You take a quick stock of the battlefield. You, Valiant Gold, and Handyman are in the front yard with Valiant Justice, Été, and Joules. Black Swan is in the sky with Seraph, Sunlight Knight, and White Hawk. Yara, Belle Sabreuse, Menagerie Witch, Châtelet, and Doctor Silver are still in the house with The Brass Shield.

Okay, so broadly based on this:

Valiant Gold, Leizi and Handyman should concentrate on beating the crap out of Valiant Justice. Ideally I would really like to swap Handyman and Belle's positions but that might be a bit awkward at the moment. Try to use the C4 and tripwires against him, as well.

Menagerie Witch has to do a bunch of things; swarm Ete and Joules to tie them up and send her Nevermores to assist Black Swan since she's the only one who can do so, with priority on Seraph. Black Swan probably needs to keep the flying trio occupied.

Brass Shield is the only one in the house so just dogpile the shit out of him. I think we want Chatelet to deploy an area barrier to cover Yara then Doctor Silver should probably use 2 shields on Black Swan and 1 on Leizi?
 
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Gonna throw my hat onto the ring cause I'm not 100% satisfied with the other plans.
Barring making it so Black Swan also avoids Seraph as well (Maybe put the Hustle on Black Swan over VG?), my only real concern here is we're leaving too much for a severely injured Black Swan to deal with while having no support beyond the shields from Doctor Silver.

Some form of support like MW in general or even just a hit focused Chimera for Seraph would do a lot to take the pressure off.
 
I don't really want Black Swan to go trying to drag White Hawk away from the fight with given she's injured, I'm not sure what the range limits on the shields are, and we are dealing with 3 flight capable opponents.

We might want to make a flying Chimera specifically to help with the aerial duel.
 
planning is hard so im not gonna suggest any sort of concrete idea and just kind of do some brainstorming. im just here to vibe.

-it feels important that there's undetonated C4 around.
-i think MW is extremely important in this fight just by virtue of being able to split her attention. I think her, DS and Chatelet have the best chance at guarding Yara or otherwise preventing people from reaching her
-This is some borderline loony toons shit but a decoy Handyman plus MW using her constructs as a means of escape would force a situation in which Crusade had to immediately decide which Yara to pursue. (This is assuming Seraph can't instantly detect the real one i guess)
-Anyone Black Swan fights knows they'll probably loose to her. The threat of her targeting someone can be useful if it gets people to back off. I don't know how well Handyman can imitate her, but even for a second or two expecting a big fucking beam and not getting hit by one would throw anyone off. Likewise, Stockpile is their only real counter to her, so he's probably gonna focus either her or VG down.
-I think that while its bad to split up, Stockpile is also shown to be very emotionally manipulatable. I think there's a good chance he could be baited into moving into less favorable positions.
 
Injury levels are cumulative per turn. At the end of a turn, all characters heal all injuries. Any character with the tag "invulnerable" cannot take an injury level unless narratively it makes sense for them to do so, and cannot die due to injuries. Any character with the tag "regeneration" will heal an injury level between missions or when the specific conditions of their regeneration are met.
You don't think any of their fliers can hit as hard as Scarlet Maturity.
 
Actually QM can DS put Hustle on someone of somethhing without touching them as long as his touched them before?

Or does he need to be touching while applying the hustle?
 
While Scissors can keep up with Silvio's teleportation I would like to remind everyone that Warpstar, another teleporter, was able to be pinned down through Paper's targeting systems, and he has the ability to put different parts of his body in different positions. Silvio can't split his body like that, so with four drones and Noelle herself, I feel like Paper should be able to keep him from attacking by just always striking where he pops towards.
 
Barring making it so Black Swan also avoids Seraph as well (Maybe put the Hustle on Black Swan over VG?), my only real concern here is we're leaving too much for a severely injured Black Swan to deal with while having no support beyond the shields from Doctor Silver.

Some form of support like MW in general or even just a hit focused Chimera for Seraph would do a lot to take the pressure off.
I understand this concern, but there's at least three clones going to try to take Yara in the house part of the fight, so I feel like that's where MW's attention should be - finding the very important third group of this fight.

I have faith in Black Swan to find her inner magical girl and overcome the 3v1 difference even in spite of Seraph's presence.
 
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Belle's sword is likely one of the more effective means we have to damage the PREVAIL armor and I really want to assign Handyman to Yara for various reasons, so ideally getting them to swap would help.
 
Menagerie Witch has to do a bunch of things; swarm Ete and Joules to tie them up and send her Nevermores to assist Black Swan since she's the only one who can do so, with priority on Seraph. Black Swan probably needs to keep the flying trio occupied.
@Parabola Can you add this at least with your plan? I undestand looking for Socialite Butterfly's team, but right now they are not a priority, Doctor Silver should be enough. The problem is leaving Black Swan with Seraph is a mistake.
 
While Scissors can keep up with Silvio's teleportation I would like to remind everyone that Warpstar, another teleporter, was able to be pinned down through Paper's targeting systems, and he has the ability to put different parts of his body in different positions. Silvio can't split his body like that, so with four drones and Noelle herself, I feel like Paper should be able to keep him from attacking by just always striking where he pops towards.
Keeping him from attacking isn't the issue though is the thing. His field drains after 3 hit checks to boost his hit. We don't need him pinned down, we need him out of the fight to stop the field from causing injuries and to prevent the world where he telenaps Yara.
 
…you mean the second wave of dangerous enemies that are also trying to kidnap Yara aren't important?
Not right now, they are likely gonna show up after we finish or are close to finish the current fight to join the brawl. The thing is preventing their attempts at getting to Yara. And if we find them before, what are we gonna do? We are overwhelmed right now!
 
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@Parabola Can you add this at least with your plan? I undestand looking for Socialite Butterfly's team, but right now they are not a priority, Doctor Silver should be enough. The problem is leaving Black Swan with Seraph is a mistake.
I don't like to edit plans that people have already voted for - it's, with some exceptions, a bit dishonest. And, again, I think it's vitally important to try to find the third group of this fight, bring them out into the open.
 
I don't really want Black Swan to go trying to drag White Hawk away from the fight with given she's injured, I'm not sure what the range limits on the shields are, and we are dealing with 3 flight capable opponents.

We might want to make a flying Chimera specifically to help with the aerial duel.
I'm not sure how much time everyone would have to move, but if the fight was inside there goes their flight advantage. It's not like the house itself is important, it's presumably quite large, and DS is locally omniscient. Breaking line of sight might be better for JU overall if Stockpile's not in the picture honestly.They can't fire blindly into the house if they're not sure where Yara is, and it would be easier to make a bottleneck potentially. Of course, this is assuming we have time to retreat inside properly.
 
While Scissors can keep up with Silvio's teleportation I would like to remind everyone that Warpstar, another teleporter, was able to be pinned down through Paper's targeting systems, and he has the ability to put different parts of his body in different positions. Silvio can't split his body like that, so with four drones and Noelle herself, I feel like Paper should be able to keep him from attacking by just always striking where he pops towards.
The big thing is getting everyone out of Silvios rnage really or he party kills us and Paper is the only Module fast enough to teact tonteleport and can push him away to a different area

Also If we give Yara the shield Generator DS cant guard her with a Shield. So might be better to just have him guard yara with his body.

Hmm maybe send Meangerie to where the clones are to draw them out?
 
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