In The Grimdark of Fanfiction -40k

It depends on what kind of shell you're using. If it tears the body to shreds, that's one thing. But as that novel brings up, ripping a zombie in half does a lot less to make them a non-threat than a human. The advantages of 'Nothing below the neck is absolutely necessary.' cannot be overstated. Anything that doesn't destroy the brain is usually a disabling shot even against Resident Evil zombies, who are still paying at least lip service to conventional biology since enough body shots will put down most of the lesser infected. Eventually.

The military would win against lesser strains without much issue, but there would definitely be some 'growing pains' as they readjusted their tactics. A guaranteed kill on a human is a much lower threshold than on something that is already dead in every way that matters.

So an actual zombie plague would probably occupy a middle ground between 'Average military in the average zombie movie.' and 'Almost no casualties, total curbstomp in the military's favor.' though general knowledge of the usual tropes would probably make it lean more towards the latter. Even something like the G-Virus/T-Virus would do pretty well, nevermind the Nurglite Necro-Flood or whatever.

Do you think I should keep my Zombies being a mix of "fast, but frail" and "slow, but strong" types or just say fuck it and make all of them fast while getting progressively stronger over time?

To explain, I was also planning on implementing a Last of Us style progression/evolution system in place where the Zombies have several Stages of infection where they gradually mutate into increasingly more dangerous types of Special Infected as time goes on if they survive long enough.

I was also planning on making it so the virus actively preserves their bodies and slows their decay to a glacial pace like WWZ Zombies or the Necromorphs.

So them being slow because they're rotting wouldn't make sense unless a really long time has passed.

I don't know.

I want to make them a genuine threat but not so grossly overpowered it's basically impossible to fight against them at all.
 
Do you think I should keep my Zombies being a mix of "fast, but frail" and "slow, but strong" types or just say fuck it and make all of them fast while getting progressively stronger over time?

To explain, I was also planning on implementing a Last of Us style progression/evolution system in place where the Zombies have several Stages of infection where they gradually mutate into increasingly more dangerous types of Special Infected as time goes on if they survive long enough.

I was also planning on making it so the virus actively preserves their bodies and slows their decay to a glacial pace like WWZ Zombies or the Necromorphs.

So them being slow because they're rotting wouldn't make sense unless a really long time has passed.

I don't know.

I want to make them a genuine threat but not so grossly overpowered it's basically impossible to fight against them at all.

Giving them low-level regeneration would make them continuing for an extremely long time period make sense, and G-Virus zombies mutate over time. Not to insane extent of Birkin, but regular zombies gradually become tougher over time. Though if Birkin is any indication, they can be 'forced' to adapt by sufficient damage that doesn't kill them outright.

Necromorphs have a certain amount of hivemind/guiding intelligence to them, which allows their forms/adaptations to be directed to a degree. Which would fit with your Eldritch Zombies plan.

You could easily have specialists. If the military is deploying grapeshot that's mean to rip the faster but flimsier zombies to shreds, having the zombies bring up a Tank or Brute that can tank those rounds and charge for the cannon makes sense. Even just having them upfront to tank such shots for the more fragile types would be far more tactics than a common zombie horde would demonstrate.

You might also want to draw from DOOM. Since the souls are ripped out and the bodies are turned into Demons by a mix of hideous torture and Argent exposure, all DOOM Demons are technically zombies directed by Davoth to 'spread the plague' since anyone they kill gets dragged to Hell to have their souls ripped out once their spirits are broken.

And like DOOM Demons, the controlling intelligence may actively sabotage/coopt efforts to research the zombies, incorporating attempts to control or enhance them into it's forces.
 
Giving them low-level regeneration would make them continuing for an extremely long time period make sense, and G-Virus zombies mutate over time. Not to insane extent of Birkin, but regular zombies gradually become tougher over time. Though if Birkin is any indication, they can be 'forced' to adapt by sufficient damage that doesn't kill them outright.

Kind of?

I'm not planning on giving any but a few Special Types outright regen, but I do have a plan to explain why just trying to wait for them to starve to death and/or rot into nothing won't work.

See, one of the primary sources of inspiration I'm using is the Necroa Virus from Plague Inc. 2.

Which includes a bunch of mutations to help slow down how fast the zombies degrade.

Autolytic Delay: Virus slows release of digestive enzymes from cells' lysosomes - slowing decomposition of corpse.

Putrefactive Resistance: Virus prevents anaerobic microorganisms from digesting proteins - slowing decomposition of corpse.

Liquefactive Resistance: Virus denatures hydrolytic enzymes, slowing liquefactive necrosis and decomposition of the corpse.

Heat Resistance 2: Pathogen evolves to withstand hot temperatures and climates.

Cold Resistance 2: Lower intracellular water volume prevents freezing. Increased effectiveness in cold climates.

Mummification: A severely decayed zombie is able to enter a state of hibernation. Reduces rate of zombie decay, especially in hot countries.

In addition to all of this, I was also planning on making it so consuming biomass plays a big role in how the Zombies operate.

See, consuming biomass, and not just human biomass but biomass in general, not only helps the Zombies further stave off decay, it can also reverse it and repair damage to their bodies.

In addition, consuming biomass also helps fuel and accelerate their mutations and the rate at which they evolve into the more powerful Special Infected.

So all of this combined means the Zombies can potentially persist for a very long time.

Does that work?

Necromorphs have a certain amount of hivemind/guiding intelligence to them, which allows their forms/adaptations to be directed to a degree. Which would fit with your Eldritch Zombies plan.

A Hive Mind intelligence guided by sapient Leader Infected is what I'm going for.

You could easily have specialists. If the military is deploying grapeshot that's mean to rip the faster but flimsier zombies to shreds, having the zombies bring up a Tank or Brute that can tank those rounds and charge for the cannon makes sense. Even just having them upfront to tank such shots for the more fragile types would be far more tactics than a common zombie horde would demonstrate.

Here's the crux of my issue.

On the one hand, slow zombies can be terrifying if done right, as Resident Evil in general and the recent remake of RE2 in particular demonstrated quite aptly.

Or, going back to WWZ, the original portrayal of the Battle of Yonkers.


View: https://m.youtube.com/watch?v=V04RRDXABPM

A sluggish, but unstoppable tide of the undead that never stop marching towards you and just won't fucking die is a pretty chilling prospect.

But on the other hand, fast zombies can be equally terrifying if done right.

The Trope Codifier 28 Days Later demonstrated this quite aptly, as did stuff like the Stalkers from the Last of Us.

And again, going back to WWZ, the game and movie this time, seeing Zombies literally flowing like water as they come at you in a freaking tsunami of undead flesh and teeth and pile on top of each other like ants to climb sheer surfaces is both cool and utterly horrifying.


View: https://m.youtube.com/watch?v=cgwRqL5GjXI


View: https://m.youtube.com/watch?v=WpQpEApMvtY

At first I was going to try and do both of these things, but the more I've thought about it the more I've started to think that might not make sense.

I mean, if most of the powerful and durable zombies are slow, then couldn't people just... avoid/run away from them most of the time and chew up the frailer fast zombies that try to follow?

And for that matter, if the fast zombies have to rely on the slow ones to shield them from heavy fire, doesn't that kind of neuter their primary advantage?

Plus, while I haven't told you this yet, this planned to be a crossover between Worm and various Zombie Media, so the hordes are going to have to contend with actual superpowers as well.

All of this is making me think it might be better to just say "fuck it, all of them are fast, even the Tanks and Brutes".

As a side note, do we need to take this elsewhere @ilbgar123?

I don't want to clog up this thread and it feels like we're starting to stray further and further away from anything 40k related...
 
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This is the Warhammer 40000 fanfiction thread, not the general zombie thread.

To bring the thread back to its intended subject, I think the Lemen Russ tank needs a new turret. The current turret is to small for my suspension of disbelief, with a cannon that size there should be no room for anything save the breach.

My solution was inspired by a recent visit to a tank museum that I never new existed before, specifically the Centurion. Answer: give the Lemen Russ the Centurion tanks turret, together with adjusting the hulls size to maybe bigger and shrinking the cannon down to 150 or 140 mm and longer. Longer cannons look more imposing.
It's a selection made as an extension of the imperiums anachronistic aesthetic and referencing its home nation, (in the spirit earlier eras of the setting) combining its first tank with the UKs biggest post world war 2 export hit. The itself turret to me does not look too sleek to be out of place, yet allows space for extra features to distinguish variants by how advanced they are. Meaning that they range from more or less as advanced as the first centurions the rolled out of the factories, to equivalent to late Cold War armour (meaning features like laser range-finders, thermal sights, gyro stabilisation for accurate fire on the move and so on).

As an example, I would think of the Cadians and other worlds with the right connections would have a Russ variant with a turret based on the Stridsvangn 104 (translation: Tank 104).


This is a late Cold War Swedish upgrade that was done at the end of the Centurion's service life in the Swedish armoured formations. One was also in the museum I mentioned earlier.

Other types of the Leman Russ I think like the Demolisher, Vanquisher and etc would have completely different turrets based on other tanks from around world war 2 to early Cold War, to give each a distinct visual identity, though I have not settled on any particular examples.
 


I kinda want to see a crossover between Warhammer and the Quantum thief trilogy. Basically a few hundreds of years after a mysterious collapse and singularity Humanity is divided between two factions locked in cold war over Sol. On one side is the Zoku. A clan of Quantum Entanglement gamers who see literally everything as a game and have insane resource optimization while prizing free will and choice and despising ideals. On the other is the Sobornost, a... Society ruled by seven God-Kings and composed of trillions of endlessly forking and multiplying mind copies being held inside planet sized diamond computers. The Sobornost have A Great Task of effectively eliminating Quantum uncertainty so they can make a perfect deterministic world with no suffering and revive every human ever.


There isn't much Biggatons in these books but that is componsated by absolutely insane information warfare. Ghost Guns that copy a targets mind and capture it while scrambling their original mind. Stories written in the sand of abandoned earth that literally take over your mind. The fucking All-Defector. Stuff like that.


Then there's the Big Bang Gun and Kaminari Jewel but that's a one time limited thing.


Any interaction between the two depends on whether the Mechanicus thinks brain emulation is Abominable intelligence. There are no aliens. Everything is human made and insanely advanced and there is no AI. The Mechanicus should love that but the thing is that everyone uses brain emulations called Gogols in place of AI so it depends on if the Mechanicus would think Gogols are Abominable intelligence.


On that topic. I want to see a crossover with Exordia by Seth J. Dickinson aka our very own @General Battuta.

The basic premise of Exordia is that this Kurdish survivor of genocide living in New York, Anna, encounters this nine headed snake/Naga lady in Central Park. The Snake lady is a rebel from this alien empire called the Exordia that has essentially turned the entire galaxy into side characters in their story, literally.

It's like Warhammer in that Stories have literal power in this setting. The Gods placed specific coding in the laws of the universe to permit free will and keep the universe from being filled with soulless self replicating optimizers or total assholes. This coding essentially judges good and evil objectively, has seven encoded afterlives in the hidden/small dimensions of the universe that you can use for FTL, allows for things like weapons that literally eat a targets soul and torture them in hell and ensures that stories have real tangible power. This universes equivalent of Psykers literally just math so hard they can warp reality because the laws of physics are shittily programmed also.

And the Snake alien, Ssrin, along with her entire species are marked ontologically evil by the Universe. There is no chance of redemption for them. They all immediately go to hell when they die. So they just decide "Fuck it. May as well rule the galaxy if we are going to hell anyways." Kinda like the Dark Eldar. Their grand undertaking is pinioning all the species in the galaxy to their narrative, turning them into objects in the Exordia's subjects. Essentially making their hegemony a law of physics.

Seth J. Dickinson is the guy who did all of the best lore of Destiny like the Books of Sorrow, Unveiling and Marasenna and you can definitely tell from that "Fantasy with magic but Sci-fi and with overtly detailed science and philosophy babble" vibe. Also he wrote the Baru Cormorant series and you can also.... Definitely tell. Also this might just be me but I think he also has a fetish for snake girls based on this book.

The Exordia and Imperium will immediately hate each other considering how this book ends and they are also filthy Xenos. There also just a tone thing. The Exordia are modelled after US imperialism. Most of them are just doing their job and don't particularly think their superior or are just having the time fo their lives hamming it up knowing they are inherently evil. For most Exordia, nuking a world using Cobalt Salted bombs so that whoever survives suffers is just another day at the office. The Imperium has a seething passion and hateful fanaticism in its very being and consider their work holy.

Combat wise, The Exordia are another case of "No Biggatons but hax." They don't go for "UNGA Bunga big guns and thicker armor than god" like the Imperium. They pretty much act like a modern military except they have space magic and are better in every way. I asked Seth and he said "There are advanced particle weapons in the Exordia arsenal which give them an advantage in space battles, though they're not intrinsically hard to make or develop. Mostly the Exordia relies on being unafraid of damnation. There's a tenuous kind of truce in which species ruled by the Exordia accept their secular suffering in exchange for entry into paradise; some of them believe that enduring this suffering is actually what makes them morally good."

Probably their nastiest toy on the ground is the Atmanach. It looks like a centipede made of Alien Geometries. Its size, speed, and even physical presence are all indeterminate. It eats souls and transfers them to a personalized hell dimension designed to extract everything they know. It has no senses except the ability to detect free will — every time you make a choice, that brings it closer to you. And the thing is that having no soul guarantees that you will be utterly horrified by the fact that ensouled beings are breaking physics by existing and go into a murder frenzy with no back.

As for their space magic equivalents. IDK. I don't know the exact limits. I know it generates problematic amounts of heat and it can go very badly wrong; I know it usually (but not always) involves an intersection between morality and effect; I know it is conducted through a few 'methods' which consist of the best-understood techniques but which have only scratched the surface of possible pathology.
 


I kinda want to see a crossover between Warhammer and the Quantum thief trilogy. Basically a few hundreds of years after a mysterious collapse and singularity Humanity is divided between two factions locked in cold war over Sol. On one side is the Zoku. A clan of Quantum Entanglement gamers who see literally everything as a game and have insane resource optimization while prizing free will and choice and despising ideals. On the other is the Sobornost, a... Society ruled by seven God-Kings and composed of trillions of endlessly forking and multiplying mind copies being held inside planet sized diamond computers. The Sobornost have A Great Task of effectively eliminating Quantum uncertainty so they can make a perfect deterministic world with no suffering and revive every human ever.


There isn't much Biggatons in these books but that is componsated by absolutely insane information warfare. Ghost Guns that copy a targets mind and capture it while scrambling their original mind. Stories written in the sand of abandoned earth that literally take over your mind. The fucking All-Defector. Stuff like that.


Then there's the Big Bang Gun and Kaminari Jewel but that's a one time limited thing.


Any interaction between the two depends on whether the Mechanicus thinks brain emulation is Abominable intelligence. There are no aliens. Everything is human made and insanely advanced and there is no AI. The Mechanicus should love that but the thing is that everyone uses brain emulations called Gogols in place of AI so it depends on if the Mechanicus would think Gogols are Abominable intelligence.


On that topic. I want to see a crossover with Exordia by Seth J. Dickinson aka our very own @General Battuta.

The basic premise of Exordia is that this Kurdish survivor of genocide living in New York, Anna, encounters this nine headed snake/Naga lady in Central Park. The Snake lady is a rebel from this alien empire called the Exordia that has essentially turned the entire galaxy into side characters in their story, literally.

It's like Warhammer in that Stories have literal power in this setting. The Gods placed specific coding in the laws of the universe to permit free will and keep the universe from being filled with soulless self replicating optimizers or total assholes. This coding essentially judges good and evil objectively, has seven encoded afterlives in the hidden/small dimensions of the universe that you can use for FTL, allows for things like weapons that literally eat a targets soul and torture them in hell and ensures that stories have real tangible power. This universes equivalent of Psykers literally just math so hard they can warp reality because the laws of physics are shittily programmed also.

And the Snake alien, Ssrin, along with her entire species are marked ontologically evil by the Universe. There is no chance of redemption for them. They all immediately go to hell when they die. So they just decide "Fuck it. May as well rule the galaxy if we are going to hell anyways." Kinda like the Dark Eldar. Their grand undertaking is pinioning all the species in the galaxy to their narrative, turning them into objects in the Exordia's subjects. Essentially making their hegemony a law of physics.

Seth J. Dickinson is the guy who did all of the best lore of Destiny like the Books of Sorrow, Unveiling and Marasenna and you can definitely tell from that "Fantasy with magic but Sci-fi and with overtly detailed science and philosophy babble" vibe. Also he wrote the Baru Cormorant series and you can also.... Definitely tell. Also this might just be me but I think he also has a fetish for snake girls based on this book.

The Exordia and Imperium will immediately hate each other considering how this book ends and they are also filthy Xenos. There also just a tone thing. The Exordia are modelled after US imperialism. Most of them are just doing their job and don't particularly think their superior or are just having the time fo their lives hamming it up knowing they are inherently evil. For most Exordia, nuking a world using Cobalt Salted bombs so that whoever survives suffers is just another day at the office. The Imperium has a seething passion and hateful fanaticism in its very being and consider their work holy.

Combat wise, The Exordia are another case of "No Biggatons but hax." They don't go for "UNGA Bunga big guns and thicker armor than god" like the Imperium. They pretty much act like a modern military except they have space magic and are better in every way. I asked Seth and he said "There are advanced particle weapons in the Exordia arsenal which give them an advantage in space battles, though they're not intrinsically hard to make or develop. Mostly the Exordia relies on being unafraid of damnation. There's a tenuous kind of truce in which species ruled by the Exordia accept their secular suffering in exchange for entry into paradise; some of them believe that enduring this suffering is actually what makes them morally good."

Probably their nastiest toy on the ground is the Atmanach. It looks like a centipede made of Alien Geometries. Its size, speed, and even physical presence are all indeterminate. It eats souls and transfers them to a personalized hell dimension designed to extract everything they know. It has no senses except the ability to detect free will — every time you make a choice, that brings it closer to you. And the thing is that having no soul guarantees that you will be utterly horrified by the fact that ensouled beings are breaking physics by existing and go into a murder frenzy with no back.

As for their space magic equivalents. IDK. I don't know the exact limits. I know it generates problematic amounts of heat and it can go very badly wrong; I know it usually (but not always) involves an intersection between morality and effect; I know it is conducted through a few 'methods' which consist of the best-understood techniques but which have only scratched the surface of possible pathology.

I wonder how 40K Psykers would read, because they don't usually use math, they're not trained enough/don't know enough math for that. They channel their emotions and/or imagination to the end of blowing things up, and Alphas can threaten a planet more or less by existing on one, as demonstrated by that one literal baby Alpha. The mechanic seems to be that Psykers just have bigger souls, as opposed to Blanks having negative souls. Perhaps they're 'glitches' in the soul coding the gods made?

I wonder if Chaos followers would react with rage at the Atmanach. It's indicated that the soullessness of the Necrons is treated as fundamentally wrong even by the usual standards of Chaos among Word Bearers. So being told that souls aren't supposed to exist at all might actually get Chaos and the Imperium working together on something.

Daemon rip souls out of people all the time, but this tends to either directly kill them or involve killing them.

Necrons seem to have a case of 'Don't have a soul, but remember what it was like.' going on. Some of them want to have their organic bodies/souls back, some of them don't, and some of them want to exterminate all organic life, but remain mostly 'reasonable' though that might be because they're not in organic bodies by Exordia rules.
 
I wonder how 40K Psykers would read, because they don't usually use math, they're not trained enough/don't know enough math for that. They channel their emotions and/or imagination to the end of blowing things up, and Alphas can threaten a planet more or less by existing on one, as demonstrated by that one literal baby Alpha. The mechanic seems to be that Psykers just have bigger souls, as opposed to Blanks having negative souls. Perhaps they're 'glitches' in the soul coding the gods made?

Speaking off, that mention of big souls is interesting because that's basically what the big McGuffin the Exordia are on earth for does. Basically the Exordia and Ssrin are looking for an extension of one of the gods that created the Universe. The gods are all dead but they left behind artifacts, this is one of them. It's named Blackbird and it's essentially an exaggerator or interestingator. In that it takes the metaphysical identity or shape of people, their Kolmogorov complexity and essentially exaggerates it. EVERYTHING becomes more fractal and complex around it. Cells start mutating, words on a page start being scrambled. And this essentially enlarges a person's soul driving them insane, or if they are caught in a metaphysical narrative, simplifies them so they can only think about that narrative.

A Chinese math lesbian lady who is obsessed with seeking the truth becomes only able to think about mathematics for example.

This has obvious relation to your question .

Also it isn't that Souls aren't supposed to exist in Exordia. It's just that the Gods feared that the universe would become filled with Soulless self-replicating optimizers (Think Orkz and Tyranids or even the Four empeors from War of the Krork) so they implemented an objective system of morality and instituted stuff like seven afterlifes and gave souls limited ability to overwrite causality. It's just that they were really bad programmers and that this leads to exploits like said Operancy/Space math magic or weapons that target one's grief or the Atmanach.
 
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Speaking off, that mention of big souls is interesting because that's basically what the big McGuffin the Exordia are on earth for does. Basically the Exordia and Ssrin are looking for an extension of one of the gods that created the Universe. The gods are all dead but they left behind artifacts, this is one of them. It's named Blackbird and it's essentially an exaggerator or interestingator. In that it takes the metaphysical identity or shape of people, their Kolmogorov complexity and essentially exaggerates it. EVERYTHING becomes more fractal and complex around it. Cells start mutating, words on a page start being scrambled. And this essentially enlarges a person's soul driving them insane, or if they are caught in a metaphysical narrative, simplifies them so they can only think about that narrative.

A Chinese math lesbian lady who is obsessed with seeking the truth becomes only able to think about mathematics for example.

This has obvious relation to your question .

Also it isn't that Souls aren't supposed to exist in Exordia. It's just that the Gods feared that the universe would become filled with Soulless self-replicating optimizers (Think Orkz and Tyranids or even the Four empeors from War of the Krork) so they implemented an objective system of morality and instituted stuff like seven afterlifes and gave souls limited ability to overwrite causality. It's just that they were really bad programmers and that this leads to exploits like said Operancy/Space math magic or weapons that target one's grief or the Atmanach.

I suppose that actually makes most Psykers that don't immediately blow up remarkably, impossibly stable by the standards of Exordia. They'd probably be horrified at the idea that this kind of just happens to humans. Having Psyker parents can play a role, but Alphas have arisen from someone with no obvious psychic potential before.

Not to mention the soul-cancer that is Chaos might be immune to most anti-soul weapons because they're already simplified into focusing on their concept compared to proper souls. A Daemon gets hit with the simplification effect of the Blackbird and partially ignores it.
 
I suppose that actually makes most Psykers that don't immediately blow up remarkably, impossibly stable by the standards of Exordia. They'd probably be horrified at the idea that this kind of just happens to humans. Having Psyker parents can play a role, but Alphas have arisen from someone with no obvious psychic potential before.

Not to mention the soul-cancer that is Chaos might be immune to most anti-soul weapons because they're already simplified into focusing on their concept compared to proper souls. A Daemon gets hit with the simplification effect of the Blackbird and partially ignores it.

It's worth noting that while we don't know what killed the Exordia Gods or what caused them to create the Universe. I asked the Author and he said that they were running away from something. To elaborate on them, they lived in a universe that was perfectly symmetrical. An example of this is time. In our universe, time is asymmetric in that on the micro/Quantum scale you can run something both forwards and backwards and it will be the same but on the Macro scale any increase in entropy is irreversible. The Gods lived in a universe where time ran both forwards and back like the Warp and they were running from something, it probably wouldn't be too much of an exaggeration to make that thing the Chaos Gods if you are willing to make them more than mere emotion parasites.

I am more interested in how the Exordia and Imperium would interact. The difference between them socially is that the Exordia know they are all damned to hell like the Dark Eldar and nothing they do can change that but don't give a shit. They can still be good people as shown by the Exordia Rebel but most of them don't care. The Imperium is passionate about their work. They view genocide as holy and are disgusted by Xenos and heretics. The Exordia are more clinical and bureaucratic. Of the Three Exordia we see in Exordia. The main evil one is having the time of his life tormenting these humans and being petty and cruel and the other is just doing their job and it's all another day at the office for her.

I could see them in the 40K galaxy being like the Tau but far worse. Instead of "Look at all these gifts we have. Please join us (or we will beat you with this stick we have)" it's "Join us and be enslaved to our narrative or we WILL beat you with this bit stick we have. You do not have a choice in this.". Kinda saying the quiet part of imperialism out loud.

forums.spacebattles.com

The Exordia Strike Cruiser Axiorrhage versus UNSC Earth

Instead of the Prophets of Regret and Truth arriving on UNSC Earth, the Exordia strike cruiser Axiorrhage shows up instead. The Exordia, seeing the state of the UNSC, believe that one strike cruiser should be enough to both capture and hold the portal to the Ark and also beat the UNSC into...

This link goes over the demonstrated capacity of just one operative and one ship vs the entire nuclear armament of earth for the ship and multiple platoons of spec ops on the ground but militarily they also are the opposite of the Imperium in that they are basically a modern military but better in every way. A much greater emphasis on ECM, information warfare and sensorial detection instead of thick armor and bigger guns. The stuff we see from one of their operatives more than matches Space Marines on the ground but it will be one of those cases where the Imperium is fighting something they are not used to, a much more mobile and streamlined enemy who is fragile but can kill them or intercepts their munitions faster than they can hit them.



I kinda want to see a crossover between Warhammer and the Quantum thief trilogy. Basically a few hundreds of years after a mysterious collapse and singularity Humanity is divided between two factions locked in cold war over Sol. On one side is the Zoku. A clan of Quantum Entanglement gamers who see literally everything as a game and have insane resource optimization while prizing free will and choice and despising ideals. On the other is the Sobornost, a... Society ruled by seven God-Kings and composed of trillions of endlessly forking and multiplying mind copies being held inside planet sized diamond computers. The Sobornost have A Great Task of effectively eliminating Quantum uncertainty so they can make a perfect deterministic world with no suffering and revive every human ever.


There isn't much Biggatons in these books but that is componsated by absolutely insane information warfare. Ghost Guns that copy a targets mind and capture it while scrambling their original mind. Stories written in the sand of abandoned earth that literally take over your mind. The fucking All-Defector. Stuff like that.


Then there's the Big Bang Gun and Kaminari Jewel but that's a one time limited thing.


Any interaction between the two depends on whether the Mechanicus thinks brain emulation is Abominable intelligence. There are no aliens. Everything is human made and insanely advanced and there is no AI. The Mechanicus should love that but the thing is that everyone uses brain emulations called Gogols in place of AI so it depends on if the Mechanicus would think Gogols are Abominable intelligence.

Also can I get your thoughts on this?
 
It's worth noting that while we don't know what killed the Exordia Gods or what caused them to create the Universe. I asked the Author and he said that they were running away from something. To elaborate on them, they lived in a universe that was perfectly symmetrical. An example of this is time. In our universe, time is asymmetric in that on the micro/Quantum scale you can run something both forwards and backwards and it will be the same but on the Macro scale any increase in entropy is irreversible. The Gods lived in a universe where time ran both forwards and back like the Warp and they were running from something, it probably wouldn't be too much of an exaggeration to make that thing the Chaos Gods if you are willing to make them more than mere emotion parasites.

I am more interested in how the Exordia and Imperium would interact. The difference between them socially is that the Exordia know they are all damned to hell like the Dark Eldar and nothing they do can change that but don't give a shit. They can still be good people as shown by the Exordia Rebel but most of them don't care. The Imperium is passionate about their work. They view genocide as holy and are disgusted by Xenos and heretics. The Exordia are more clinical and bureaucratic. Of the Three Exordia we see in Exordia. The main evil one is having the time of his life tormenting these humans and being petty and cruel and the other is just doing their job and it's all another day at the office for her.

I could see them in the 40K galaxy being like the Tau but far worse. Instead of "Look at all these gifts we have. Please join us (or we will beat you with this stick we have)" it's "Join us and be enslaved to our narrative or we WILL beat you with this bit stick we have. You do not have a choice in this.". Kinda saying the quiet part of imperialism out loud.

forums.spacebattles.com

The Exordia Strike Cruiser Axiorrhage versus UNSC Earth

Instead of the Prophets of Regret and Truth arriving on UNSC Earth, the Exordia strike cruiser Axiorrhage shows up instead. The Exordia, seeing the state of the UNSC, believe that one strike cruiser should be enough to both capture and hold the portal to the Ark and also beat the UNSC into...

This link goes over the demonstrated capacity of just one operative and one ship vs the entire nuclear armament of earth for the ship and multiple platoons of spec ops on the ground but militarily they also are the opposite of the Imperium in that they are basically a modern military but better in every way. A much greater emphasis on ECM, information warfare and sensorial detection instead of thick armor and bigger guns. The stuff we see from one of their operatives more than matches Space Marines on the ground but it will be one of those cases where the Imperium is fighting something they are not used to, a much more mobile and streamlined enemy who is fragile but can kill them or intercepts their munitions faster than they can hit them.

Also can I get your thoughts on this?

Something like TTS, where they're mostly a bunch of Black Comedy clowns in the vein of Helluva Boss to their fellow deities... but to the common beings, they're nightmarish divinities that want to hurt you just because they can, or are so deluded as to not understand the difference between hurting you and helping you. The Daemonculaba could be a cousin of sorts to the Atmanach.

I mean, they kind of sound like the Eldar. They're made of glass compared to most factions, the problem is hitting them.

It's also fairly commonly understood that Astartes also have a level of Plot Armor built in, and the Exordia probably have little experience in facing people who still have their own Plot Armor at this point. This probably won't be too much of a problem against grunt Astartes, but Named Character Astartes will be chopping through them about as easily as they do the Eldar.

Quantum Thief is likely to run into the exact same issue the DAOT did. They have nothing that can deal with soul nonsense.
 
I mean, they kind of sound like the Eldar. They're made of glass compared to most factions, the problem is hitting them.

It's also fairly commonly understood that Astartes also have a level of Plot Armor built in, and the Exordia probably have little experience in facing people who still have their own Plot Armor at this point. This probably won't be too much of a problem against grunt Astartes, but Named Character Astartes will be chopping through them about as easily as they do the Eldar.

The Exordia do know how to deal with Narrative armor. The Main Villain Exordia Iruvage has enough of a mastery of narrative necessity and how to toy with narratives to trick two souls bound in the same narrative into giving Blackbird a soul for him to use with Atmanach. The second thing is that the Imperium has no counter to the Atmanach. It literally hunts your choices so you can't run from it unless you are a berserker like Kharn who is acting on pure instinct and it drives those around them into a homicidal frenzy.

It would be weird because the Exordia have an insane sensor and targeting advantage (they literally target people's guilt and could lock on something pulling 5000 G maneuvers) and an insane ECM advantage (They soloed the entire nuclear arsenal of humanity with their sensors) but no means of punching through the Imperiums armor and the Imperium has an insane firepower and armor advantage. So it would basically be the military equivalent of a dex build vs a strength build. Either the Exordia ship dies first or an Atmanach ends up on the human ship and then it's basically fucked.

Ground wise they are basically equal. We don't see any of the Exordia's heavy armor but what we do see is more than a match for the Imperium.

"Captain, a lot of bizarre shit is going to continue happening. Right now I need you to get your teams ready to repel an attacker coming across the river from the east-southeast. It's a single dismounted alien, roughly human size and speed, very resilient, armed with accurate and lethal weapons of unknown range. It killed my whole team and it will kill the rest of us if we let it. Brief the Spetsnaz and the other international survivors. Get everyone on side and in fighting positions. Understood?"

"Yes, sir, understood. Can we actually kill this thing?"

How are they gonna kill Iruvage? He's clearly proof against rifle-caliber weapons and grenades up to forty mm. He has perfect awareness of the battlefield. He commands a personal drone system that can explode your head at long range. His sensors can cook you alive. He's aggressive and explosive and all those other fucking things they tell you to be in leadership training.

"Yeah," Erik says. "Of course we can kill him. He's just got his own little survivability onion. He's using smoke and jamming to avoid being hit, and personal armor to avoid being wounded. He struck from ambush so we couldn't fix him and get heavy fires on his position. He's alone. He's scared of us, Raab."

Iruvage starts with the Iranians.

Davoud sees it coming but not in time to warn them. He spots a patch of wrong at the tree line southeast of Tawakul. Blackbird doesn't want to look at this spot, but her very aversion makes it obvious. A shimmer, like heat haze, covering a fan of slender objects radiating from a central mass—

Camouflaged snakes. And the body they're born from.

The alien's body begins to shudder a couple times a second. Davoud resolves the object in his grip: a gun to humble Rambo. The shudder is recoil. The gun has a really pretty spectral profile, maybe some kind of scram rail setup. Is this the same gun he was using on the American commandos? The bullets unfold tiny wings to steer themselves. Davoud follows one of the fat darts in fascination.

It overflies the camouflaged fighting position of a Saberin scout sniper and blows up. A lash of alien wire dices the man apart. "Ah!" Davoud says. Death comes down faster than sound, without regard for cover. One of the American teams, huddled up for a conference, loses four men to a single bullet. The weapon's range is absurd! He must be ten kilometers away!

In the nineties the army commissioned a study to predict the next big thing in infantry weapons—the next step up the bloody stairway from spear to musket, musket to rifle, rifle to machine gun. The study concluded that the Next Big Thing would be a kind of individual mortar, a gun capable of killing people who'd already taken cover. It would fire smart grenades that could fly over or around obstacles and kill a target behind.

Apparently they were right.

Each round from Iruvage's gun scythes through the grass and flowers and men below. The alien picks off machine gunners and snipers, mortar observers, guys with comm gear. Captain Raab, a four-year veteran of Marine Force Recon, goes down with three of his men in a single shot.

Captain Gamboa's MAJESTIC Team Three tries to ambush the alien at the river bridge, and dies to the last man. They don't even get a shot off. Iruvage's hive machines find them and crawl into their heads.

Then the tiny drones streak north, bore through the armor of the Russian BMDs, and detonate themselves in the magazines. Burning Spetsnaz boys rain from the sky. One soldier, lofted by the detonation of a Nona mortar, strikes a Blackbird death vortex and dangles by his feet as it burns and eats him.

"Stand by. I'll drop some hurt on him." Erik leans over the diorama to find the two dozen Tactical Tomahawk cruise missiles puttering in from the Persian Gulf. "Rosamaria, if these guys are Block IVs, they have datalinks. Can you—"

"Yeah, yeah." Rosamaria is still focused on whatever she's doing with Aixue and Chaya. "Point where you want them to hit. I'll make them do it."

The cruise missiles carry thousand-pound high explosive warheads on stubby orange wings. They are still ten kilometers out when Iruvage shoots them down with the exact same weapon he's been using on the soldiers. "Bastard," Erik mutters, and changes tactics.
 
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