[X]Life 5:
-Pros: The greatest detective Creation ever knew. If it can be found out, she could and did.
-Cons: Absolutely incorrigible gossip. Bad taste in men. And in women.


Changed vote.
 
[X]Life 3:
-Pros: One of the first Twilight Caste Exalted. Primordial War veteran. Highly Esteemed scholar.
-Cons: Tattletale-as-a-Solar-Exalt levels of need to be the smartest person in the room Creation. Carried a major unrequited torch for a circlemate.
 
Adding to the Yozi summaries, using Revlid version:

Isidoros
The Black Boar That Twists the Sky is shameless and proud of everything he is and does. He boisterously indulges in his every primal urge, fuelled by a boundless vitality that allows him to smash through anything between him and his desires, for he knows that forbidden fruit tastes sweetest. The Antarch Stampede stubbornly rejects all authority, a self-absorbed creature who recognises only his own unstoppable force. He is wilful and contrary, an anarchist who even scorns systems of law, nature and probability, but is at least honest in his violent disrespect for others. Competition and challenges especially rouse him, as he parades his awesome might by trampling imitators. Isidoros is unconcerned by the senseless destruction he causes in such displays, for he does not consider anything but the present, a myopic carelessness that allows him to act with largesse.

Characters can always use this Charm to help satisfy their base desires, whether by foraging for food or propositioning sexual partners. It cannot ever be used to enhance actions taken at the behest of others, unless the Infernal takes special measures to make his independence clear. Isidoros can generally aid Infernals who are engaged in opposed or exceedingly difficult actions, provided they trumpet their victory to all; the Black Boar is vain and cannot understand humility.

  • Isidoros Mythos Exultant: Regain Valor channels alongside Willpower from stunts
  • INDOMITABLE HEDONISM DRIVE: Treat your Desires as Motivations. Have to fulfil desires to regain Willpower. Desires are intimacies following the pattern of "I like to x to y" ex: I like to eat pizza
    • STUBBORN GOD-BEAST INDULGENCE: Someone tells you not to do something? HA!
      • MERRY BOAR RAMPAGE: Gains Overdrive pool that fills as you fight for what you want.
    • UNBOTHERED BY FLIES: React to unexpected attacks without actually noticing them. Get back half the motes spent to defend yourself.
    • AROUSING INDELICATE PASSIONS: Make others share your Desires
    • ONE-AND-ONLY INSISTENCE: Noone can pretend to be you, but you can't hide who you are. Upgrades to make it so that the more someone knows about you, the easier it becomes for you to convince them of things, but you can't describe yourself in writing or in images.
    • CAVORTING PIG-IDOL: Give everyone a Desire directed at you, set a trend based on your actions, or make everyone "Slavishly Devoted" to one of your desires. Pick one.
    • RAW WHIMSY DILIGENCE: Change the target of your desires, can always channel Conviction to pursue a desire. ex. I like to eat pizza becomes I like to eat anticuchos
      • GODLESS DEBAUCHERY ENLIGHTENMENT: Gain extra motes when indulging a desire with another person. Only payoff counts. ex. Hours at a pizza party count. Hours making the pizza do not (unless you are eating pizza with someone else while doing so)
      • PLEASURE IS BUSINESS: Choose a short term task. Choose a desire. The desire looses its target until you run into something that could help you achieve the short term goal, which becomes your desire's target. ex. You want to break into a vault. You choose I like to eat pizza, which becomes I like to eat, until you happen to pass a weakened wall that could be easily broken through, at which point your desire becomes I want to eat that wall (note: eating walls without Metagaos charms is generally considered unwise)
      • TOIL BY PROXY: Actually going out and fulfilling your Desires is hard. Spawn a black-hole clone embodying that Desire to do it for you, then enjoy the memories (and the Willpower) when it finishes. All intimacies it incurs while doing so transfer to you. At higher Essense, lets you spawn more clones and use more responsible parts of your personality (although no Willpower is gained for being responsible)
    • QUAFFING THE GREEN OCEAN: Never get nausaeus. Resist all poisons and any diseases resulting from indulging in a Desire.
  • WEIGHT-EXAGGERATING EGO DENSITY: Your weight is multiplied by Essense (so min x2, x3 for starting Taylor). You are hard to send flying. You can block people and wrestle like a BOSS!
    • PUSH-TO-SHOVE REPLY: You laugh at Knockback attempts. In fact, you can even go so far as to redirect the knockback at nearby targets.
      • BEYOND YOUR FEEBLE REACH: Pefect dodge via warping space with your awesome mass. Can protect others. Second purchase lets you redirect attacks. Make the Siberian punch Jack Slash in the face.
    • FOE-HURLING GORE STRIKE: Its the Hero version of Heaven Thunder Hammer, although you can alternatively do an AOE knockdown.
      • GOD-HUMBLING BACKHAND BLOW: You can punch immaterial things with FHGS
      • TOWER-TOPPLING TANTRUM TOSS: Targets you send flying damage scenery (punch someone through multiple buildings)
      • REGIMENTS LIKE BOWLING PINS: Its Shockwave Fist. Use people you send flying as projectiles.
      • BEHEMOTH SHOCKWAVE POUND: Turns an attack into an AOE. Second purchase lets you do it at range.
    • WHOREHOUSE-FLINGING MUSCLE: Smash stuff good. Stuff, not people.
    • IMPEDED BY NOTHING: When using WEED, lets you ignore terrain penalties to movement.
      • ONCOMING INEVITABLE IMPACT: Lets you move while aiming, increases max benefits from aiming (Chaaaarge!). Also applies to social combat (allows us to stomp up to someone and make a very good point)
        • THIS TIME IT'S PERSONAL: Gain motes when fighting Grudgebearers (people who hate you, but you couldn't care less about). You know someone is a Grudgebearer when black and red Essense streams from their wounds into your mouth, making them easy for you to track (and you easy for them to track)
      • DOOR-SPLINTERING JUGGERNAUT MOTION: Allows you to attack any inanimate object you come into contact with while moving, with a growing mote cost for each one after the first. Oh Yeah!
      • SINEW-AND-DEBRIS CORONA: Stuff (and people) you smash get sucked up as ablative armor (extra health levels). Leave no debris (or corpses) in your wake. Works well with DSJM.
        • BLACK VITALITY RUBBLE-ROUSING: Explode that ablative armor for motes for you and pain for everyone around you.
      • ROAM-ALL-OVER CARELESSNESS: Fuck you gravity, I decide which way is down! Later, lets you redefine other people's gravity.
      • FECKLESS GIANT WANDERINGS: You can't be tracked on journies longer than an hour, because noone can make sense of your itinerary. Applies to people traveling with you, whether you like it or not.
        • NOMADIC NAVIGATION NESCIENCE: So, I wanna walk from Boston, MA to Austin, TX. First stop, Tokyo! Next stop, London! Next stop, somewhere in the back woods of the Congo! And I'm at my destination. What took you guys so long? (Seriously, this is a fun one)
    • REMOTE SATISFACTION DEMAND: Call stuff you own to your hand. Lets you rip out pieces of buildings. Further purchases increase range and lets you target stuff you down own, stuff nobody owns for cheaper. Third purchase lets you target stuff other people are holding.
      • BOAR'S INESCAPABLE GRAVITY: GET OVER HERE! Also, double range and damage of RSD.
      • MIDNIGHT BELLY STOCKPILE: GET IN MAH BELLY! Lets you store stuff Elsewhere.
        • DARK STAR SHINTAI: You realize you are, in point of fact, a black hole. Ups the weight gain from WEED by a factor of 10 (So x50 when you can first purchase it). Gives aura that smashes everything around you, blocks ranged attacks and lets you use MBS at range. Can use BSP for free, reduce price of FHGS 1 mote at Essense 5, 0 at Essense 6 (So, can send everything flying for cheap). Can use RSD for free, and BIG on everything in range (lets you suck up everything in 50 yards at Essense 5, assuming 3 purchases of RSD)
Overall, a very fun charmset. Lots of fun synergy. IHD tree can act as a multiplying factor for any build/character, depending on what Desires are taken.
Canon Taylor is a textbook example of IHD and RWD in action, with a Desire of "I want to Save Dinah" turning into "I want to Save the World".
Isidoros + Malfeas = Malfeas taken up to 11, then squared.
Isidoros + Cecelyne = Overzealous loan shark.
Isidoros + SWLIHN = I will shatter the world to rebuild it according to my good order.
Isidoros + Adorjan = COMING THROUGH!
Isidoros + TED = A truely horrifying combination. Just think about Desires such as "Corrupting the Innocent" and "Fostering Immorality" when combined with AIP. Not a lot of combat charm synergy though.
Isidoros + Metagaos = IMMA GONNA EAT/BE EVERYTHING!
Isidoros + Hegara = PARTY PARTY PARTY PARTY PARTY PARTY PARTY
Isidoros + Elloge = SI Fanfiction taken up to 11.

Isidoros is probably the Yozi with the most homebrew versions out there.
Isidoros + Adorjan = Truckorjan

also all of this description is kinda how I would see Isi describing his own charms.
 
Isidoros and Adorjan make an interesting contrast. Isidoros is, in a sense, the anti-Buddha, a creature of such overwhelming material desires that it wraps around into its own kind of enlightenment.
The Freedom Lets Go derived charms don't really synergize all that well with the IHD derived charms, as far as I can see. A character with Freedom Lets Go and Tragic Love Amusement can act very much like a character with IHD , RWD and a Desire to "Love someone". Otherwise they take very different approaches.
Now, Wind Born Stride and WEED derived charms produce a horrid, wonderful synergy. WEED, WFM, IBN, OII and DSJM combine with Adorjan speed to turn you into a wind-borne boulder, smashing everything in your path.
Interestingly enough, NNN can outpace Adorjan speed over sufficient distances (a race from the North Pole to the South, for example)
 
[X]Life 6:
-Pros: Among the greatest MI designers of the First Age. Brilliant working with essence-based computation engines.
-Cons: Absolute garbage social skills. 'Eccentric' super-rich shut-in. Preferred taking the phrase 'making friends' entirely literally.

Not really seeing anything different than normal here.
 
Those Isidoros charms seem awesome! And real fun too. Quite possibly my favorites yet.

Are there any charmsets for Elloge? Her stuff seems like it could also be real fun. Literally cutting insults anyone?
 
[X]Life 5:
-Pros: The greatest detective Creation ever knew. If it can be found out, she could and did.
-Cons: Absolutely incorrigible gossip. Bad taste in men. And in women.
 
[X]Life 5:
-Pros: The greatest detective Creation ever knew. If it can be found out, she could and did.
-Cons: Absolutely incorrigible gossip. Bad taste in men. And in women.
 
guess I'll do Metagaos's charms (from Revlid)
sorry it's a wall of text, the indents refuse to work.
FIRST METAGAOS EXCELLENCY – ESSENCE OVERWHELMING
Cost: 1m/die; Mins: Essence 1; Type: Reflexive (Step 1 for attacker; Step 2 for defender)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None
Metagaos is a voracious hunter who lurks in plain sight within the jungle of his body, stalking his prey until they are ready to be devoured. He is cunning in his predation, easily tempting his quarry into the deceptive labyrinth of his bayous and glades, ensnaring them in traps from which there can be no escape. The ravening nature of the All-Hunger Blossom is concealed beneath false familiarity and fertile decadence until it is too late, allowing him to entice fresh fools into his waiting maw. These bloody sacrifices cannot quell his self-indulgent demands, for he is never satisfied. The Trackless Quag consumes everything within his insidious influence, and is himself consumed by countless diseases and parasites which infect and degrade body and mind alike, assimilating victims as surely as if Metagaos had eaten them whole.

This Excellency aids actions that provide the Infernal with something he wants at someone else's expense, helping him to seize or seduce appropriate offerings from others, be they wealth, information, or flesh. Attempts to acquire or improve sustenance always qualify. Such ruthless acquisitions are broken down and merged with their new owner, cannibalized for their juiciest parts. This Charm cannot benefit any act that emphasizes prudent planning over immediate indulgence, as Metagaos cannot abstain from what he desires, even for later gain.


PALATE WITHOUT LIMIT: You get Keen Taste Technique, Unsurpassed Taste Discipline, & Keen Scent Technique indefinitely(by flicking your tongue out to "taste the air") for four motes. you also get other info you couldn't get otherwise from just taste, like hair and eye color from tasting a drop of sweat.

DESIRE WITHOUT ESCAPE: You succeed at tracking things you have tasted in the past day with one threshold success (this includes scent tracking from PWL)

TEETH WITHOUT NUMBER: You can deal lethal damage with any of your mouths, and can stunt limbs into mouths (think Dedara from Naruto or Nightmare from soul caliber). you can also spend one mote to count your 10 twice in step 10 of attacking ("I hit you and I roll to see how much damage I deal")

CONSUMPTION WITHOUT JOY: Your mouths become as difficult to damage as the MMs, have Overwhelming 2, and ignore hardness. You can eat stuff like bricks or steel, but it won't fill your belly.

DEVOUR DEATH RATTLE: People you bite can't make any noise until your DV refreshes, this can be extended for 2 motes per action for up to (Stealth) actions.

MUTILATION FEAST METHOD: You can eat bits of people you are fighting, while you are fighting, eating the Dieing health level consumes the whole corpse. If you deal more than 2 HLs with one attack you can eat a whole limb as a Crippling effect.

INSATIABLE EUCHARIST APPETITE: You can eat immaterial food with MFM, allowing you to damage and permanently kill spirits or eat souls, the essence you eat acts like a tutor for infernal charms related to the spirit's themes for (spirit's Essence) days. (eat a spirit of fire to train green sun nimbus flair)

HAND-BITING RETALIATION: Teeth based parry stunts (bite a sword swing, chomp on an arrow) give a counter attack, if the opponent used a wepon the counter attack must be an unblockable and undodgeable disarm attempt, ranged attacks give no counter attack.

GREEDY GAWPING GRIP: You can fuse your stuff with yourself, turning it into another mouth and an extension of yourself(stuff like jaw swords), treating it as an unarmed attack, but not a form weapon for MA styles.

HUNGER WITHOUT SATISFACTION: You cannot die of hunger or thirst, but you get hungry after (Stamina + Resistance) hours and keep getting hungrier every hour after that. one meal is enough to eliminate all thirst penalties. You can ignore all hunger penalties to do things that would get you food (hunt a dear, gather nuts, haggle for groceries, steal and eat the groceries in the store).

BOTTOMLESS BELLY MANTRA: You get a 10 mote pool that fills by one mote per hour you are not hungry or thirsty at all.

EMPTY STOMACH FRUSTRATION: activated during the join battle roll, you gain a ten mote Overdrive pool filed with motes equal to the hunger penalties you are suffering from.

DIGESTION WITHOUT DISTINCTION: You can heal one bashing HL or convert one lethal HL to bashing up to (Stamina) times per action, but you increase your hunger penalties by the wound penalties you healed or converted. You can also inflict one LHL to consume one mutation or shaping effect you are afflicted with.

YOU ARE WHAT YOU EAT:You can use DWD to heal crippling effects. the hunger penalties and mote cost are waved if you ate the appropriate limb during your last action. You can also create new limbs on your body by eating the appropriate limb during your last action.(eat an arm to get three arms)

SEAMLESS SKIN-SLIP SEIZURE: You can perfectly impersonate anyone you tasted for (Essence X 2) mins plus up to an additional (Essence) hours for every health level you ate.

MEMORY WITHOUT TIME: You can taste a part of a person (hair, blood, sweat) to know what they were doing when they lost that part of themselves. Consuming one health level of a person lets you receive actual memories on up to (Wits) topics for up to (Wits) hours before they fade away.

PICKING YESTERDAY'S GUMS: You can use MWT to train abilities, specialties, or skills. devouring a whole person lets you instantly train the appropriate ability, specialty, or skill for one willpower.

GREED WITHOUT RESTRAINT, MINE BY RIGHTS, DROOLING WALLFLOWER COMMERCE, GO GET IT, and GRUMBLING GUT RIPOSTE are all social charms related to greed or commerce and kinda useless to Taylor.

SPRAWLING MARSH INDULGENCE: You receive a series of benefits much like mother sea mastery:
-any penalties on movement or visibility caused by thick vegetation are negated, the difficulty to climb up or through foliage is reduced by (Essence) to a minimum of one
-any poisons inflicted by or related to plants can be completely ignored
-the difficulty of any attempts to see you are increased by (Essence/2) rounded up, this is doubled if you have not moved since your last action.
-the effects of any sickness can be completely ignored, but the outward symptoms still manifest and it's still just as contagious.

INFINITE AILMENT ANATOMY: any dormant sicknesses that would otherwise be undetectable can be detected normally.

HUNGRY DEVIL-WEED GROWTH: You can touch the ground to create foliage dense enough to be used as hard cover with a radius of (Essence) yards. an additional 2 motes creates razor thorns and poisons spores. the tangle can be created anywhere within (Survival X25) yards.

LUSCIOUS JUNGLE GERMINATION: You can create a permanent jungle with a radius of (Stamina X100) yards.

BLOOD CAULDRON SWAMP SOUL: you automatically learn (Essence) thaumaturgical degrees of your choice, ignoring the usual minimums and experience cost. All the rituals involved in these degrees are altered to be in line with the aesthetics of Metagaos, and all the necessary tools and ingredients are replaced by (normal Resources cost) health levels worth of blood or flesh, freshly acquired from a living character, which may be consumed as part of the ritual. Others cannot learn these variant procedures, and you can learn additional ones at a cost of 3xp each.

HIDDEN PREDATOR CAMOUFLAGE: You are treated as having sufficient cover to hide yourself regardless of where you are, and doubles the benefits of actual cover against attempts to locate you. all attempts to perceive you with any sense halve their rolled successes if you have not moved, attacked or spoken since your DV last refreshed (or, when out of combat, in the last five seconds).

SOMETHING'S OUT THERE: This Charm grants you an empty Overdrive pool with a capacity of ten motes. The first time each action that you inflict at least one health level of damage with an unexpected attack, you gain two offensive motes, or just one if your target was an extra. you also gain an offensive mote whenever your DVs refresh in combat, provided you have established stealth against all hostile characters (Exalted, pp. 155), and at least one of them is aware of your general presence in the scene.

SLINKING JUNGLE SHELTER: this Charm doubles any benefits granted to your Dodge DV by cover, If the cover you benefit from is mostly plantlife, you may also move up to (Essence) yards through it and make a reflexive attempt to re-establish surprise, after the attack has been resolved.
A second purchase of this Charm allows it to be used as a perfect dodge

WITHOUT A TRACE: This Charm functions identically to Traceless Passage

SELF-SEED INFESTATION, CONTAGION OF WEEDS, MIND-EATING ASSIMILATION, SELFISH ROOT AND BRANCH, HUNGRY HARVEST, THOUSAND-FOLK BUDDING BUFFET, and BOTTOMLESS MIREMAW SHINTAI are all charms that indoctrinate people, create zombies, turn Taylor into an inhuman plant the size of a van and would basically turn her into an S-class threat that most to all of the PRT would attempt to kill, so I'll skip them

FLESH-WEAVING TENDRILS: helps any rolls to manipulate organic material (massage, woodowrking, ect.), and would be nice but requires SELF-SEED INFESTATION, so no.

CHIMERIC CORPUS CULTIVATION, and POLLEN OF A WRITHING GOD enhance FLESH-WEAVING TENDRILS allowing it to fix crippling effects and grant mutations.

FLOWERING THE FAIRER FACE: allows you to instantly know all cultural customs, increases the difficulty to read your motives by (Essence) and gives (Essence) successes on the roll to read the motive of others.

INNOCENT PETAL ASSUMPTION other people are incapable of viewing you as a danger for a scene, even as you attack other people in front of them. attacking someone breaches the illusion for those you attack.

CANKER-CONCEALING TRUNK CONFUSION: hides signs of taint, sickness, or poison in an object or person.

SCENTED SKINLESS SERPENT SHINTAI:

- You are rendered unrecognizable, and it is impossible to objectively describe your appearance. Observers must spend three points of Willpower to find this at all remarkable, though this does not allow them to actually pierce the illusion.


• You benefit from all the effects of Flowering the Fairer Face, with double the usual automatic successes. If you have Innocent Petal Assumption active, the Willpower cost to ignore its Illusion is increased by one.

• Any influence you apply to create an intimacy centered on greed, envy, or base desire is rendered unnatural.
 
Last edited:
[X]Life 6:
-Pros: Among the greatest MI designers of the First Age. Brilliant working with essence-based computation engines.

-Cons: Absolute garbage social skills. 'Eccentric' super-rich shut-in. Preferred taking the phrase 'making friends' entirely literally.
 
[XXX]Life 5:
-Pros: The greatest detective Creation ever knew. If it can be found out, she could and did.
-Cons: Absolutely incorrigible gossip. Bad taste in men. And in women.

Ahh come on we need a gossipy mental lady in our head
 
[X]Life 1

Exalted people, does anyone know of an Infernal Charm that would allow us to make multiple called shots to different targets i.e. knee, elbow, head, other guys head while performing a flurry (am I using the right terminology).
 
There was quite a few cool things in the Elloge charmset IMO. However, since most of them limits us to being an observer and/or an invisible hand I'll have to say Isidoros remains my favorite.
 
[X]Life 6:
-Pros: Among the greatest MI designers of the First Age. Brilliant working with essence-based computation engines.
-Cons: Absolute garbage social skills. 'Eccentric' super-rich shut-in. Preferred taking the phrase 'making friends' entirely literally.
 
Exalted people, does anyone know of an Infernal Charm that would allow us to make multiple called shots to different targets i.e. knee, elbow, head, other guys head while performing a flurry (am I using the right terminology).
Any penalty negator. Really, called shots are just penalties on your attack rolls(and if flurrying, that's stacking penalties), for GM adjudicated secondary effects on hit.

Mind Hand Manipulation is pretty good at it, especially if you go Unseen Force.
 
Back
Top