A Nation's Virtue
南國山河南帝居
She's not a shugenja.
She's not a shugenja.
No, I was just doing a silly joke about our luck with the ladies.I think Batsur is talking about Yuki-onna but they're in Phoenix lands typically.
Lore checks first. If the Lore check tells us 'be as uninteresting as possible to the trickster spirit until it gets bored and goes away', then that's what we do.So...greet the air and ask whatever spirit did this its business? Politely.
Stay frosty.
I think it's supposed to be Shinomen Mori.
Its only cowardice if she makes it back to court. Or if we can't come up with a convincing lie.[jk] Panic, scream "Rules of Nature" and abandon her to her fate, running away like a coward.
I agree with the need for Lore checks, but I am not sure how helpful they will be right now seeing as we are not Shugenja.OK, getting lost in the woods 101.
We have the Lore skill ( and so does Asako ), so we should probably check to see if there is any way that we can at least determine the direction - if the Sun is visible, in particular, we may be able to get out of the forest by heading [direction].
With that said, it seems quite a bit like we've been targeted by a spirit of some sort. We should probably check what we know about spirits capable of doing such a thing, their motivations, and so on. Again, Lore check.
Personally, I'm tempted to call out the spirit and ask it to meet us face to face; thank it for giving us a taste of the wild, but we did have plans at the temple of Bishamon and so if it could lead us back in that direction we would be willing to consider doing it a service as payment... but better to see what our Lore checks say first.
@Maugan Ra :
A Lore(Nature) check for the weather, the cold and the forest around us. Something to give us an idea just how screwed we are.
A Lore(Omens) check to see if what is happening is some kind of Omen.
A Lore(Spirit Realms) check to see if we know of a spirit that likes to waylay travelers by making them become lost. I am guessing spirits like that could be tricksters, or they could be actively malicious and knowing what signs to recognize one or another may make the difference. Suppose this is the work of a malicious spirit. Even if you negotiate with it, it can just lead us further astray and to our deaths. If it is a trickster or playful one, we might get some info on how to deal with it.
Survival falls under hunting. Out Lore(Nature) might tell us which plants might help feed us, but it will take a Hunting roll to actually find them. Or more importantly, find shelter.
@Maugan Ra: What do we have on us in terms of gear? Just the basics from our character sheet? No special gear for the outdoors(since we did not think to bring it)? Or were our horses outfited with at least some survival gear?
So, I guess we triggered the 'lost together in the woods' event with Asako. If I remember my VN's well enough, we will need to find that cave, 'huddle' together for warmth, and when the storm ends in the morning, we will head back to civilization, never speaking of this again but giving each other blushing looks every now and then which miscellaneous side characters will question us on.That said, if you can't find shelter or a way back to the path before too long, you're going to be in quite a bit of trouble. You don't have any food, your clothing is sufficient to keep you reasonably warm but is in no way suited for actual survival, and none of the plants are going to be highly edible at this time of year.
Wouldn't this be an insult to the spirit if its NOT a Trickster and geniuinely had business with us?