Pokemon Ranger: Crimson Dawn (No SV You are a Kanto Warlord)

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Kanto has fallen into warlords and chaos, as the fires settle from the end of the "Kanto Katastrophe" new boundaries, new powers and new ideals are in play.

Who will survive, who will rule this brave new world.
Intro and Hero Selection
Location
California,USA
Pokemon Ranger: Crimson Dawn (No SV You are a Kanto Warlord)

Intro and Hero Selection

The Fall of Kanto was an unprecedented event in the history of the Modern United Regions, a calamity that reshaped the landscape and sent ripples through the very fabric of the region's society.

The exact causes of the disaster remain shrouded in mystery, as no single factor has been pinpointed as the definitive trigger. Instead, the event is described as a "Cascading Event," a complex interplay of multiple crises that unfolded simultaneously. This convergence of factors included a series of devastating natural disasters, ranging from catastrophic storms to seismic upheavals, each exacerbating the impact of the others. These were compounded by systemic failures in regional response mechanisms, which struggled to cope with the scale and severity of the unfolding catastrophe.

In the midst of this chaos, the Ranger Union made the decisive and controversial move to sever Kanto from the rest of the Modern United Regions. This drastic measure was implemented to prevent a broader environmental disaster and to mitigate a burgeoning refugee crisis. The Ranger Union's action, while aimed at containing the immediate fallout and stabilizing the situation, left Kanto isolated and its inhabitants grappling with the harsh realities of their new, precarious existence.

The decision to cut off Kanto was driven by the urgency to prevent the spread of environmental damage and to allow the surrounding regions time to prepare for the potential influx of displaced individuals. The surrounding regions faced the daunting task of mobilizing resources, coordinating relief efforts, and preparing for the long-term implications of the crisis.


-Operation Report "Kanto Katastrophe"

Well, you were alone and cut off from the world.

Time to figure out what is going.

KINGS: These Characters control the Most Territory based on the Reports of the Union.

[]Giovanni
Giovanni stands as a towering figure in the tumultuous landscape of the post-crisis world. Known as the Powerbroker, Gym Leader, Political Guru, and Leader of Team Rocket, his influence stretches far beyond the confines of Viridian City. With a charismatic and iron-fisted rule, Giovanni has transformed Viridian into a bastion of order amidst the chaos. His reign is marked by a unique blend of authoritative control and political acumen, making him a formidable force in the new era.

Under Giovanni's leadership, Viridian City thrives in a state of relative stability. Team Rocket, his clandestine organization, and Officer Jenny's patrols work in an unusual yet effective partnership to maintain order. This alliance, while unconventional, has proven effective in keeping the city secure and managing its daily operations. Giovanni's governance ensures that his land remains under tight control, a testament to his strategic brilliance and ruthless efficiency.

However, Giovanni's ambition extends far beyond the boundaries of a single city. His vision is grander, aiming to expand his influence and control over the entire region and possibly beyond. The stability he has crafted in Viridian is merely the foundation upon which he intends to build his empire. Giovanni views the city's current state not as an end but as the beginning of his next and greatest phase—an era where his dominance could reshape the entire landscape.

As he looks towards the future, Giovanni's plans are shrouded in secrecy and strategic complexity. The groundwork laid in Viridian is just a prelude to a broader agenda that seeks to consolidate power and expand his reach. His gaze is fixed on the horizon, where he envisions a world restructured under his rule, a world where his influence knows no bounds.

[]Sabrina Natsuma
the Psychic Warlord of Saffron City, stands at the pinnacle of power and ambition within the Kanto region. Her reign over Saffron City marks a new era of psychic dominance, where her formidable abilities and visionary leadership shape the future of the region.

As a Psychic-type Pokémon trainer, Sabrina wields powers of immense strength and precision. Her psychic abilities are not only a testament to her own formidable skill but also serve as a symbol of her unyielding control over her domain. Her presence in Saffron City has brought about a transformation, elevating the city to new heights of influence and power.

Sabrina's grand vision extends far beyond the walls of Saffron. She harbors ambitions of ruling the entire Kanto region, positioning herself as the ultimate trainer and the strongest being within the area. Her strategic acumen and psychic prowess make her a nearly insurmountable force. Under her guidance, Saffron City has become a central hub of power, unifying its inhabitants and forging a path toward regional supremacy.

With a devoted following that reveres her as both a leader and a figure of almost mystical significance, Sabrina has cultivated a loyal base of supporters who are instrumental in advancing her grand designs. Her ambition is relentless, driving her to seek not just local but regional and potentially even global dominance.

Sabrina's rise to power and her formidable psychic abilities combine to create an imposing figure whose influence is both profound and far-reaching. Her strategic vision and unshakable resolve position her as one of the most powerful and ambitious leaders in Kanto, with little that could hope to challenge her dominance.

Dukes: Those who's Region of Control is comparable to a lesser warlord.

[]Clan Leader Koga
With the tumultuous fires of the Collapse now extinguished, Koga stands poised to usher in a new era for Fuchsia City and beyond. The devastation wrought by the upheaval has cleared the path for the revival of the Old Ways, a return to the ancient traditions and values that Koga and his clan hold dear.

As the dust settles from the Fall of the New Way, which also heralded the downfall of Kanto's government, Koga's ambitions come into sharp focus. The disarray left in the wake of the collapse has created a power vacuum that Koga and his clan are uniquely positioned to exploit.

For years, Koga has operated under the guise of a mere Gym Leader and covert strategist, but the collapse of the region's governmental structures and the fall of the new order has opened the door for a more pronounced and overt role. Now, free from the constraints of the old regime, he and his followers can fully embrace their vision for Fuchsia City and the surrounding areas.

Koga's rise is not merely a personal ambition; it is a chance to restore and elevate the Old Ways, integrating them into the fabric of a new era. His leadership and the resurgence of Fuchsia City as a center of influence reflect his deep-seated commitment to tradition and his strategic acumen.

In this transformed landscape, Koga's clan is set to act boldly and decisively, reclaiming their place in the world with renewed purpose and determination. The rise of Fuchsia City as a key player in Kanto's shifting dynamics signifies a profound shift in the balance of power, with Koga and his allies ready to shape the region's future according to their long-held ideals and aspirations.

[]Professor Samuel Oak
Professor Oak watched helplessly from his home as the Kanto region crumbled before his eyes. What was once a vibrant land full of life, bustling cities, and bustling routes was now a war-torn shell of itself. The cities he once visited to meet eager new trainers and Pokémon researchers were decaying into battlefields. The routes connecting them, once traveled by peaceful trainers and wanderers, were now infested with bandits and marauders. It was a nightmare that no one had foreseen.

Pallet Town, his once quiet and humble home, was suddenly inundated with refugees. The poor, the frightened, and the broken came in droves, seeking shelter and salvation from the chaos that had engulfed the region. They looked for heroes, for someone who could save them, but instead, they found Samuel Oak—a man whose glory days of battling were long behind him.

But Professor Oak was no ordinary man. Despite the wear of years on his shoulders, his mind remained sharp, and his resolve even sharper. He could no longer take to the battlefield as he had in his youth, but there were other ways to fight. The once-great Champion of Kanto, now renowned as the region's foremost Pokémon Professor, threw himself into a new kind of war: the defense of his town, his research, and the people under his protection.

His ranch, once a peaceful sanctuary for Pokémon, became his fortress. His research lab, once a hub for groundbreaking discoveries, was now a citadel of defense, filled with the last remnants of hope for trainers who still believed in a future. Professor Oak repurposed every tool and resource at his disposal—his knowledge, his Pokémon, and his connections. Pallet Town would not fall, not while Samuel Oak still drew breath.

With the Ranger Union unable to respond and help far beyond the horizon, Oak knew the region was on its own. But he had lived through more than his fair share of crises and was no stranger to making do in desperate times. So, he did what he always did: adapted, worked, and fought through the chaos. He organized the remaining trainers in Pallet Town, reinforcing the town's defenses, and instructing them on how to survive in this new, fractured world. He even reached out to the few old friends and colleagues still able to communicate, hoping to build alliances, share knowledge, and perhaps, someday, restore Kanto.

Professor Oak wasn't just a bystander. He was now the heart of Pallet Town's resistance, a symbol of resilience in a world teetering on the edge of ruin. And in his mind, one truth remained clear: Kanto might have fallen, but he hadn't. Not yet.

And as long as he stood, there was still hope.

[]Gym Leader and Professor Blaine
Blaine stood on the edge of Cinnabar Island, the once vibrant and bustling tourist destination now a shadow of its former self. The island had weathered many storms—both literal and metaphorical—but none had prepared it for the collapse of Kanto. The world was crumbling, cities were falling into chaos, and old alliances were fracturing. Yet, through it all, Blaine remained steadfast, his sharp intellect more valuable now than ever before.

His role in this crisis had been made clear early on: observe, study, and report. He was to gather data on the ongoing catastrophe, make sense of the region's collapse, and perhaps find some way to mitigate the damage. But Blaine knew better than to follow orders blindly, especially those coming from a distant voice, far removed from the immediate dangers and decisions that had to be made on the ground.

Blaine wasn't just a Gym Leader, he was a scientist—a man of innovation and discovery. And in a time like this, innovation was survival. Following directives from those who didn't understand the situation firsthand would be foolhardy, if not outright dangerous. There was no time to wait for distant superiors or rely on half-formed plans from those with limited information. Blaine knew that only those who could adapt, think critically, and act decisively would survive this.

"This is a once-in-a-lifetime opportunity," he mused, as he watched the distant horizon where smoke rose from the mainland, a visible reminder of the chaos. The collapse of Kanto was a tragedy, but it was also something more: a grand experiment, a moment where the region's deepest flaws were laid bare for those with the knowledge and the will to see it. As a scientist, how could he resist? There was much to be learned here—data to gather, phenomena to study, and ultimately, power to seize. Blaine wouldn't waste this opportunity. What kind of scientist would he be if he let this moment pass him by?

His island was isolated, a natural fortress, and his resources were plentiful. Pokémon, research facilities, tools, and knowledge—it was all at his disposal. While others scrambled for survival, Blaine methodically prepared, collecting information, studying the region's unraveling. The world may have been falling apart, but Blaine was planning, adapting, and even thriving in the chaos.

The Cinnabar Lab had already begun operating around the clock, analyzing the effects of the collapse on the natural environment, Pokémon populations, and even human society. Blaine had always been fascinated by the relationship between Pokémon and humans, but now he had a front-row seat to what happened when that relationship was pushed to its absolute breaking point. The chaos, the disorder—it was all part of the experiment now.

"This is where we'll see the true potential of man and Pokémon," Blaine thought, a fire burning in his eyes. "And where I will see what I am truly capable of."

Cinnabar would be his domain, his laboratory. And Blaine, always the scientist, would ensure that he wasn't just a passive observer in this great upheaval. No, Blaine would control the data, the resources, and the narrative. As he worked to understand the crisis, he knew that control was the ultimate goal. And knowledge, after all, was power.

"Let them scramble, let them fight. I'll be the one who decides where it all goes," Blaine muttered to himself, his mind racing with possibilities.

The world may have fallen into chaos, but Blaine? Blaine was ready to rise.


Counts: Those who's territory is too small or too damaged to be a major power broker…at first.

[]Brock: The Stalwart Defender of Pewter City
The heavy stone gates of Pewter City creaked open as the lockdown finally lifted. Brock stood atop the battlements, gazing out at the surrounding wilderness, his brow furrowed in concern. Pewter City had always been a place of stability—a fortress nestled between the rugged mountains and dense forests. In the chaos of Kanto's collapse, the city had fared better than most, with its natural defenses and strong leadership keeping it relatively unscathed. But even as the lockdown ended, Brock felt a deep unease settle over him.

The world outside had changed, irrevocably and for the worse.

Bandits roamed the once-peaceful routes between cities, Trainer Gangs now ruled areas that were once the domain of friendly competition, and warbands—some seeking power, others simply destruction—moved like shadows through the region. The old order of Kanto was gone, and in its place was a fragmented land where every city, every Gym, every leader had to fend for themselves. The interconnectedness that once bound the region had been severed, and in its absence, chaos reigned.

Pewter City, with its towering walls and rugged terrain, had been spared the worst of the fighting. The thick forests of Viridian, the treacherous caves, and the imposing Mt. Moon acted as natural barriers, protecting the city from the marauding forces that tore through other parts of the region. But Brock knew that the storm was far from over. Safety was relative, and in this brave new world, even the strongest defenses could be tested.

His thoughts drifted to his duties as the city's protector. As the Gym Leader, he had always seen himself as more than just a trainer of Pokémon. He was a guardian of Pewter, responsible not just for his Gym, but for the people who lived under its shadow. And now, that responsibility weighed heavier than ever.

"The roads aren't safe anymore," Brock muttered to himself, his eyes scanning the horizon. "Bandits, warlords, even former trainers turning to crime... it's like the wilds of Kanto have come alive."

It wasn't just the physical threats that concerned him. Power brokers and spies lurked in the shadows, their machinations shaping the course of events in ways that no single Gym Leader could fully comprehend. Brock had always prided himself on his straightforward, no-nonsense approach, but even he could see that this was no longer just a matter of strength or strategy. Politics, intrigue, and manipulation had become the currency of survival in the new Kanto.

For the first time in years, Brock felt a moment of doubt. Could his skills as a Gym Leader, honed through years of training both himself and his Pokémon, be enough to see Pewter City through the storm? The city's defenses were strong, its people resilient, but the world beyond the walls was changing too quickly, too drastically. And Brock knew that no matter how sturdy the walls, no matter how powerful his Pokémon, Pewter City could not remain isolated forever.

The people looked to him for leadership, and he would not fail them. But even as he resolved to face the challenges ahead, a part of him wondered if strength alone would be enough. His city was safe for now, nestled between its natural defenses—but what of the future? The storm outside was growing, and sooner or later, it would reach them.

"This won't be like before," Brock murmured. "This isn't just about battling a few rogue trainers or handling a wild Pokémon outbreak. This is... survival. And I need to be ready for whatever comes next."

Brock turned away from the battlements, heading back toward the Gym. His mind was already racing with plans, strategies to fortify Pewter's defenses, and ways to prepare his trainers for the battles to come. But deep down, he knew that strength alone wouldn't be enough. The world had changed, and if Pewter City was to survive, he would have to change with it.

And so would the region's stalwart defender.

[]Brenner: The Last Sentinel of Lavender Town
Lavender Town had become a place of the dead. Once a quiet, solemn town known for its Pokémon Tower—a refuge for the spirits of fallen Pokémon—now it was a realm ruled by those very spirits, their torments and whims twisting the fabric of reality. The ghosts no longer rested; they reveled in their power, and both the living and the dead were at their mercy.

Day and night, the people of Lavender Town moved like shadows, haunted by the unseen forces that dominated their every waking moment. The Pokémon Tower, once a monument to peace, had become the epicenter of a nightmare. The ghosts within had grown in strength, particularly one among them: the Purple One, a spectral figure of legend who had once founded this very town. In life, the Purple One had been a protector, a visionary who built the Pokémon Tower as a sanctuary for spirits, a place where the dead could rest in peace. But now, even he was a prisoner of the very tomb he had built.

The dead ruled Lavender Town.

For the living, the town was no longer a place of refuge but a twisted game, a world where the spirits' whims dictated their every move. Pokémon and humans alike were nothing more than playthings, wandering in and out of the Pokémon Tower, hoping to avoid the gaze of the malevolent ghosts who haunted its halls.

But not everyone had succumbed to the terror.

Ranger Captain Brenner of the Ranger Union still lived. Amid the ghosts and the chaos, stood as the last bastion of hope for Lavender Town. the mission was clear: find the answer to the growing plague of restless spirits and bring balance back to the town.

Brenner was no ordinary ranger. Having seen the horrors of Kanto's collapse firsthand, the rise of warlords, the fall of cities, and the descent into chaos. But nothing compared to Lavender Town. It was as if the boundary between life and death had been shattered, and Brenner was the only one left to pick up the pieces.

With each passing day, the spirits grew bolder, their presence more oppressive. The once-familiar streets of Lavender had become a ghostly labyrinth, where the line between the living and the dead blurred. Brenner had heard stories of those who ventured too close to the Pokémon Tower, only to return with vacant eyes, their souls seemingly stolen by the spirits within. Others had disappeared entirely, claimed by the ghosts who now ruled the town.

But Brenner refused to give in to fear. they had faced down worse odds before, and wasn't about to let Lavender Town fall without a fight.

By day, the Ranger moved through the town like a sentinel, guiding the few remaining citizens to safety, warding off the restless spirits with knowledge of the occult and unwavering will. By night, the sentinal studied the ancient texts and rituals, searching for a way to banish the spirits and restore balance. They knew the answer lay somewhere within the Pokémon Tower, hidden deep within the shadows of the ghosts' reign.

The Purple One, the most powerful of the ghosts, was key. Brenner had heard whispers of its past, stories passed down through generations of Lavender Town's citizens. In life, the Purple One had been a wise leader, a guardian of the spirits. But in death, it had become something darker, its power twisted by the very forces it had sought to protect. If Brenner could find a way to reach the Purple One, to understand its torment and its power, perhaps he could find a way to free the town from the grip of the dead.

But it was a dangerous path. The spirits were not to be trifled with, and even the slightest misstep could cost Brenner's life—or worse, the soul. Yet, pressed on, driven by a sense of duty and a belief that balance must exist between the living and the dead.

Brenner stood on the outskirts of the Pokémon Tower, the massive structure looming over all like a tombstone. The air was thick with the presence of the dead, the spirits swirling around him like a storm. The Ranger could feel their eyes on him, watching, waiting.

"I will find a way," Brenner whispered to the open air, voice steady, though the heart raced. "I will bring peace back to this town."

As the Sentinal stepped forward, crossing the threshold into the tower, he knew that the journey ahead would be perilous. But Brenner was no stranger to danger, and if there was even the slightest chance that he could save Lavender Town from the dead, he would take it.

Because no matter how dark the night, there had to be a way to bring balance back to this haunted land. And Ranger Captain Brenner was going to find it.

[]Colonel Surge: The Lightning Unovan
War, like disaster, changes a man. It can break him down or forge him into something stronger. For Lt. Surge, now promoted to Colonel, it was both familiar and inevitable. His time as the "Lightning Unovan" during distant conflicts had prepared him for the chaos that now plagued Kanto, but the war at home was a different beast altogether.

His promotion to Colonel had been swift and decisive, much like the man himself. The once Gym Leader of Vermilion City had risen to the challenge during the early days of the collapse, spearheading efforts to restore order and defend the city. His rapid success in quelling the infamous Route 11 Bandit Gang, who had made Diglett's Cave their stronghold, had earned him the rank. But the promotion was more than just an honor—it was a message.

He was alone.

With the title of Colonel came the stark realization that his superiors had essentially cut him off from any significant manpower. The Ranger Union had withdrawn its support, and the central Kanto government had all but collapsed. Colonel Surge was now commander of the scattered forces that remained loyal to the idea of stability and peace in the region, forces that had yet to throw their lot in with one of the rising warlords or power brokers. His position in Vermilion City was tenuous, but it was also one of the last bastions of order in a region descending into chaos.

The message from his superiors was clear: they would provide equipment, the latest in military hardware and defensive technology, but in terms of boots on the ground, he was on his own. His forces were made up of what remained—loyalists, veteran trainers, and civilians turned soldiers. He knew he had to stretch every resource, utilize every scrap of military knowledge he had accumulated, to keep the city safe. And he would. Vermilion City was his to protect.

Surge had always been a formidable tactician and strategist, but the current situation demanded more. It required a logistical genius, a man who could make a defense force out of scraps, and turn a war-torn city into an unbreakable fortress. Every day was a challenge, every move a calculated risk. But Colonel Surge thrived in adversity. He didn't need an army of thousands; he needed discipline, precision, and the right equipment—and he had all three.

Though the chaos surrounding him was overwhelming, Colonel Surge remained undaunted. Bandit gangs, rogue trainers, and even rival factions coveted Vermilion's resources, but none could match the Colonel's tactical mind. He had fortified the city, repairing its defenses and establishing choke points that would make any invasion a nightmare. His forces, though small, were expertly trained, utilizing electric-type Pokémon alongside advanced military tactics that kept the enemy at bay.

Despite his limited manpower, Surge's expertise in logistics allowed him to maintain a steady supply line, securing necessary resources through strategic alliances and careful bartering. He wasn't interested in ruling Kanto, unlike many of the new warlords. His goal was clear: restore order, bring peace, and protect the people of Vermilion City.

The "Lightning Unovan" had faced worse odds in foreign wars, and though the battlefield had changed, his mission remained the same. He was fighting not just for his city, but for the future of Kanto. Surge knew the region's collapse had created a power vacuum, and while others scrambled for control, he worked tirelessly to maintain a semblance of stability. His loyalty was to the people, not to any one faction or ideology.

His tactics were relentless. Patrols along the outskirts of Vermilion were frequent, armed with electric-type Pokémon capable of disrupting enemy communications and immobilizing hostile forces. Surge himself often led these patrols, his Raichu by his side, as a symbol of strength and leadership. He had earned the respect of his men through action, not just rank, and they followed him without question.

But even with his successes, Surge knew the fight was far from over. Vermilion City was safe for now, but the chaos in the region was spreading. More and more factions were rising, each vying for control, each with their own vision of Kanto's future. The Colonel had to be ready for anything—whether it was a siege, a political maneuver, or an all-out war.

Surge's thoughts often turned to the long term. Peace was his ultimate goal, but it wasn't a peace that would come easily. It would have to be fought for, tooth and nail, and he was prepared to lead that fight. He didn't care who tried to stop him—whether it was warlords like Giovanni, psychic powerhouses like Sabrina, or even the ghosts of Lavender Town. Colonel Surge would see Kanto restored, or he would die trying.

In the dimly lit war room of his fortified gym, surrounded by maps and battle plans, Surge stood tall, a figure of defiance against the madness that gripped the region. The badge on his uniform no longer simply represented his role as a Gym Leader—it was a symbol of hope, of resilience. As long as Vermilion stood, there was a chance for Kanto.

"War changes a man," he muttered to himself, his hand resting on the hilt of his combat knife. "But it's not the end of the fight. Not by a long shot."

With that, Colonel Surge turned back to his maps, plotting his next move.

[]Misty Waterflower: The Reluctant Warlord of Cerulean City
Cerulean City, a haven of blue waters and shimmering life, stood resilient amidst the ruin of Kanto. While much of the region collapsed into chaos, Cerulean had begun its journey toward recovery. The public works projects remained functional, food was plentiful thanks to the city's self-sustaining efforts, and its people—both citizens and Pokémon—had managed to maintain a fragile sense of order.

But beneath the calm surface, Misty Waterflower, the Gym Leader of Cerulean, felt the weight of responsibility pressing down on her. She had been thrust into a role she had never anticipated, and the burden of her position as a Gym Leader went far beyond simply battling aspiring trainers. She was young, ambitious, and strong, yet the powers granted to her by her station demanded much more than she was ready to give.

In the aftermath of Kanto's fall, a Gym Leader was no longer just a master of a specific type of Pokémon, nor were they simply the gatekeepers for trainers on their journey to greatness. A Gym Leader had become a symbol of authority, one that transcended the usual boundaries of battles and badges. Now, a Gym Leader was a Warlord, tasked with governing their city, protecting its people, and making hard decisions in a world where law and order had crumbled.

Misty was acutely aware of the expectations placed on her. Her title wasn't just a mark of her strength with water-type Pokémon—it was a mantle of leadership, and in times of crisis, she had to assume the role of judge, protector, and even ruler. The thought of leading an entire city into an uncertain future weighed heavily on her, and she hesitated to wield the full breadth of the authority given to her.

There were times when she felt overwhelmed by the enormity of the task. Cerulean City had always been a place of peace, a sanctuary nestled near the ocean, and now she had to transform it into a fortress against the growing instability around them. Bandit gangs roamed the countryside, refugees sought safety wherever they could, and rival warlords were rising to power in nearby cities. Misty knew that sooner or later, her city might come under attack, and she would have to make decisions that could shape the future of not just Cerulean, but the entire region.

Yet, she struggled with the idea of becoming a full-fledged warlord. It wasn't who she was—not entirely. Misty had always been a fierce and capable Gym Leader, but the thought of ruling with force, of turning her beloved city into a militarized state, was something she couldn't stomach. The people looked to her for guidance, and she wanted to protect them, but she also wanted to preserve the values that Cerulean had always stood for: peace, harmony, and respect for both nature and Pokémon.

For Misty, the challenge wasn't just physical—it was philosophical. How could she maintain the delicate balance between strength and compassion? Between the need for survival and the desire to preserve the essence of her city?

But she wasn't alone in this struggle. Misty had never been one to back down from a fight, and she certainly wasn't about to abandon her city. Though the burden was heavy, she had support. Her sisters, the other Gym Leaders of Kanto, and even the people of Cerulean believed in her. They trusted her to guide them through this dark time, and that trust gave her strength.

Her Pokémon, too, were her greatest allies. Gyarados, Starmie, and the rest of her team stood by her side, their loyalty unwavering. They had been with her through countless battles, and together, they had faced seemingly insurmountable challenges. This was no different, she told herself. The stakes were higher, yes, but she was still Misty—fierce, determined, and unwilling to give up.

In her quieter moments, she reflected on what it truly meant to be a leader. She had learned that leadership wasn't about power or control—it was about responsibility. It was about making hard choices for the sake of others, even when those choices weighed heavily on her heart. And while she might have been hesitant to take on the full role of a warlord, she knew that if it came down to it, she would do whatever it took to protect Cerulean and its people.

The people of Cerulean City saw her not as a warlord, but as their guardian. They looked to her with hope in their eyes, and that gave her the strength to carry on. Though young, Misty was wise beyond her years, and her determination was as fierce as the tides she commanded. She would defend her city with every ounce of strength she had, even if it meant becoming something she never wanted to be.

But deep down, she knew she wouldn't have to face it all alone. She had allies in unexpected places, and Cerulean's resilience was born not just from her leadership, but from the collective spirit of the city itself. Together, they would weather the storm. And though the future was uncertain, one thing was clear: Misty Waterflower would not let Cerulean fall.

She would rise to the occasion—no matter the cost.

Special Storyline Charecters: These are Charecters with Unique and interesting Storylines that are notable across the Region of Kanto.

[]Operations Chief Hido Togasa: The Fallen Guardian
Hido Togasa stood at the helm of the Ranger Union's operations, a man haunted by the weight of the catastrophe that had engulfed Kanto. He had never imagined that the fate of an entire region would rest on his shoulders, nor had he sought such a burden. He wasn't the legendary elder who had steered the Union through its darkest times, nor was he the elusive and enigmatic "Blake," the man who had once written the very book on espionage that Togasa himself had studied. He was neither a stalwart nor a mastermind.

He was just Hido Togasa—Operations Chief of the Ranger Union—and the man who had let the Kanto Katastrophe happen.

The thought tormented him. He had been in command when the world around him fell apart. Cities had burned, people had fled, and Pokémon had become untamable forces of nature in the wake of the disaster. The routes that once connected Kanto had turned into lawless territories filled with marauders and warlords vying for control. The collapse of Kanto had been swift and brutal, and in the eyes of many, Togasa had failed.

But he hadn't let it spread. That was the only solace he allowed himself. Despite everything, despite the utter ruin of Kanto, Togasa had kept the disaster from bleeding into Johto, from igniting an even greater crisis across the neighboring regions. He had made the hard calls, ordered the borders closed, and worked tirelessly to coordinate the efforts of the Ranger Union to contain the chaos. He knew it was cold comfort to the people of Kanto, but it had been the only choice he had. Kanto was lost, but the rest of the world still had a chance.

Still, the guilt gnawed at him. He wasn't a hero. He wasn't even sure if he was the man for this job. The weight of his failures pressed down on him every day. It wasn't just the media, or the civilians, or even the politicians who blamed him—he blamed himself. He could see their faces in his mind: the children left without homes, the trainers whose Pokémon had gone rogue, the refugees wandering aimlessly through the ruins of once-great cities. He saw them all, and he carried them with him like ghosts.

Togasa knew this disaster was not just a momentary failure—it was the defining event of his career, of his life. And yet, he had a choice. He could wallow in his guilt, let it consume him until he was nothing more than a broken relic of the Ranger Union's past, or he could act. He could try to make it right.

The Kanto Katastrophe might have been his fault, but he had also kept it from becoming something far worse. The threat had been contained, and now, there was still a chance to salvage what remained. He had already made the toughest decisions a man could make in a crisis like this, but his work wasn't over. Now, he had to go beyond damage control. He had to rebuild.

Togasa had a plan, though he knew it wouldn't be easy. He wasn't some strategic genius or a ruthless tactician who could outmaneuver the warlords carving up Kanto. But he was resourceful. He knew how to mobilize the people under his command. He knew how to pull together the shattered remnants of the Ranger Union, how to work with local leaders and make allies out of even the most unlikely of partners. He was determined, if nothing else. And determination would have to be enough.

As he looked out over the shattered region he once called home, Togasa clenched his fists. This was his land. These were his people. And though he had failed them once, he would not fail them again. He was not suited to this role, but that didn't matter anymore. He owed it to Kanto, to the people who had suffered, to fix this. To make it right.

The thought of leaving things as they were was unbearable. If he couldn't restore Kanto, if he couldn't bring some semblance of peace and order back to the region, then what was the point of everything he had done? What was the point of all the sacrifices?

No, he wouldn't let it end like this. He would either fix the mess he had allowed to happen, or he would be driven from the land of his birth, exiled in shame. There was no middle ground.

This was the path he had chosen, and though it was paved with uncertainty and danger, he would walk it to the end. Hido Togasa owed the people of Kanto that much. And he would see it through, even if it cost him everything.

[]Lance Blackthorne: The Redeemer of Kanto
Victory in battle was a fleeting triumph, a momentary respite in the long, unyielding march of war. Lance Blackthorne understood this truth better than most. The victories he had won were but pieces of a larger puzzle, and he knew well that true triumph required more than just winning fights—it demanded a profound transformation of the world itself.

The collapse of Kanto had presented him with an unprecedented opportunity. He was determined not to let the hubris of humanity continue to tarnish and ravage the world. The relentless greed and ambition of mankind had led to ruin, and if humanity was to persist, it had to be purged of its destructive flaws.

Lance had lived through the dark, tumultuous times of war and its bitter aftermath. He had seen firsthand how the folly of men could unravel the fabric of civilization. In his eyes, the world needed a radical change—an upheaval that would drive out the misguided and the corrupt, leaving only the truly worthy to inherit a world cleansed of humanity's past mistakes.

With the backing of a secretive and influential conspiracy, including members of the Elite Four, Erika, and other like-minded trainers, Lance set out on his new path. It was a path fraught with moral ambiguity and difficult choices. The task before him was both bitter and fulfilling—rooting out the remnants of a failed era and constructing a new order from the ashes.

He knew that his sister Clair would never understand his mission. Her vision of a world where humanity could redeem itself through strength and perseverance clashed with his own belief that only through radical change could true progress be made. Despite his earnest pleas for her to join him, Clair remained resolutely opposed to his methods. Her refusal was a wound that would not easily heal, but Lance could not afford to dwell on what might have been.

Now was not the time for regrets or grief over lost possibilities. The world demanded action, and action came with a steep price. The path Lance had chosen would exact its toll—on his heart, his allies, and the world itself. But the cost of inaction, he believed, would be far greater.

As he prepared for the trials ahead, Lance steeled himself for the sacrifices required. The transformation he sought would not come easily. It would require unwavering resolve, relentless effort, and a willingness to confront uncomfortable truths. He was ready to pay that price, to lead the charge toward a new world, even if it meant alienating those he cared about and enduring the burdens of leadership.

The road ahead was fraught with peril, but Lance Blackthorne was resolute. He would forge a new destiny for the world, one that transcended the errors of the past and built a future where only the deserving would thrive.

And last but certainly not least….

[]Crimson Mura, the Agent of Kanto
Crimson Mura had worn many hats throughout his life—a spy, a ranger, a lover, a trainer. But now, he faced a role most men would dread: that of a hero. This unexpected mantle was thrust upon him by the Mayor, who, along with much of the city government and influential figures, abandoned their posts and fled to parts unknown. They left behind the shattered remains of Celadon City, leaving Crimson to assume the role of the so-called "Celadon City Champion." This title was steeped in irony and historical bitterness, originally held by a defender who was sent into the wilderness to face Pokémon and meet his demise.

Crimson discovered the grim significance of this title only later, when the people shared the history and the insult it embodied.

After a brutal clash with a horde of bandit trainers that laid waste to the city's defenses, Crimson found himself reluctantly in charge of the surviving populace. Now, from the sanctuary of his girlfriend Erika's gym, he grappled with the overwhelming task of leadership. His knowledge of strategy and combat were no longer sufficient to navigate the complex and dire situation he faced.

Despite his uncertainties and the daunting challenges ahead, Crimson remained steadfast. As a ranger, he was bound by duty and responsibility. He would not falter in his commitment—he owed Erika that much, and he was determined to protect and restore her home, no matter the obstacles in his path.

AN: Ahh, a bit of a return to my Roots, A Pokemon Ck2 quest set in the downfall of the Kanto Region, an even that was pushed along by forces far beyond the control of our Agent Protaganist Crimson Mura.

But depending on the choice of who you play its no longer his story, but the story of Kanto and the war between the powers looking to claim it.
 
Professor Oak
Professor Samuel Oak

Stats

Diplomacy: 17+15+10=42 (Professor Oak is a monolithic figure and expert who is well-regarded as the best in the world, he's most certainly the best at articulating his grand findings)

Martial: 16+15=31 (A former champion that hasn't lost his edge one bit, merely sharpened in different ways)

Stewardship: 16+15+15=46 (His ranch has many types of Pokemon from nearly all parts of the world, and he's never fallen behind in managing it all)

Intrigue:12+15=27 (A fool he is not, few things pass his notice without work.)

Learning: 20+15+20=55 (Professor Oak is THE Expert on Pokemon, bar none, he is who all other experts measure themselves.)

Personal Combat Skill: 5+15=20 (Aged as he may be, he didn't let himself grow soft, he has to keep up with all the Pokemon on his ranch)

Occult Potential: 5+15=20 (He's seen a lot, in his life…he knows legends and myths are true)

Traits!:

"Ex Pokemon Champion"- Samuel Oak is the Former Champion of the Indigo League, a title he held for fifteen years. During that time he was only defeated once. (+15 all Stats, +25 to battling rolls with pokemon, and +10 to all diplomacy rolls.)

"Pokemon Professor (Omnideciplinarian)": You are a Pokemon professor in nearly five different fields of study within the wider Pokemon world, and are widley touted as THE Expert on Pokemon. (+20 Learning, +15 stewardship and +10 diplomacy, you have no penalties when trying or using new fields of study.)

"Pallet Town Protector"- Pallet Town has been your home for nearly Thirty Years, an you have nothing to gain by letting it fall. (Special Actions available.)
 
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Resources and Hero Units
Resorces 1780
Income:

+100 (Lecture Series Royalties)
+300 (Pallet Town Protector Tribute)
+200 (Rent from Lab)

Total: 600 Wealth.

Expenditures:

-600 (Pokemon Ranch Upkeep)

Bill

Stats

-Diplomacy: D20 => 9 + 3 = 12
Bill may be shy and a bit socially awkward, but there's an underlying charisma that shines through when he's passionate about something—usually technology or Pokémon. People are drawn to his genuine nature, even if he doesn't realize it.

-Martial: d20 => 13 + 3 = 16
Once a top Pokémon Trainer in Goldenrod City, Bill may have traded the battlefield for a laboratory, but his combat skills haven't dulled. He's still more than capable in a fight, both with his Pokémon and in personal defense.

-Stewardship: D20 => 8 + 3 = 11
While Bill knows his way around numbers and can manage a budget, it's not his strong suit. His focus tends to drift away from finances in favor of more interesting scientific pursuits. When push comes to shove, he can get the job done, but it won't be flashy.

-Intrigue: D20 => 3 + 3 = 6
Bill's trusting nature has gotten him into trouble more than once. His involvement in upgrading Team Rocket's base without realizing it is a testament to his lack of awareness when it comes to deception. He's just not built for scheming or underhanded tactics.

- Learning: d20 => 20 + 3 + 8 = 31
Bill is, without a doubt, the foremost expert in computer technology in the Kanto-Johto region. His genius in coding, engineering, and developing the Pokémon storage system is unparalleled. Whether it's creating groundbreaking tech or solving problems others deem impossible, Bill's intellectual prowess is legendary.

- Personal Combat Skill: D20 => 16 + 3 = 19
Despite his nerdy reputation, Bill stays in shape by frequenting the gym, where he reads tech magazines between sets. His combat abilities—especially in close quarters—are surprising, honed by years of working with Pokémon and staying active. Underestimate him at your own risk.

- Occult Potential: D20 => 2 + 3 = 5
Bill is a man of science through and through. He's skeptical of anything that falls outside the realm of hard data and empirical evidence, which is ironic given the strange occurrences and legends surrounding Pokémon. Despite being surrounded by mystical events, he remains a firm non-believer, leaving him disconnected from the more magical side of the world.

Traits!:

"Pokemon Enthusiast"-Bill is an enthusiast of all things Pokemon, and we mean nearly everything. (+3 all stats, +15 to all rolls related to Pokemon from an academic standpoint, +20 to all rolls related to Evee as he owns a lot of them)

"Computer Expert"- Bill is THE leading Computer expert in Kanto when it comes to Computers and their networks. He even designed the Johto-Kanto Connection that would build a united Internet…whatever that is. (+8 Learning and Bill gains a +35 to all rolls related to Computers and they're making up along with the ability to make his own independent System)

"I'm a Genius! OH NO!" - Bill is an undisputed Genius, he's also somehow turned his Sister into a Mew, and then back into a Human (A Very long story) by accident, the man's genius if not properly directed could kill us all. (Bill must Roll a d10 for if he's paying attention, on evens, he is on point and gains a +10 to his rolls on an Odd however he gains a -10 and must roll a d3 for a "Interesting" side effect of his exparaments)

Luna Starlight

Stats

- Diplomacy: D20 => 20+3-2 = 21
Luna is a natural performer, her charm and charisma evident in every conversation. Her silver tongue and eloquent speech have allowed her to navigate complex social circles with ease. However, while she can dazzle in the spotlight, she lacks the true, effortless grace needed to captivate an entire audience as a shining star.

- Martial: D20 => 15+3-2 = 16
In her prime, Luna was a skilled Pokémon Trainer, her tactical acumen solid and her instincts sharp. She was never on the level of champions, but she held her own in battles alongside her friends. Those skills, while still present, have dulled slightly over time.

-Stewardship: D20 => 19+3-2 = 20
Luna is a meticulous manager of her resources. She runs the numbers at her café with precision, ensuring everything is in order. Her household is well-kept, and her Pokémon are cared for with the kind of attention only a lifelong trainer can provide. Nothing escapes her attention when it comes to the practicalities of life.

- Intrigue: D20 => 17+3-2 = 18
Luna has a knack for picking up on subtle details and overhearing the things others miss. The café's constant flow of customers provides an endless stream of information, and Luna knows how to quietly gather intel. She's often one step ahead, catching on to secrets that even her sharpest colleagues overlook.

- Learning: D20 => 16+3-2 = 17
Though she's no scholar, Luna has an academic side. She watched Professor Oak's lectures religiously, absorbing his insights on Pokémon and the world around them. While not at the level of a researcher, her understanding of the natural world is well above average.

-Personal Combat Skill: D20 => 4+3-2 = 5
Luna's talents lie far from physical combat. She is no fighter, preferring to rely on her Pokémon for protection rather than her own strength. Her experience in battle is more intellectual than personal, and she avoids direct confrontation.

- Occult Potential: D20 => 2+3-2 = 3
Myths, legends, and the occult have never piqued Luna's interest. To her, such stories are little more than distractions—she finds them boring and irrelevant. Her focus has always been on the here and now, on the practical matters of life. As a result, her grasp of the mystical is virtually nonexistent.

Traits!:

"Pokemon Coordinator!"- You are a Pokemon coordinator, a trainer who specializes in making Pokemon look and perform well for the people. That does not mean you're helpless. (+3 all stats +10 to all rolls related to performing and pokemon morale, +5 related to battling)

"Failure to Launch"- This character has failed their Pokemon Journey, and has a lingering sense of incompleteness within themselves. (-2 All Stats, On occasion they will attempt to recapture their glory days on a roll over 50, one of the negative maluses are removed. On a Roll under 50 their problems linger and often get worse.)

Anabel

Stats

Diplomacy: D20 = 8
(Anabel is a woman of few words and keeps a close circle of friends. Her reserved nature makes her a quiet presence, but she doesn't rely on others for approval or validation. Her diplomatic skills aren't her strongest suit, but she never really needed to charm people to get what she wants. She lets her actions speak louder than words.)

Martial: D20 = 4+5+4+5 = 18
(Her prowess as a Pokémon Trainer and leader is nothing short of outstanding. Anabel commands authority in battle, always tactical, quick-thinking, and fearless. Her leadership extends beyond Pokémon battles; she knows how to inspire and guide people in moments of crisis, displaying a natural martial strength in the heat of the action.)

Stewardship: D20 = 14
(Anabel's sharp mind makes her an effective manager of people and resources. She knows how to keep her affairs in order, and whether it's managing a team or overseeing operations, she ensures things run smoothly. Though not a visionary in finance or logistics, she is practical enough to avoid financial disaster and stay on top of day-to-day challenges.)

Intrigue: D20 = 11
(While still learning the finer arts of investigation and manipulation, Anabel is no novice when it comes to intrigue. Her careful observations and analytical mind allow her to pick up on details others might miss. Though she lacks the cunning experience of veteran schemers, she is capable and could become a major player in this arena with more practice.)

Learning: D20 = 12+5+4+5 = 26
(Anabel's intelligence is one of her greatest assets. She is a highly competent researcher, with a broad knowledge base spanning many subjects. Her curiosity fuels her, and while she's not an expert in any one field, her analytical abilities allow her to quickly adapt and learn. Her strategic mind absorbs information like a sponge, and she approaches every challenge with a methodical mindset.)

Personal Combat Skill: D20 = 14+4 = 18
(Anabel is not just a Pokémon Trainer but a capable fighter herself. She is fit, agile, and well-trained, ready to defend herself or lead from the front if the situation demands it. Whether in close combat or strategic physical confrontations, Anabel stands her ground, making her formidable even without her Pokémon by her side.)

Occult Potential: D20 = 15+5+5 = 25
(Anabel is attuned to the unseen forces of the world, though she is still in the early stages of realizing her full occult potential. Her unique bond with Pokémon suggests she could go deeper into this hidden knowledge, helping creatures feel more comfortable and possibly unlocking greater powers in herself. However, she is cautious about diving too deeply into this realm too soon, aware of the dangers that could come with it.)

Traits!:

"Pokemon Empath"- You seem to have an understanding of a Pokemon's thoughts and feelings, it helps with the bonding process. (+5 to Occult, Martial, and Learning. +15 to all rolls related to Pokemon)

"The Salon Maiden of Battle Tower"- Anabel is the Salon Maiden of Battle Tower, a professional trainer who trained her Pokemon to best any and all challengers, some call her analytical style detached, but effective. (+4 Learning, Personal Combat, and Martial., Passing a DC of 50 she adds half her Learning into Martial or Personal combat rolls)

"International Police Operative (Psychic Trainer Division): Anabel is a Member of the International Police Force and a member of their Psychic Countermeasure division. A division formed primarily after the Ranger Union's Various Failures to deal with Saffron City's little Tyrant. Her handler is Agent Looker. (+5 to Learning, Occult and Martial, She can add half of her Martial into her Occult as she was trained to resist psychic-type attacks.)

Dr. Roose Velt

Stats:

Diplomacy: D20 => 19+2+3+5 = 29
Dr. Velt is an exceptionally skilled diplomat with decades of experience behind him. His smooth-talking, well-honed negotiation tactics, and worldly charm have allowed him to mediate everything from international conflicts to corporate disputes. His ability to read people and situations makes him invaluable in the political arena, and his network of global contacts extends far and wide.

Martial: D20 => 11+2+3 = 16
A former soldier and Pokémon trainer, Dr. Velt is no stranger to combat. While not a front-line brawler, he is still capable of handling himself in dangerous situations. His sharp instincts from years in the field make him a capable individual, whether in a Pokémon battle or a physical confrontation.

Stewardship: D20 => 17+2+3+1 = 23
His work in previous administrations was both effective and widely praised. Dr. Velt has a talent for managing people and resources, whether it's overseeing research institutions or governing bodies. His hands-on experience in directing economic ventures and political organizations allows him to streamline operations and maximize efficiency.

Intrigue: D20 => 17+2+3+3 = 25
Dr. Velt has proven himself adept at maneuvering through the shadowy world of politics, capable of keeping pace with figures as cunning as Giovanni. His keen sense of timing, shrewd judgment, and subtle manipulation skills allow him to navigate secretive dealings and uncover hidden agendas. His political instincts are razor-sharp, enabling him to stay several moves ahead of opponents.

Learning: D20 => 16+2+3 = 21
A well-educated man with a particular passion for Bird Pokémon, Dr. Velt's expertise spans a variety of fields. He is not only a seasoned researcher but also a dedicated scholar, capable of dissecting and understanding complex topics. His broad intellectual curiosity keeps him in step with the latest developments in Pokémon science and more obscure fields.

Personal Combat Skill: D20 => 18+2+3 = 23
Despite his age, Dr. Velt maintains a strong physique and sharp reflexes, enabling him to keep pace with trainers half his age. Years of training and personal dedication to fitness have preserved his combat abilities, whether in a brawl or handling his Pokémon in the heat of battle.

Occult Potential: D20 => 7+2+3 = 12
While Roose Velt is a man of science and reason, he does not completely discount the supernatural. He prefers to exhaust all logical explanations before considering the paranormal but is willing to entertain the idea if proven otherwise. His experience in unusual situations has opened him up to the possibility that the world may contain more than just the visible and known.

Traits!:

"Flying Type Specialist": Velt is a specialist in Flying Type Pokemon and their uses in society. (He gains +2 to all stats, +10 to all rolls related to using Flying types and +15 to all learning rolls related to their migration patters and general environment)

"Renaissance Man": Velt has done it all, Rancher, soldier, breifly a national politician, navel doctrine maker, and local politician. (+3 all stats, he gains a +5 to all rolls he's personally assigned to.)

"Political Heavyweight": Velt is a Political heavyweight with a long and storied career in various posts. (He lowers the DC of dealing with other leaders by 5, and gains +5 to Diplomacy, +3 Intrigue and +1 Stewardship)

Sheriff Leon Clark.

Stats:

Diplomacy: D20 => 8+1+1=10
Though blunt and straightforward in his approach, Leon has a deep sense of care for his community. He's not a smooth talker, but when he speaks, his sincerity and dedication often resonate with those who know him well. He's effective at getting the job done, even if his wordsmithing isn't the most elegant.

Martial: D20 => 18+1+5+1=25
Leon's true strength lies in his tactical and strategic abilities. He was a bright star during his time in Tactical Ops and is known for his brilliance in coordinating both Pokémon and human resources in high-pressure situations. His battlefield instincts, coupled with his sheer physical power, make him a formidable opponent, whether dealing with outlaws or wild Pokémon.

Stewardship: D20 => 17+1+1=19
A fantastic manager of resources and finances, Leon is adept at making the most of limited funds or supplies. His sharp mind ensures that his precinct runs smoothly, and he can stretch every dollar to its fullest potential, often turning even small budgets into great outcomes for his team.

Intrigue: D20 => 12+1+1=14
While not a master of deception or subterfuge, Leon is no fool. His experience as a Pokémon Ranger in Tactical Ops has given him an understanding of the shadows and the games people play. Though he doesn't excel in intricate schemes, he has a nose for sniffing out hidden motives and potential dangers.

Learning: D20 => 17+1+1=19
Leon is a well-read and intelligent man, constantly absorbing knowledge about tactics, law enforcement, and various Pokémon ecosystems. His intellectual curiosity has made him a capable leader who is always looking for innovative ways to solve problems and improve his community.

Personal Combat Skill: D20 => 3+1+5+1=10*
While Leon's physical body is in excellent shape, circumstances beyond his control—perhaps an injury or illness—have diminished his ability to engage in prolonged personal combat. Despite this, his resolve remains strong, and he can still hold his own in short bursts when necessary.

Occult Potential: D20 => 5+1+1=7
Though Leon isn't particularly superstitious, he's witnessed firsthand the strange and unsettling phenomena surrounding Lavender Town's ghosts. He doesn't fully understand the supernatural, but he's not entirely closed off to its existence, either. However, it remains a realm he would rather avoid.


Traits!:

"Pokemon Ranger (Tactical): You are Pokemon Ranger, a Specialized Law enforcement officer who operates above and beyond the Rule of any individual nation or law, when relating to matters of Pokemon and the stability of the Regions. You are in Tactical, the specialized combat team.(+1 all stats, +5 Martial and Personal Combat. +5 to all rolls within the Kanto Region, can intimidate people with authority. +10 to all martial rolls and Combat rolls when learning a team)

"Sheriff"-You are a Sheriff of Pallet Town, the head of the police and arm of the criminal justice system that stretches across Kanto. (+1 all Stats, +5 to all rolls related to Improving civil infrastructure and tax collection and combat rolls, can rally a posse and grant an additional +15 to combat rolls)

"Marked"- One does not simply Walk Away from Lavander Town unscathed. (???, Personal Combat Halved.)


Fox Masters

Stats

Diplomacy: 7+4=11 (Civil and urbane, and very competent.)

Martial: 2+3=5 (His battling days were short and he was uneventful)

Stewardship:17+6+3=26 (A Master beancounter and administrator)

Intrigue: 1+2=3 (A Terrible lier)

Learning:14 (Skilled in practical sciences)

Personal Combat Skill: 20+3=23 (A fit and powerful man)

Occult Potential: 1 (He has no belief in the supernatural at all)

Traits!:

"Civil Administrator"- You are a Civil Administrator, a man skilled in the art of making budgets get to where they need to go. (+6 Stewardship, +4 Diplomacy, +2 intrigue)

"Badass Buracrat"- You are no stranger to being intimidated and trained your body and pokemon to be the pinicle of human combat ability. (+3 PC, Martial and Stewardship, +10 to combat rolls)
 
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Turn 1
Turn 1

(Professor Oak's POV)

"Fifteen years of peace... gone in a whirlwind." The thought lingered in your mind as you surveyed the rolling fields of your ranch, watching the Pokémon dash through the grasses, their movements no longer carefree but tense, as if they sensed the brewing storm on the horizon.

The warning signs were clear, weren't they? It had been coming for years. Crime had grown unchecked, fought with less vigor than it once was before the war. Trainers no longer sought wisdom in their journeys; instead, they gravitated towards packs, forming gangs defined by type allegiances. The joy and innocence of young Trainers venturing out to explore the world had twisted into something darker. Children now spoke of battles as if they were war, not adventure—more interested in conquest than camaraderie.

You had tried, hadn't you? Tried to be a guiding light in this era of uncertainty. Decades of work, hoping to leave behind the shadow of "The Unstoppable Oak," the unbeatable champion. After the war, you stepped down, left your position in the League and even your groundbreaking research to focus on something more—encouraging the people to rebuild, to embrace peace. For a time, it seemed like it might work.

But now, as you look over the land, your heart is heavy. The words of Agatha still echo in your mind, though she's long since gone. "Guess you were right about this peace not lasting," you muttered, glancing at the old photograph of her on your desk. A familiar ache stirred in your chest. Agatha always had a sharp tongue, but she was right more often than anyone cared to admit. Even Blaine, with all his optimism, couldn't smooth over what was coming.

A sigh escaped your lips. The raid had been brutal, though you and your allies had driven them off. You fought with all the tools you had left, though the scars they left behind were still fresh. The townsfolk had grown complacent in the quiet serenity of these peaceful years. But you, a man who had seen more battles than most, had never let yourself forget how quickly things could change.

"At least we stopped them," you mused aloud, flipping through the mental notebook you always kept in your mind. "Property damage aside, it could have been worse."

You shifted your focus to more practical matters, turning to the supply logs.

Starting Supplies: D20 => 19
The numbers were decent. 1,900 tons of trade goods and supplies, enough to weather an average winter during peacetime. But now? There was no telling how long this stockpile would last in a world teetering on the edge of chaos.

The faint sound of the wind rustling through the leaves outside was your only company as you closed the ledger and rose from your desk. The ranch, once a peaceful haven, was now a fortress against uncertainty. Your Pokémon sensed it too. The world was changing again, faster than anyone could have predicted.

And you... you had no choice but to stand ready for what was to come.

You marked it down and opened your ledger, This was going to be a long day.

Expenditures an Income!

Starting Wealth: 1900

Income:

+100 (Lecture Series Royalties)
+300 (Pallet Town Protector Tribute)
+200 (Rent from Lab)

Total: 600 Wealth.

Expenditures:

-500 (Pokemon Ranch Upkeep)

-----------------------------

"We had to shut down the Lab to save supplies." You mused. "If nothing else it would be easy to start up again."

It was time to get to work.

(You only have Professor Oak starting out, he can be assigned to ONE Action)

Diplomacy: A Quiet town like Pallet is a place where everyone knows everyone. It was charming.
(Choose 2)

[]Calm the Populace: Pallet Town was always the one place where people didn't crowd around and pester you for your previous fame. But now in such times, a moment of calm may be needed so they don't start a riot. Cost: 0 DC:60 Reward: You calm the people down and prevent any issues.

[]Organize the Town Council: You know well that being on the Town Council was only a formality once, now they needed to organize themselves into something resembling a competent structure. Cost: 0 DC:60 Reward: Unlocks the ability to form a council.

[]Outreach and you (Veridian City): You know damn well that a fleet is only as good as the ships in it…now you don't like that damn city or Giovanni, but you think an honest conversation is in order. Cost: 100 DC:50/60/70/100 Reward: You meet with Giovanni, and find out whats going on.

[]Outreach and you (Cinnabar Island): You told Blaine long ago that you'd only call him in an emergency or to tell him about a breakthrough, this qualifies as an emergency. Cost: 0 DC: 50/60/70/100 Reward: You meet Blaine, and talk about life and the situation.

[]A Talker in order(Locked): You cannot be everywhere at once. And even then you always needed a spokesman. Cost: 10 DC: 40/60 Reward: You hire a diplomat.

Martial: Defending a Town From Bandits…what has this world come to.
(Choose 1)

[]Survey the Defences: Pallet Town's defenses held, but they need a look at just to be sure. Cost: 0 DC:20/30/40 Reward: You see if anything needs fixing.

[]The Terrors of Route 1: So some teenager, who probably had authority problems, is now running what is essentially a racketeering ring on Route One. A bit of terror attacks should make them clear up. Cost: 40 DC:??? Reward: You scare off one of the ruffians on Route One.

[]Hire a Sheriff (Locked) : The Last time Pallet Town had a Sheriff, you still were a champion, now finding one is a mess. A lot of paperwork was needed, and they had to live here. That was annoying. Cost: 60 DC: 30/50/70 Reward: Hire a Sheriff.

[]Arm a Malita: You don't think someone with a Pokemon will be enough for keeping a town watch up, lets see can be found to arm them properly. Cost: 20 DC:??? Reward: Find what weapons you have and give them to the youth.

Stewardship: It is You and the Ranch, always your ranch.
(Choose 1)

[]Hire some Local Hands: You're going to need extra hands on the ranch to keep the Pokemon in Line since you can't do it yourself anymore. Cost: 10 DC:60 Reward: Hire some ranch hand. (Add's to upkeep but prevents die off from lack of supervision)

[]Hire a Beancounter (Locked): You are a logistical man, but even you know that you can't work your way out of this one. Cost: 40 DC: 40/60/80/100 Reward: Hire a Logistican.

[]Ranch Care and You: You care for the Pokemon, and see if anyone catches your eye. Cost:0 DC:10 Reward: You care for your Pokemon on the Ranch.

Intrigue: Even now you had poor thoughts on using your intellect for such things.
(Choose 1)

[]Hire a Spy (Locked): You never saw the need for such a man, but you needed to be realistic. Cost: 120 DC:60 Reward: Hire a spy

[]Padlock The Ranch: You don't want any of your Pokemon stolen, an extra Padlock on the gate shouldn't hurt. Cost: 20 DC:100 Reward: Lock up the Ranch.

[]An Outside Bet: What is the Outside world doing, the Rangers are busy and well everyone else seems to be confused. Cost: 30 DC:?? Reward: Find out what the government is doing and unlock the Rumor mill.

[]Into the Forests of Veridian: The City was Giovanni's…he worked hard to make sure that it was so, but you didn't want to be behind the times. Cost: 10 DC:50/60/80 Reward: You spy on Veridian City

[]What Storm Approaches (Route 1): What else is going on in the Route, it can get worse it always gets worse. Cost: 100 DC:??? Reward: You find out whats on Route 1.

[]What Storm Approaches (Route 21): The Route may be in an ocean, but it still had places to hide. Cost: 100 DC:??? Reward: You find out whats going on with Route 21

Learning: You shut down the Lab to Save Money, and supplies, you hope that wasn't a mistake.
(Choose 2)

[]Restart the Lab: Okay…reopen the Lab, you hope you have the supplies to do it. Cost: 1000 DC:100 Reward: You reopen the Lab.

[]Open the Research Notes: You think there's something to be worked on. Let's see shall we? Cost: 0 DC:100 Reward: Unlock research options.

[]Find an Assistant: Well the other one left. Now to find the next one. Cost: 20 DC:10 Reward: Meet the New assistant.

[]Reopen your Correspondance (Blaine): It's been a long time since you sent him a letter, so…might as well. Cost:0 DC:40/60 Reward: You send Blaine a Letter on data.

Occult: You do not trust this, but you know it exists.
(Choose 1)

[]Read Myths: Do you think there is an explanation for this? Or something to enjoy. Cost: 0 DC: 0 Reward: Read a myth.

[]Dust off old Books: You think there are old answers from a text. Cost: 0 DC:0 Reward: Read a book.

[]Read the Children's stories: Well it's time to see what has been written. Cost: 0 DC:0 Reward: Read a story to the children…and Pokemon.

AN: Enjoy. And Plan format.
 
Vote closed
Scheduled vote count started by Cyberphilosipher on Sep 8, 2024 at 9:49 PM, finished with 40 posts and 18 votes.

  • [x] Plan From The Ashes
    - [x]Calm the Populace: Pallet Town was always the one place where people didn't crowd around and pester you for your previous fame. But now in such times, a moment of calm may be needed so they don't start a riot. Cost: 0 DC:60 Reward: You calm the people down and prevent any issues.
    - [x] Assign Samuel Oak to Calm The Populace
    - [x]Organize the Town Council: You know well that being on the Town Council was only a formality once, now they needed to organize themselves into something resembling a competent structure. Cost: 0 DC:60 Reward: Unlocks the ability to form a council.
    - [x]Survey the Defences: Pallet Town's defenses held, but they need a look at just to be sure. Cost: 0 DC:20/30/40 Reward: You see if anything needs fixing.
    - [x]Hire some Local Hands: You're going to need extra hands on the ranch to keep the Pokemon in Line since you can't do it yourself anymore. Cost: 10 DC:60 Reward: Hire some ranch hand. (Add's to upkeep but prevents die off from lack of supervision)
    - [x] What Storm Approaches (Route 1): What else is going on in the Route, it can get worse it always gets worse. Cost: 100 DC:??? Reward: You find out whats on Route 1.
    - [x] Open the Research Notes: You think there's something to be worked on. Let's see shall we? Cost: 0 DC:100 Reward: Unlock research options.
    - [x] Find an Assistant: Well the other one left. Now to find the next one. Cost: 20 DC:10 Reward: Meet the New assistant.
    - [x] Read Myths: Do you think there is an explanation for this? Or something to enjoy. Cost: 0 DC: 0 Reward: Read a myth.
    [X] Plan: Order, Order!
    -[X] [Diplomacy] Calm the Populace | dc 60
    -[X] [Diplomacy] Organize the Town Council | dc 60
    --[X] Assign Prof. Oak
    -[X] [Martial] Survey the Defences | dc 20/30/40
    -[X] [Stewardship] Hire some Local Hands | cost 10 & dc 60
    -[X] [Intrigue] An Outside Bet | dc 30
    -[X] [Learning] Find an Assistant | cost 20 & dc 10
    -[X] [Learning] Reopen your Correspondance (Blaine) | dc 40/60
    -[X] [Occult] Read the Children's stories | dc 0
    [x] [x] Plan From The Ashes
    [X]Misty Waterflower: The Reluctant Warlord of Cerulean City
    [X] Crimson Mura
 
Turn 1 Results
Turn 1 Results

- [x]Calm the Populace: Pallet Town was always the one place where people didn't crowd around and pester you for your previous fame. But now in such times, a moment of calm may be needed so they don't start a riot. Cost: 0 DC:60 Reward: You calm the people down and prevent any issues. Rolled: D100 => 89+42=131
- [x] Assign Samuel Oak to Calm The Populace

You looked out onto the porch of your ranch, exhaling deeply as you faced the crowd gathered before you. They were scared, desperate for answers, for protection, for some semblance of security in a world that seemed to be spiraling out of control. Their faces, a mix of fear and anger, reflected the uncertainty that now plagued Pallet Town—once a sanctuary, now a place where even the smallest comfort seemed distant.

They wanted promises you couldn't make, assurances you couldn't give. You couldn't even promise them a wall sturdy enough to keep the wild Pokémon at bay. If you weren't careful, this could become a mob—a fearful and desperate one. The tension in the air was thick, crackling with the unspoken threat that hovered just beneath the surface.

You knew you could stop them if it came to that. You had the strength, the power, and the authority to quell any uprising here. But the cost would be immeasurable. If you resorted to force now, you'd lose their trust forever. And trust, fragile as it was, was the only thing that could hold Pallet Town together in this time of crisis.

Clearing your throat, you raised a hand and motioned for the crowd to quiet down. Slowly, reluctantly, the murmurs of unrest subsided as they turned their attention to you.

"We've all had a rough few days," you began, your voice steady but laden with the weight of leadership. "Every one of you has felt the pain of an uncertain future. Your families are scattered, separated by madness and strife. Your Pokémon… agitated, fearful, just like you. Our home—our sanctuary—violated."

You let the words hang in the air for a moment. Pallet Town, once a beacon of safety in Kanto, had always been a place where even the most dangerous foes seemed to lose their edge. The atmosphere had a way of disarming even the cruelest hearts. It had been an unspoken rule for decades—no true evil could flourish here. And for thirty years, you had made sure of that. You had kept the darkness at bay, held the town together, made it a place where people could live without fear.

But things had changed. The Kanto Katastrophe had shattered that peace. The wilds had become hostile, and the old barriers of civility seemed to be crumbling. The people standing before you were on the edge, and they needed something to believe in, something to hold onto.

"But now," you continued, "now is not the time to grieve. It is not the time to turn on each other, to let fear and despair tear us apart. Look at yourselves—would your children, your friends, your Pokémon look upon you with pride, knowing that you gave in to fear? Knowing that you selfishly turned on each other while they fight for their survival? No! You are better than that!"

Your voice grew stronger, more resolute, as you pointed to the crowd. "We have survived the horrors of a complete collapse before, and we will survive again. We will not falter. We will not give in to despair. You will live, survive, and thrive, so that when our children return, they will see that we were worthy of the love we gave them. That we are still here—still fighting—still standing strong."

The crowd was silent now, hanging on your every word. You could feel their fear shifting, morphing into something else. Hope. It was faint, but it was there. And hope, even the smallest spark, was enough to light the way forward.

"We will rebuild," you promised. "We will protect our home, and we will make sure that no matter what happens, Pallet Town remains a place worth fighting for."

As you finished, you could see the resolve beginning to form in their faces. The uncertainty hadn't disappeared, but the despair was fading, replaced by determination.

They had a long road ahead, and so did you. But together, you would walk it.

Reward: +20 to all rolls next turn as you've united Pallet Town in the face of this crisis.

- [x]Organize the Town Council: You know well that being on the Town Council was only a formality once, now they needed to organize themselves into something resembling a competent structure. Cost: 0 DC:60 Reward: Unlocks the ability to form a council. Rolled: D100 => 34

The Town Council, relics from the days before the Johto League and Kanto unified, were once a vital cog in the machinery that kept Pallet Town running. The council had been responsible for overseeing town defense, managing the flow of goods, and handling the various mundane aspects of governance that kept the small town afloat. Back then, the Council supposedly ran the day-to-day affairs, ensuring order was maintained and that the town's few needs were met. Those were simpler times, but now, in the wake of the chaos threatening to return, those old structures were nothing more than faint memories.

Your father, you recalled, had once been a Town Clerk. You grew up watching him diligently manage the ledgers, track the town's trade, and deal with disputes between townsfolk. He'd always seemed so calm, balancing the demands of the Council with the needs of the town. It was an art form, a balancing act that he handled with a quiet, unassuming authority. But that was a long time ago, back when the system still worked.

Now, the system lay dormant. Restarting it, reviving the Town Council in this new world, wouldn't be as simple as calling a meeting. No, it would be messy, an uphill battle against the inertia of years of peace and neglect. Many of the old council members had retired, moved away, or simply passed on. The town had grown used to things running themselves, but that luxury was a fleeting one.

The real problem was the bureaucracy. The paperwork needed to be properly sorted, filed, and updated—an immense task after years of neglect. The old records were scattered, some buried in the archives beneath the town hall, others lost to time. Rebuilding a functioning Council would require not just time but also patience, persistence, and a willingness to wade through endless reams of dusty old documents, many of which might no longer be relevant.

It wasn't just about paperwork, though. People had changed. The town had grown and evolved in ways that the old system was never designed to handle. The economy had shifted, and so had the population's needs. What once worked for a small farming community might not be enough for the modern challenges they faced. People were different now—more self-reliant, perhaps, but also more disconnected from the communal spirit that once held the town together.

You sighed, knowing full well that there was no easy solution. Restarting the Council was necessary if Pallet Town was going to survive in the long run, especially with threats lurking on the horizon. But it was going to be hard. You couldn't just flip a switch and bring it all back.

The paperwork was just the start. You'd need to find new council members—people who were willing and able to take on the responsibility. That was another challenge entirely. Many of the younger generation didn't want to be involved in local governance. They were too busy with their own lives, their Pokémon journeys, or simply trying to make ends meet in an increasingly uncertain world.

Still, you had to try. Pallet Town had survived worse, and if anyone could breathe life back into the old ways, it was you. You owed it to your father, to the town, and to the people who still called this place home.

There was a lot to be done, but you would start with what you knew best—organizing, sorting, and rebuilding. Slowly but surely, the gears of the old system would turn again, and perhaps, just perhaps, Pallet Town could reclaim a bit of the stability it had once known.

Failure: +10 to next attempt.

- [x]Survey the Defences: Pallet Town's defenses held, but they need a look at just to be sure. Cost: 0 DC:20/30/40 Reward: You see if anything needs fixing. Rolled: D100 => 3

You nodded and looked at the damages; it had been more severe the you assumed.

"They ran through everything!" you muttered, surveying the devastation before you. The once sturdy fences that lined the fields were splintered and broken, toppled over like they were made of paper. Sections of the walls, once a proud barrier for the ranch, now looked like they'd barely survived a storm. Chunks of stone lay scattered across the ground, and the telltale signs of panic were evident in the trampled grass and upturned earth. It was as if a stampede had run straight through Oak Ranch.

This was going to be painful—both for the ranch and for you. Fixing it all would take more than just time and resources; it would take patience, which was wearing thin. The Pokémon would need new enclosures, repairs to the barns were urgent, and you'd have to coordinate the work quickly. You could already hear the local boys complaining about the extra work this would bring. But it wasn't their fault, and you knew that.

No, the real blame lay squarely on the shoulders of the thugs who had stormed the ranch, full of arrogance and brash confidence. They thought they were invincible. They thought they could just roll in and take what they wanted, treating you like some old man past his prime. But they quickly learned just how wrong they were.

The battle had been fast—faster than you'd expected, in fact. The gang of thugs had fancied themselves challengers to the former Champion of Kanto. They strutted into town like they owned the place, demanding supplies and Pokémon like common bandits. But they didn't know who they were dealing with.

You hadn't had to call on your strongest Pokémon. No, this was over in less than ten minutes. The thugs were strong, but they lacked the discipline, the experience, and most of all, the sheer willpower it took to last in a real fight. You'd picked them apart with precision, commanding your Pokémon with the same sharp instincts you'd honed during your years as Champion. Each move was calculated, every tactic executed flawlessly.

A few well-timed attacks, a clever feint here, and a perfectly placed counterattack there—and the battle was won. They didn't even make it to the heart of the town. You drove them off before they could get more ideas, sending them scrambling back to whatever hole they crawled out of, tails between their legs.

Still, the damage was done. They may not have gotten far, but the destruction they left behind was a mess to clean up. Fences and walls could be rebuilt, but the deeper damage, the audacity of thinking they could waltz into Pallet Town and challenge you—that was what stung the most.

This wasn't the first raid since the peace had started to unravel, and you had a sinking feeling it wouldn't be the last. The world was changing again, shifting back toward chaos. But if they thought they could get the best of you, they had another thing coming.

You rolled up your sleeves, taking one last look at the ranch before heading back to the house to begin organizing the repairs. The boys would complain, sure, but they'd pull through.

This ranch had weathered worse, and so had you and the town.

Reward: Pallet Town has a -20 to defence rolls until the wall is fixed.

- [x]Hire some Local Hands: You're going to need extra hands on the ranch to keep the Pokemon in Line since you can't do it yourself anymore. Cost: 10 DC:60 Reward: Hire some ranch hand. (Add's to upkeep but prevents die off from lack of supervision) Rolled: D100 => 74

The Local Boys—those who had set out on their Pokémon journeys but, for one reason or another, never quite made it. They were once filled with excitement and ambition, but life has a way of humbling even the most hopeful trainers. Some had been defeated by stronger opponents, others had fallen victim to economic hardships, and a few simply realized that the path to becoming a Pokémon Master wasn't what they'd expected. Disappointment settled in, and many had returned to the familiar comfort of their childhood homes, moving back in with their families.

You couldn't blame them. With the economy in tatters and opportunities few and far between, many had no choice but to find work where they could, often in the local shops and farms of Pallet Town. But there was always something in their eyes—an absence of that fire they once had. Their lives were practical, stable even, but they lacked the spark of adventure, the hope of upward mobility. They were stuck, adrift, caught between what might have been and what reality had become.

So you decided to offer them something more—a new purpose, one that might rekindle their lost enthusiasm. Ranch Hands at Oak Ranch. The idea had crossed your mind for a while. After all, with so many Pokémon to care for, a few extra hands would make a world of difference. And more than that, you suspected these boys would appreciate the chance to be around Pokémon again, even if they weren't battling champions.

At first, they hesitated. Working on a ranch wasn't exactly what any of them had envisioned when they first set out on their journeys, but you knew better than to let their initial reluctance sway you. "Give it a try," you'd told them. "If nothing else, you'll get to be outdoors, working with Pokémon again."

It wasn't long before they came around, taking to the work with more vigor than you expected. Oh, they would grumble and moan from time to time, especially on the slow days when there wasn't much to do besides maintenance work. You'd hear them vent frustrations and argue over whose Pokémon was better in friendly bouts while waiting for their next task. But in truth, they loved it.

On quiet afternoons, when the ranch was calm, they would settle into friendly Pokémon battles, testing their long-neglected skills against each other in the sprawling fields. Laughter echoed through the open air as their Pidgeotto clashed with Raticates or Butterfrees darted through the skies in playful aerial combat. It wasn't the life they'd imagined, but it was a life nonetheless—a life they were growing to appreciate.

They'd take care of the Pokémon with pride, managing everything from feeding to grooming, and even helping train some of the younger, more energetic creatures. And, though none of them would ever admit it, you could tell they enjoyed the camaraderie. There was a sense of belonging here, a sense of purpose that had been missing since their journeys had ended prematurely.

It wasn't glamorous, but it was something more than the dull routine they'd known before. Ranch life was tough, but rewarding, and it gave them something to be proud of once again.

For the first time in a long while, these young men had something to fight for—not in the grand arenas of the Pokémon League, but right here, at home, under the open skies of Oak Ranch.


Reward: +100 Upkeep on the Pokemon Ranch.

- [x] What Storm Approaches (Route 1): What else is going on in the Route, it can get worse it always gets worse. Cost: 100 DC:??? Reward: You find out whats on Route 1. Rolled: D100 => 43

Route One—once a peaceful, familiar path for trainers beginning their journeys—had changed beyond recognition. What was once a quiet stretch of land between Viridian City and Pallet Town, teeming with weak Pokémon like Pidgey and Rattata, had become a critical training ground. Here, under the watchful eye of Giovanni and his agents, trainers cut their teeth, formed basic yet reliable teams, and set out on their quests to become Pokémon Masters. It was a proving ground for rookies, a place where many legacies began, and where young trainers first learned to navigate the dangers and wonders of the world.

But after the Kanto Katastrophe, Route One had transformed into something much darker.

The once benign wilderness had turned wild and chaotic. Pokémon, unsettled by the world's upheaval, grew more aggressive. Trainers who once wandered in search of friendly battles now found themselves fighting to survive. And the shadows of what had once been Kanto's stability loomed over the region, with Route One no longer the welcoming starting point it had been, but a dangerous no-man's-land.

The rise of organized chaos took form here, in what could only be described as a modern horde. It was the rise of—

"Wait, am I reading this right?" you muttered aloud, glancing over the report again, disbelief settling in as the absurdity of the situation hit you like a sledgehammer.

A warband? That was no surprise. After the collapse of Kanto's old order, such groups popped up everywhere, usually led by opportunistic trainers trying to carve out a name for themselves in the ruins of civilization. But this? This was something different. Something bizarre.

The warband was led by a trainer named... Flay.

That, in itself, was odd. The name didn't ring any bells, and you'd thought you knew of most of the dangerous figures in Kanto by now. But that wasn't even the strangest part.

No, the strange part was the horde of Pokémon that Flay commanded.

"SO MANY PIDGEY!"

You stared at the words in disbelief. The report didn't lie, but your mind struggled to reconcile the absurdity. This wasn't just some gang of fearsome, powerful Pokémon that typically rampaged across post-Katastrophe Kanto. No, this was an army of Pidgey. The very same Pokémon that had once been seen as little more than training fodder for young trainers and their low-level teams.

Yet, here they were, weaponized into a terrifying mass by a trainer with more audacity than sense. Thousands of them, if the scouts were to be believed. A veritable cloud of flapping wings, squawking chaos, and razor-sharp gusts.

What was once a symbol of the beginner's journey had become an unstoppable force of nature. A horde of Pidgey—tiny, unassuming creatures on their own—now swarmed together with brutal coordination, creating whirlwinds that ripped through anything in their path. Flay had somehow managed to turn them into something more than they had ever been before—an overwhelming and bizarre weapon of war.

Route One, once the training ground of hopeful trainers, now lay beneath the shadow of Flay's Pidgey Horde.

And the question lingered in your mind: How in the world do you fight so many Pidgey?

Reward: Route One is ruled by a dangerous bird-worshiping warband…oh boy.

- [x] Open the Research Notes: You think there's something to be worked on. Let's see shall we? Cost: 0 DC:100 Reward: Unlock research options. Rolled: D100 => 91

Well today was a good day…most of your notes were intact.

(To be continued in: Notes from a Better Day.)

- [x] Find an Assistant: Well the other one left. Now to find the next one. Cost: 20 DC:10 Reward: Meet the New assistant. Rolled: D100 => 98

"I thought you had evacuated?" You said calmly looking at the young man.

"Couldn't leave my research for the carrion birds as it were, had to drag it." Bill said calmly.

"I'm sure there's room for your work in the lab." You said smiling.

(Continued in Notes from a Better Day.)

- [x] Read Myths: Do you think there is an explanation for this? Or something to enjoy. Cost: 0 DC: 0 Reward: Read a myth.Rolled: D100 => 63

The Myth of the World Shapers

Ancient legends speak of the Unknown, enigmatic beings whose mysterious powers transcend the natural laws of the universe. Early sources recount their role as the World Shapers**, entities with reality-warping abilities so immense that they allegedly helped craft the very fabric of existence itself. Their influence is said to ripple through time and space, shaping not just the physical world but the very concept of reality as we know it.

Scholars throughout history have sought to understand the nature of these elusive beings, their glyph-like forms, and the cosmic forces they wield. Yet, no definitive answers have emerged, only fragmented myths and hypotheses.

You recall one such theory vividly—Professor Spencer Hale's thesis. His groundbreaking work attempted to link the psychic energies of the Unknown to a grand psionic event, one so powerful that it may have birthed the entire Pokémon World. Hale proposed that these creatures were not simply wanderers of space but were, in fact, the architects of creation. Through their collective will, they channeled their reality-bending abilities to forge land, life, and the laws that govern the universe.

It was a bold and ambitious hypothesis, one that drew both awe and skepticism. Hale argued that their powers, when unified, created an energy field that could distort time and space, potentially setting into motion the very forces that would lead to the formation of Pokémon, humans, and the environment they share. His theory proposed that the psychic resonance left behind by the Unknown can still be detected today in various places, such as the Ruins of Alph and Solaceon Ruins—sites that have long puzzled researchers due to their unexplained anomalies.

Though many in the scientific community initially dismissed Hale's work as speculative, his thesis gained traction among psionic researchers and those who study the intersection of myth and science. The idea that the Unknown could be responsible for shaping reality continues to influence contemporary thought, especially as new discoveries in the field of Pokémon evolutionary theory emerge.

While Hale's hypothesis remains unproven, it offers a tantalizing glimpse into the possibility that the *Unknown* are not mere footnotes in history but pivotal figures in the creation of the world itself. If true, they are the ultimate paradox: beings who, despite their apparent fragility, wield the most dangerous and incomprehensible powers in existence.

Whether as architects of the Pokémon world or as celestial wanderers of great power, the legacy of the Unknown endures—an enigma that continues to challenge our understanding of reality.

Reward: Read the Myth of the Worldshapers and gain a +5 to all rolls related to the Unknown for the next 3 turns.

AN: A Turn of good, a turn of Bad, and Oak being a man who will do it.
 
Notes from a Better Day
Notes from a Better Day

(Professor Oak POV)

"Well, today was a good day…" you mused to yourself as you rifled through the stacks of notes on your desk. Remarkably, most of your important documents had survived the chaos intact. Among the salvaged materials were the Silph Co. prototype schematics, a pile of experimental computer components, and a mountain of mail-order coffee. You sighed, knowing that the next several hours, if not days, would be dedicated to sorting and cataloging.

The task was overwhelming, to say the least, and it quickly became apparent that you couldn't do it alone. You needed more hands. Fortunately, the teachers of Pallet Town were using the school as a temporary shelter, and with students filling the classrooms for safety, you decided to ask them for assistance. Perhaps they could comb through the students for someone who could lend a hand with the workload.

What you didn't expect was for an old student of yours to return.

"I thought you had evacuated?" you asked, glancing up from your papers to see the familiar face standing at your door.

"Couldn't leave my research for the carrion birds as it were," Bill replied with a wry smile, shrugging. "Had to drag it all with me."

You gave him a nod of understanding. "I'm sure there's room for your work in the lab," you said, smiling warmly. It was good to see the young man—brilliant, if eccentric, as ever—returning even in these dire times. The work never ceased, it seemed, even for those who'd had every reason to flee.

Bill grinned, a hint of pride in his eyes. "Sorry I couldn't restore the old PC network, though. Everyone's running on local servers now, and with most of the region cut off, I doubt we'll be getting anything from Johto anytime soon."

You waved it off with a chuckle. "One problem at a time, my boy." There was little point in worrying about the severed connections now. For the time being, keeping the local systems operational would have to be the priority. Besides, if anyone could bring some semblance of order to the tech chaos, it was Bill.

He wandered over to your desk, his eyes scanning the clutter of notes, schematics, and half-written formulas. "So…" he began, a faint glint of curiosity in his tone, "you've been keeping busy."

You chuckled again, gesturing to the various piles that had overtaken your workspace. "Busy is one way to put it. The world's falling apart, but there's always something to work on."

Bill picked up one of the Silph Co. schematics, turning it over in his hands. "You always did have a knack for finding the silver lining, Professor," he said, his voice carrying both admiration and amusement. He placed the blueprint back down and crossed his arms, glancing at the pile of mail-order coffee. "At least you're stocked up on fuel."

"Some things never change," you replied with a wry smile, taking a sip from the mug at your elbow. "I'm going to need it with all of this."

Bill looked around the room, then back at you. "So, what do you need me to do?"

You paused, thoughtful. Bill was a genius, no doubt about it, but there was no shortage of work that needed to be done. "Start with the tech," you said finally, gesturing to the pile of experimental computer parts. "See what's salvageable and what we can use to rebuild the systems here. We're going to need every bit of infrastructure we can muster if we're to stand any chance of coordinating the defenses around town."

"Got it," Bill said, already rolling up his sleeves. He picked up a soldering iron from the workbench and got to work, his mind clearly buzzing with ideas. Despite the grim circumstances, you couldn't help but feel a glimmer of hope seeing him here, ready to dive into the problems headfirst.

It reminded you of better days, of when students like Bill came to you eager to learn, to grow, to build a world that seemed so full of promise. Now, that world was teetering on the edge, but with people like Bill at your side, you were determined to pull it back from the brink.

"One step at a time," you muttered to yourself, turning back to your own pile of work. The path ahead was uncertain, but you'd been through worse before. This was just another challenge—another trial for you and Pallet Town to overcome. And with Bill here, maybe, just maybe, the future didn't seem quite so bleak.

You smiled to yourself as you picked up the next set of notes, ready to face the long day ahead. The clutter of blueprints, research papers, and half-finished projects stretched across your desk like a battlefield. In many ways, that's exactly what it was—a battlefield of invention and progress, waged by the minds still dedicated to building a better future in the midst of uncertainty.

Your fingers traced the edges of a schematic for one of the projects that had been lingering in your mind for a while now: *Devion Corp Running Shoes*. These weren't ordinary shoes by any stretch of the imagination. They were designed with compressed air-powered mechanisms built into the soles, allowing the wearer to reach incredible speeds with minimal effort. It was like having a burst of jet propulsion in each step, perfectly suited for both trainers looking to navigate tough terrain quickly and for rescue teams in a hurry. You could see it now—trainers zipping across the open fields, their footsteps mere blurs as they outran even the swiftest Rapidash.

But the shoes were just one part of a much larger puzzle. You carefully placed the running shoe schematics aside and pulled forward another set of plans—the *Silph Co. Travel and PokéPack*. Now this was a marvel of design and utility. A backpack, yes, but not just any backpack. This one was crafted with advanced spatial technology, enabling it to store hundreds, perhaps even thousands, of items without weighing down the user. If packed and organized correctly, a trainer could carry their entire inventory—Poké Balls, Potions, even bicycles—with ease. It was the ultimate companion for the long journeys across regions, perfect for adventurers who wanted to be prepared for any situation without having to stop at every Poké Mart along the way.

You leaned back in your chair for a moment, contemplating the potential these innovations held. With the current state of the world, it was inventions like these that could give people the edge they needed to not just survive, but thrive. Trainers who had been forced off their paths could reclaim their journeys, families displaced by the chaos could find new ways to protect themselves. These weren't just gadgets; they were lifelines. And you were determined to see them realized.

And then, of course, there was the *Pokémon PC Network*. Silph Co. had always been at the forefront of this, but the task of restoring it now fell squarely on your shoulders—with Bill's help, of course. The network had once been the glue that held much of the region's infrastructure together. Trainers relied on it to store their Pokémon, access data from anywhere in the world, and even communicate with each other. But now, with the network shattered and communications cut off from Johto and beyond, you knew it would take a monumental effort to restore even a fraction of its former functionality.

Bill, with his unparalleled expertise in computing, was already elbow-deep in the components, connecting wires and reworking circuit boards like an artist painting his masterpiece. "You know," he said without looking up, "once we get this running again, we could use the local network to at least restore basic storage functionality for trainers. It won't be like before, but it's a start."

"That's all we can ask for right now," you replied, your voice steady with resolve. The work would be painstaking, and the results might be far from perfect. But just having something—anything—functional again would be a victory in itself.

The projects stacked up before you like a daunting mountain, but with Bill's presence and the collective effort of those still in Pallet Town, you felt a renewed sense of determination. These were more than just items or tools—they were pieces of a future you refused to let slip away.

You picked up the next schematic, your mind already racing with ideas. It was going to be a long day. But in the end, it would be worth every second.

Now if only you could get anything done.

Reward: Gain Research Assitant Bill.

You now can Do RnD.

New Actions available.

AN: It is GOOD! Bill's sheet will come in the morning enjoy what you have.
 
Turn 1 Rival Report
Turn 1 Rival Report

Giovanni

[]Solidify Control: Your in this for the Long Haul Might make it offical
DC:???
Rolled: D100 => 81+32=113
Decent Sucess

Giovanni stood in the empty office of the Mayor's house, his eyes scanning the space with cold calculation. The room, once bustling with the city's bureaucratic elite, now echoed with silence. Papers were strewn across the desk, left behind in the mayor's hasty departure. A small, satisfied smile crept across Giovanni's face.

"He fled with all of his staff?" Giovanni mused aloud, his voice dripping with disdain.

"Took a good chunk of what he owned on a private jet," an Admin reported, standing just behind Giovanni. "But the resources of the city remain intact."

Giovanni turned to face the Admin, his smile widening slightly. "Good. And what about the legitimacy of the city's governance?"

The Admin hesitated for a moment, then spoke carefully. "Getting the legitimacy of an actual election would—"

"He and his staff abandoned their posts in the city's hour of need," Giovanni interrupted, his tone as sharp as a blade. "I stepped up, as I was in the line of succession as City Councilman. That makes me the rightful leader."

The Admin nodded quickly, sensing the weight behind Giovanni's words. "Of course, sir. I'll have the necessary paperwork processed immediately. We'll have this office organized for both of your jobs."

Giovanni nodded in approval. "At once," he commanded.

The Admin saluted sharply before hurrying out of the room, leaving Giovanni alone again. He turned back to the desk, tracing his finger across the polished wood surface. The room would soon be his, officially. He could already feel the power that came with it—the control, the influence.

It was only a formality now, but Giovanni had long since learned the importance of formalities. They kept the city running smoothly, kept the illusion of order intact. And in a city like this, where chaos threatened to consume everything, order was a precious commodity.

The thought of a disorderly ship, a city left to drift without direction, was intolerable to him. Giovanni loathed chaos, and that was why he always ensured he was the one to steer the course.

He looked out the window, watching the city's skyline in the distance, his mind already moving to the next step. The mayor's departure was the opportunity he had been waiting for. Now, with no opposition, he would consolidate his power, not just as the city's de facto leader, but as the one who would redefine its future.

Reward: Giovanni has solidified control and has the City Dancing in his palms. DC raised for infiltrating Viridian City.

Team Rocket!

[]Reorient Policy: If there's one thing the Boss Dosent like it is bad fiscal management
DC 75
Rolled: D100 => 36+24+13=73
Bare Failure

"You misplaced a form?" 009—better known as the Black Tulip and Giovanni's most trusted personal agent—stood with her arms crossed, glaring at Lin, the Iron Masked Marauder and Giovanni's top enforcer. Her voice dripped with a dangerous mix of disbelief and irritation, eyes narrowing as her foot tapped impatiently against the marble floor.

Lin, older and far more grizzled, raised a casual eyebrow as he leaned against the desk, his expression unfazed. "The clerks did what they could," he replied, his voice cool, as if the entire situation were beneath his concern. "Given what we're organizing, paperwork is bound to get lost."

The Black Tulip's face reddened with fury, puffing up as she tried to contain her frustration. "THAT'S NOT GOOD ENOUGH, LIN!" she snapped, stepping forward. "We're not a bunch of racketeers anymore, running the streets like petty criminals. We are trying to enforce the will of our boss—not play thugs in a back alley!"

Her words were laced with venom, each syllable meant to puncture Lin's indifferent demeanor. "Now, go find that form before I personally put my boot up your ass."

Lin remained cool, though the slightest twitch of annoyance crossed his face. "I'll find it," he said, pushing himself off the desk with an exasperated sigh. He straightened his coat, adjusting the heavy iron mask that partially covered his scarred face. "But don't go getting all high and mighty on me. You're not as threatening as you think."

The Black Tulip's eyes flashed, and she took a slow, measured breath to rein in her temper. "You think just because you're Giovanni's enforcer you can talk back to me like that?"

Lin shrugged, already turning away from her. "You might be good with flowers, but this is real work. We don't have time for your dramatics."

Her hand twitched, almost as if she was considering drawing the concealed blade she always kept on her. But instead, she composed herself, knowing full well that Giovanni had little tolerance for infighting among his top agents.

"Just get it done, Lin," she said, her voice low but sharp. "Or the next 'form' you misplace might be your last."

Lin didn't reply, but his smirk as he left the room said enough.

Reward: Action Locked until the form situation is resolved. Tulip and IMM are fighting again.

-----------------

Pewter City/Brock

[]Contain the Rioters: If there is one thing that being isolated brings, it is a sense of rowdiness, better nip that in the bud.
DC:70/90
Rolled: D100 => 33
Failure.

Brock stood at the edge of his gym, his fists clenched tightly as he watched the fires rage through Midtown. The plumes of smoke curled into the sky, a stark contrast to the usually peaceful atmosphere of Pewter City. From this vantage point, he could see the rioters rampaging through the streets, smashing windows, overturning cars, and setting anything they could reach ablaze. The city's heart was being torn apart by the chaos, and all he could do was wait.

He had cordoned off the worst-hit areas, keeping the rioters contained within a few districts to prevent further spread, but that did little to ease his guilt. The fires burned bright, and even though he had stopped them from reaching the rest of the city, the damage was already done. His city—his home—was being devoured by flames and anger, and it weighed heavily on him.

His heart sank further as he glanced at the makeshift plans strewn across the gym floor. Riot response teams were being mobilized, trainers and gym staff working in unison to form a defense line, but it wasn't enough. He knew they were ill-equipped for a situation like this, and it would take time to put anything substantial into action. Time that was quickly running out.

Brock leaned back against the gym wall, his usually stoic face showing cracks of despair. "I couldn't redirect their anger," he muttered, his voice low, filled with self-reproach. "I couldn't turn it into something productive, something to *build* rather than destroy. And now my city... my city is burning."

He let out a deep sigh, eyes never leaving the burning skyline. He had spent years as Pewter's Gym Leader, its protector, guiding trainers and Pokémon alike through battles and growth. But this wasn't something he could punch through with brute strength or win with tactics learned from Pokémon battles. This was raw human emotion—frustration, anger, despair—and it was tearing the city apart.

In his mind, he replayed the conversations, the warning signs that he had ignored. People had been on edge for months, discontent festering beneath the surface. Economic struggles, rising tensions between regions, and the collapse of trust in leadership—he should have done more. He should have seen this coming. Instead, he watched as the city descended into madness, powerless to stop it.

His thoughts were interrupted by the gym doors creaking open behind him. One of his aides, a young trainer with wide, fearful eyes, stepped in. "Sir, we're ready to deploy what forces we have. But… it's not much."

Brock nodded slowly, the weight of leadership heavy on his shoulders. "We'll do what we can," he replied. "Get everyone into position. We need to stop this before it spreads any further."

The aide saluted and hurried off to relay the orders. Brock stayed where he was for a moment longer, his gaze still fixed on the burning ruins of Midtown. The fire reflected in his eyes, a visual reminder of how quickly things had spiraled out of control. He had fought in countless Pokémon battles, stood against challengers from all over, but nothing had prepared him for this.

"I've failed them," he whispered to himself. "I failed to protect the people I swore to guide."

Pewter City was his responsibility, and tonight, it was burning because he hadn't acted sooner. The stone resolve that had carried him through so much adversity felt fragile now, cracking under the heat of the flames.

But there was no time to dwell on his mistakes. He would have to rebuild—if there was anything left to rebuild after this night. For now, all he could do was fight back the fire, both literal and figurative, and hope that tomorrow would bring something better.

Reward: Pewter City Burns, they suffer a -10 for the next turn rolls.

----------------------------------

Cerulean City

[]Continue the Public Works Project: Well things going wrong all the time today…might as well keep working.
DC:25
Rolled: D100 => 80
Good Sucess

Misty sat behind her cluttered desk, flipping through a stack of documents that seemed to grow taller by the minute. Her office, once a place for planning gym battles and managing the daily affairs of Cerulean Gym, had transformed into a makeshift command center for the city's reconstruction efforts. Her usual confident demeanor was tempered by the sheer weight of responsibility she now carried.

"So, the roads are almost done?" Misty asked, her voice steady but with an edge of exhaustion. She glanced up at her sisters, who had been helping her with the relentless flow of paperwork. The eldest, Daisy, handed her another thick folder, her expression calm despite the chaos around them.

"Yep," Daisy replied, brushing a strand of hair out of her face. "The main roads are nearly finished. We've got the crew working double-time, and the workers from Saffron have been a big help. At this rate, they'll be smooth enough for travel again soon."

Misty let out a sigh of relief, but there was little time to celebrate. "And the water works? Any updates on that?"

"We've got the water flow running fine," Violet chimed in from across the room, where she was hunched over a blueprint of the city's damaged water system. "The pipes were a mess after everything, but we've got it under control. You'll be happy to know the filtration systems are working again. People will have clean water soon."

"Good," Misty nodded. Clean water was a lifeline for Cerulean City, a place known for its connection to water Pokémon and the nearby bodies of water. With that fixed, at least one major crisis had been averted. But she knew they were still far from done.

"And the housing situation?" Misty asked, already knowing the answer but needing to hear it out loud.

Her youngest sister, Lily, winced slightly before answering. "It's... crowded. More people are still pouring in from the outskirts. We've set up temporary shelters, but it's tight. Really tight. We're doing what we can, but it's gonna take time. With the influx of displaced families, there's just no way to spread everyone out comfortably."

Misty bit her lip, her fingers tapping rhythmically on the desk. She hated the idea of people living in cramped conditions, especially with winter approaching. But they were doing all they could. "I figured as much. Still, it's better than nothing for now."

"We're on track to have everything fixed in a few months," Daisy said, her tone optimistic but realistic. "The problem is balancing priorities. People need shelter, but we also need to focus on rebuilding the damaged infrastructure."

Misty leaned back in her chair, her eyes scanning the ceiling as she processed the information. "A few months," she murmured, almost to herself. "That's longer than I'd like, but I know we're pushing as hard as we can."

The sisters exchanged glances, the weight of the task ahead pressing on all of them. Cerulean City had been hit hard in recent months—by the collapse of the Kanto economy, natural disasters, and rising tensions with other regions. What was once a peaceful, picturesque city had become a hub for displaced citizens, many of whom had no place else to go.

Misty had been thrust into a leadership role far beyond what she had imagined when she became the Cerulean City Gym Leader. She wasn't just responsible for her gym anymore—she was responsible for an entire city's survival.

"We're doing our best, Misty," Violet said gently, sensing her sister's inner turmoil. "But we're not miracle workers."

"I know," Misty replied, rubbing her temples. "It's just... I've never had to think about all this before. Roads, water systems, housing—it's a lot."

"Hey, you're doing great," Lily reassured her, her voice soft but encouraging. "The city's still standing because of you. You've held everything together. Not everyone could handle all this, you know?"

Misty smiled, though it was tinged with weariness. "Thanks, Lily. But we're far from finished. We've got people depending on us. I just... I don't want to let them down."

Daisy gave her a knowing look. "You won't. You never have."

Misty took a deep breath, gathering herself. "Alright. Let's keep pushing. We'll get through this, even if it takes months. We'll rebuild Cerulean City—stronger than it was before."

With renewed determination, she picked up the next stack of paperwork, ready to face the daunting tasks ahead. She had her sisters by her side, and for now, that was enough. They'd rebuild this city, one step at a time.

----------------------

Saffron City

[]Reorganize the Psychic Warfare Division: Now that you are free to make personal decisions again, it is time to streamline some things, for the greater good.
DC:40/60/80
Rolled: D100 => 83+26=109
Greater Sucess

Sabrina's laughter echoed through the vast, dimly lit space of her gym, the sound reverberating with an almost maniacal glee. Hovering just above her gym's throne, she spun lazily in the air, her long hair flowing behind her like a cape. "I got a budget increase!" she crowed, the statement as much a declaration of victory as it was an announcement.

Her aide, a stoic man used to Sabrina's eccentric behavior, stood at the foot of the throne, arms crossed, sighing in exasperation. "You stole from the Team Rocket budget in Saffron City," he pointed out, adjusting his glasses. "And then had the audacity to ask Giovanni to legitimize it. Do you have any idea what kind of stunt you just pulled?"

Sabrina smirked and tilted her head, eyes gleaming with mischief. "I now have total control over the research institute and all of its test subjects. I can run every experiment I've dreamed of without those pesky Rocket goons slowing me down. Imagine what I'll uncover, the psionic potential I can tap into now!"

The aide's frown deepened, though he knew resistance was futile. "Sabrina, you didn't make any new discoveries. All you did was streamline things for subjects who already showed signs of psionic power. On top of that, you're instituting mandatory tests for all citizens suspected of latent abilities. And a large portion of the staff is now being moved to… more 'efficient' training programs?"

Sabrina beamed down at him, eyes twinkling like she'd just won a grand prize. "Exactly! What better way to find the hidden talents in the city? Why let them go to waste when we can harness their potential? And speaking of morale…" Her expression shifted suddenly, and her voice took on an exaggeratedly sweet tone. "I also instituted Cute Pokémon Day every Saturday, so everyone can enjoy adorable Pokémon! It's good for morale."

The aide blinked. That part was new. "Cute Pokémon… day?" he repeated, the absurdity of the notion catching him off guard. Despite himself, a small smile tugged at the corners of his lips. "That's... unexpectedly considerate of you."

Sabrina floated down to the floor, landing gracefully before twirling in place, clearly pleased with herself. "Of course it's considerate. I can't just be an evil mastermind all the time! People need their fluff, their joy—besides, I love seeing everyone's faces when they hug a Pikachu or snuggle an Eevee. It's a great stress reliever for them, and more importantly, for me."

Her aide was about to reply when she cut him off, her excitement renewed. "Speaking of which—do we have any other plans for the day? Because if not, I'm going to cuddle that Eevee from last week. It's so soft, and it likes belly rubs."

The aide suppressed a chuckle. "Yes, Gym Leader," he said, slipping into his professional tone once more. "After that, we'll review the latest data from the subjects. It seems like we're making considerable progress with the training programs. But first… Eevee time."

Sabrina clapped her hands together, practically skipping toward the exit. "Excellent! Eevee first, research later. That way I'll be nice and relaxed when I dive into the data. It's a win-win!"

The aide, shaking his head in amusement, followed her out of the throne room. "At least morale won't be an issue," he muttered under his breath, glancing at his tablet to check the day's schedule. "I just hope Giovanni doesn't find out about the, uh, 'creative budgeting' too soon."

Sabrina, already halfway down the hall, called over her shoulder, "Don't worry, Giovanni doesn't care as long as I produce results—and with me in charge, we'll have plenty of results."

The aide sighed. "Yes, Gym Leader. Of course."

------------------

Lavender Town

[]For a Moment of Safety: Brenner looked at the Letter, it was so simple, unleash some of the spirits upon Kanto for a week in order to have a moment of respite.
DC:???
Rolled: D100 => 8
Critical Failure!
Brenner stood on the balcony of his hideout, gazing out over the distant horizon of Kanto, now shrouded in chaos. His face, usually hard and unreadable, bore a rare expression of melancholy. The air was thick with an unnatural stillness, interrupted only by the distant, eerie howls and cries of fear echoing across the land. The screams carried on the wind, a haunting reminder of the devastation he had unleashed.

"For a moment of safety..." he murmured under his breath, gripping the railing as though the steel could steady his unraveling mind. "I loosed damnation across the region."

His voice was barely above a whisper, but the weight of his words hit him like a hammer to the chest. It wasn't just destruction—it was something far worse. He had wanted protection, order amidst the chaos that had gripped Kanto since the disaster. In a desperate bid to stave off a greater evil, he had acted, but instead of salvation, he had unleashed a plague of nightmares upon the land.

What have you done?!

The question screamed inside his head, louder than the cries outside. His thoughts raced, replaying the moment when he made the choice—when he thought he could control the forces he had called upon. He had believed, in his arrogance, that he could bend the dark powers to his will. He thought he could wield them for a greater good, to protect Kanto from the horrors that loomed just beyond the veil.

But now, it was clear. He had only made things worse.

Brenner winced as he heard another guttural scream, this one closer, more desperate. The Nightmares had begun to take form. Entities from realms unknown, twisting reality into a waking hell. People weren't just screaming in fear; they were being hunted.

The Nightmares, living shadows born from the darkest recesses of human imagination, were running rampant. They fed on fear, turning every corner of Kanto into a place where terror reigned supreme. They grew stronger, more real, with each passing hour. Every nightmare, every fear brought them closer to full manifestation in the waking world.

Brenner's stomach churned. He leaned heavily against the railing, trying to steady his breath. This is all my fault. He had let his desperation cloud his judgment, his hunger for control had blinded him to the consequences. And now, everyone would pay.

The Nightmares were worse than any threat he had tried to prevent. What he thought would bring order had instead brought chaos far beyond anything Team Rocket or any of Kanto's enemies could have dreamed of.

His mind raced, searching for a solution, a way to undo the damage. But nothing came. The power he had tapped into was beyond him now, spiraling out of control. The Nightmares were no longer just tools; they were free, and they had no master.

A cold sweat broke out on Brenner's brow as he considered his options. He could try to fight them, but that would require more than just strength—it would require knowledge and power far beyond his grasp. And worse still, he wasn't sure the Nightmares could even be defeated. They weren't just physical threats; they were manifestations of fear itself, thriving in the darkest corners of the mind.

For a moment, Brenner allowed himself to feel the full weight of his mistake. "This was supposed to save them," he whispered, almost as if saying it aloud would change the truth. "I was supposed to keep them safe."

But there was no safety now. Only darkness. Only terror.

The Nightmares had only just begun their reign, and as Brenner stood there, lost in the cacophony of screams and shadow, he realized one harrowing truth:

The nightmares were going to get worse.

Much, much worse.

Critical Failure: Someone in the Region is going to suffer next turn.

----------------------------

Vermillion City

[]Deal with the Ninjas: You like Koga, you like his Gumption and his frankness. What you don't like are the bastards waiting on the docks with high explosives waiting for the order to blow it all up! You thought he had SOME class.
DC:40/80/100
Rolled: D100 => 98+27=125

Surge nodded grimly as the last of the boxes were loaded onto the truck, each one containing the remains of Koga's ill-fated operatives. His docks had been threatened and men in place to damage them. A fellow Gym Leader, a man who prided himself on honor and discipline, had resorted to sabotage and cowardice.

The sound of metal scraping against wood filled the air as Surge picked up his pen and began to write, his large hands surprisingly delicate with the paper.

---

Dear Koga,

As a former colleague, I have long respected your philosophy on how to learn, adapt, and act in the face of adversity. You were always a man of honor, someone who valued precision and strategy. For that, you had my respect.

However, I cannot and will not tolerate the madness of sending men to blow up my docks simply to weaken Vermillion City's economy and take over my territory. You should have known better. I protect these people. Vermillion is more than just a city to me—it's my duty, my responsibility.

If you have any remaining respect for the code you so often preach, you will stop these senseless acts and remember the obligations we have as leaders. Otherwise, Koga, I assure you, there will be consequences.

Consider this a warning—from an old friend.

Colonel Surge


---

Surge let out a deep breath, sealing the letter before handing it off to one of his aides. He watched them take it away, hoping the words would penetrate Koga's calculating mind.

---

Across the region, Koga sat in his darkened study, the soft flicker of candlelight casting shadows on the walls. He eyed the boxes now stacked before him—grim tokens of failure. His men, reduced to little more than charred remains. The audacity of the operation had been a mistake.

He opened the letter Surge had sent him, reading it slowly, carefully. The words were direct, forceful, like the man himself. Surge didn't mince words—he never had. Koga could almost feel the electric charge in the air as he read, a reminder of the fierce power Surge wielded in battle.

Koga leaned back in his chair, steepling his fingers. "Cut all operations in Vermillion City," he ordered, his voice barely above a whisper. "And prepare an envoy to deliver our apologies, along with repayment for the damages."

His advisors shifted uneasily, but no one questioned him. Koga was a master of strategy, and even in defeat, he knew how to play the long game. "Surge is a man of strength and honor," Koga continued, more to himself than anyone else. "We can use that."

But as he stared at the boxes again, a flicker of memory surged through his mind—back to that fateful battle. The battle that had forever cemented his respect and wariness of Surge. The Unovan soldier had torn through Koga's elite unit with the same brutal efficiency that now haunted him. The electric discharge, the chaos, the way Surge had moved with precision and force, dismantling his plans in mere moments.

That battle had left Koga with more than just a loss; it had left him with a grudging respect for the man who had bested him. And yet, that respect hadn't stopped him from trying to gain the upper hand through other means.

Koga stood, the weight of the moment pressing down on him. He knew Surge wouldn't forgive another transgression. And more importantly, Koga couldn't afford another costly defeat. But this...this wasn't the end.

No, Koga thought. This was just the beginning of a different kind of war. One waged not with bombs or brute force, but with calculated strategy and manipulation. Surge's honor was his strength, but it could also be his weakness. And Koga was nothing if not a master of exploiting weakness.

As the candlelight flickered one last time, Koga's lips curled into a thin, knowing smile. He would wait. And when the time was right, he would strike again—but this time, with precision.

Reward: Koga has been cowed into respect for now. +300 Suplies and goods.

------------------------------

Celadon City Civil War!
Crimson Mura: D100 => 98
Esuine: D100 => 45
The Department Store HORDE!: D100 => 42

If anyone had told Crimson that he'd be fighting a department store and a research lab for control over his girlfriend's city, and that he was *winning*, he would have called them insane. Yet here he was, in the middle of what had become an absurd turf war in Celadon City, where every day brought new, ridiculous challenges.

Life, it seemed, enjoyed throwing him into the deep end.

"Alright, guys," Crimson called out, clapping his hands. His Pokémon, ever loyal, gathered around him. Latias floated over to the couch and made herself comfortable, while Slowpoke blinked lazily, clearly not concerned with the events of the day.

"Latias," Latias murmured contentedly, curling up like a feline on the cushion, her body glowing softly as she nestled in.

"Slowpoke," Slowpoke yawned, his slow, carefree expression perfectly summing up his usual attitude.

Crimson grinned. "We had a great day today," he said, addressing his team. "The department store's trying to expand its control, the researchers are going wild with their experiments, but we held them both off."

The truth was, this whole situation was surreal. The department store, once just a place to buy Poké Balls and vitamins, had somehow become a powerful player in the region's chaos. They controlled trade and commerce, and any attempt to wrestle back control was met with pushback. As for the research lab, well, they were even worse—constantly cooking up bizarre experiments in the name of science. The latest rumor was that they'd been experimenting with warp tiles and tracking legendary Pokemon.

Crimson had to juggle both factions daily, trying to keep them from expanding further into Erika's city. It was exhausting. But he was winning, at least for now.

"We'll do it all again tomorrow," Crimson continued, stretching his arms as if preparing himself for yet another day of insanity. "Until they finally get the message and stop."

Latias gave a soft trill, stretching out her wings, seemingly satisfied with the day's efforts. Slowpoke was half asleep, his drooping eyes barely following the conversation. Crimson shook his head, smirking. "You guys make it look easy."

He glanced out the window at the darkening cityscape of Celadon. For all its beauty, the city had become a battlefield of competing interests, and he had been dragged into the middle of it. Erika's gym was the last bastion of stability, a sanctuary amid the chaos. And Crimson? He had to defend it for her sake.

"She better appreciate all of this," Crimson muttered under his breath, though his words lacked any real bite. He knew Erika did appreciate it. She just had her own battles to fight, mostly keeping the local flora alive and dealing with the remnants of Team Rocket stragglers trying to manipulate the chaos for their own gain.

Crimson turned back to his Pokémon. "You guys get some rest. We've got another long day ahead tomorrow."

Latias curled up tighter, already drifting off. Slowpoke was, well, Slowpoke. He was probably asleep before Crimson had even finished his sentence.

Crimson stood there for a moment, watching his Pokémon, feeling the weight of the day settle in. He was tired, sure, but he was also determined. He wouldn't let the department store or the lab take what belonged to Erika.

He stretched his arms again, popping his neck. "Alright. Time for me to get some rest too," he muttered. He could hear the faint sounds of the city outside, but in this quiet moment, surrounded by his Pokémon, he allowed himself a rare moment of peace.

Tomorrow, the battle would continue. But for now, Crimson had won the day.

Reward: One of Three Battles won until Crimson takes over Celedon City.

-------------------

Fuchsia City

[]Rebuild the City: The Fire has damaged much in the past, now it is time for the rebirth and good housing choices.
DC:40
Rolled: D100 => 84+30=114

Koga was always one to keep himself busy. The man lived by a strict code of discipline, and even amidst chaos, he found solace in the rhythm of hard work. It was his nature, forged through years of stealth, strategy, and silent observation.

The fires that had once ravaged the city were now nothing more than a distant memory, their smoldering remains long extinguished. He had personally overseen the removal of the debris and the reconstruction efforts, ensuring that every stone was set in place with precision. His eyes missed nothing, from the rebuilding of homes to the clearing of roads. Every corner of Fuchsia City had felt the weight of his relentless gaze.

What once seemed like an overwhelming task had become a series of challenges that he faced with methodical efficiency. The destruction left behind by the riots and attacks had shaken the city, but Koga knew how to lead through adversity. His ninjas moved like shadows, helping to repair damages under the cover of night, while the citizens slowly regained their trust in his leadership.

The economy, once at a standstill, had started back up again—slowly at first, like the creak of a well-worn door opening after years of neglect. But even Koga, a man not easily impressed, found himself marveling at the speed with which things were moving forward. Local businesses reopened, farmers returned to their fields, and the docks began receiving shipments once more.

It wasn't just recovery. It was something more.

His city wasn't merely healing from its wounds; it was transforming. Fuchsia was primed for rebirth. No... it wasn't just primed—it was reborn.

Walking through the streets, Koga could feel the energy in the air. The people had grown stronger from the hardships, their resolve steeled by the trials they had faced. The once-quiet village had become a thriving city of opportunity, its citizens working together like the gears of a well-oiled machine. Koga's influence was undeniable. His methods may have been unorthodox, but they were effective.

He had rebuilt not just the infrastructure but also the spirit of the city.

As he stood atop the walls overlooking Fuchsia, the cool evening breeze brushing against his face, Koga allowed himself a rare moment of reflection. The city he had taken such care to protect had become more than he ever imagined. It was no longer just a place to live—it was a fortress of strength, where people could thrive, train, and prosper under his watchful eye.

"Fuchsia isn't just surviving," Koga thought, his lips curling into a thin smile. "It's evolving, just like the ninjas who serve it."

The streets below were lit with the soft glow of lanterns, and the sounds of commerce echoed through the air. The rebirth of Fuchsia had begun, and Koga, ever the sentinel, was ready for the next chapter.

He whispered to himself, "We are stronger now... and we will not fall again."

Reward: +300 Income, The City is recovering.

----------------------

Cinnabar Island

[]Gather Data: IT is time to see what changes can be recorded.
DC:???
Rolled: D100 => 33
The data was incomplete, fragmented like a shattered puzzle scattered across the floor. Blaine stared at the monitors in frustration, tapping his fingers on the desk as the ruined screens flickered with broken files. The chaos and damage to the recording devices had been more severe than he'd initially thought. Half the research he had painstakingly gathered over the years was now unreadable, corrupted by the sheer destruction caused during the Kanto Katastrophe.

Still, he wasn't one to despair. This wasn't the first time he'd faced a crisis, and it certainly wouldn't be the last.

"This is a setback... nothing more," Blaine muttered to himself, his voice laced with resolve.

He pushed away from the desk, standing up and pacing around the lab, his mind already racing with plans to salvage what he could. To any outside observer, it would have seemed impossible, a disaster beyond repair. But Blaine was no ordinary researcher—he thrived in the face of adversity. This challenge would be just another obstacle to overcome.

Adjusting his glasses, he moved toward the backup servers hidden beneath the rubble. Even as sparks flew from damaged wires and smoke still lingered in the air, Blaine's hands were steady. He wasn't just a scientist; he was a problem solver. Years of research on Pokémon genetics, cloning, and even dangerous experiments like Mewtwo had made him unshakable. This wasn't the end—it was simply another twist in the journey.

"The power systems can be rerouted," he thought aloud, pulling up schematics from memory. "And if I can just recover enough of the genetic data…"

He allowed himself a moment to take a breath. The destruction in the lab was reminiscent of another time—another catastrophe—but that was behind him. He'd learned from that mistake. This time, there would be no failure, no rogue experiments or unexpected horrors. This time, he had control.

"Sir?" One of his assistants, a younger researcher covered in soot and sweat, approached nervously. "The auxiliary power is ready. Should we attempt to restart the system?"

Blaine nodded, snapping back into focus. "Do it. Start with the vital servers, then move on to the experimental archives. We need to salvage everything we can."

The assistant hurried off, and Blaine returned to the main console, his fingers moving quickly across the cracked keyboard.

There was too much at stake to allow this to be a defeat. The data—what was left of it—held the key to more than just scientific discovery. If the city was to rebuild, if Kanto was ever to recover from the chaos, they needed progress, advancements that could tip the balance in their favor. Pokémon augmentation, genetic manipulation—these were tools that could shape the future.

And Blaine wasn't about to let them slip through his fingers.

He stared at the flickering screen one last time, his jaw clenched in determination.

"Setback or not," he whispered to the empty room, "we will rise from this... and we will be stronger for it."

Reward: Fragmented Data received. Blaine has his work cut out for him.

------------------------

The Blackthorn Conspiracy

[]Establish….the Eyes:It is time to see the world with a new set of eyes
DC:???
Rolled: D100 => 54+18=72

Erika stood motionless, her demeanor so serene it was as if she were a statue, frozen in time. Her heart beat with a slow, measured rhythm, a testament to her unshakable composure. With meticulous precision, she completed the final placement of the listening device, ensuring it was perfectly concealed.

She took a deep breath, feeling a sense of quiet satisfaction. The mission was nearly complete, and her thoughts drifted with an almost meditative calmness. As she moved slowly toward the exit, she couldn't help but reflect on the tranquility she felt, a stark contrast to the tense atmosphere of her work.

Far away, at the Indigo Plateau, Lance observed the feed with a faint, approving smile. The data streamed in clearly, a testament to Erika's skill and precision.

"We have eyes in Viridian City," Lance's voice carried a tone of genuine appreciation. "Good work, Erika. Your efforts have paid off."

Erika, now outside and blending seamlessly into the shadows, allowed herself a small, satisfied smile. The mission had been executed flawlessly, and the information gathered would provide invaluable insight into the inner workings of Viridian City.

As she walked away from the scene, her movements were deliberate and controlled, her mind already shifting to the next phase of their plan. The success of this operation was just the beginning; it was a crucial piece in a larger puzzle that would unfold in the days to come.

Her phone buzzed with a confirmation message from Lance, a brief acknowledgment of her success. She read it with a sense of accomplishment, knowing that her meticulous work was a step towards their overarching goal.

In the stillness of the night, Erika felt a deep sense of purpose. The calmness she experienced was not just the result of her personal tranquility but a reflection of the careful orchestration behind the scenes. The groundwork had been laid, and the path forward was clearer than ever.

Reward: Basic Network established in Viridian City.

AN: And so we have the rest.

Enjoy and give feedback.
 
Canon Omke: The Pokedex by themarineguy
The Pokedex
The pride and joy of Professor Oak and the mark of prestige among trainers. The pokedex is a digital multitool, serving as an ID, research device, digital encyclopedia, and many other uses. In this new era where the national infrastructure broke down, this has become a frighteningly powerful tool from the sheer information it provides, on top of being a mark for fellow trainers sponsored by oak to find each other, and even talk to each other if close enough. And if anyone thinks of acquiring one for themselves, these pokedexes are registered directly to the trainer it was given to, and will refuse to function for anyone else, so mor most anyone, the only way is to basically find one unregistered, or be given one by Oak himself.

The Pokedex is said to be linked to a special database to facilitate the Dex Holders role as researchers, gathering Pokémon to help further study and giving tools for the Dex Holders themselves to gather data directly. A fact, which when paired with Professor Oak being the foremost expert in all things Pokémon, means that short of products of recent science, there is very little knowledge involving Pokémon a dex holder isn't in relatively easy access of. It's so advanced, with enough data, a dex holder could acquire a loose estimate on the strength of a Pokémon not their own from the device, especially powerful even if there is limited knowledge on it's function.

The pokedex is also a tool of identification and communication, between it's ability to detect other pokedexes being nearby, and even has limited ability to communicate longer distances, although mostly through recordings. At relatively close distances, the Dexes can function sort of like radios, though the exact method is unknown. This encourages networking between them and enables a degree of coordination, even at a distance that would normally not be feasible, something that will only be emphasized by the type of people whom received it, people whom caught the eye of Professor Oak himself.

There is a saying that Knowledge is Power. And, well, the Pokedex is as close as it gets to absolute knowledge about Pokémon. Knowledge on their own team and conditions come easy with it's analysis abilities, they can pull up information on nearly any pokemon they encounter, and with a bit of effort, get info on the specific pokemon. They can connect and communicate with possible allies with comparative ease, and given their own skills, assuredly exceptional enough to get Oak's attention in the first place, will only serve to amplify the advantage.

A/N: Yes, I am running with the pokedex being ridiculous, why? Blame Celibi giving Oak an idea of the crisis way before it happened, influencing design to be warring states proof, and also in part the canon features becoming way more valuable thanks to infrastructure breakdown. :V

Honestly, I have a feeling, there is a chance activating the Lab might have boni besides research, given there is probably a network of pokedexes out in the wild, between canon features and the whole blend of all timelines and Prof Oak's time adventures which inspired said pokedex. That thing in the manga is basically a multitool, and the anime has one version being able to analyze and extrapolate the abilities and strength of Pokémon without capturing it. Only feature mentioned here without much direct basis, is the communication one, and I extrapolated it as a possible feature between features like the dex detector, recording ability, and other points.
 
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Turn 2
Turn 2

Oak's POV

"Bill, tell me—any news?" you asked, opening the cabinet to prepare a fresh pot of coffee, the scent already starting to fill the room.

Bill glanced over the data on his screen, adjusting his glasses before speaking. "Nothing major, sir. Most, if not all, of our Routes are quiet—though I mean that mostly in the sense that trouble isn't coming towards us."

You leaned against the counter, listening intently. "Anything we should be concerned about?"

Bill tapped a few keys, bringing up a map. "Nothing beyond the usual Pokémon migrations, though they've been…odd lately. We should study it when we can. Could be an indicator of something bigger down the line."

You nodded, filing that away for later. "What about the parts for the projects? How are we looking on resources?"

"We've got plenty, if nothing else, sir," Bill replied, his tone neutral but efficient as always. "Is that all?"

You poured the first cup of coffee and took a slow sip, feeling the warmth spread through you. "Actually, no. Find the ranch hands and have them fix that damn wall when you get a chance, will you? I don't want to deal with another Tauros incident."

Bill smiled slightly, clearly amused by the memory of the last time the herd had broken through. "Already on it, sir."

The coffee maker dinged, signaling the start of what was sure to be another long day. As you handed Bill his own cup, you couldn't help but feel a small sense of peace amid the chaos. It wasn't much, but for now, it was enough.

It was time to get to work.
Resorces 1780
Income:

+100 (Lecture Series Royalties)
+300 (Pallet Town Protector Tribute)
+200 (Rent from Lab)

Total: 600 Wealth.

Expenditures:

-600 (Pokemon Ranch Upkeep)

(Bill and Professor Oak can be assigned to ONE action each)

Diplomacy: A Quiet town like Pallet is a place where everyone knows everyone. It was charming.
(Choose 2)

[]Organize the Town Council: You know well that being on the Town Council was only a formality once, now they needed to organize themselves into something resembling a competent structure. Cost: 0 DC:60 Reward: Unlocks the ability to form a council.

[]Outreach and you (Veridian City): You know damn well that a fleet is only as good as the ships in it…now you don't like that damn city or Giovanni, but you think an honest conversation is in order. Cost: 100 DC:50/60/70/100 Reward: You meet with Giovanni, and find out whats going on.

[]Outreach and you (Cinnabar Island): You told Blaine long ago that you'd only call him in an emergency or to tell him about a breakthrough, this qualifies as an emergency. Cost: 0 DC: 50/60/70/100 Reward: You meet Blaine, and talk about life and the situation.

[]A Talker in order(Locked): You cannot be everywhere at once. And even then you always needed a spokesman. Cost: 10 DC: 40/60 Reward: You hire a diplomat.

Martial: Defending a Town From Bandits…what has this world come to.
(Choose 1)

[]Rebuilding the Pallet Walls: The Pallet Walls were once old fortifications against Pokemon, now they have fallen to disrepair. Now we must fix them. Cost: 50 DC: 45/65/95 Reward: You fix the Walls

[]The Terrors of Route 1: So some teenager, who probably had authority problems, is now running what is essentially a racketeering ring on Route One. A bit of terror attacks should make them clear up. Cost: 40 DC:??? Reward: You scare off one of the ruffians on Route One.

[]Hire a Sheriff (Locked) : The Last time Pallet Town had a Sheriff, you still were a champion, now finding one is a mess. A lot of paperwork was needed, and they had to live here. That was annoying. Cost: 60 DC: 30/50/70 Reward: Hire a Sheriff.

[]Arm a Malita: You don't think someone with a Pokemon will be enough for keeping a town watch up, lets see can be found to arm them properly. Cost: 20 DC:??? Reward: Find what weapons you have and give them to the youth.
[]Combat hands make Light work: You are going to train the Ranch Hands Personally how to be better trainers and people, the Ranch needs such things now. Cost: 10 DC:??? Reward: Train the Ranch Hands in combat, to be better trainers.

Stewardship: It is You and the Ranch, always your ranch.
(Choose 1)

[]Hire a Beancounter (Locked): You are a logistical man, but even you know that you can't work your way out of this one. Cost: 40 DC: 40/60/80/100 Reward: Hire a Logistican.

[]Ranch Care and You: You care for the Pokemon, and see if anyone catches your eye. Cost:0 DC:10 Reward: You care for your Pokemon on the Ranch.

[]Spend time with the Ranch Hands: The Hands are honest folk, they need more guidance or just a decent time to listen. Cost:0 DC:10 Reward: You spend time with the Hands.

Intrigue: Even now you had poor thoughts on using your intellect for such things.
(Choose 1)

[]Hire a Spy (Locked): You never saw the need for such a man, but you needed to be realistic. Cost: 120 DC:60 Reward: Hire a spy

[]Padlock The Ranch: You don't want any of your Pokemon stolen, an extra Padlock on the gate shouldn't hurt. Cost: 20 DC:100 Reward: Lock up the Ranch.

[]An Outside Bet: What is the Outside world doing, the Rangers are busy and well everyone else seems to be confused. Cost: 30 DC:?? Reward: Find out what the government is doing and unlock the Johto/ Pokemon Ranger Rumor mill.

[]Into the Forests of Veridian: The City was Giovanni's…he worked hard to make sure that it was so, but you didn't want to be behind the times. Cost: 10 DC:50/60/80 Reward: You spy on Veridian City

[]What Storm Approaches (Route 21): The Route may be in an ocean, but it still had places to hide. Cost: 100 DC:??? Reward: You find out whats going on with Route 21

Learning: You shut down the Lab to Save Money, and supplies, you hope that wasn't a mistake.
(Choose 2)

[]Restart the Lab: Okay…reopen the Lab, you hope you have the supplies to do it. Cost: 1000 DC:100 Reward: You reopen the Lab.

[]Devion Corp Running Shoes: The Devion Corp Running Shoes are cutting-edge footwear designed for trainers on the move. Crafted with lightweight, breathable materials, these shoes feature a reinforced sole that adapts to any terrain, whether you're sprinting through grassy fields or trekking up rocky mountains. Cost: 500 DC:600 Progress, Reward: You create The Running Shoes.

[]Silph Co. Travel and PokéPack: The Silph Co. Travel and PokéPack is a groundbreaking, state-of-the-art backpack engineered for elite Pokémon trainers. Designed with cutting-edge technology, this high-end gear revolutionizes how trainers operate in the field. Crafted from ultra-light yet incredibly durable materials, the PokéPack is both water-resistant and shockproof, ensuring it can withstand the harshest environments, from the depths of caves to the heights of mountains. Cost: 1000 DC: 1000 Progress, Reward: Make the PokePack and sell it.

[]The Pokémon PC Network: Bill's Pride and Joy, an advanced interconnected storage network that can send, store, and protect any and all trainer's Pokemon. It would have if sucessful created a Pokenet. Alas such ambitions are beyond him now, but a work could be salvaged. Cost: 2500 DC: 10,000 Progress, Reward: The PC network is online.

[]Reopen your Correspondance (Blaine): It's been a long time since you sent him a letter, so…might as well. Cost:0 DC:40/60 Reward: You send Blaine a Letter on data.

Occult: You do not trust this, but you know it exists.
(Choose 1)

[]Read Myths: Do you think there is an explanation for this? Or something to enjoy. Cost: 0 DC: 0 Reward: Read a myth.

[]Dust off old Books: You think there are old answers from a text. Cost: 0 DC:0 Reward: Read a book.

[]Read the Children's stories: Well it's time to see what has been written. Cost: 0 DC:0 Reward: Read a story to the children…and Pokemon.

AN: Plan format please.

Enjoy.
 
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