In The Grimdark of Fanfiction -40k

This is really nice. In-character sympathetic (or at least logically plausible) orks are best orks :)

(Seeing how a land-bound ACU would survive against orbital bombardment would have been interesting too!)

I do like orks, partially because they have a lot more flexibility than a person might think when writing them. A lot of orks would probably be sincerely confused by the idea that other people don't enjoy war as much as they do.

As for orbital bombardment, the simple answer is: Running away. He's got a big ocean that his ACU can walk around on the bottom of. Which... isn't exactly safe, considering that orks do have some aquatic big and nasty squigs, and that's ignoring the fact that they do occasionally have submarines.

His basic strategy would be, if orks started bombarding his base, to run off to the water and try to get as many small resource outposts operational and cloaked as soon as possible. It would be a bit of a handwave, but I was thinking that Corsairs and Tier 3 aircraft might be space capable, so that, if someone let him build up long enough, he could use those counter orbital bombardment.

Kind of.

40k builds things big in space, and you'd need pretty large swarms of the best air units he can build to hope to take down most ships.

(I might save it for a different time/story, but when he was wandering around on the sea floor, I wanted him fighting an orkish creature called a Squigolliathan. There... wasn't much to that fight, narratively speaking, and I'd probably skip it to focus on fighting the actual orks. Honestly, I only considered the idea because I thought Squigolliathan was an amusing name for a giant sea monster, and it could plausibly fit into canon, if canon focused more on nautical battles.)
 
Even worse thought, the XV Legion but with the destructive and battle hungry but family oriented nature of Fairy Tail ingrained into them by their Primarch. It becomes a point that if you want it done right and you don't mind picking up after their mess afterwards, you send in the XVth Legion under Magnus the Red otherwise leave them to their own devices.
Tzeentch is drowned out by all the screaming about friendship. Khorne is confused, on one hand hell yeah these guys are all about that martial honor and honesty and stuff, on the other hand: ew magic. On the other other hand, that dude just used magic to punch someone so that kinda cancels out.
 
Sounds like a fun Idea to me, especially the reactions by the other Primarchs to Fairy Tail's Antics
The Emperor having to talk to Magnus about Robert damage would be funny, you know when he wanted something capture intact but there's a a space marine sized hole in it and he just want to chat about it while Magnus (having been influenced by the aces of Fairy Tail) sees nothing amiss.
Tzeentch is drowned out by all the screaming about friendship. Khorne is confused, on one hand hell yeah these guys are all about that martial honor and honesty and stuff, on the other hand: ew magic. On the other other hand, that dude just used magic to punch someone so that kinda cancels out.
Meanwhile Slaneesh is looking at Earthland with some interest directed at their more interesting forms of Magic like Charm and Lust based magics.
 
Basically yeah, Containment vessels broke, making their physical forms degraded to the point of basically being primarch soup. Basically merging with a person gives them enough to reform into a proper primarch. Though it's less possession and more Soul merging or at the very least the Primarch Soul absorbs the memories . So the Primarch both is and isn't the person they merged with, most think of themselves, at least to an extent as being that person but naturally everything about a primarch has a way of shifting their prespective . Naturally this really isn't what the Emperor wanted but it's something he has to deal with.
So I was thinking about this a bit more and I had some ideas.

Lion El' Johnson: Merges with Luther's daughter before her death, not fully sure how that would effect things but I imagine it would make Luther more loyal but also have more of an influence on the Legion which I can imagine might cause problems. Loyality: TBD
Roboute Guilliman: Primarch essence merged with a bandit in Illyrium. Eventually turned Macragge and later the Ultramarines into basically the Caesar's Legion from New Vegas versions of themselves, a thin veneer of civilization over what amounts to little more than jumped up blood thirsty bandits. Basically if Macragge was the Greco-Roman world at it's idealized best, This is the Roman world at it's most savage. Loyalty: Khorne.
Corax: Soul ends up fusing with a Guildmaster from Kiavahr who was visiting the prison-moon of Lycaeus. Legion is basically how the XIXth was Pre-Corax but more tech Focused. Loyalty: Chaos Undivided
Leman Russ: Torn between having it be basically just more viking culture focused (Since the primarch was raised by humans and not a giant wolf) and lacking Russ's executioner focus, or having the Primarch be basically kind of like the 40k version of how most people see Loki, basically trickster Satan. Loyalty: First idea, Loyal. Second idea, Tzeentch
Ferrus Manus: Was a basically a serf in one of the clans, an almost frail girl who would have probably been eventually abandoned or killed by her clan had she not fused with the Primarch's essence. Used for a time by her clan as a weapon against the other clans before asserting herself and taking control. Still tech focused but has vastly different ideas about strength and weakness compared to the canonical Iron Guard. Loyalty: Loyal
Angron: One of the High-Riders. Basically originally just another noble among many, fusing with a Primarch made them a very Vainglorious warrior, basically embracing the showman aspect of IRL gladiators. Becomes very obessed with personal glory later on. Loyalty: Slaanesh
Perturabo: Fused with the lady who would have been his Foster sister, basically makes the Iron Warriors the Ultramarines of this universe. Loyalty: Loyal
Konrad Cruze: The emotionally traumatized to hell Batwoman to Cruze's insane Batman, complete with girlfriend. Basically she and her girlfriend were low level workers just barely surviving on Nostramo until fusing a primarch. Having grown up as a normal person on the planet and having someone by side to help ground her, allows this Primarch to be a bit more creative in handling the issues of the planet besides horrifically brutal force. Big thing is Cruze's visions of the future are absolute hell for her, particularly since she knows there is a time in her life where she wasn't cursed by them so every vision is a giant reminder of how much she's been changed. Loyalty: Loyal but unhappy about it.
Lorgar: fuses with a sneaky bastard, Imagine if the Word Bearers operated like the Alpha Legion. Loyalty: Chaos Undivided
Vulkan: Basically Ozpin from RWBY. His preptuality works a lot different here, when he dies his soul simply finds a like minded person and fuses with them, allowing Vulkan to stay around in one form or another for a lot longer but slowly weakening over the years. Loyalty: Loyal
Mortarion: Fuses with one of the regular villagers suffering under the Necromancer, becomes a resistance fighter, basically becoming this universe's Corax though more willing to use extreme measures. Loyalty: Loyal.

Not 100% sure what to do with the others yet, particularly Rogal Dorn and Horus.
 
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Oh! Finally found this! Here's an idea.

Have you guys heard of The Backrooms? Basically, if you no-clip out of reality(which is apparently a roughly 1/7,000,000 thing IRL) you end up in The Backrooms, a liminal space. Liminal spaces are places that look familiar, but nobody can actually point to having been to that specific place. It's popular enough as a concept to have three different wikis, and many different versions of itself. The Purist version, which is the original singular Level, the 3-Level version, which is exactly what it sounds like, the Canon version which has the first 9 Levels, and the Fandom version, which has any number beyond the base 9. In at least one case, there's 4000+ Levels filled out, out of a total of 9.223 quintillion, and sometimes there are sub-dimensions connected to The Backrooms. What basically everyone agrees on is the existence of the Level 0.

Generally, each iteration of The Backrooms is indicated by it's 'entrance' which is generally referred to as Level 0. There is 'Finite Zero' which is usually agreed to be the original, 600 million square miles of dingy yellow carpet and wallpaper where each person seems to end up in their own version, as they cannot find any other people, nor interact with them, even if they should have arrived together. Then there is 'Zero Cylinder' which allows for interaction with others, but has cylindrical transition zones between an infinite series of identical floors of the same 600 million miles size set about 20 feet apart, making your odds of actually meeting someone practically nil. Each such zone is usually found behind thick steel doors which an ordinary human can open with a crowbar or similar tools, matching the steel plating on them. Each has a platform, with ladders up and down, and a gentle wind moving through the zone. The last well-known iteration is 'Infinite Zero' which is an infinite plane version of the first form, save that the individuals inside of it can in fact meet up. It is theorized that being are drawn together in 'valleys' as otherwise finding anyone else would be like finding a needle in a haystack larger than the universe, though this applies to both humans and hostile entities.

Let's say that the Imperium discovered a means of entering The Backrooms, perhaps the Mechanicus was messing around with the broken Webway gate in the Imperial Palace, and they found a means of making a permanent portal to The Backrooms Level 0. What do they do? How does this affect the Imperium? Let's assume it's an Earth/Terra-specific thing, perhaps with people having been vanishing into it for quite some time, perhaps not.

Best case scenario, the Imperium colonizes the shit out of a place with zero Orks, Eldar, Tyranids, Chaos, etc. to the point where they've effectively got an endless string of new planets to offload Terra's population onto, which could have all sorts of benefits. Terra ends up with an effective population greater than the entire rest of the galaxy put together if this happens early enough.

Let's assume that the portal into The Backrooms a) doesn't scatter the colonists when entering or leaving, b) that it's, say, football-field-sized, and thus big enough for about 40000 people to go through every 5 minutes or over 10 million people to go through a day if properly organized, totaling 3.65 billion a year, c) that since Terra's living conditions are horrific, getting that many people to emigrate into The Backrooms is utterly trivial, and they do indeed see their lives improve on the whole, d) that this is either the Infinite Cylinder or Infinite Plane versions of Level 0 and thus perfectly capable of holding that many people, preferably the latter since the scattered cylinders are harder to travel through in large numbers and would thus form a bottleneck even with appropriate management, e) Terra has a population of 10 trillion, and thus even a 1% annual growth rate, rookie numbers for a Hive World, is 100 billion a year, meaning 3.65 billion is literally less than 5% of the population's minimum growth, f) The Backrooms get opened up for colonization at about the point of the Webway gate getting broken, possibly from Emps rerouting the portal as a backup plan of admittedly much less utility, or shortly after the Horus Heresy ends, g) Chaos has issues in The Backrooms because they're a different dimension from the Warp, making them more 'distant' and thus harder to get a grasp on, though the Inquisition obviously keeps an eye on the place anyway because of it's value, so there's little in the way of threats beyond stuff that 40K would consider pretty basic like Carpet Fungus.

So, after a single year, The Backrooms would see a colony of 3.65 billion, 36.5 billion after a decade, 365 billion after a century, 3.65 trillion after a millennia, and 36.5 trillion at the 40K mark. This is ignoring a 1% minimum population growth of the natives, probably more since they have literally infinite space and any population restrictions dropped to non-existent as a result. How would Terra effectively having it's population increased by 365% affect things? Again, this is the minimum ignoring native population growth because I have no idea what the norm for a Hive World is in that regard and calculating it would be immensely complicated, and assumes that only 10 million can enter per day, accounting for reverse traffic for various reasons.

One thing would be a lot of recruiting the Mechanicus could do locally, buffing the Mars Mechanicus a lot from effectively having 4.65 Terras to recruit from. Similarly, the Imperial Fists could calve off successor Chapters like crazy with such a huge recruitment pool, with at least a couple Chapters likely based in The Backrooms to keep an eye on things, with much the same being true of Sororitoras. I suspect the Administratum would have a 'minor' officer under the Terran Administratum whose job was to head a whole department dedicated to managing the place, whose power grows by the decade as the population within The Backrooms does. Given The Backrooms can be farmed in by random people dropped in there without their consent in modern times, I suspect food would swiftly become the prime export of The Backrooms, which might have all kinds of interesting effects on Terra and it's surroundings. Speaking of exports, the Mechanicus is likely to take advantage of a nearly completely safe locale effectively behind Terra's defenses to set up some serious production facilities for everything from Titans to common lasguns, not to mention the Explorators and Biologis exploring the place in the name of knowledge and potential tech, the former under the justification that it's probably not a coincidence that this place largely conforms to human design sensibilities from the walls to any tech found within, the latter because, well, there's a whole new biosphere to explore here. If a reliable means of reaching Level 2.6 can be achieved, it might be given over largely to the Squats, since the nearly-safe section is 950 million miles of underground mine, and the mostly-safe section is another 500 million miles. A new Karak with over 7 times Earth's surface area to work with, and once again effectively under Terra's defenses, would do a lot to keep them from getting wiped out.

A flavor text question would be whether they make one giant ever-expanding Hive or smaller, more spread out cities since they aren't exactly going to run out of space, which might contribute to how much more pleasant it is there.

Like, to give some perspective on the above, even just 10 million people with 1% annual growth over 1K years would be 209 billion, and over 10K, would hit, uh... this:

163,582,871,118,889,596,966,809,838,384,861,960,553,535,693,084,670. That's 163 quindecillion, with just the first day's population compounding upon itself. This is already 'having one portal is literally the only reason we can't make 'drown them in bodies' completely literal as a tactic' levels of population, and if faith in the Emperor isn't compromised by The Backrooms and their weirdness, then he'll likely be powerful enough to heal himself just from having nonillions more worshippers than any deity in the galaxy. Not to mention what the Astartes and Mechanicus could do with those numbers. Even if we assume only 1/quadrillion is good enough to be a Macharius-tier Hero Unit in any field(which basically means Primarch level in their specialty) that's still 163 decillion such people, which should easily be enough to turbocharge humanity's research and development even with the Mechanicus strictures.

3.65 billion, on the other hand, would hit 76.5 trillion over 1000 years, and in 10,000, this thing:

59,707,747,958,394,702,892,885,591,010,474,615,602,040,527,975,904,470. 59 sexdecillion, or about 350 times the deranged figure above. Again, this is one year's contribution with minimal population growth, albeit left to stew for ten thousand years.
 
A place more or less safe from Chaos and with basically infinite space? To me it seems more like the IoM would start planning a retreat in good order through the place, then they wall of Sol and basically have the entirety of humanity live inside that place.
 
A place more or less safe from Chaos and with basically infinite space? To me it seems more like the IoM would start planning a retreat in good order through the place, then they wall of Sol and basically have the entirety of humanity live inside that place.

Well, it's dimensionally distant from the Warp, which makes it a lot harder to do any whispering or hand out various Chaotic blessings, which greatly curtails cults. Alternatively, one might imply that the Backrooms actively reject Chaos-ed people and force them to no-clip through Levels rapidly, driving them further and further away from the Warp, which would likely drive even a normal 40K human mad if Blanks indicate anything. Daemons would likely discorporate outright under that interpretation, possibly to the point of True Death as metaphysics become more and more incompatible for them. A lot of people would be concerned about how sentient it is if it can pick and choose who it affects in this manner, since it doesn't seem to affect Emps in the same way. Most of the grunts will probably just assume it's because Emps isn't like the Chaos Gods, but a number of the High Lords and their adjacent positions, the Custodes, the Inquisition, and the Astartes are going to wonder what's up. Administratum censuses would make note that a higher number of people are simply disappearing than would be expected for such a safe place without any clear signs of murder or Warpcraft, which would suggest people are getting drawn down in general, which would in turn suggest The Backrooms want people to head deeper for whatever reason.

Either way, there would probably be a significant amount of effort being made by the Mechanicus on either side of the portal to open more. Perhaps they'd discover the other variants of The Backrooms(so, the original 600 million mile version, which would apply to the 1-level version, the three level version, and the 9 level version, and the singular infinite plane version, which would be it's own set like the Infinite Zero version they discover) and begin colonizing those as well. The main issue with that plan is simple transportation.
 
I think one of the major issues would be resource gathering, since I am not aware of any place in the Backrooms that can provide the whole Imperium in terms of metals and energy.
 
OKAY. Having found what I THINK is the right thread for this post, I'm actually going to post it.

So I've been reading through a bunch of the codex's and other lore bits that I've collected of the Eldar and through curiosity discovered there are no major Eldar quests around right now. Seeing as the Craftworld Eldar are my Second favourite faction this is an absolute injustice and I've been thinking of fixing the problem myself. Having said that I have a couple of questions for the more lore-deep people here.

1. I keep seeing claims about the Craftworlds originally being trade ships, but all the sources I've got say they were made to escape the hedonism just before The Fall. Can anyone give me a source for this claim?
2. I've read a couple of Craftworld focused books and they were... not great to say the least. Is lexicanum and the older codex's (4th edition mainly) I've got good enough sources to build a quest out of or are there any 'must reads' before I get started? I really don't want to spend serious money solely on a passion project.

The Primary goal of the quest is increasing the craftworld population while not dying horribly, with two main systems interacting with it. Hope and Soulstones

Hope is, well, hope. Its what the Craftworlds population thinks about the current situation and how they see their future. Its affected by major victories, defeats, and the general status of the galaxy. High Hope leads to higher birth-rates and more Outcasts settling in the Craftworld. Low Hope means lower birthrates and more people taking the path of the outcast, but also allows you to use more and more Wraithguard to accent your army. So there won't be a death spiral or anything for low Hope (until the Ynnari show up and suddenly your losing people by the thousands each year.)

Soulstones are the main limiter to population growth, no soulstone? no population growth. That's it. There's an option each turn to launch an expedition to the croneworlds, but it's a risky venture that requires at least half the army. Deciding whether to launch and expedition or focus on putting out the inevitable fires before your meat shields run out and all the nasties come for you is the main military focus of the quest.

I have an idea that you might be able to see next turns rumour mill and intervene to ensure it doesn't happen. With certain starting traits/elite Farseers allowing you to straight up see the results of dice rolls before they occur. Which interacts with the secondary goal of making sure the local sector is secure and anything that can threaten you is nice and weak. I'm thinking of adding a prophesized Tyranid/Necron/Chaos invasion of the sector that you need to prepare the Imperials or some other local faction for as a mid-game threat. I'm probably going to use something like Paradox of Choice's charge system for military deployment.

Besides that it's your usual Civ/Ck2 quest with diplomacy, sub-quests/events, technology trees and hero characters.
 
I have an idea that you might be able to see next turns rumour mill and intervene to ensure it doesn't happen. With certain starting traits/elite Farseers allowing you to straight up see the results of dice rolls before they occur.
How would that work? You see possible results or what actually comes to pass? Do farseers influence other faction's rolls?
 
How would that work? You see possible results or what actually comes to pass? Do farseers influence other faction's rolls?
Ah! Sorry, those are two seperate mechanics. I just rolled them together in the same paragraph because its both experimental psyched bullshit.


Usually in a CK2 quest you take an action, then you roll, and then based on the DC you either succeed or fail (ex roll: 93 DC: 20. Major success!) but with the farseer prediction the roll is made in the preparation phase before you take the roll (so you see a 93 and know you can succeed in that action this turn.) it's starting choice based and I'm probably going to use a 1D6 or something for whether or not the farseers see the future that clearly but I think it can work!

as for rumour mill predictions… You'll know what happens short-term: some minor cult will end up turning an important imperial world to chaos, but you can't tell if that will end up with the entire sector ablaze or with the rebellion crushed, and You'll get a Bunch of options (deal with the cult manually and risk Eldar lives, tell the imperials about it and hope they don't have a paranoid episode, nuke the hive from orbit and deal with the diplomatic repercussions etc.) to intervene or do nothing. With intervening taking resources away from other static objectives.

As for interfering with other factions dice: not directly. But an intervention can turn a success into a failure and a failure into a success, depending on if the intervention is successful. Or kill important characters, or destroy some loot the other factions were about to get. Its not just sabotaging other factions rolls.
 
Usually in a CK2 quest you take an action, then you roll, and then based on the DC you either succeed or fail (ex roll: 93 DC: 20. Major success!) but with the farseer prediction the roll is made in the preparation phase before you take the roll (so you see a 93 and know you can succeed in that action this turn.) it's starting choice based and I'm probably going to use a 1D6 or something for whether or not the farseers see the future that clearly but I think it can work!
Ok but how?

Let's say your players vote to use farseer to see rolls in in post X. Farseer can see the result of future rolls in post X+1. How does it see it when your players have no yet voted on what actions they will take? This is the only way I can see this seeing into the future be actually useful to seeing your own rolls is if this happens which I think is impossible unless you pre-roll stuff.

What I mean by this is you have the rolls made before the players decide the actions and then you assign said numbers to random actions. Like your players can take 5 actions, you roll five times and get something like 5, 94,55,67,32 and then assign them in order of the player's decisions, but while it might work mechanically and in the narrative separately how do you combine them?

Now being able to see what ACTIONS your enemy tries against you next turn would be much more in line with what the farseers get up to.
 
Ok but how?

Let's say your players vote to use farseer to see rolls in in post X. Farseer can see the result of future rolls in post X+1. How does it see it when your players have no yet voted on what actions they will take? This is the only way I can see this seeing into the future be actually useful to seeing your own rolls is if this happens which I think is impossible unless you pre-roll stuff.

What I mean by this is you have the rolls made before the players decide the actions and then you assign said numbers to random actions. Like your players can take 5 actions, you roll five times and get something like 5, 94,55,67,32 and then assign them in order of the player's decisions, but while it might work mechanically and in the narrative separately how do you combine them?

Now being able to see what ACTIONS your enemy tries against you next turn would be much more in line with what the farseers get up to.
yes, pre rolling would be a thing? But the roll would be for a specific option only. So you would know action X would succeed this turn while action Y wouldn't, so you might spend more than one action on option Y or do option X even… Hmmm. Maybe I'm overthinking this.

The mechanic we're talking about can only be accessed by choosing a starting perk of the craft worlds culture. So I figured I better make it powerful because it's next to stuff like "Get an Elite Archon that's skilled in fighting X race" and "Able to use Wraithguard even at high hope" but i could just give in depth descriptions of enemy actions next turn compared to the more vague knowledge you'd get without the starting cultural perk.

Its uncomplicated and a bit boring. But it's simpler, easier to understand, and fits what Seers do much better.
 
So after watching this, I kind of want to know what a 40K Mouseworld existing alongside humanity would look like. The obvious method to go about it is to have them arise the way we thought cockroaches would, by mutation after we nuked the crap out of each other. If they existed back in the Golden/Dark Ages, then that opens the possibility of much greater initial integration into the Imperium as Emps would be able to provide tech the old Federation used with them. I suspect they'd be regarded somewhat like Abhumans, since they're Terran stock like humanity.

I wonder if the Imperial Guard would have units seconded to them for fights with, say Orks for help clearing out their biosphere, or the Necrons and their Canoptek Spyders and Scarabs. The mice/rats would have relatively huge numbers, but be best-suited to doing stuff like keeping all the little stuff from piling up by counter-piling up.

Perhaps Feral and Feudal Worlds could take a page from Kids Next Door and have them produce electricity with about a million hamster wheels. I suspect Agri-Worlds would find it a relatively cheap means of producing power in exchange for some of their ridiculous food stores.

On the Chaos side of things... yeah, I think we all know they'd be targeted by Nurgle. Perhaps have something to that older edition where Nurgle 'woke up' because of the Black Plague. While the rats themselves were also victims of the Plague, they were still vectors for it. Sure, like raccoons they're actually pretty clean, but they also get everywhere.
 
I wasn't quite sure how any intelligent race could have evolved and developed the level of technology that they had, to be a space capable species, if that statement were actually true.
Orks canonically reproduce by spreading spores which are released when they're killed and while I've seen no canonical statements confirming this, I can only assume battlefield carrion makes great fertilizer for said spores. Telling them to stop fighting would be like telling humans to stop reproducing sexually, against all their inbuilt instinctual programming and anyone you convinced would remove themselves from the gene pool.
 
Orks canonically reproduce by spreading spores which are released when they're killed and while I've seen no canonical statements confirming this, I can only assume battlefield carrion makes great fertilizer for said spores. Telling them to stop fighting would be like telling humans to stop reproducing sexually, against all their inbuilt instinctual programming and anyone you convinced would remove themselves from the gene pool.

Yeah, pretty much. There would be a lot of mistaken assumptions going on in the story, based on a lack of information possessed by the protagonist, and the fact that WH40k as a setting has a lot of moral questions without clear answers. (Just to be clear, not saying that the Imperium's answers to those questions is at all reasonable. They are in many cases crueler than necessary. The setting as a whole is pretty messed up regardless of that.) There are a lot of situations where making the logical assumptions would make you get things completely wrong when it comes to the nature of the factions, the species, the history, and, well, how the galaxy works in general. He hasn't even learned that the orks are a fungus yet.

I did have an idea for him musing on what to do with the orks, and the most ethical solution he could think of would be to heard them all to one system where they can all properly fight and kill each other to their heart's content, while sending occasional armies in to keep them from leaving the planets and blowing up infrastructure. Throw some giant marauding deathbots in occasionally so that they can enjoy themselves with a proper fight.

Of course, as he realizes, any plan that involves the phrases, "Forced Relocation", "giant murder bots," and "regularly cull the population" is probably not actually the most ethical solution to the problems, even if the Orks would probably object less than most species to such an idea, so his long term plan is "Put that one on the backburner and maybe focus on trying to solve the rest of the galaxy's problems first, I dunno, maybe something will come up."
 
(Doubleposting, I know, but with content)

So, as part of my efforts to kick-start my writing, and practice writing in a different writers' "voice", I tried to write out a snippet for an idea that I had proposed before, starring Caiaphas Cain.


I must confess, normally, when I start a narrative about my adventures, I like to begin with some sort of comment on how I got into this particular mess, or how I tried (and, near inevitably, failed) to find some way of avoiding whatever horrible situation the Emperor and his most holy bureaucracy decided to send the Valhallan 597th (and by extension, myself) into next.

Perhaps even include a comment on how if I had known what I was heading into, how I would have done something suitably desperate to get out of needing to attend to the situation.

Tragically, for myself at least, none of that was an option for this particular moment of my past, for a variety of reasons.

If the beginning of this narrative feels a tad abrupt, well, that was exactly how I experienced it.

So far as I could tell, I had found myself waking up in a well-exploded trench, artillery, lasfire and bolters detonating in the distance, and an angry Khornate wielding an axe just a few meters away from me.
Whatever my confusion, it hadn't dulled my reflexes, and a single laspistol shot downed the mad screaming cultist quite well.

"Fethin' hell!" A voice exclaimed near the fallen corpse, and I blinked, seeing a guardsman, covered in mud and various other, less pleasant substances associated with brutal trench warfare, laying on the ground, holding one half of a sparking lasgun.

Belatedly, I realized that the cultist had not actually been looking at me, had not been aware of my presence, and, in fact, had six friends, who were now quite aware of my existence.
I am more than a fair shot with my laspistol, I'll admit, as I always found their precision more useful than the sheer stopping power of a boltpistol, and three shots killed three of the cultists before the rest were upon me.

After that, it was time for my chainsword, a quick grasp drew it from its sheath and started its engine in a single movement.

Even then, I noticed the cultists seemed slow, though I hardly took paid it too much thought. Perhaps they were exhausted, perhaps they were startled, perhaps these were the dregs of the cult eager for a bit of bloodletting and weren't expecting an actual fight.

The first screamed as he charged, a crude axe held over his head, as he blindly charged forward, and I obliged his desire for spilled blood as I casually stepped past his guard and ran my blade along his belly, his guts spilling even as I shifted to parry a sword from the second, and shot the third with my last pistol.

There was a scream of metal as my chainblade held the sword in place before I shoved it to the side, and as the off-balance cultist stumbled, I brought my pistol to his face and fired once, removing most of his head.

With that, six cultists were dead, and I still wasn't quite sure what was going on.

"C-Commisar?" The guardsman spoke up from his position on the ground, a hint of fear in his voice.

"Guardsman." I gave him my most winning smile as I sheathed my chainsword, leaving my pistol in hand.

"I- I swear, I didn't mean to break from the unit, I'm," he pointed at the side of his head, "bomb went off, couldn't hear the order to pull back, just kept on shooting until-"

"Easy, there. That sort of thing does happen in war." I spoke as clearly as I could, making my mouth movements as clear as I could.

Truth be told, it made me somewhat nervous to see him so afraid. Normally, I wouldn't need to be concerned with Valhallans, since they knew me to be different from most Commissars, but this man seemed dazed enough to not recognize me. A soldier who had broken from his unit, however understandable the circumstances, suddenly confronted with one of His Emperor's loyal Commissars could get very nervous, and do something very, very stupid. However stupid it would be in the long term for him, in the short term, it would be very fatal for me, so I simply smiled and held out my hand, making it as clear as possible that I had no intention of killing him for the crime of being left behind in hostile territory.

He hesitated for a moment, before grasping my hand and pulling himself up, though he hardly seemed to need the help with how little weight he was putting on my arm.

He stumbled awkwardly to his feet, and mumbled a quick thank you.

"Sir, are we heading back to the bunker?"

"I don't think there are any more stragglers around here," I noted, hoping my comment was accurate, "so yes. Lead the way, private."

My still offering my help might have seemed selfless, considering the risks, but considering that I still had no idea what the tactical or strategic situation was, and indeed, no idea what direction friendly soldiers were in, well, having a guide was still quite worth the risk.

The soldier, whose name I still didn't know, began stumbling in a direction behind me, and I fell in line behind him, keeping an eye out, as we unfortunately, if predictably, walked in the direction of some of the distant gunfire.

It wasn't too long before we found a bunker, and, incidentally, the Khornates besieging it. My blood ran cold even as we slipped behind a ruined Chimera to observe. I could make out twenty for sure, but there seemed to be far more than that, judging by the sounds, all of them looking past the trench and, presumably, towards the safest place I knew of, which seemed a bit less safe. They were huddled, with some cultist occasionally brave enough to stick their heads out to take potshots at the bunker, every shot returned by a dozen from the -presumably- loyalist forces.

If my blood was cold before, it turned frigid as I saw one hulking figure approach the edge of the trench, wearing what was once proud armor of one of the Emperor's loyal space marines, sullied and profaned with blasphemous symbols. Even crouched he seemed to vibrate with a barely contained desire for violence.

Traitor marines, and with no trusty aid with a melta available.

Before I could suggest retreat, a flurry of smoke grenades tossed from the trench, and with a hissing noise audible even from here, they emitted an ominously red smoke.

Lasfire immediately shot out from the bunker, attempting to suppress what they must have assumed to be an attempt to charge their lines, but that wasn't the cultist's plan, this time.

This time, I could see a number of them setting up heavier weapons, autocannons, large stubbers, and even a lascannon or two, six heavy weapons being placed upon the edges of the trench, even as lasfire arced above them.

The traitor marine yelled something I couldn't make out, and the weapons began firing, still blinded by the smoke, but certainly slowing down the rate of returning fire.

"We need to hit them," the guard by my side said, and I suppressed a wince. The guard had seemed pleasantly cautious before, despite the fact that the caution seemed directed at myself; it was some time to show a heroic side.

"Hold fast," I said, figuring I'd justify the command after.

"Sir, they'll be slaughtered!" He hissed, and for an illogical moment, I feared that our targets would have heard him over the hail of weapons fire.

"Hold fast, and stay ready."

As the smoke began to clear, the traitor marine yelled, chainaxe lifted into the air,and with a scream a tide of cultists charged out of the bunker, weapons firing, even as they were covered by the heavy weapons, the marine following shortly.

"Now!" I leaped out of cover, and quickly charged forth.

This was, believe it or not, an entirely calculated and reasonable decision.

Most of the enemy had charged out of the bunker. They had seemed to be reluctant to charge without suppressive fire from the heavy weapons.

With fewer heretics in the bunker, especially one fewer traitor Astartes, attacking them would be far less suicidal, and hopefully by taking out the emplaced weapons, the troops in the bunker would have a clear shot to eliminate the charging heretics. If not, well, we'd kill enough people that I wouldn't ruin my heroic reputation, and we could merrily run away in some other direction.

A leap into the trench found myself in the middle of three cultists, screaming incoherent blasphemies loudly enough they failed to notice my chainsword before it was too late, four of them dying in about as many seconds. Nearby, the guardsman stood above the trench, blasting his lasgun at full auto and killing another cluster of cultists. I simply ran to the next set, which happened to include the cultists manning the lascannon.

For now, I kept my laspistol holstered. The cultists might not have noticed the screams of the dying or the roar of the chainsaw over their own heavy weapons fire, but the flash of a lasgun might have alerted them, and I wanted to be in the middle of them and swinging long before they noticed my presence. The next group also died easily, and, on an impulse, I grabbed the cannon and looked across the trench.
I hadn't thought I'd be able to get the heretic marine, but it seemed he'd turned around once he noticed the heavy weapons stopping, and was trying to return to the trench.

If you've never seen an Astartes move, well, know that it can be unnerving to see how fast they are despite their bulky frames. I hardly expected to hit him as he began to weave towards my position, but a panicked, blindfired shot took him in the chest, directly center mass.
I was almost surprised to realize it was my own, as the marine fell, but I soon had other concerns, as seeing what must have looked to be friendly fire made the remaining cultists realize that the trenches weren't as friendly as they had thought.

Fortunately, they hadn't decided to shoot me from a distance.

Unfortunately, this meant they had decided to charge at me, screaming and waving what were very much not crude, scrap iron weapons like the others.
It was what felt to be a few minutes of desperate fighting, but couldn't have been that long, cutting, blocking, weaving, taking advantage of the tight confines of the trench and hoping no one circled around me.

Eventually, however, it was done, and the trench fell silent.

"Holy throne."

I glanced behind me and saw the guardsman, whose name I really should ask at some point, laying on the ground, his face pale and clammy even as he looked at me in awe. "Crawled over to see if you needed help, but, guess you don't, sir."

Despite the urge to glance behind myself and see exactly how many cultists had died, I simply gave one of my more humble smiles and said, "I was one of the best duelists at the Schola, you know."
His eyes darted between my legs, "I can tell that, sir." He winced, as he tried to set himself up to a sitting position, and that was when I noticed the mangled stump that he'd once called his leg.
He caught me staring, and winced. "One bastard was less dead than I thought he was, managed to get my leg with his chainaxe. Managed to tie it up, but, don't think I'll be making it back to the bunker with you, sir. Just leave me my gun and I'll cover you."

"If you can shoot," I said, holstering my chainsword, "You can shoot over my shoulder. Come on," I approached and grabbed his torso, and with a single, surprisingly smooth motion, managed to get him over my shoulder. I suppose he had just lost some weight.

"Sir-"

"None of that, we have a clear shot if we go now." And with that, I stood up, and climbed my way out of the bunker, single handed, idly wishing I'd thought to make sure that the Aquila on my forehead was sufficiently shiny, hoping that I wouldn't drown in friendly lasfire the moment I stuck my head out.

Fortunately, I didn't, and a quick dash had me approaching the bunker, a modest structure, squat, crude and simply built, and looking heavenly to myself at the moment.
And that was when a lasbolt went over my shoulder.

"Feth."

I wasn't quite sure which of us said it, but there it was.

As much as part of me was tempted to simply drop my burden and run, I'd planned on using the heroic entrance of carrying a wounded man to help smooth things over while I figured out what in the Warp was going on. Simply dumping a wounded soldier onto No Man's Land and running with my coattails between my legs would rather ruin that image. So I blindly fired my pistol behind myself, joined by the soldier on my shoulder as well as a hail from the bunker, willing my legs to move even faster.

"Duck, sir!"
That was one command I never had difficulty following as I simply collapsed to the ground, my passenger falling and rolling forward even as I felt my hat being ripped from my head.
I glanced behind me even as I reached for my chainsword and I almost wailed in despair- a Bloodletter.

It stabbed towards me and with a quick roll I barely dodged as its hellish blade burned and pierced the ground where I had laid, and I used the momentum to clumsily force myself to my feet.
A few lasbolts from the bunker struck at it, and it shifted, putting me between it and the friendly troops and coming in with a wide sweep of its blade.

I stumbled backwards, but it hadn't seemed to even want to hit me then; it was challenging me, I realized with a start, letting me recover while keeping itself out of the line of fire of the bunker.
Meanwhile, the heretics were shooting in the direction of the bunker, meaning that I also wanted to keep the demon between me and their lines.

So, I indulged the demon, giving a token slash in its direction to let it know that I had, however reluctantly, accepted its challenge, as somehow dueling a demon of the blood god seemed the least suicidal option available to me.

If I was some fresh-out-of-the-schola Commissar who had taken the words of the Uplifting Primer to heart, I might have been surprised at how it fought. Certainly, it was a creature of madness and rage, but there was a cunning to it. It fought aggressively, but it wasn't an idiot, madly swinging a blade and hoping for a kill. It feinted, it could draw back, it could think.

It took all I had to dodge some blows, and parry blows that hadn't built up enough momentum to shatter the bones in my arm for trying to block them.

Just then, a single lasbolt struck the thing in the side of the head, staggering it, and I carved my chainsword through one side and out the other, halving the demon even as it melted into warpstuff.

And while I was temped to stand there and relish in my continued survival, I wanted that survival to stay continuous, so I quickly knelt, grabbed my hat and my surprisingly-helpful-and-yet-unnamed guardsman, tossing him onto my shoulder as I dashed with a renewed speed to the bunker.

"Over here!" A voice yelled out near an open doorway, and I needed no more invitation, running to the door and barely keeping the presence of mind needed to not collapse, considering the guardsman I was till carrying. "Set him down on the stretcher here, we have a medical station." I did so, gladly, and made a note to check on his status later.

"That was amazing, sir," one of the guards said, before being glared at by his fellows.

Distantly, I noticed the lasfire had dimmed down again.

"Just serving the Emperor to the best of my ability."

I glanced around myself, noticing the markings on their armor. Good, I was back with the Valhallans and hadn't somehow stumbled into an entirely different regiment's fortress.

"Thank you for that, we thought we were goners. You even brought back Williams!"

"He killed a good number of heretics by my side, it wouldn't have felt right leaving him behind."

With a cough, the Sergent of the group interrupted my bragging in as humble a manner as I could, and spoke. "All due respect, sir, I hadn't heard of a Commissar in this part of the battlefield. What's your name?"

They didn't recognize me? "I must be grimier than I thought." I stood up straight, and gave one of my most dashing smiles, "Commissar Caiaphas Cain, at your service."

They froze at that, staring at me with wide eyes.

"Cain?"

"Indeed."

"I thought you were dead!"

That was when the puzzle pieces began clicking into place, though admittedly, as it turns out, into the wrong pattern entirely.

"I've been claimed dead before, but I live in service to the Emperor."

I almost frowned at a muttered, "Holy Terra," the reaction seemed a bit much, even though my comment was also a bit much. I'd clearly taken a knock to the head, which explained my confusion with the whole scenario, and been assumed dead. It was an unfortunately familiar scenario to me, but the expressions of awe were a bit exaggerated. Come to think of it, oddly enough, I didn't recognize any of the faces here, and I'd almost expect to know at least some of them.

"I'll, get on the vox and let the general know you're alive, sir."

"Ah, thank you. If you don't mind, I'll rest my feet over there for a moment."

"Of course, sir."

They had an odd reverence in their voice that I found distinctly disturbing, but at the moment, I didn't think too much about it. They had just seen me duel a daemon, after all, and none of them knew me personally.

Still, I did overhear some conversation as I sat, my back to the wall and my eyes closed. I might have even fallen asleep, for a time, but no longer than a few minutes.
"Should we, I don't know, call the Sisters, too? I mean, this is, their thing, right?" Ah, the Sisters of Battle. I'd met some who were good company, but many fit their reputation as Emperor botherers to a T. I wondered why they'd be necessary.

"Probably.

"Fething warp."

"Don't- don't swear in his presence!"

"What, you think he has a problem with swearing?" Some Commissars did, but I stayed silent on that.

"It's- it's inappropriate!"

"Fine, fine."

I heard some yelling from where the soldier on the Vox had went, so despite myself, I got up to blatantly eavesdrop.

"Fethin' warp I believe it, he dueled a damned bloodletter, killed him one-on-one, carved him in half with a single blow." That was- Williams, they'd said his name was. "The Emperor's angels strike me down here and now if I'm lying damn it, Cain lives!"

There was speaking on the other end, and Williams growled, "Yes, I swear it on my life, if he's a fake you can kill me too, it's fethin' Cain reborn again, standing right fethin' here, and he saved my damned life."
I admit, that probably should have clued me in, but at the time, I was too distracted by being confused as to why they'd be so surprised that I had survived whatever caused my head injury. I was also touched by the level of loyalty that the soldier had shown, but one good turn deserves another.

"No need for an oath like that, Williams, I'll sort things out myself."

"I- sir, erm, your holi-uh," he was stammering for some reason.

"Sir will do fine, Private Williams."

"I- are you sure- I mean, of course- ah, hold on," he put his ear to the vox again, listening. "Wait, she's coming personally? Well, I suppose she met him." He paused, seemingly in surprise, before forcing his face into a gruff expression once more. "And once she confirms it, I expect a cup of tanna as an apology." He gave a final, half hearted growl as he slammed the receiver in a way that would irritate any witnessing tech priest.

"Right sir, the General's coming to verify your identity personally."

The General? Zyvan was- no, he'd retired, hadn't he? What general would know me personally?

And he'd said she, hadn't he?

"By the Throne." He said, slumping fully into his chair, looking at me in something of a daze. "You know, a lot of soldiers pray to the Emperor for salvation when they're desperate. Hoping for a bit of luck, or maybe one of his Angels to arrive." He gave a weak and slightly manic chuckle. "Didn't expect a Throne's-damned Saint to throw me over his shoulder like that. Didn't even introduce yourself."
At that point, I'm afraid my mind came to a complete halt.

"I'm sorry, Williams?" I asked after a moment's pause, assuming that I'd misheard him.

"A, uh, feth, sorry sir, sorry your holiness, Throne's blessed Saint throwing me over his shoulder, and you shouldn't have needed to introduce yourself, sir!"

"At ease." I said, mind racing.

He took several deep breaths, while my mind raced without any coherence, slowly forcing itself back into order despite the madness before it, but he managed to speak first.

"I didn't realize it was you at first, so I understand why they doubt. Still, even though its, uh, been awhile, it, I think the Lady General Sulla will be happy to catch up with you, uh, sir."

Somehow, that revelation was as shocking as the first.

Yeah, I have no idea where this would go next.

But, Cain as an (initially unknowing) Imperial Saint, manifested on the planet to show them the Emperor's light and shield the righteous.
 
Iblove how Cain can do an incredibly heroic thing and go "yeah, this is totally out of self interest".

Anyway, I assume this is happening during the "current " time while Guilñiman is awake and the Galaxy is on fire (more than usual at least)?
 
Iblove how Cain can do an incredibly heroic thing and go "yeah, this is totally out of self interest".

Anyway, I assume this is happening during the "current " time while Guilñiman is awake and the Galaxy is on fire (more than usual at least)?

Listen, carrying a wounded soldier across No-Man's Land while getting shot at and chased by demons is literally the most selfish thing a person can do, I don't know what else to tell you.

And yeah. I don't quite know how the timelines canonically line up, but while I really wanted Cain to meet up with the young soldier he mentored and guided on her path to being the Lady General, it would be kind of a waste to not get to meet some of the current big names of the setting. So I'm not quite sure how the actual dates line up, but time is just an illusion, especially when dealing with 40K canon.

There wouldn't be much that triggers his imposter syndrome harder than having a meeting with a fellow Imperial Saint like Celestine. Or meeting Guilliman. (A part of me kind of wants a scene from the perspective of one of them thinking that Cain seems a fine officer-turned-saint, from his meeting with them, if one who is a bit of a stick-in-the-mud. You know, one of those generically dutiful souls, but you know, loyal servant of the Imperium, managed to become a Saint, can't speak too badly of him. I'm just not sure how in character that would be. Of course, Cain's immediate counter-perspective would be a panicked "They saw right through me, oh Throne I am screwed."

if anyone would end up an honest-to-God Emperor Imperial Saint after death, it'd definitely be Cain.
but anyways, please tell me you'll write more of this, I really like it.

I admit that I don't have active plans to continue this, since the only really solid scene I had in was that introduction.

Still, the idea bounces around in my head a lot, so I might end up writing something else for it.

I foresee a certain Inquisitor getting involved

Of course! Inquisitor Kryptmann will have a fine role in this story!

But more seriously, the situation will be a bit complicated for Amberly, who would definitely be a part of this story. (I was tempted to include her footnotes, but I wasn't sure on what her role would be.)

She's been spending years looking over and editing Cain's true memoirs, and a number of her fellow inquisitors have read them, all of which seem to portray Cain as not being worthy of being an Imperial Saint (at least, from Cain's perspective.) Suddenly what was her reminiscing and a number of her fellows light entertainment became a lot more serious and a lot more potentially blasphemous.

She's just sitting down, sipping a quiet cup of tea as she reads over dataslates, and then one of her superiors pops his head in and goes, "Hey, Vail, you were working on those Cain files, right? That big time hero? Well, he's a Saint now, so, we want you to write us up a dossier on him. Greyfax wants that on her desk by five."

Though, while some might try accusing Amberly of heresy for the clear lies that she's spread, having a Saint go, "Yeah, I'm good with her," is one hell of a defense in court.

Of course, Cain would be more than a bit awkward with her at first, considering that he would know that she knew the entire truth about who he was (by his perspective) and that he really wasn't as heroic as he seemed, and probably might have trouble believing that she'd still care for him despite knowing the truth.
 
From what I recall most of Vail's counterparts considered the memoirs to be amusing to read.

There's a very good chance that they wouldn't do a thing as none of them would actually realize that Cain really does consider himself a coward.
 
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