Magical Girl Home Base Quest

But... We don't have a request for trinket, she just said she'd like to have one for illusions. While the cavalry explicitly said she'd need a wand soon, and Calypso practically demanded we make her a wand... And we gave her a trinket instead.
But you're ignoring the fact that we did just make a wand and a Tier 3 one at that,so it's possible that this upcoming turn we can just choose to give Calypso or Eowyn that.

And as for Trompdoy,she showed interest in a trinket, so that could be taken as a request even if it's not one that's totally essential.
 
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Calypso may have asked for a wand, but she was happy enough with her Trinket that she agreed to not only spend all her salvage with us but also do physical labor for us for months. I don't think she's sitting there fuming "Damn that Medicine Boy, if I only had a wand right now my life would be so much better." Per the QM, it also made a big difference on the mission. I'm just not that worried about her right now. I'm more worried about Eowyn, who we have a Tier 3 Wand for, and Sofia.

More wands are definitely in our future, it's just not what I want to build right this week.
 
Plus I just plain like trinkets better. They're flexible and give more options than offense. Jack of all trades is more interesting to me than just straight up power.

(Well, bombs have their own romance, too...)
 
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Plus I just plain like trinkets better. They're flexible and give more options than offense. Jack of all trades is more interesting to me than just straight up power.
Well, considering the benefits that the Cursed Sword turned Wand gives to the user,I have to disagree that they're inherently less interesting.Not to mention,that the QM mentioned a while back that a theoretical Tier 5 Wand could copy the effects of Gae Bolg and probably other famous mythical weapons.(You know the famous spear that once you got hit with you couldn't ever heal from with either magical or mundane means?)

Also,we haven't exactly made a Costume yet either, so we have no idea what kind of modifications you can add to that. So it might turn out to be just as flexible as a Trinket in it's own right. So I wouldn't assume much until we actually make one and make a higher tier version. We just have to wait and see.
 
Thanks for the tally! Wow. The vote between Trinket and Wand is really close. Didn't think it would be.
You can run the tally at any time by going to Vote Tally in the top right corner under Thread Tools.
But you're ignoring the fact that we did just make a wand and a Tier 3 one at that,so it's possible that this upcoming turn we can just choose to give Calypso or Eowyn that.
After you pulled the sword from the oven, you had to whisper to yourself in awe. The shrapnel gaps had been turned into a beautiful glass-coated flamberge pattern, while the new blue handle blended in perfectly. Picking it up, you felt it's power carefully, smiling. Forever preternaturally sharp, forever swung true, and most importantly, capable of interacting with the invisible and unknowable to block ethereal attacks and cut through certain types of spellcraft. That last one would be draining as hell, but to the right girl? It would be priceless.

You could decide who later though. Right now? Still tired, and your recliner still needed to be crashed in.
It sounds like the MC is going to pick who get the wand based on who can best use it. I'm not sure we get any input into the decision. If we knew FOR SURE that Eowyn was getting the Level 3 wand, then I'd be voting for a trinket to hopefully boost Trompdoy's defense. Unfortunately, Eowyn is nearly out of gear so I don't want to take any chances.
 
It sounds like the MC is going to pick who get the wand based on who can best use it. I'm not sure we get any input into the decision. If we knew FOR SURE that Eowyn was getting the Level 3 wand, then I'd be voting for a trinket to hopefully boost Trompdoy's defense. Unfortunately, Eowyn is nearly out of gear so I don't want to take any chances.
Hey! I voted for a Lv 2 wand myself and while there's a chance might not get any input on the decision,the chances are more likely to me that we will have input on something so important like a Tier 3 Wand(which we currently can't build at all). Besides,I was trying to play Devil's advocate earlier. I personally think we need to rotate between trinkets and wands and not focus heavily on one or the other.
 
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I didn't even see that... And yes, very confusing, why would we make level 1 wands when we can make level 2 ones? o.o
Lvl 1 wands are cheaper and supported by our workshop better. They also appear to be less draining on Medicine Boy than the higher teir trinket.

But since the tally splits the wand votes :T

[X] Wand
-[X] Level 2
 
Costumes are good, but each level of anything has been shown to be a big improvement, both in power and in durability, so a level one costume... won't cut it for us. After we have people well equipped or somesuch, then yeah, we'll do it, or when we can make higher level costumes. By the way, I really wish we had started with wands or costumes as our main craft...
On higher level costumes, I would say it is very unwise to try learning how to make a more complex one without first having made a lower level one. Not saying we should make a costume any time soon, wands and trinkets are our bread and butter for now, but if a request for one pops up we should take it.
It sounds like the MC is going to pick who get the wand based on who can best use it. I'm not sure we get any input into the decision. If we knew FOR SURE that Eowyn was getting the Level 3 wand, then I'd be voting for a trinket to hopefully boost Trompdoy's defense. Unfortunately, Eowyn is nearly out of gear so I don't want to take any chances.
The first wand we made we had a choice of who bought it, and that was level one. The trinket went at kinda random, but I think it might've been based on who could afford it.

This is something people aren't thinking about, who can afford this stuff. We can't give it away, we need materials and money to keep this place running and make more stuff. That might be a good argument for lower teir gear, more of our lodgers can afford it, so we can pick what materials we get in exchange. Which is very important, because again, we need money.
 
This is something people aren't thinking about, who can afford this stuff. We can't give it away, we need materials and money to keep this place running and make more stuff. That might be a good argument for lower teir gear, more of our lodgers can afford it, so we can pick what materials we get in exchange. Which is very important, because again, we need money.
Kind of wish you had pointed this out earlier. Maybe more people would've done Lv 1 Wand in hindsight. And now that I think about it, who exactly would would have the money/materials to pay for the Lv 3 wand we just made?
 
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Kind of wish you had pointed this out earlier. Maybe more people would've done Lv 1 Wand in hindsight. And now that I think about it, who exactly would would have the money/materials to pay for the Lv 3 wand we just made?
Eowyn had the resources to pay for a Level 1 wand BEFORE raiding the alchemist base so she should probably have enough resources to pay for at least a Level 2 wand now. We've also had other MGs that aren't renting rooms ask us about buying gear. Ouroborus showed up when we had the "unsellable" scroll so someone should be able to buy the Level 3 wand. It just might not be the MG that we want.

On the other hand, if we want Mistletoe to buy anything, we should stick to Level 1 items, and even then she might not be able to afford it.
 
Eowyn had the resources to pay for a Level 1 wand BEFORE raiding the alchemist base so she should probably have enough resources to pay for at least a Level 2 wand now. We've also had other MGs that aren't renting rooms ask us about buying gear. Ouroborus showed up when we had the "unsellable" scroll so someone should be able to buy the Level 3 wand. It just might not be the MG that we want.
Since people mainly seem to want either Calypso or Eowyn to have the Lv 3 Wand(since one specifically asked for a wand and the other's wand is about to break),if that's true,then that's not good if it goes to some random MG we won't see much of anyway(like Ouruboros) and whom we don't know what the status of her equipment is.
 
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Since people mainly seem to want either Calypso or Eowyn to have the Lv 3 Wand(since one specifically asked for a wand and the other's wand is about to break),if that's true,then that's not good if it goes to some random MG we won't see much of anyway(like Ouruboros) and whom we don't know what the status of her equipment is.
Calypso probably got some loot from the alchemist raid, but I doubt she can afford the Level 3 wand after a single raid. If we want to make a wand for her, we should probably make a Level 1 wand.

Come to think of it, Trompdoy probably can't afford a Level 3 trinket right now either. She might be able to afford a Level 1 trinket though.

On the plus(?) side, Level 1 costumes now look to be worth the action to craft them. Though I'd still like to upgrade the workshop again before making costumes so that they'll last a relatively long time.

I wish we had a batch production upgrade. Cranking out 3 Tier1 Wand/Trinkets with an action would make it much easier to justify an at-cost sale to a destitute Magical Girl.
I think the GM said that we won't be able to upgrade the workshop to make multiple items. That said, we can now make 3 bombs whenever we craft so I'm not sure if I'm remembering that correctly.
 
Hopefully there will be some bids on the Tier 3 Wand and we can see what they're working with. I'd rather produce good stuff and take a smaller profit. At least Eowyn hasn't bought anything from us so she should be well supplied with salvage.

I'd really rather not make Tier 1 items. Going up a Tier makes them last twice as long and may have a pretty significant impact on effectiveness, and the material cost isn't that much greater given the high amounts of Stuff we have.
 
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Hopefully there will be some bids on the Tier 3 Wand and we can see what they're working with. I'd rather produce good stuff and take a smaller profit. At least Eowyn hasn't bought anything from us so she should be well supplied with salvage.

I'd really rather not make Tier 1 items. Going up a Tier makes them last twice as long and may have a pretty significant impact on effectiveness, and the material cost isn't that much greater given the high amounts of Stuff we have.
Personally,I'd say we'd be better off balancing giving out good equipment with getting a good profit off the stuff we make or we wont be able make good equipment since I'm pretty sure the higher tier an item is ,the more resources it eats up if we make it from scratch. And sure,we have the resources now,but if all we do is crank out Tier 2 wands and other items,we'll drain our resources pretty quickly.Tier 1 might not last as long but it's cheaper to make and most MGs will have the payment for it. And it'll be especially easy for newer MGs to give payment.
Notttheunmaker has brought up a really fair concern about economic considerations here that people weren't thinking about.
I'm not saying we should only do Tier 1 wands,but maybe it would be wise to spread it out a little between the two?
 
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Personally,I'd say we'd be better off balancing giving out good equipment with getting a good profit off the stuff we make or we wont be able make good equipment since I'm pretty sure the higher tier an item is ,the more resources it eats up if we make it from scratch. Tier 1 might not last as long but it's cheaper to make and most MGs will have the payment for it. Especially newer MGs like Mistletoe.
Notttheunmaker has brought up a really fair concern about economic considerations here that people weren't thinking about.
I'm not saying we should only do Tier 1 wands,but maybe it would be wise to spread it out a little between the two?
Which is why upgrading the workshop is so important. What we really need is stuff to last longer, not more powerful stuff. The powerful stuff just also has more longevity. We need to get our workshop up another couple of levels, so we have our lower power stuff last long enough that our tenants can build up enough savings to be looking into upgrading thier gear, rather than replacing it. A better workshop would also probably make researching things less dangerous, which is good if we want to not rely on possible human sacrifice as a safety measure.
 


I feel we have the same energy as the crafter/shopkeeper guy in this trailer. Ignore the horrible, horrible deaths that the buyer/user had to endure.
 
Which is why upgrading the workshop is so important. What we really need is stuff to last longer, not more powerful stuff. The powerful stuff just also has more longevity. We need to get our workshop up another couple of levels, so we have our lower power stuff last long enough that our tenants can build up enough savings to be looking into upgrading thier gear, rather than replacing it. A better workshop would also probably make researching things less dangerous, which is good if we want to not rely on possible human sacrifice as a safety measure.
I thought that the durability was fixed at each Tier?


Also,another note is that Trompdoy defintely can't pay properly for a lv 3 trinket. Since shes been stuck on bed rest for a while,she wouldn't have the opportunity to gather anything.l for currency.
And while we could do payment in work(Like Calypso),that's not feasible to do to every MG.
 
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