In regards to attacking part of the environment, I think the
intent behind it is more important than the strength of the actual attack. Play to our affinities, Sun's Determination and Moon's Love. Go all in on our chosen tactic.
[x] Plan Fight Metaphors With Metaphors
-[x] The path this game has been taking is wrong. If the chains of fate say that you're only options are to be a monster, you'll just break those chains. You don't want to hurt anyone, but you refuse to let anyone hurt those you love.
--[x] Sun: Cast Scorching Sunlight at the chained ceiling. Shatter the chains and bring light to this world of darkness.
--[x] Moon: Stay close to Sun, don't get separated. If anyone gets hurt, cast Soothing Moonlight on everyone.
--[x] If the Queen tries to attack, use your quick reflexes and the skills you've learned from training in order to block and dodge. Use your mental connection to time things so that Sun can knock the Queen away when she's being blocked by Moon.
Hmmm. Theory for level 10 Scorching Sunlight. It's third ability is Ray.
Possible. My main prediction is Spell Boost for level 10 Sunlight Scepter.