Missing Lustria~

Missing Lustria~
Lizardmen are also a thing. A bunch of creations of "The old ones" that basically everyone wants to steal ancient relics from. Like the tomb kings. Except they are living, and rumoured genetically manipulated creations. They spawn from dedicated pools and structures, i dont know specifics. They also tame dinos. And are dedicated to stopping chaos. Call them Aztecs that became lizards.

Vampirates are also a thing. Ever wanted to see a walking ship? Thats vampirates for you. Cuz that aint a ship, its a collection of corpses mixed with lumber and mismatched parts to create a monstrosity. Albeit armed with flamethrowers, cannons, and the occasional zombie hanging off the side.
The vampires easily have the biggest fleets in-universe. And good tech. Not as good as dwarves or skaven, but they make up for it by having the strengths of both and more. The sea is full of old bones and corpses, old things sleep down there... and vampires are in an ideal position to raise them. It gets nasty. Thankfully for everyone the vampirates are pirates at heart... they dont stick together or ally eachother for long.

And dont forget Norsca, full of monsters and old gods. Tribes hunt bigger prey, the more dangerous, the merrier. Mammoths, dragons, werewolves, giants, greenskins, very very big spiders, shogoths, dragonesque centaur things that are well over 30m tall... you get the idea. Humans got strong, hunted big prey, tamed it, hunted even bigger prey.

Skaven have nukes.

Ah, thanks! Mind if I just add this as a threadmark?
 
This is something I've put together that should cover most of the stuff you should probably know about the various series I have mashed together.

First off, The Main Character is a Self Insert(also known as an SI) which is a version of myself inserted into the story, that did a Choose Your Own Adventure or CYOA based on a web serial called Worm. The CYOA I used is the WORM Eclipse version which you can find here. The CYOA choices I made are in a different Info threadmark. The Main Character chose to merge with a character from the Fate universe also known as the Type Moon universe or Nasuverse.

That character is Mordred Pendragon, the child and clone of King Arthur who in the Fateverse is female and hid her gender because a female king would not have been accepted supposedly. I suppose in a way you can consider Mordred the medieval, magical version of a clone trooper from star wars. Except that there is only one of her and she is the clone of an absurdly powerful magical girl instead of a highly trained mandalorian. Mordred has some serious parental issues and her age is somewhere between 8 and 12 chronologically. You can read more about her here.

The fateverse gets pretty crazy, as my signature mentions. So things to know to understand a bit of the metamechanics is that Magic is used by most people via what is called magic circuits which are psuedo nerves tied to a persons soul and depending on the quality and quantity of the circuits can use a lot or a little bit of magic. it is actually called magecraft for most things with the Five Magics being the exception. One of them being teleportation, another time travel, another about messing with souls, and another about parallel universes.

There is a thing called Noble Phantasms which are supposed to be crystallized pieces of legends like Excalibur, in Fate most Noble Phantasms are wielded by what are called Servants, named such by the arrogant mages who called themselves Masters, this generally only matters when you talk about the magical ritual made hundreds of years ago to reach the Root which contains all knowledge past, present and future.

The ritual called the Holy Grail War, typically has seven Masters each with a single Servant. These Servants are Legendary people ranging from King Arthur to Jack the Ripper to Hercules, controlled via three command seals, forcing them to obey three times but can also be used as a power boost or to teleport a servant to their master. They proceed to battle to the death until one Servant remains, their master's deaths are optional but vaguely encouraged. Once that is complete they can use the fake Holy Grail that is filled with magical power to grant almost any wish they want, to reach the Root they need to kill off the seventh Servant to have enough juice but well... The Servant wants their own wish too.

The story starts off in Worm of which it and it's sequel are finished works as far as I know. This is a link to Worm if you care to read it. I'm heavily biased against the original work despite my enjoyment of the fanfics based in the setting so be warned some of that might come through.

Worm follows a girl named Taylor Hebert who has several differnet names like Skitter, Weaver, and Khepri. The world is called Earth Bet and has an tiny portal that was made years ago that connects to an alternate world called Earth Aleph. On Earth Bet, superheros and villains started appearing in the 1980s or so, the first being a naked golden man called Scion. The thing is that superpowers come something called Triggers which is considered the worst day of someone's life and they break mentally in some way. And the thing that gives them superpowers also makes it impossible for the person to ever get over their Trigger Event.

Taylor's Trigger Event happened when after over a year of constant bullying from her former best friend, Taylor gets shoved into a locker full of rotting used tampons and left there for several hours until the janitor finally comes to deal with the smell coming from the locker. She gives the power to control all bugs in a large radius, enough to reenact the biblical plagues. She then waits several months as she preps before going out to patrol the streets of her home town to fight crime.

In her hometown of Brockton Bay, there are three main gangs of supervillains. One is called the ABB formed of almost only Asians with a rage dragon called Lung and a suicide bomber who clones himself called Oni Lee as their only two supervillains. Another is called the E88 which are a fusion of white supremacists and Nazis, they have a bunch of supervillains and are lead by one called Kaiser. And the most loathed are the Merchants which are drug dealers who enjoy sampling their own stuff and forcibly addicting others to said drugs, They are lead by a supervillain called skidmark and has a pair of underlings called Squealer and Mush.

There are two superhero teams as well, the PRT/Protectorate which are the government sponsored superheroes and another team called New Wave which is a family only team of heroes.

Taylor's first night out has her run into a group of ABB with Lung leading them, she over hears Lung talking about killing kids and decides she needs to prevent that. She wins somehow I don't quite remember and a group of supervillains called the Undersiders shows up and explains they were the kids Lung wanted dead. The supervillains leave and a PRT hero shows up, a brief confrontation happens because Taylor's outfit is very edgy and villainous looking because it is black and bug themed. They calm down and talk a bit before going their separate ways.

She is later somehow convinced that she needs to go undercover as a member of the supervillain team the Undersiders and does so, it spirals out of control and she ends up a powerful supervillain ruling over her home town before she kills her worlds version of superman/wonderwoman and then signs up with the heroes despite just murdering one of the best superheroes there is. In between that there was a supervillain bomber called Bakuda who was conscripted into the ABB that went crazy and put bombs in peoples heads and then afterwards one of the three nigh unkillable Kaiju known as the Endbringers attacks and ruins a great deal of her home town by flooding it. There was a few other things that happened but I probably don't need to go into those, I think.

Later she goes on to save the world after it is revealed that Scion is actually a parasitic space whale who will destroy the multiverse and gives out superpowers to expand his knowledge because his species is basically brain dead when it comes to creativity apparently. She does this by getting her brain and power modified by someone who hates her so she can mind control all the superheroes and villains across the multiverse to fight Scion who has all of the powers and more. In the end all I have heard is that she was double tapped in the back of the head after killing Scion and then was revealed to somehow later have lived a normal life with her still living dad and an alternate reality version of her mom.

After the Prologue the Main Character is now in Warhammer Fantasy which is much like Warhammer 40K which is the Sci Fi version whereas Warhammer Fantasy is as its name, all fantasy styled but has a few differences from Warhammer 40K like humans being friends and allies with Xenos/other races and the empire not trying to conquer the entire world or at least all of the humans to convert them into their view of how things should be. (link here to the wiki)
If you don't know either of the two settings then to explain Warhammer Fantasy, you should know it was originally based off of Lord of the Rings and originally used to sell extra figurines. There is decades of lore built around it and so I'll only try to cover a brief amount and leave figuring out the rest to you.

It has High elves which are typical snotty elves that stand for peace and justice and blah blah. There is the Dark elves the evil and very edgy version of High Elves, high and dark elves hate each other if it wasn't obvious. There is the Wood Elves who loves to hug trees and act a lot like old school Fay at times and dislike both dark elves and high elves. General lifespan mensures in hundreds if not thousands of years. supposedly they have extremely low numbers and grow very slowly population wise.

There are dwarfs who are very trustworthy and honorable allies and terrifying enemies. They will go to extreme lengths to avenge a grudge and will go similar lengths to repay a debt. They are the best at tech if you don't consider the Skaven mad scientists that do some insane things. They have helicopters called gyrocopters, they have tanks and trains, they make some of the best weapons and armor around and live in mountain holds. There is also an evil version of dwarfs called the Chaos Dwarfs. They live around 2-4 hundreds years generally but they can linger for thousands of years if given reason to like an oath or grudge.

Skaven are ratmen that are very evil and live underground across the entire world. They are cowardly and love stabbing anyone they can in the back, they have the highest population in the world and could conquer it if they wanted too and could work together. They love a substance called Warpstone which is solid magic but is highly mutative and causes people to go mad and join Chaos.

Chaos also known as the Chaos gods, there are four of them. Khrone, lord of battle, the blood god and sits on the skull throne. Tzeentch, architect of fate and patron of magic. Nurgle lord of decay, disease and such is his domain. And Slaanesh, the dark prince, lord of excess, the lewd one. These four are all tied to positive and negitive emotions and no matter what you are feeling you will always be feeding at least one of them. They live in the Realm of Chaos and have a endless horde of minions called Daemons or Daemonettes in Slaanesh's case. They very rarely work together and the vast majority of the time work against each other which is often why they haven't conquered the world of warhammer yet.

Chaos is a corruptive force and the source of all magic, when the two polar warp gates ripped open a giant chunk of magic solidifed and became a second moon that will corrupt most things into monsters and allow Daemons to manifest when they normally shouldn't. Magic is highly dangerous for most humans and often can lead to their doom by accident. wizard's heads exploding being a common result. But the most powerful users can move entire mountain ranges, toss around moons, and in some versions of canon, turn cities into spaceships.

There is the humans which has over half a different countries with widely varying cultures, the big one is the empire of mankind or more commonly called the empire. it is what amounts to the protagonist of the world and a lot of the plot revolves around it in some way. They worship dozens of gods including one called Sigmar who was the founding emperor who disappeared after ruling for 50 years and was later believed to have ascended into godhood.

There is also Bretonnia which is a mix of Arthurian legends and medieval france, Tilea the merchant citystates, Estalia a bundle of kingdoms warring against each other, Araby which has deserts and genies, Nippon which is feudal Japan, Cathay which is something I can't remember off the top of my head and not really used beyond most people loving silk from there, and the Border Princes which is a section of land that anyone can own if they have the force of arms but is poor enough and so close to the greenskin hordes that only the desperate or arrogant live there.

There is the Greenskins which is Orcs and Goblins mostly, they are a type of Fungus and live for the thrill of battle literally. They have two gods Gork and Mork which is all about being cunningly brutal and brutally cunning.

There is the Vampires which are typical vampires and use armies of the undead for various reasons. There are the Tomb Kings that are basically egyptian mummies that want to recreate their old civilization and are constantly trying to reclaim stolen items and coins that were taken by grave robbers. There is also Nagash the original Necromancer who revives every once and a while and generally only loses because of plot reasons.

There is also the Beastmen who are anti civilization Chaos worshiping goatmen that came about from transformed humans and live in forests generally, trying to kill all of the humans and other civilizations.

Also there's plenty of fantasy creatures like Hydras, Unicorns, and Dragons.
There is a few things wrong with this, but the big one is that the empire is 'The empire of Sigmar' not mankind.

kind of important as they dont have ambitions of total rule of humans. (Though I assume they would not mind if handed to them)
 
Very serious question, what will happen if Mordred gets her hands on a random holy lance.

She'll get a holy lance that she'll probably never use since Clarent is likely to be way better. If you were asking about the boobjob that Artoria gets when holding a lance then nope, not happening.

There is a few things wrong with this, but the big one is that the empire is 'The empire of Sigmar' not mankind.

kind of important as they dont have ambitions of total rule of humans. (Though I assume they would not mind if handed to them)

Ah thanks. I edited it so to just says the empire.
 
Interlude One - Arc Two
Interlude One, A Day in the Life of Cobbelly.

This was completely worth it, Cobbelly thought to himself as he worked through the piles of documents stacked on his desk. This migration of his from being in the field fighting against various enemies wanting to do harm to those he cared about to being bent over a table frantically scribbling wasn't all that surprising.

Mordred had finally gotten her revenge on him and poor Ulrich for saddling her with that cult she didn't want. The look on her face when she was forced to accept it was going to be a thing for the rest of her life was well worth the agony in his wrist and being saddled with nobility and all that it implies.

It's not like the two of them hadn't been doing this for months anyways, it comes with being the hands of the Princess Dragon. Heh, calling her by those titles of hers never got old. She was too genuine as a person to have anything resembling a poker face and that meant he got to see some hilarious facial reactions to whatever is being said.

It was something that shouldn't really work for someone who was ruler of anything but somehow she made it work. Probably has to do with sheer raw charisma she has that drew him and everyone else in but eh, following her was one of his best ideas yet, especially now that those damnable greenskins that had been eating his friends and family alive were now dust in the wind thanks to her.

That was the biggest reason he actually had when he first assembled everyone under Mordred, she had been their best chance at protecting Mootland and that was his duty at the time and the primary goal was to protect those who lived in their lands. She had just swept in and removed the orcs and goblins tormenting those still living and saved them all, she didn't even hint at getting a reward for her effort and had clearly expected to be run out of town after saving their lives.

After getting her measure over a meal he had been confident that she was their best chance with the rest of the empire being unreliable at best and traitorous at worst, her reactions that morning and future actions had set that confidence in stone. Getting everyone to call her lady Mordred or lady Pendragon had been just a small trick and joke to further get her measure which later then morphed into actual and solid respect for her from all involved.

Shaking his head to clear it from all that woolgathering, he turned his attention to the documents in front of him. A major downside to being the Dragon Princess of Lightning's left hand was that she procrastinated on as many things as possible, in particular, paperwork. She avoids it like everyone avoided witch hunters, as much as possible and only actually interacting when having to choose between everything being set on fire and doing so.

So he and Ulrich had to constantly pick up the slack on the matter, so the whole nobility thing really was less surprise blessing and more a recognition of what they were already doing. In this case he was helping to make time for his dragon to go play around with magic for a couple weeks without everything falling apart while she was gone.

Bah! As the recently arrived dwarfs would say. They would be perfectly fine for the next while, as long as she didn't run off for several years at a time for a while there shouldn't be any problems. Well, besides the magic academies she wanted to make anyways. It made sense, less magic causing trouble and more magic fixing problems would be great and if anyone could do it, it would be her. But that didn't mean it didn't make everyone else nervous about the whole thing.

Wow, he was really moody today, Cobbelly considered. It must be all the trouble caused by Mordred finally making up her mind about the nobles that came with them and what the hell to do with them. It really was something that had needed to be handled sooner than it was but the disgruntlement from said nobles from being ignored so heavily will calm down eventually. Even if it was a pain in his ass and wrist right now.

But soon he'd go and escap- Ahem, he meant to say, take a quick leave of absence, and check on his dragon princess. Perhaps the two of them could do something fun before someone -coughUlrichcough- showed up and dragged one or the other of them off to do some work.

Heh, phrased like that, it was more like Ulrich was the father with Mordred as his unruly tomboy daughter and himself as the fun uncle. Only Mordred had overwhelming power over both of them and could get anything she wanted while they took care of all the fine details, completely spoiling her.

Eh, it'll be fine. Not like she'll have to handle everything on her own anytime soon. She had Ulrich and himself for now and they were already preparing their successors to take over one day. Ulrich had a smart grandson who while still young, was at a good age to start learning what he needed. And his own nephew was a good lad and could be trusted to take the wheel after him.

They would make sure their Dragon Princess of Lightning would be taken care of, no matter what happened to them. Not, that they were expecting anything to happen yet but in this world, you never know. He sighed to himself, he was too gloomy these days. It seemed it was about time that he went and cheered himself up by checking in on his dragon and seeing how much they could get away with this time.

Interlude End.

AN: not totally happy with this but I think that is going to be a theme with all of my arc two chapters/interludes.
 
Chapter Two - Arc Two
AN: There is a longer AN at the buttom but I wanted to say that I spent so long tweaking and rewriting this over and over, and it still feels a bit lack luster so if you are disappointed, know that I am too.

Chapter Two, Magic Is in the Air.

I was down by the Blind River a bit north of the Marsh of Madness, it was the third day of After Witching, the weather was getting warmer every day and spring was right around the corner and with it a bunch of mages wanting my protection and knowledge.

It took a lot of effort and arrangements after the dwarfs arrived mid Fore Witching to get the two weeks I needed to figure out how to do a bare minimum of magic to teach especially with Witching Night having happened three days ago.

I had needed to finalize all the bits about the nobility that followed me here and their roles in this new land, what their rights, privileges, and duties are, giving out bits of land to others here and there to run for me, finally arranging for those cannons I acquired to be studied and a small place for more to be built. Let me tell you, trying to find a decent engineer capable of making a simple cannon was frustrating, anyways, back to my ramblings.

I managed to blindsided Cobbelly and Ulrich with their own chunks of land and titles of nobility, started the prepping for the surge of family members that will come join those who followed me, did the planning out the farmlands needed to feed everyone, and the replanning of the farmlands when the dwarfs decided to chime in, and so on.

Lots of things were coming due now that I waited until the very last minute for but all of this would be well worth it. I shouldn't have too many things piled up even when I come back and I should have plenty of time to handle anything that pops up, which would be nice. Without the internet and other high speed communication tools, it tended to give me a lot more time to handle things than say, someone back on Earth Bet would have on the same matter.

This trip was something I desperately needed to do to actually understand the magic system here beyond contradicting bits of information and what I needed to do or avoid magically wise. Hell, I still needed to know if it was even safe or not for me to use the winds of magic with or without my magic circuits. Thus I was pretty far out so it shouldn't cause any problems with someone I actually care about.

So, here I was, making a last ditch attempt to figure how to do magic in Warhammer World before my lack of preparation blows up in my face. I knew I could affect the winds by proxy with my anti warpstone moon rods but I've never actually touched them so far.

Taking a deep breath, I mentally opened my magic circuits to the magic in the air and watched as the sights I had been ignoring for months now moved around me. Colours blur around me, sucked into my body as I feel my circuits draw them and purify them into the familiar form of magical energy I used all the time.

The raw power in the air is beyond what I was used to dealing with, even back in Camelot there was much less energy in the air than what I had at my disposal now. It was a little intimidating and exhilarating to feel. I shut down my circuits as I felt myself become full with magical energy.

The influx of the winds stopped and went back to their usual business as I grinned to myself at the success I had from being able to safely take in such power and make it my own. I pointed my sword off into the distance and fired a blast of the mana I just took in, it felt just as it always did, no problems or unexpected surprises at all. I had a safe source, now I just needed to see if I could make a safe way to do it without magic circuits.

Reaching up into the sky with my magic, I pulled down the strand of magic that fit the descriptions I had read about Azyr. I spent hours playing with bits of this wind, trying to figure out how to use it by "touching" instead of making my own.

I could feel the emotions tied into it as I held on to the thread I was playing with, a gentle calm feeling but with hidden depths threatening to destroy me if I disrupted it too much. Though I'm sure if a wizard saw me at this moment they would despair at my impression of a rampaging bull in a china shop.

Carefully wrapping Clarent in Azyr led to buffering gusts, slicing winds, and sparks of electricity going up and down the blade. The stability and duration of the enchantment seemed to vary as well, all depending on how I wrapped the wind around the blade.

I moved on from my sword and tried to shape it into various forms to cause gusts of wind, bolts of lightning, raw blasts and bolts of Azyr, a couple types of forcefields, a tidal wave of water from the river happened a few times, a cloak of magic covering my body that protected me as much as leather armor when I tested it with a pointy stick, I managed to find out how to tap into the divination side of the wind a bit when I suddenly knew the direction to a piece of wood I had misplaced earlier was.

I also tested out how to safely dispel the various bits of spells safely which sometimes led to moments of regret, and when I was finally done and night had started creeping up on me, I wrote all my findings down into a book in as much detail as I could. If I didn't I was going to forget a lot of details by the time I needed to teach this, I actually had to stop a few times to write down a few notes mid testing so I didn't forget a tidbit here and there.

It, of course, was not all smooth sailing as in the beginning I was creating dhar. This was a very dangerous moment for me, I had almost complete faith in my mental and magical protections but mutations are something Chaos does so I just had to trust my resistances to protect me from and take a gamble that Ranald was with me on this one. Mentally taking the smallest piece I could, I fed it to my magic circuits, using all my knowledge of structural grasping and reinforcement to make sure it couldn't touch me.

My circuits heated up more than normal, working harder than they really should as they shredded the tiny piece of dhar into pure mana, I watched as the dhar tried its damnedest to affect me, to change me in some way but it couldn't do a single thing as it was blended into a proper mix of magical energy.

Taking that mana I just got, I performed the same test I did at the start of the day. Blasting it out and checking the results, it worked, the piece of dhar was purified by my circuits into something safe and usable. I would still be very cautious not to overwhelm my resistances but I was now able to refine dhar into something anyone could use, it brought a lot of peace of mind with that single bit of knowledge.

With that, I was exhausted and barely managed to set up my bounded fields to alert me before I slept. I awoke the next morning, ready to start again. That is how my first week went, picking a wind I hadn't used yet and playing around with it.

I tried the same things I had done before with other winds, wrapping it around my blade in various manners with all the winds, forcefields, I got a sort of candlelight spell figured out about five days into this and managed to adapt it for all the other winds, raw blasts and bolts of each wind, and somehow stumbling into one or two spells unique to each wind.

All this was naturally recorded into separate books with as much of my findings as I could, I was not at all a naturally studious person and it was beyond tedious for me but a lot of lives were riding this so I shut up and got it done. On the ninth day of my magical exploration, I took a break and just rested. Sometimes writing stray thoughts about magic down in my notebooks, done mostly out of my newly formed habit as I processed the intense amount of work and knowledge I had just finished.

On the tenth day of the sixteen I had started figuring out how to mix the eight winds together into high magic. I refined many newly created clouds of dhar into pure bits of magic via my circuits for the next five days, I ended up learning that the amount of dhar I refined at one time only slightly increased the amount of heat my circuits created and I thankfully didn't need to hold my attention too much to that process, my other supernatural resistances protecting me from what little my magic circuits and resistance couldn't.

It was in the middle of the fifteenth day I was out by the Blind River, that I managed to successfully make high magic. I had been drawing in the winds of magic yet again to blow off a little steam when it suddenly clicked in my head.

I had known that the eight winds of magic weaved together to make a single whole and that the eight winds weren't actually a natural thing and that they only separated like they did probably because of mental conditioning of some sort but watching and feeling the aethyr get sucked into my circuits it hit me that what the elves really did with high magic was hand weave the magic in the air altogether into a uniform piece of magical energy and then use it just like they do any other.

Just like my magic circuits take in the magic in the air and all around me and automatically turn it all into pieces of magic I can use just like any other. Gods, if I had the solution to my problems and hadn't noticed I was going to be pissed with myself.

Sure enough, the first couple attempts at imitating the process of my circuits got me a lot closer than before and by early evening, I had done it. After that it was repeating that process for the rest of the day or rather, night and getting it down pat that was the issue, and then on to the last day to make some real magic with it.

It was that day that I learned that I could use high magic to become a fake green lantern, making very simple constructs out of rainbowy magical energy. A single blast of high magic was just like a big hammer being swung around, cratering the ground and tearing chunks out of the earth. I also made a forcefield of magic that I made but have no clue how strong it was. If the forcefield was as strong as the magic put into it, then it was very strong indeed but I had no real way of checking since I didn't really have much to really test it with to begin with.

I got bold at the end of the day and somehow made something I call the Master Bolts, named after Zeus's personal weapon in Percy Jackson, it was a series of big glowing bolts of very intense magical lightning. They hovered over my head as I aimed them, releasing them one by one or in volleys, it didn't matter. They were the bridge I direly needed between my Mana Bursts and my Clarent Heir Mordred, capable of acting as artillery without reducing the surroundings into atoms.

Each one hit and released all of the lightning in a massive area around, but it could be dialed from a single story house to an entire brigade. With the intensity ranging from mostly dead to disintegration. Usable at close range or from sniping from afar. I could use it to kill thousands via mass electrocution on the battlefield at a time from any range without magically exhausting myself in the process. It was near perfect for me, if only it wasn't a pain in the ass to cast and that my control of the winds being so bad that I'm surprised I managed to get it to work consistently without bad things happening, like my head popping or daemons appearing, or even puffs of dhar.

Well, up until I started making use of my magic circuits and then spamming dozens of them over and over was pretty easy until I ran out of power but that's something I should probably keep as an ace up my sleeve for now. Never know when secretly being able to spam lightning bolts could come in handy after all.

Still, it was a crowning achievement to the absurdly successful trip I had made. Now it was time to go back and face the music, there were bound to be all kinds of problems that popped up over the last two weeks that required my attention.

The world goes by in a blur as I dashed back to Drachenhohle after packing up my stuff and leaving the slowly filling craters I had made. In less than a month, I bet that there will be an entire series of lakes surrounded by that jungle I accidently made and inhabited by the alligator gazelle hybrids that "somehow" came about while I was messing around with magic.

As I turned my attention back to my run, I couldn't stop myself from feeling so free, nothing could touch me at the speeds I go. I could go on forever and reality couldn't stop me, I could just stay like this forever. Or at least up until my own sense of duty and loyalty reared its ugly head and forced me back to reality, I still had things to do and I wasn't going to abandon my friends and allies now just to go on a world trip.

The lands were all vaguely the same for a while, just an expansive savanna with the random globs of green here and there. I came across the rivers eventually and jumped across them, grassy hills and dots of forests soon replacing the savanna.

As I entered the new princedom of Drachenruhe, I saw work being done to create fortified villages to handle farming and even more for the miniature fortresses that were waystations to hold and protect garrisoned soldiers who patrolled the area and try to hold back the various monsters that lurked here.

Eventually I reached my new home, the palisade I had tossed together was being made into something worth a damn. Stone towers along the walls were being constructed for archers to occupy and I could see the beginnings of a stone archway around the gates coming together. When dwarfs promise their best, they send their best.

Slowing down to a reasonable speed, I was greeted with cheers from all those around me, I could see some sort of tension leave them as I walked into the city. Heading off towards the palace, I hoped that nothing bad had occurred while I was gone.

I spotted Cobbelly near the gate to the palace, talking with someone that clearly dealt in some sort of magic, judging by the way various bits of magic clung to them. Speedily walking over to them I could hear some of what Cobbelly was saying, obviously somewhat fed up with the person even if he seemed to be trying to keep quiet enough to avoid disturbing others.

"... Told you, the Princess will be back any day now from her trip and isn't hiding away inside the palace behind these wards you keep mentioning. When she returns you will be able to talk with her then- Ah! There she is now, hello your highness! Welcome back." he said, bowing to me as I came over to them.

"Thank you, Cobbelly, I'm glad to be back. Who are you speaking with?" I asked, coming to a halt a bit away from the two of them. Now that I was closer, I could tell a lot more about the wizard.

The wizard was an average looking man for Warhammer World which meant he was a bit ugly by my standards, he was somewhere in his mid thirties which was pretty middle aged here. I could smell herbs wafting off of him from where I was standing and there were other bags and minor magical trinkets hanging from him.

"This is Anders Stark, your highness. He is the leader of his group of Hedgefolk and he wishes to speak with you about moving here to Drachenhohle." Cobbelly explained quietly to me as Stark bows to me.

"Alright then, you can go back and do whatever you were working on Cobbelly and I'll follow up with you and Ulrich after this. Stark, follow me. Let's discuss this somewhere more private than the middle of the streets." I commanded, getting a bow and "Yes, your highness" from each of them.

I led Stark into the palace and found an out of the way room on the ground floor that had a good view to the outdoors. There was a round table and a few chairs so I picked one and sat in it, gesturing for Stark to sit himself which he did albeit nervously.

"I must admit, I had guessed something like this was coming. Showing off as much magic as I did was likely to send out a signal even if I wasn't entirely sure who or what would show up besides witch hunters of course." I mentioned to him casually, before I asked him. "Please, tell me about your order, I don't know much about the Hedgefolk besides that they exist."

"Of course, your highness. My order has existed since before the empire even came to be, we served and still serve our communities, providing goods and bits of wisdom to others.

Sadly it didn't last and witch hunters and other such orders of Ulric and Sigmar came after us. Now in this Age of Three Emperors, we can only hide in isolated places that barely survive on the outskirts of civilization.

I wish for more for my friends and family than hiding like scared rats though. I want us to be able to walk amongst everyone without fear, to be respected for our work, to perform works of magic that can stop the encroachment of evil and heal the innocent, to thrive and fulfill our traditional purpose as healers and protectors of those around us!" He spoke, starting quietly but more and more passion filled into his voice as he spilled out his heart to me.

Eventually, he calmed and then realized what he just did in front of what was technically royalty. Before he could get himself worked up again, I spoke, smiling. "That is something I can agree with Stark, I love that passion I hear in your voice, the ideals of wanting your friends and family to thrive and grow from aiding those around you, that is the kind of thing I want in those who would join me.

I knew that at some point soon, other people capable of magic would come to me, for various reasons. Be it, protection from witch hunters and learning how to make use of the curse and blessing that is magic, or to corrupt me to the ruinous powers or other equally despicable things. But I am very glad right now that the first one I have met is you." I paused as Stark took in my words, to his visible shock, confusion, happiness, and slight embarrassment.

"Let me explain why I am so happy to hear all that from you. I'm not sure if Cobbelly told you but I had been out in the badlands because I knew the way I normally used magic wasn't going to work for whoever had to learn from me."

As I spoke I noticed his question coming, so I explained. "Unless you think people normally have such massive amounts of lifeforce that they can just casually chuck it at entire armies to wipe them out?" I asked rhetorically to his vigorous headshake. I smirked a bit at that before continuing.

"I figured as much." I said. "I went out to try and figure out how to use magic through the method I know a group of elves known to me as high elves use magic. They separate all magic into eight pieces and two ways they combine, the eight are known to me as the winds of magic.

These winds of magic are supposed to be energy that comes from the Chaos Gates that is then broken up and refracted into the eight winds that make up all forms of magic in some way or another, the names of them are:

Azyr the blue wind and the lore of the heavens,

Aqshy the red wind and the lore of fire.

Chamon, the yellow wind and the lore of metal.

Ghur, the brown wind and the lore of beasts.

Ghyran, the green wind and the lore of life.

Hysh, the white wind and the lore of light.

Shyish, the purple wind and the lore of death.

and Ulgu, the grey wind and lore of shadows.

These make up the eight winds of magic high elves use. Of the methods to combine them, one is familiar to most, it is called Dhar, better known as dark magic. Dhar is supposed to come around from mixing the winds of magic improperly either with or without doing so on purpose. It is considered the stagnation of the winds of magic since it can occur naturally because the winds somehow get trapped in one place and forced to pile on top of each other, eventually creating Dhar.

The other method to combine the eight winds together is called Qhaysh or high magic, it is the process of mixing all eight winds together in harmony. It can do anything you want as long as you know how to do it and as it is powered by all eight winds making it extremely powerful in comparison.

It has the downsides that a human can't use it because of how extremely mentally taxing it is and human senses, unless refined for over long periods of time, can't actually see magic in the clarity needed to grasp the winds without inviting disaster.

Also if someone can't use Qhaysh then they won't be able to safely use more than one wind of magic with direct divine intervention because every person I know of that tried to do so, without fail started using dark magic and needed to be put down for it because of the corruption that happened to them in mind, body, and soul.

I can get around the requirements only because of my complicated and disturbing lineage, I am not fully human or even half human. Instead I'm mostly dragon with just enough human in me to look the part, yes I know, I did say my lineage was complicated and disturbing." I paused as I stopped to prevent him from interrupting me as I mentioned my personal lineage before resuming when he calmed enough for me to begin again.

"Anyways, thanks to my lineage, I have extremely good magic sight in comparison to normal humans and just a different enough mind which lets me use Qhaysh with the same problems humans do and for some reason I have incredible resistance to magic, even better than dwarfs.

That mixture of things is likely the sole reason why I met with any success in my trip. Granted what I call success, most would consider not much but it is enough for safe handling of the winds and actually something that a man is capable of doing safely for the most part."

I catched my breath for a moment before going onto the final stretch, I could see the interest growing on his face as I spoke. Now to see if I could hit a homerun or strike out.

"The reason I wanted to have magical knowledge that others could learn is because your own goals and wishes are well aligned with my own. There are so many men and women, young and old, that die or worse because they are on their own to figure out how magic works.

If a safe haven where those with the ability to use magic was made available to them and we could give them ways to use their abilities without accidentally using dark magic and damning themselves in the process then so much good would come from that.

Wizards could be sent out and around, helping out with crop failures or healing the sick and preventing another black plague or worse from starting up. We would have tangible benefits to show people that the average person with magic could be more than necromancy or curses, they can heal and aid the average person.

Not only that, with people actually trained in magic, we can hunt down the worshippers of chaos and users of dark magic without having to burn down entire villages or towns trying to find a single cultist.

There would be no need for witch hunters when we can easily prevent most of the witches from appearing by teaching them properly and by putting down those who choose to use dark magic anyways despite knowing better or having gotten in too deep for us to pull them out.

Following that, magical prowess could be honed by those willing to, to be used in war, to aid armies in battling the greenskins, the beastmen, the norscans, all those who would try to crush us underfoot would face our magical might and no longer would we have to face the endless hordes deprived of one of the greatest weapons in this world.

What do you say? Are you willing to help me create the greatest collection of non-dark magic users and knowledge for the betterment of everyone we care about?" I laid on thickly. It wasn't the best speech but-

I was taken from my fledgling thoughts by Stark getting up and kneeling before me and speaking. "Your highness, it would be my greatest pleasure to aid you in this matter. How shall we begin?"

And that is how magic got started, two slightly foolish optimistic people teaming up. Soon after, Stark and I got to work on fleshing out our ideals and making something that functions in reality. We were joined shortly by Manfred Hoch who was a skilled elementalist, another hedgewise named Ella Eschlimann, and a very talented and lucky man who lived into his forties despite learning how to use magic on his own since he was a child called Gerhart Fuchs.

There was also others like Rannalt Stark who was Anders Stark's cousin, Corvin Nachtmann the apprentice of Manfred Hoch, Alicia, Bella, and Dema who were the nieces and daughter of Ella Eschlimann, there was also Hanna Meyer who was picked up by Gerhart Fuchs recently and a number of other various magic users who arrived across the month of Year Turn.

But by the start of Plough Tide, it was decided that the five of us, Stark, Hoch, Eschlimann, Fuchs, and myself would make up the magical council that would run the magic side of Drachenhohle and all those who lived in the lands of Drachenruhe and practiced magic.

The laws and such governing this covered things like: Piecing together all the different bits of magical knowledge we have, safely training those with magesight, hunting down and either purifying or killing those who use dark magic, safely expanding our understanding of magic, providing reasonable magical aid to the rest of Drachenruhe's citizens, being ready to act in defense of the people of Drachenruhe, and so on.

The bits about safely training those with magesight and thus magic, was something everyone wanted because otherwise there would be very little point to all this. Piecing together bits of magical knowledge already known and safely expanding upon it was also desired by all of us, we all used magic so knowing more about it and managing to safely increase our understanding was something we all wanted for ourselves and/or future generations.

Hunting down those that use dark magic and killing or purifying them was also solidly agreed upon. No one wanted those types of people running around doing who knows what and they were one of the biggest reasons magic was hated in the first place.

Providing reasonable magical aid to the rest of Drachenruhe's citizens was something that Hoch and Fuchs weren't very thrilled on but the fact that if those of us with magic helped those without even if for coin,with the average man's woes like curing blighted crops then it would help ease their minds with a bunch of magic users suddenly being around.

Being ready to act in defense of the people of Drachenruhe was something that while most of us were all that happy with, agreed that it was something that made sense. No mage or wizard or whatever would be required to serve in the military in wars of aggression like when I went to The Iron Rock or if I was going to conquer the rest of the Border Princes although if they want to help then that's great but if we were attacked by armies of greenskins, beastmen, undead, Chaos, or even just regular men then they would be expected to aid the war effort in some way.

It was decided that for the rest of this year I would be pretty hands on with the magical side to make sure everything is working smoothly but by the start of the next year, they would be handling the vast majority and I would only be needed on serious matters and as a tiebreaker.

I, of course have veto rights as the ruler as long as I don't do things like genocide my own people or force them into using dark magic for some reason, and other evil things. That's a good way to get all the wizards to band together and try and kill me regardless of how pointless it would be to try.

It was ambitious and perhaps too trusting of me to give such unknowns so much power and control but I was pretty sure they won't try something any time soon, if they ever would. Everyone knew that if I wanted to, killing everyone in Drachenruhe's magic side across the river wasn't exactly hard for me and at most, erasing the wizards, mages, and everything else magical would take me less than ten seconds if I got serious and stopped caring about what's in the way.

And from showing off, everyone was aware that magic might as well not exist when used against me so their only hope would be to find someone who could match me in single combat since any army raised would be easily slaughtered by me, especially since my recently made Master Bolts spell solved the whole collateral damage minimum of several hundred thousand problem that Clarent Heir Mordred had.

So with that massive deterrent that was me, and the giant carrot that was the opportunity I represented to do more than hide in hovels and wait for their eventual death, there was little doubt in my mind that they could at least be trusted to handle the magical side of Drachenruhe for me.

On the non-magical side of things, it was going very well. We didn't really have the horses or riders to get cavalry patrols over all the farmland but with dedicated waystations that have stationed guards who regularly patrolled and fortified hamlets for farmers to safely stay in, we've kept most of the problems and nasties at bay.

We also had a massive influx of people, we've almost tripled in population now! If it wasn't for the fact we needed that many of them to make a functional civilization out of this place and not just a roadside fortress of slowly starving to death soldiers. And that them being here meant we could afford to make even more farms and garrison a lot more waystations to defend the land then I'd be wondering how to kick them all to the curb with the many issues they brought with them.

The soil our farmers had to work with wasn't all that great but the halflings that came with us have been working some mundane miracles of their own to fix that, so we should be more than capable of feeding everyone.

The construction of everything so far has been very good, having dwarfs around and giving advice was a great help although it had caused a few annoyances on both sides with all the grumbling about shoddy construction techniques and such.

A few very talented kids had even somehow got a sort of form of apprenticeship under some of the dwarfs, considering the lifespan and expectation differences I wondered if they would actually live long enough to graduate but I wasn't going to interject myself into this matter unless I really needed to.

I've already got enough stress from a few dwarfs poking at my cannon on wheels, muttering under their breath, whether or not what they were saying was good or not I couldn't tell you, which had me worried.

Eh, all I had done to it was have it strapped to a set of wheels and a block of wood, not much that I'd done that was all that offensive and it turned what was deadweight into something useful. Not that my emotions would stop making me anxious over things like this with just cold logic.

Speaking of cold logic not stopping my emotions, I was trying to mentally prepare myself for the spouse hunt I was going to have to do. An heir was absolutely necessary and there was no way I was copying Sigmar and just up and abandoning everyone even if it was getting tempting at this point, the current state of the empire showed how bad that idea was.

Picking a husband to rule and have kids with was such a pain in the ass, I first narrowed the net by eliminating various races from the running. I considered dwarfs, elves, halflings, and very briefly a dragon but then I realized the main point of this was to have an heir which meant I needed to be able to reproduce with said person so the best chance for me to conceive a child in a reasonable amount of time was with a human.

And then I needed to narrow the field down further to a few handfuls of candidates that I wouldn't have to kill in the first week or so for something I refuse to tolerate like trying to take over my princedom because they thought marriage to me gives them ultimate power over me and/or my land.

Because, being honest? Both sides of me had anger management issues and I was already having trouble keeping together with everything already, having a spouse that I couldn't trust -which is every single one at this point- would drive me over the edge and someone would be dying or worse sooner rather than later.

But it would be very convenient to get some kind of benefit for marrying, like a political alliance with another nation, massive amounts of wealth, or something else. In the end though, to prevent diplomatic incidents, if it gets too annoying, I'll grab one of my male friends and fuck like bunnies until I popped out my heir and be done with it.

Because in the end? I never wanted to be a ruler of anyone but myself. If I had wanted to be one, I would have just stayed on Earth Bet and became a warlord like a bunch of parahumans already had, at least then I'd have the internet and working toilets.

I had originally taken on the halflings because I figured we could get more done together and figured making a small village out in the borderlands and guarding it for a while would be fine. And then I met Ulrich again and figured it wouldn't be too much of a problem to just add them to our forces and make that small village into a small town. Which proceeded then to escalate out of control almost as fast as Taylor Hebert does.

And now I'm stuck as the divine dragon princess of Drachenruhe until either my kid or one of my grandchildren is old enough, had me convinced that they won't fuck too bad, and actually wanted the throne before I could go and do my own thing again.

Urgh, my life would be so much easier if I didn't consider myself a somewhat responsible and decent person and didn't try to live up to that. Well, I have a few decades to change my mind on imitating Sigmar, it could still happen if they piss me off too much.

Chapter End.

I wrote myself into a corner timewise with how tight it got so I'm going to start stretching things out a fair bit more to give me some more room to wiggle. I justify to myself that Mordred learned so fast was because that she is a genius, at least at magic anyways, and she only learned some of the most basic ways a person can use magic, magical blasts and drenching things in magical energies for various effects and even then it was after dedicating about 18 hours of study with reckless abandon since she can ignore basically all misfirings that happen via raw durability and firepower. With her good luck she then stumbled blindly acorss one or two minor tricks on what the wind does over the course of the day.

The whole thing with Anders Stark (whos name I got via a name generator) was pushed through via goals matching up fairly well and sheer raw charisma which has been growing amazingly fast now that she is really using it unlike in Worm, instead of being a hermit training on a remote island, she has since now: Gathered a bunch of normally antagonistic towards her under her banner, convienced a magic hating emperor that he should let a magically powerful political enemy walk free, and founded an entire kingdom with the basically all of her subjects normally heavily distrusting of magic and is also a well loved ruler and religous figure.

P.S. I hate dialogue, it is the bane of my existance and I very much dislike that I'm going to need to write a lot more dialogue in the future but I'll keep trying anyways since it is a very nessasary skill for a writer and prevents everything from just being summaries.
 
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Now all the dragon needs to do is establish a military doctrine for training, recruitment and supply. And also a semi- legit legal and policing system, mercantile regulation and taxation, maybe an educational system and college of science to match the one on magic.......

Establish harder resources like ore, stone, and what not. Trade routes....

Basically alot.
 
I forget but is the MC immortal?

Short answer? No. Longer answer? It would take something on the order of Lord Kroak going all out to kill her or for human wave tactics in the extreme to kill her via exhaustion and even then she'd have to not be able to flee somewhere they can't find her to sleep a bit to recover and might actually power up enough from all that combat that she becomes unkillable without literal divine intervention which may or may not happen. Her lifespan is also measured in the thousands so... She isn't immortal but she is very very very hard to kill in setting.

On a side note, this reminds me of all those nonexistent notes I have on how I wanted to handle the local gods, I should get on that.

Now all the dragon needs to do is establish a military doctrine for training, recruitment and supply. And also a semi- legit legal and policing system, mercantile regulation and taxation, maybe an educational system and college of science to match the one on magic.......

Establish harder resources like ore, stone, and what not. Trade routes....

Basically alot.
and the replanning of the farmlands when the dwarfs decided to chime in, and so on.

Outside of the college of science which I toootttaalllyy didn't forget to make and am totally not covering my ass by saying that it was made as a part of the makings of cannons. All of that is a part of the "and so on" at the end there, I'm not nearly knowledgeable enough to actually know how to handle and write all those things or even know that I should know them so I just made a blanket statement at the end there that it was taken care of now.

Edit: somehow I missed the thing about ore and stones and what not, that will be taken care of via macguff- I mean dwarfs helping out.
 
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I wonder is there a sigmar descendant present there? It will be best if you do not have Cathyan Emperor or Indan Godblooded.
Sigmar had no known offspring , as far as the empire is concerned they are all Sigmar's heirs , also why would a relative of the celestial dragon emperor or an Indan god be in the ass end(border princes) of the other side of the world
 
I await the day when thy progeny...
Will be as badass as thee.
And would not bring the land...
And its people...
To the ass-end of oblivion.

But first...
Nation Building!
 
Her lifespan is also measured in the thousands so... She isn't immortal but she is very very very hard to kill in setting.

She is far more likely in setting to straight out ascend to Godhood by dint of deeds and worship before she dies in battle or reaches the end of her lifespan.

That is not even counting as a Dragon and homunculus as a being of magic she should have an effective unlimited lifespan in this magic-rich environment. She is not perfect so her life span would be limited. Shattered Limits is tied to her power which is the source of her longevity. This means it could use and tweak both those races as she ages so she may eventually have an unlimited Life Span.

There are only about 800 years anyways before the OTL End Times anyways. If the End Times do not kill her then actions she would involve herself in would probably forcibly ascend her. The Chaos Gods would be forced to use a lot of power just to keep her busy. More than enough power would allow her legend to deepen and spread.

Even a few generations locally before going out to the world and doing some serious house cleaning would be plenty of time to hammer the nation in a serious way. The Border Princes would likely turn to her once she starts building up her nation and she might end up becoming the de facto queen there, especially if she has to help put down major threats.

She can probably force the border provinces into a unified Empire and then personally Cull a lot of the Badlands and allow it to be steadily claimed over time also.
 
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You know, I could imagine that The Lady would be very interested in getting Mordred's blood into the nobility of Bretonnia, since she favors them and would probably jump at the chance to make her servants and potential grail knights inherit even a fraction of Mordred's power.

Perhaps having her push the Royarch or a Duke into offering a second or third son to her, in exchange one of her children return to Bretonnia to marry into the nobility or become nobles themselves?

most others neighboring her would probably not feel comfortable marrying their children to a mage.

@wowow2264 any chance of this happening?
 
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nice chapter and interlude :D
interesting results testing and local magic and find out that is it save
nice use of a testing ground dont think the dwarfs would mind if ya totaly wiped that area out :d
like the talk with the local hedge users good to see there getting a place with fixed rulles and not have them in the army should prevent escalation from the empire maybe perhaps ?.
good to see the dwarfs around even if they grumble about wheels on cannons.
poor mc trying to husband to heirs think it will be a long road but so long as she does not go king henry on the male's :eek2:it should be fine
 
@wowow2264 any chance of this happening?

Maybe, I'll think about it, that is all I'm going to promise at this point. While I have now have a stronger than gromril armor forged by Smednir and rune inscripted by Thungni decision on who Mordred ends up with, who her kids and grandkids wind up with is still something for me to consider and finalize.
 
Maybe, I'll think about it, that is all I'm going to promise at this point. While I have now have a stronger than gromril armor forged by Smednir and rune inscripted by Thungni decision on who Mordred ends up with, who her kids and grandkids wind up with is still something for me to consider and finalize.
Can just use the summoning ritual? Rather than summoning from throne target compatible partner who exist in world? She can use her body as catalyst which further focus the ritual towards a compatible partner.
 
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And now I have to wait again, this is the only problem that I have! It's just so damn good and waiting for a long ass time is so heartwrenching.

I love it but can't wait for more!
 
Can just use the summoning ritual? Rather than summoning from throne target compatible partner who exist in world? She can use her body as catalyst which further focus the ritual towards a compatible partner.

Ha! That'd be a divination and a half! Make different ones. "Who would make the most powerful kids?" "Who wouldn't drive me crazy?" "Who would be best for the kingdom?"
 
Once again well done, and you did just fine with the dialogue from my end. I think that you may at some point do a tour of Drachenhohle or give an idea of how the city is setup (districts, commercial centers and industry area, and what not) beyond the Magic district. It would help the reader visualize the growth if the city as time passes and give Mordred the opportunity to see how things are going for her people beyond paperwork. Also consider how to properly expand the city as it grows so you don't run into any problems like King's Landing did in GOT. Unless you have already covered it.
 
An interesting story so far. I don't read too much Warhammer stuff, but it's always fun to find well-written stories like this. Mordred doesn't really have anything to fear in a physical contest, so I'm curious to see what all you'll throw at her...

Can just use the summoning ritual? Rather than summoning from throne target compatible partner who exist in world? She can use her body as catalyst which further focus the ritual towards a compatible partner.
OP has already stated that there will be no more Fate characters or influences in the story outside of Mordred, though I will admit to that being an amusing way to ensure you get the most compatible spouse.
 
An interesting story so far. I don't read too much Warhammer stuff, but it's always fun to find well-written stories like this. Mordred doesn't really have anything to fear in a physical contest, so I'm curious to see what all you'll throw at her...


OP has already stated that there will be no more Fate characters or influences in the story outside of Mordred, though I will admit to that being an amusing way to ensure you get the most compatible spouse.
I am not talking about summoning fate servant. Rather use summoning to target person from warhammer world based on specific criteria same way summoning of grail system works.
 
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