, delicious and excellent at fixing things. If what is coming out of the rift is like an X-Egg born out of negative feelings, maybe it'll make it all better. If not, getting submerged in honey should still fix it in place for a few seconds, because it's gooey and sticky. And excellent at fixing things. And while whatever comes is struggling with the honey...
-- Concrete. You glance around the room, taking note of choice pieces of rubble where the rift has collapsed the building infrastructure. There's chunks of concrete everywhere. Your fine control may not be great, but big items are no issue. You can lift a sofa without being transformed. You can lift more now that you are. You're going to grab the best bits and throw it ontop of whatever comes, burying it underneath a pile of concrete before it can get out of the honey. With luck, the concrete will also adhere to the honey, trapping whatever emerges within a big, solid, candied concrete sarcophagus.
-- And if whatever is entombed within looks like it might break loose.... well, there's always more concrete. And honey.
 
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Is this stunt OK?

I know we are just preparing for a fight, not actually fighting yet, so if this is jumping the gun a bit much, do say so.
It's valid, yes. It's making certain assumptions about what will be happening, but they're reasonable assumptions, so that isn't a problem. Not that for any vote like this, Amu's actions will diverge as soon as reality does—if that matters, there'll simply be an interrupt.

I usually do my writing with some suitable music for the scene. Here's what I might call Saaya's leitmotif at present.


View: https://youtu.be/CVVUjePzG0I
 
Is Amu good enough at Illusion to make a hole in the wall that she and Saaya can actually pass through?
 
[] Make another attempt at convincing Saaya to leave
-[] Promise to explain as much of the weird psychic stuff that's been happening as you can. As examples, confess that you had been trying to read her mind, and also break the wall with telekinesis (or illusion a hole into the wall if you can make a realistic enough hole for the both of you to pass through). You were on the phone just now with a friend who seems to have some idea what the cracks are, but she's not explaining anything to you either. (spend WP as required)


I usually do my writing with some suitable music for the scene. Here's what I might call Saaya's leitmotif at present.


View: https://youtu.be/CVVUjePzG0I
...I think this one might work better, then:

[] Make another attempt at convincing Saaya to leave
-[] Make her forget all the psychic nonsense that she's panicking over for now and think that the classroom is on fire instead of whatever absolute insanity is actually happening. The hole in the wall you will make can be made with a fire axe within her new perception. You can apologize and explain when it's safe. (spend 2 WP if necessary)
 
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Just going to say, whatever we vote to do, we need to transform the hell now.
Oh. And then there was Saaya. Right. She was there too.

Amu glanced down, and her mouth set in a frown. She'd nearly forgotten.
Something is making us forget that Saaya is even there, despite Amu having been especially pissed at her and trying to drag her out of the classroom just barely moments earlier. Whether it's the rift or the fairy coming through or Saaya herself.

We need the extra point in Mind Control to boost our resistance against the effect pronto. Otherwise we could end up punching the wall and escaping and completely forget to grab Saaya.
...I think this one might work better, then:
If Nero's guess about Saaya having above average psychic resistance was on the money, it's going to be highly contested by Saaya. I wouldn't try anything less than a full-blown stunted Open Heart beam if we wanted to go the route of using psionics on Saaya. And it needs 2 successes to pass. I have strong doubts that anything psionic is the guaranteed success option (if there's any psionic solution that is, it would be the heart beam, but I'm not confident enough to vote on it).
 
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If Nero's guess about Saaya having above average psychic resistance was on the money, it's going to be highly contested by Saaya.
My theory, based almost entirely on the linked song, was that she actively wants to forget those things so she can live in a world that makes any fucking sense. Therefore, psychic resistance would be either lessened (-3 Mental Defense Value if her Motivation is "live a normal life", if I recall correctly, which probably outweighs her Mind Control dots) or not applicable(if I've stumbled onto the "win without rolling" condition). However, that's a really flimsy basis, now that I think of it.
"Just... go away, Amu." Saaya sniffled, and wiped her eyes with the back of her sleeve. "Just- just go away, and don't come back. I'm not- I'm not-"
Hm. Another idea.

[] Make another attempt at convincing Saaya to leave
-[] Make two holes in the walls so she can leave without it being with you.
 
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Pretty sure Saaya is suicidal right now. She's not going to leave, she doesn't want to.
Amu didn't swear, but this time she would—Saaya seemed to have a death wish, all of a sudden.
I don't think Amu was wrong here, except about the part of it being sudden. Seems like Saaya was melting down for the past 6 months while complaining to what few people she could reach, none of whom seriously listened to her complaints about Amu. Now, she's completely snapped and like the song lyrics, she wants to "leave this world for good".

If I had the balls for it, I'd vote for the Open Heart beam. I have a suspicion that a vote where Amu uses her heart beam to psychically bare out her entire soul to Saaya and show her she's not alone and that Amu is really not scary, might be the guaranteed success option. Sadly, I can't scrounge up enough confidence to commit to it.
 
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