I'm not entirely against going far, far away from human civilization and just letting the process go ham on creating a maximally efficient automated mining complex/agriculture and then just presenting it fait accompli. A bigass robot fortress-arcology.
Sure, it's totally illegal, but soo useful!
Not really.
The Kingdoms don't control the planet, they control small parts of it... people leave all of the time to build settlements.
I imagine that back when the Kingdoms were actual
kingdoms, nobles were granted titles/full rights to land in grimm country, as a way to encourage them to focus their efforts/personal armed forces towards the grimm instead of eachother or the King. And while I doubt many were successful in claiming
and holding territory, unless the nobility were dissolved during the switch to the modern council system, they may still retain ownership of those areas of land.
In more recent times, I imagine the SDC has bought the rights to any land that holds enough Dust to be worth the investment. (This is dependent on if dust deposits are finite or regenerate over time in this universe. Finite would mean they would prioritize easily accessible locations and rapid extraction, defending for just long enough to harvest the Dust before moving on. Regeneration would mean they would prioritize easily defensive locations and lucrative extraction, establishing bases that can use the dust to supply their ammunition and exchange the excess for food and essentials.)
Bah, just find some ruin in the middle of nowhere, away from all civilization, and turn it into a massive futuristic facility. Then, announce the Discovery of the Century: a fully autonomous Dust-extracting and manufacturing facility that clearly hasn't been built by any known Kingdom. Aliens? Gods? Precursors? Lost civilization? Who knows?! You discovered it, and the facility appears to obey only you for some reason, so it's yours! Who is going to prove otherwise?
Yeah I was wondering about that too. There are a lot places that not optimal for humans to live in due to lack of arable land or just from the amount of effort to make it liveable. But with the Process, why not just stake a claim and let it go ham for a few months? As far as anyone knows Jaune is still in school and there would be zero shipments of supplies to his patch of land in the middle of nowhere.
Then suddenly
Cloudbank
On that note, I can't imagine Oz approving any large scale use of the Process so long as it doesn't have a soul. Until then Salem would have free reign to snap her fingers and turn the whole thing into scrap or worse, pull a Fall Of Beacon with them.
Like, Oz/Ludens has just displayed the Process has the same defense against magic as a common rock. I can't imagine he'd be willing to all in on something his ultimate adversary could turn on him with ease.
I think creating a massive facility would be too conspicuous for our plans right now. Especially if our control over it could be subverted by Salem's magic.
Instead, I believe it would be better to use the Process to locate grimm nests, and to act as a terraforming agent ala
Tiberium (except without the whole "deadly effect on carbon life" part). Identify sources of Dust and other valuable minerals in inhospitable areas, and
move them to much more accessible areas (that we just so happen to own). Where we could then have a "conventional" set up, with living workers/defenders. At least until we can figure out a way to prevent Salem from turning automated units against us.