- Location
- Goose Land
We can probably Hookshot the Imp or something like that? Drag it away from being used by the Hags, dead or alive?
How much of the Process needs to be present to make a Sun Laser? Can we make them smaller than we did in initiation?
We can probably Hookshot the Imp or something like that? Drag it away from being used by the Hags, dead or alive?
A Badcell. Won't disintegrate them down to the bones, but it'll sting at the very least.How much of the Process needs to be present to make a Sun Laser? Can we make them smaller than we did in initiation?
... That is... distinctly not your concern.Arent we gonna get bonus points if we keep the VIP Grimm alive for capturing?
LOOK BOYS, WE FINALLY GOT SOME ON THE LINE, WE AIN'T GONNA STARVE TONIGHT, YEEEEEEEEEE-
Just raise up a process prison to contain our targets, make it luminescent even, and then kill them at leisure. That's all it needs to be.
Okay, so make as many Laser Badcells as possible in a reasonable timeframe and have them spam fire at the Vampyr, probably won't kill it right away but it'll hurt.A Badcell. Won't disintegrate them down to the bones, but it'll sting at the very least.
Oh, naturally- I'm not begrudging it, given the situation, I want you to think this through.Honestly, I think some of it's a measure of "What the fuck do we do?" That comes from this being just a liiiitle bit beyond what is expected of Huntsman Trainees. If Jaune was just straight up Big Bully on the Block, then it's easy. Solo everything, so that our friends can actually be safe. If we had some kind of cheese with which we can spam, we'd do that. But as it turns out... We don't HAVE any of that. We haven't had TIME to develop our Cheese yet. And we very much NEED that time at some point to code our Functions.
As it is, We're needing to come at this like the Plebs do.
Firstly- could you just directly tell me what's confusing you at this point? I get that it's unique, but I didn't do that with the intent of confusing people- I did try to make it clear, but obviously I failed in some way, even after trying to clarify it. For what it's worth, I'm really sorry that it does seem to have just become a two-day exercise in frustration for the vast majority of people, and I'm not closing the vote until this is dealt with, even if it does feel like the thread's momentum is draining like an arterial bleed.Part of the problem is the voting format being complicated and unique.
Another part is the lack of information on what we're facing and what's realistically plausible.
A third part is the Vampyr being puzzlingly dangerous. Just about everywhere in the world has shadows; if the Vampyr is unstoppable or unkillable with shadows at its disposal, how is it even fought in the first place?
Also, the Hag. Why can't we kill it by just shooting it? Is it bulletproof? How tough is it? How much firepower do we need to deliver?
Its a complex tactic vote, mate. People never turn up for votes that take up more than like, four rows. That's all that is to it, you can see it in every quest ever. Even the most popular quest around, topped like 600 votes on vote with decision of basically yes/no, whereas the plan turns usually have around like sixth of that.... But also if I closed the vote now, I would have a five-way tie between a total of five votes. It does feel like I've erred somewhere, and not being able to pinpoint where causes me a level of anxiety that would instantly kill a rabbit but I've long since grown entirely numb to.
Don't think captain would be happy about that. Especially when we could just all jump out and wait for Ozpin to handle the situation.
Well, first of all, there's numbers again. I remember you got pretty fed up with rolling and doing math for this quest and declared 'Bold Choice, I'm replacing the system with nothing' and turning the quest into pure narrative. So the sudden return of numbers without any forewarning is... interesting, because now nobody knows what the numbers mean. And, actually reading through the numbers reveals that they're really more like weird stand-ins for manually assigning actions for everyone rather than something that would get... actually rolled, but how many people actually read the bold white text author notes? I know I tend to just skim them.It does feel like I've erred somewhere, and not being able to pinpoint where causes me a level of anxiety that would instantly kill a rabbit but I've long since grown entirely numb to.
Everything I've started, this, Don't Fear The Reaper, my half-dozen original stories, the tabletop RPG I'm writing right now; I started writing them because I wanted to read them, I wanted to write them. They were all… inherently selfish acts, that I just happened to let everyone else in on.
I forgot that, and I forgot that somewhere around the point I was mashing together a slapdash, overcomplicated system that ran counter to the entire point of making the system in the first place, which was to make things easier for myself. I was stressed out of my gourd over things that neither benefited me nor this quest.
But, I have the right to be a little selfish. A little, indulgent in my writing. Proks can have a little bit of ego, as a treat. Without it, there's no… driving force behind the, or at least my desire to write. It's like trying to start a car without an alternator- the battery will keep you puttering along for a little while until it dies and then the rest of the car dies with it.
So, as my first bit of selfishness- I am once again scrapping the entirety of Hold It In's system, and replacing it with, and this is going to sound experimental, possibly highly dangerous:
Nothing.
From this point onwards, and I fully reserve the right to drag my future self out to the desert and bury him up to the neck should he go back on this, Hold It In is going to be a purely narrative-driven quest.
+1Part of the problem is the voting format being complicated and unique.
There's the possibility that the introduction of shadows allows the Vampyr to escape the boat entirely before it sinks.