Out of curiosity with mordred having built a realm on equality and already having population of halflings, dwarves and humans will other races start showing up in her domain under her protection such as gnomes, ogres, giants and werekin (such as werewolves and werebears).
"He snores and eats all our gobbos, but dat big lug is handy in a fight! " —Orc Warlord Grizgutz Badax[1a] Giants are a large, lumbering and highly unintelligent humanoid race of brutish nomads that roam the Known World seeking battles and food both large and small. Descendants of the...
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Giants are common the world over; although usually found in highlands and striding the sides of mountains, in the Badlands many Giants have been seen wandering the foothills of the Dragonbacks. Although no one is entirely sure why there is such a dense Giant population in the area, rumours of a...
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Giants I can see her having meeting with soon as her realm is right next to one of the densest giant populations in the warhammer world and unlike orcs who love war and battle above all else (and are basically a parasitic fungus). mordred will be aware of the giants origins as the sky Titans and that the fight with orc waaaaghs for the promise of food (in lore giants are also hired by mercenaries for the same promise). Giants would certainly help with building all the fortresses and walls mordred intends to create and hiring them would take away one of the main advantages of the orcs of the badlands.
Gnomes, called Gnommi in their own language of Ghassally, and Moorfolk by the Middenlanders,[6a] are a mysterious, small-framed, humanoid race that lives in the hidden recesses of the Old World.[4a] Infused by the essence of Ulgu, the Grey Wind of Magic, Gnomes are natural tricksters and usually...
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Gnomes I can see coming in either to learn and expand her mages abilities with the wind of ulgu or shadow magic or whenever her domain reaches the marshes of madness as they seem to prefer marsh and swamp compared to dwarves love of mountains.
"The first time I changed, I was looking up at one of the moons. It seemed so perfect, so peaceful, that I wanted to sing my joy for all to hear. I threw back my head and my cry changed from a scream to a howl in mid-note. I was astonished, but not frightened because it felt... right. I ran...
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Not to be confused with the Sons of Ulric. The story of the Children of Ulric (Ulricskinder in Reikspiel)[2a] is a very old tale that priests of Ulric never mention in their sermons, but that has lived long around the hearths of the peasants of the Empire.[1a] The legend has it that long ago...
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Werecretures I can see all three main types popping up in mordreds realm at some point. The children of ulric or natural were creatures seeking protection from the empire's witch hunters, the were creatures created from curses seeking a cure and allowing mordred to expand her magic knowledge and chaos were creatures from the chaos gods trying to infiltrate mordreds realm another way not realing mordred can use her powers to tell all the different breeds apart.
"The new mountains gave us shelter... We made fire in their mouths... The tribes split the lands... The Tyrants roared and fought...There were many kingdoms... It was good for many winters...The tribes grew and grew too much. Now we follow the sun once more..." —The Saga of the Ogres, as...
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With the ogres I don't see mordred getting along with any of their so called kingdoms or tyrants but I do see her maybe accepting some to live under her rule in her domain if she uses her abilities and magic to find a cure for the ogres unending hunger.
Zoats are mysterious centauroid creatures of reptilian appearance that inhabit the deepest forests of the Old World and practice magic.[1a][2a][3a][4a][5] There are few races in the Known World so mysterious as the Zoats. No one knows how they arrived in the forests of the Old World, why they...
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Zoats I can see mordred meeting at some point due to all the wild forests in her domain and barring the mountain range in the way how close she actually is to Athel Loren, while they don't seem the type to join any type of nation I can see mordred increasing her magic abilities especially in the jade wind (life) from Thier teachings.
"Their parents said they were ordinary triplets, but I thought otherwise. They were a nest of Doppelgangers, and had to be burned. As the fire took them, the smoke twisted into unholy sigils, and I felt relief to be so vindicated. On later reflection I realised that, if I felt relief, it was...
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"We spent our honeymoon at the family's summer house by the sea. One morning, when taking the air along the bluffs, the mist closed in. It was suddenly calm and strangely quiet. Then, out of nowhere… Bog Daemons! Huge, one-eyed, barrel-chested brutes. I was sent crashing to the ground with a...
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Doppelgängers while they don't come off as outright chaos worshipping like the fimir or beast men would obviously be considered enemies by mordred, I can see her getting informed about corruption among her nobles that she previously thought were okay and finding out they were replaced with doppelgängers, really it's the subtle enemies that bring mordred down not the stupidly aggressive ones like orcs. The fimir on the other hand I doubt they'll make an appearance in the story for a while if at all as they aren't located in the area of the world mordred's in preferring swamps to Savannah but if mordred ever goes to Albion I can see her taking particular dislike to this species.
On a side note the next dwarf stronghold mordred reclaims/orc fortress she destroys I recommend Ekrund since it's far smaller that Karak eight peaks that the dwarves can't reclaim due to being busy with karak drazh. Ekrund known to green skins as mount blood horn would be easy to reinforce with troops from either Barak vaar or her own newly created fleet far more so than any other dwarf stronghold that her armies could only reach by marching through mountains. This dwarf hold fell more due to not having its defences ready in time than anything else and taking it would make the land route from Araby to drachenreich much safer as it passes right next to the hold improving trade in her nation. Going to retake this hold could also be where she contacts the giants as this is where the giant stomping grounds are located.