I can see the three emperors irreparably breaking the empire when the foolish Bernhardt Brigund decides to try to get rid of Mordred and leaving himself vulnerable to attack from the Ottilian and wolf emperors.
way I see it after the empires armies are exhausted and they're wasted all their army reserves for little to no gain than Mordred will step in along with Bretonnia and Kislev taking advantage of the opportunity presented by the chaos.
The provinces of Wissenland where Nuln the city that she saved is located would be eager to Jon her as would solland, the moot, Averland and maybe Stirland though that would be pushing the extent of her armies to hold and maintain. Kislev if they decide to take advantage of the chaos or provinces sick if the empire just decide to leave would take ostermark, ostland, Hochland and the northern part of Talabecland. Finally Bretonnia would take Westerland and Nordland.
reikland where Altdorf is located being the center of the sigmarite cult that keep sending witch hunters after her just doesn't seem like a city Mordred would want plus without the colleges of magic and the presence of under Altdorf, taking this province and city seems like more trouble than its worth.
I just don't think even if all three nations invaded that they'd have enough forces to conquer and garrison all the former empire and it would be amusing if after all's said and done the only provinces left in the empire remnant are the provinces of the three emperors that still can't get along, forming a new border princes or rump state between the three powers.
if nothing else it would make for an interesting interlude down the line what the people or "border emperors" think of Mordreds empire, maybe have one of her sons conquer it down the line.
i suppose there's also Sylvania but really who wants Sylvani, as long as none of the Von carsteins vampires do anything stupid after seeing the fall of the empire they can stay In their little corner.
 
All of these people are completely out of touch with reality... Why is everyone so delusional? The only people with any sense in this were the Brettonian Knight and the Kislevite Ice Witch... Why? Why are the Brettonian and the Witch the only to rational people in the world? The Brettonian and The Ice Witch? How does that even happen?... It was Hilarious! Then Sad! Then Painful to Watch! Then it got Hilarious Again!... My poor abused emotions...
Well to be fair, the merchant was very sensible as well. He noticed that the MC has a A+ Luck, and wants that for his family, so he sends 2 girls into the best magical academy, in hope that there they can build a connection to the princes. He even accepts that they could fail, but would still be happy, since he send 2 of his family to the best magical academy.
I like him so far very pragmatic fellow.
 
You really need someone to step up as a saint in one way or another to step the collapse of the Empire. They are too focused on Mordred for some reason, almos hyper focused.
I can see a lot of gods causing this just because they want to get rid of Mordred, but they're stabbing each other even worse and never getting what they want
I'm sure chaos likes an empire that can contain them when they go too far, but that can never fully win and eliminate them.
 
Why are people insisting on keeping the empire together? Just let it fall apart, who cares.

Author can do whatever they want lmao, don't push them towards what you want instead of something they like.
Plus it's hard to justify them surviving after deliberately poking at more stable empires than theirs because they think it's weak due to lack of numbers.
 
Why are people insisting on keeping the empire together? Just let it fall apart, who cares.

Author can do whatever they want lmao, don't push them towards what you want instead of something they like.
Not insisting it keeps together. More a case of "here are a few ideas for excuses for why it has not fallen apart YET. Before even the start of this story". Even if it might be better not to say anything about it, after all, even if it's a plot hole, it's a plot hole in the source material, so it comes with the territory. Right where we are now in the story, however? Very much agree. Let the story go where the story goes. Limiting onesself to the rails of "Canon" is for lesser writers.
 
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Not mainly plot armor: each Emperor does not live in a vaccuum. If one emperor bgin to amass troops at the dragon kingdom border, he must take them from /other borders/patrol duties/undead supression duties/...
The Age of the three emperor mean that each of the emperors can't afford to attack someone else because, by the time they arrived to the dragon kingdom, the other two emperors would have invaded their territories.

Hmm, what you are saying now comes across very differently from what you said before. With the above it sounds like you are suggesting that I have the emperors realize the stupidity of their actions and hold back from doing stupid shit like attacking a guaranteed to be non-hostile faction while in the midst of a centuries long three way civil war.

Well, one reason why the empire don't attack Mordred could be the Civil War/Chaos/Vampires.... each times one of the three emperor has finally assembled an army to "invade" the Border Kingdom, another more urgent problem appear: A new waagh/ undead army/ Another emperor is invading/Chaos cult revealing itself.

By the time they resolve this problem they took too many loses to invade now, so it is back to amassing new soldier to invade in a few years or decades...

Rince and Repeat and in a century or two the Emperors could realize they have no way of truly breaking the Dragon Kingdom has the exponential population growth due to magic, better food and drugs, and lower mortality rate has had the time to have its effect.

While with this one, it sounds like you are suggesting that I should just toss a problem at the empire for them to deal with and recover from every single time they want to attack Drachenreich and continuously come up with random reasons as to why the empire never attacks Drachenreich and gets their asses whooped so badly that they get taken over by their neighbors.

Why are people insisting on keeping the empire together? Just let it fall apart, who cares.

Author can do whatever they want lmao, don't push them towards what you want instead of something they like.

Not insisting it keeps together. More a case of "here are a few ideas for excuses for why it has not fallen apart YET. Before even the start of this story". Even if it might be better not to say anything about it, after all, even if it's a plot hole, it's a plot hole in the source material, so it comes with the territory. Right where we are now in the story, however? Very much agree. Let the story go where the story goes. Limiting onesself to the rails of "Canon" is for lesser writers.

Eh, it comes across to me as a bit like fanboys advocating for their favorite character and it definitely wasn't pitched to me as suggestions as to why they haven't fallen apart yet but I do actually enjoy having to defend why I made the choices I did for the story. Part of that is I like the engagement and it helps me with my writing by forcing me to fill out the rough outline I typically have while giving me ideas that help me get over the occasional writers block.

Another part is that if I can't justify my reasoning well enough to you guys then it helps me consider if I need to rethink what I wrote/want to write. For example, recently I've come to the conclusion that I had been "limiting myself to the rails of canon" because of my assumption that of course, the empire would remain intact, because it never occurred to me until then that the empire really should not have survived as long as it did without some outside force conquering it.
 
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if I can't justify my reasoning well enough to you guys then it helps me consider if I need to rethink what I wrote/want to write.

That's an incredibly mature outlook, and I'm glad you do so. As a writer myself, I often find myself enjoying criticism (well constructed and deserving one at least) more than the meaningless praise and chatter that fills SV and SB. Props to you!
 
The things is does the Bernhardt need to attack her? I mean from an outsiders perspective yes she is a witch and a threat that he can't allow to live considering Sigmars teachings. But you can't usually start a war just because you don't like someone. There needs to be cost and benefit to any such huge venture. I mean there is already the 2 emperors who are very antagonistic to him and his empire whom he had centuries of fighting against and if he tried to even invade the drachenreich he knows that they will take a sizable chunk out of his empire. And what will he even get if he were to take drachenreich, there is very few worthwhile settlements in the border kingdoms, they haven't been properly cultivated. So attacking her is a lot of downsides with a few upsides. I think the empire can afford to live in a vacuum away from everyone else.
 
my assumption that of course, the empire would remain, because it never occurred to me until then that the empire really should not have survived as long as it did without some outside force conquering it.

If this were a different story, one focused on the Empire instead of a SI, it might be interesting to examine that... Perhaps the Empire could be conquered by an outside force that assimilates and becomes themselves Imperial in some ways, in the manner of the IRL Manchurians and Qing China.
 
Hmm, what you are saying now comes across very differently from what you said before. With the above it sounds like you are suggesting that I have the emperors realize the stupidity of their actions and hold back from doing stupid shit like attacking a guaranteed to be non-hostile faction while in the midst of a centuries long three way civil war.

While with this one, it sounds like you are suggesting that I should just toss a problem at the empire for them to deal with and recover from every single time they want to attack Drachenreich and continuously come up with random reasons as to why the empire never attacks Drachenreich and gets their asses whooped so badly that they get taken over by their neighbors.
Both are true and i am sorry if i explained myself badly, what i was trying to say was that each action by an emperor has consequences and the three emperors are (probably) smart enough to see many of those:
1) If they take soldiers away from patrolling the road to attack the dragon kingdom, well, the road are less sure, less merchant travel and thus less money go to the empire coffers, the beastmen and orks are not culled, etc...
2)If they take soldiers away from garrisoning cities and villages, well, they risk losing them to beastmen, undead, orks, norscans, skaven or cults.
3)If they take soldiers away from the frontiers, well they are now blind to the movement of ennemy forces and risk being invaded by the other two emperors.

Can any of the three empires be a serious foe for the dragon kingdom in a white room fight ? Yes, absolutely !

Can any of the three empire be a serious foe for the dragon kingdom while defending its territory from beastmen, undead,skaven,etc... ? Maybe for a year, if they went ball to the wall in expanding ruinously the army to man the different post the carreer soldiers would abandon for this war.

Can any of the three empires do that while keeping its territory from assault from the other two ? No.

So, you would need to be a pretty big fanatic or to have a treaty from the other two to not assault you when you are crusading before an emperor assaulted the dragon kingdom.
 
The things is does the Bernhardt need to attack her? I mean from an outsiders perspective yes she is a witch and a threat that he can't allow to live considering Sigmars teachings. But you can't usually start a war just because you don't like someone. There needs to be cost and benefit to any such huge venture. I mean there is already the 2 emperors who are very antagonistic to him and his empire whom he had centuries of fighting against and if he tried to even invade the drachenreich he knows that they will take a sizable chunk out of his empire. And what will he even get if he were to take drachenreich, there is very few worthwhile settlements in the border kingdoms, they haven't been properly cultivated. So attacking her is a lot of downsides with a few upsides. I think the empire can afford to live in a vacuum away from everyone else.

It's a mix of politics, stupidity, overconfidence, and religious fervor. His predecessor had let Mordred get away instead of killing her and her heretic followers and got burned at the stake for it. Yes, that's right, the man who made the smart move of not trying to fight the witch with the ability to one shot giant greenskin waaaghs got burned at the stake because he decided not to commit suicide by Mordred. Which led to a dumber man with far more zeal being put in charge who just happens to be the perfect mix of dumb, arrogant, and zealous to raise a large army to send after the witch who surely can't defend against a massive holy army armed with the greatest weapons and armor of humanity even with the whole border princes on her side. After all, they all live in mud huts and are barely capable of wielding a sharpened stick, let alone a proper sword or spear right?

His military advisors are a bit more competent and are pretty skilled at getting moronic superiors to give them at least a small chance of winning instead of sending them to charge the enemy that outnumbers them 100 to 1 while completely naked, yes that has happened before and they want to avoid that fate. It's also not like he isn't leaving troops behind to protect against his rivals. It is part of why he needs to delay so long as while the villainous scum who dare fracture Sigmar's mighty empire with their treason are pitiful in comparison to the heroic armies of Sigmar, they still are of the empire and thus far more capable than any outsider like the witch and thus need a bit more preparation than he normally would do for any other foe.

If this were a different story, one focused on the Empire instead of a SI, it might be interesting to examine that... Perhaps the Empire could be conquered by an outside force that assimilates and becomes themselves Imperial in some ways, in the manner of the IRL Manchurians and Qing China.

That would be interesting, I don't think I've seen a WHF that has the empire be conquered and assimilated by another country which then covered the cultural and such changes that would happen to both sides. Granted, it would most likely need to be human, dwarf, or high elf that conquers the empire since most other races would be too malicious and are more incline to wipe out or totally enslave the people of the empire. That does give me an interesting story idea, what if the dwarfs decided to take over the empire and rule it for the empire's own good some time during the age of three emperors time period as they proved they were too unreliable to rule over themselves as Sigmar's heirs.

So, you would need to be a pretty big fanatic or to have a treaty from the other two to not assault you when you are crusading before an emperor assaulted the dragon kingdom.

I think I explained the current reasoning for Bernhardt pretty well already in this post so I'm just going to direct you to that instead of repeating it again here.
 
Honestly the main way I could see the Empire living for the next 100 or so years, if the Empire that is nearest to the mordreds kingdom, while building up the army gets attacked by chaos/Greenskins/beastmen, That require the newly built up army to go deal with that instead of attacking has to go deal with that, and because the army just got weakend dealing with that problem and by building up ealrier forced there rivals to build up, they attack the weakend foe to take land. then they'll go to peace because the other two empires cant afford to let the other get to big taking the land. Which then leaves them consolidating for a generation or so to replenish the manpower. and the empire that was originally going to attack mordred ii in a worse position and they cannot afford to divert any army to deal with the 'witch' and any buildup beyond normal would be to 'take sigmars rightful land back'.

As someone who doesn't really know warhammer lore at all. My best guess on how the empire survived the rebillion for so long is that the three gods that get worshiped by each kingdom collectivly divinly deals withoutside threats, and while there isn't any there in a divine battle to determine who's worsippers get the whole empire. And Sigmar eventually wins because he sneakly creates his divine choosen, and the other gods dont counter it because they team up to deal with chaos, and when chaos is dealt with, magnus suddenly has enough strenght that sigmar wins the 'battle' and becomes the Prime human god of the empire.
 
I can see her kingdom queendom fighting off another invading nation cause there strong enough for it but with an attack from multiple powers, despite her god class status I feel like it will cripple her nation overall progress should the writer wish it so, though it is unlikely anyone will do something that's not super obvious
 
The Empire also has a very strong advantage since Mordred set up and unified the Border Kingdoms.

There are no hostile nations on the borders of the Empire, no Orc WAAAGH's coming out of nowhere, no raiding and this makes them incautious.

They merely are now surrounded by Major Powers and if they were stable the trade and peace would be a golden age. Kislev, Brettonia, and now the Drachenreich with Dwarves on many other borders.

Instead, they will piss this away in such a long civil war that you are not dealing with a single nation, just three individual Empires.

Mordred merely wants a few generations of peace so they can expand peacefully and purge the Orc tribes elsewhere.

She will instead end up having to try and administer part of an empire that hates her.
 
His predecessor had let Mordred get away instead of killing her and her heretic followers and got burned at the stake for it. Yes, that's right, the man who made the smart move of not trying to fight the witch with the ability to one shot giant greenskin waaaghs got burned at the stake because he decided not to commit suicide by Mordred.
Well. Most countries do not end up with the leaders they want, but the leaders their culture show they deserve - and it's horrible. The Empire is no exception.
Which led to a dumber man with far more zeal being put in charge who just happens to be the perfect mix of dumb, arrogant, and zealous to raise a large army to send after the witch who surely can't defend against a massive holy army armed with the greatest weapons and armor of humanity even with the whole border princes on her side. After all, they all live in mud huts and are barely capable of wielding a sharpened stick, let alone a proper sword or spear right?
The thing is... to most of the people in the Sigmarite part of the Empire? This is probably self-evident. No need to even consider. This is how it is. Hallelujah. And the silly bugger who try to say otherwise? Frozen out of society at best - and if that doesn't help, eliminated. Socially, economically, mentally, physically. Maybe all of the above. Groupthink and social pressures can be EXTREMELY vicious. "They deserve it, after all."
 
Elementals in a bottle and You
So... I had 90% of this all typed up and I had totally intended to post it weeks ago but I forgot... :oops: Oops. On the bright side, it did give me a chance to flesh it out a bit more and refine what I had some.

Just a bit of a disclaimer here, I can and will change any or all of this if the plot requires it. It shouldn't but I know myself well enough to put this here. Enjoy.

First, allow me to say that the Kislevites are not wrong in that there are a multitude of lesser spirits. Belief creates in warhammer and gods and spirits are things that people constantly turn to. In this, mages can make use of this belief to bring forth spirits of elements and the eight winds of magic that I shall call Elementals.

As an aside, spirits, gods, and such things reside in the astral plane which is sort of the warp but not really, the Realm of Chaos is a pocket dimension in it but is generally contained outside of the random daemon attacks that happen from time to time. The other gods have their own pocket dimensions in it as well and the ones that share a pantheon are typically interconnected or even partially merged together where they go from being a lone cabin in the woods and change into a gated community.

As spirits, elementals have a form of pseudo soul that allows them to produce magical energy ex nihilo but often just taking form takes quite a bit of energy so typically spirits use their magic to breach into the physical world to work their curses and blessings. Once bound into a physical object by a mage, they no longer have to spend a significant portion of their power just breaching into reality and thus why they are able to do so much more in reality than when they were in the astral planes.

The Elementals/Djinn of Araby are naturally appearing spirits shaped by the beliefs of the Araby people and strong mono element magic pooling in one spot that allows the spirit to take form. They are far more intelligent than most elementals because they also act as the Arabyian gods and are both shaped and empowered by that belief. This grants binders of Djinn a greater amount of power than binders of most other spirits as the religion shaped around them grants enhanced energy production and intelligence but at the cost of their binders needing to either make deals with them or somehow beat them into submission every time the binders have need of them.

The objects a mage uses to bind them will eventually fail after several decades of use which means creating another one and binding a new elemental inside of it or transferring the old elemental to a new bottle before it fails. Please note that a mage can only have one Elemental at a time and once a wind/element is chosen, they must stick to it or else. Elemental Spirits are all extremely possessive of their binder who, in their minds, are their champions/head priest (amusingly, kind of like cats in a way) and will fight constantly if a mage tries to bind multiple, causing the death of the binder or the loss of one or both elementals.

The sticking to one element/wind rule is because not only the rules about not mixing winds still apply, but also Elementals can sense the use of other winds/elements and will react like a yandere catching their beloved in bed with another woman/man(or women/men) and will single mindedly try to kill them.

An elemental can be banished from the physical world via the normal spells but instead of their soul going back across the boundary, they instead are sent back to their container and are able to reform there with a full day's rest. During which, any magical energy their binder could use is instead consumed and put to use reforming, making the method of using them as meatshields a curse and a blessing for a mage as their easy magic is now unavailable if they are dispelled and they still have a enemy to face but it also means having an expendable ally capable of either flinging damaging spells or physically battling it out with others.

Elementals act sort of like self powering Harry Potter wands, granting far safer and more controlled magic that is also easier to use along with an instant ally. At the cost of being vulnerable to being destroyed temporarily or permanently, potentially becoming a crutch, limited output which means long wait times if only using elemental generated magic, and being very hard to craft.

When I later speak of how easy or hard they are to bring forth, I mean in comparison. Even an elemental of fire requires at least three experienced and skilled mages to call forth and bind properly. Controlling one requires a skilled/experienced mage who isn't casting anything more than low level spells at the most to actually control it, ones like Heavens(lightning) elementals typically require all of the focus a mage has so as not to have rogue lightning going around and zapping friend and foe without restraint.

When I say control, I mean ordering the elementals around when you let the "genie" out of the bottle and take "physical" form. If they are Elementals of the Lore of Fire then unleashing them from their container and using them in battle or everyday life would be very hard as they need constant management from their binder so as to prevent them from going wild. But an Metal Elemental would be like ordering around a robot, one that is only capable of following commands like: Follow, stay, attack, stop, etc.

In the distant future, as the skill and knowledge of the average mage improves and spreads, they will eventually (I'm talking 60 to 300 years here) be able to grant elementals in a bottle to every journeyman mage like they were starter pokemon albeit ones they can only release from their pokeballs if they and everyone else was going to die anyways. It would still require 2-3 master level mages helping out and reaching journeyman level before the age of 22 would be a notable feat, but it is still something that will happen in the distant future.

Elementals of the Lore of Fire are naturally made of fire. Easy to bring forth but always testing the control of the binder.

Elementals of the Lore of Heavens can be made up of air or lightning, air being far easier to control and bring forth than lightning but lightning is far stronger and powerful but are incredibly taxing to both bring forth and control.

Elementals of the Lore of Metal are made of metal, resembling statues of various creatures and while more difficult to bring forth than most, they are very easy to control once done.

Elementals of the Lore of Beasts are shapeshifters who take the form of various animals at random or on their binder's orders. They take some skill to tame but once done, they are usually not that hard to work with, some would even say a delight. Some are crazy animal whisperers.

Elementals of the Lore of Life can be made up of water, earth, or plants. Fenbeasts can be considered empowered versions that gain their power at the cost of needing constant upkeep beyond what they can produce to maintain their existence. Elementals of Life are the dead middle of elementals to bring forth and control.

Elementals of the Lore of Light look like small tinkerbell style fairies of light. These are the most difficult to bring forth and control over them is somewhat difficult.

Elementals of the Lore of Death are ethereal ravens, as if they were the ghost of one. These are paradoxically one of the hardest and easiest to bring forth, depending on whether or not you are doing in an area with lots (I mean hundreds at least) of recent death or not. Control is difficult.

Elementals of the Lore of Shadows are most often a blurry shadow figure, as if a man made of shadows. The easiest to bring forth as long as you do it during twilight. Generally not hard in difficulty to control but will sometimes decide to test their binder in their control over them.

In comparison to each other in how difficult they are to bring forth from hardest to easiest it would go like this: Light, Heavens(lightning), Death(no recent deaths nearby), Metal, Beasts, Life, Heavens(air), Shadow(not twilight), Fire, Death(recent deaths nearby), Shadow(twilight).

While Control in order of hardest to easiest would go something like this: Heavens(lightning), Fire, Death, Shadow(testing), Light, Life, Heavens(air)/Beasts (tied), Shadow(not testing), Metal.
 
and so begins the elemental wars seeing the elements fighting on who would be there best binder beside the mc and her kids of-course
just need the ara ara elemental's to become true hell for the binders
 
and so begins the elemental wars seeing the elements fighting on who would be there best binder beside the mc and her kids of-course
just need the ara ara elemental's to become true hell for the binders
And then of course you have the ones living vicairously through their summoners, planning out lives and relationships far in advance. Beware, the Shipping Wars.
 
any chance mordred would bind a whole bunch of elementals for a mix of spreading and advancing the progress of said magic? Also a whole bunch of disposable minions or things that can reasonably do difficult tasks when mordred is otherwise too busy to do it herself?
Edit: Actually at her upper mortal limit how many elementals can mordred bind and use at once?
 
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any chance mordred would bind a whole bunch of elementals for a mix of spreading and advancing the progress of said magic? Also a whole bunch of disposable minions or things that can reasonably do difficult tasks when mordred is otherwise too busy to do it herself?
Edit: Actually at her upper mortal limit how many elementals can mordred bind and use at once?

She could have hundreds of them. If say, she suddenly wanted to start worshiping Tzeentch, it is just within her upper mortal limits to have eight sets of eight elementals for each of the eight winds. Should she? Well, please remember that for each one she adds, that's another murderous, extremely jealous yandere added to her "harem" of elementals. So no, she really shouldn't, even if she does have the ability to survive such things. She could create a really massive high magic elemental on the same power level of a slann if she wanted to, it would be rather taxing for her to make and control as well as useless for 99.99% of the time since she is already more powerful than a slann but she could do it.

If she was willing to mess around with her soul (she isn't) she could actually make a clone army of herself that are all in a hivemind with her. The way I imagine it working would be her replicating the connection from her soul to her body and then applying that link to however many bodies she wants but it's not something she would be willing to risk her soul for.
 
She could have hundreds of them. If say, she suddenly wanted to start worshiping Tzeentch, it is just within her upper mortal limits to have eight sets of eight elementals for each of the eight winds. Should she? Well, please remember that for each one she adds, that's another murderous, extremely jealous yandere added to her "harem" of elementals. So no, she really shouldn't, even if she does have the ability to survive such things. She could create a really massive high magic elemental on the same power level of a slann if she wanted to, it would be rather taxing for her to make and control as well as useless for 99.99% of the time since she is already more powerful than a slann but she could do it.

If she was willing to mess around with her soul (she isn't) she could actually make a clone army of herself that are all in a hivemind with her. The way I imagine it working would be her replicating the connection from her soul to her body and then applying that link to however many bodies she wants but it's not something she would be willing to risk her soul for.
So...no pulling a Solomon and cosplaying as a Shin Megami Tensei/Persona potagonist? Pity...

And here I was hoping you could do what the Bartimaeus Trilogy did with Elementals and Magical Artifacts.
 
So...no pulling a Solomon and cosplaying as a Shin Megami Tensei/Persona potagonist? Pity...

And here I was hoping you could do what the Bartimaeus Trilogy did with Elementals and Magical Artifacts.
You lost me at Solomon, I think you are referring to the size of Solomon's harem there but I'm not sure :confused: I've seen people mention Shin Megami Tensei here and there before even if I never looked into it and have seen about 45 seconds of a Persona game snippet but I've never even heard the Bartimaeus Trilogy.
 
You lost me at Solomon, I think you are referring to the size of Solomon's harem there but I'm not sure :confused: I've seen people mention Shin Megami Tensei here and there before even if I never looked into it and have seen about 45 seconds of a Persona game snippet but I've never even heard the Bartimaeus Trilogy.

The Solomon reference may also refer to the fact that he was able to command a small army of biblical demons (72 in all, I think) using a magic ring. The Bartimaeus trilogy is an urban fantasy book about a modern world ruled by magicians that rely on the summoning of imps, djinn, marids, and all the other panoply of demons and elementals of varying mythologies to make their magic function (that world's mages can't really use much else for some reason). I'm just as clueless as you regarding the other two things though.
 
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