Hmmph... this junior is a good seed [Cultivation Management Quest]

Voting is open
New Good Seed and Omake Rule Updates
Good Seed and Omake Spreadsheet Rules:

Firstly, if you have questions about Good Seeds and the like please read here. If that doesn't answer your question please ping me in thread, or on Discord.

If you write a new Good Seed, or write an omake, please update the spreadsheet if you have access.

If you do not have access, please ping a collaborator (Swordomatic, Alectai, Quest, TehChron, Insane-Not-Crazy, Humbaba, ReaderOfFate, Kaboomatic, no., BungieONI) letting them know what you want and they will update the spreadsheet here. To gain access, you will need a gmail account of some kind. Throwaway emails are fine (I'm using one for the spreadsheet), but to gain access it's as simple as sending me either your email via PM, via DM in Discord, or just in Discord's #spreadsheet-requests channel.

This is mandatory. If a Good Seed does not record their omake by pinging collabs (or just requesting access and editing things themselves - this is the preferred option), I won't give out awards. If a new Good Seed is not recorded here, they won't advance. By doing this it makes the whole thing manageable for me - it's gotten pretty unwieldy!

-----------------------

Omake Writer Instructions:

There are four fields you need to fill out.

Omake Link, which is just a link to your first omake for the turn. This makes it easier for me to read them as I do the update - without this it's tough to know off the bat which omake were written this turn, and to properly

Requested Bonus, which is your requested bonus for your omake. You can leave it up to me if you like. You can see more info in the Good Seed infopost here.

Cultivation Aims. For those following unorthodox paths - higher than 9th Heavenstage or later than 7th Dao Pillar paths. Please put in what you are aiming for before you break through. I have left it as 'default'. If you do not edit it, I'll go with that.

Turn Notes - Do you want to do something specific? Enter a Secret Realm? Help the Clan out in some way? If you have something specific you want to accomplish on this turn, put it in turn notes so I can adjust your Fate around it.

All other fields are for QM use to record character information to properly run the flow of the game.
 
Last edited:
When will the SPS swoop in?
Where will they find the time?
Where will they find the Nascents?
Which battlefront should they compromise to do this hypothetical maneuvering?
You can't just say the SPS will shut down the fun without explaining how such an occurrence is possible.
My interpretation is that we don't know any of this. We don't have insight on how trustworthy we appear to the Righteous Path, but we know they regard the supply of spirit stones as vital, so there is absolutely a chance they could intervene - the Great Battlefield would be a losing proposition without spirit stones anyway, so they'd have to divert Nascents.

The point to be made, then, is that given our lack of concrete information on the Nascents in charge, we should try to optimize the invasion. Any further diplomatic gains to be made would be more than offset by the growing unwillingness of RP to let their spirit stone supply (and fellow RP member clan) be jeopardized - and we do have QM information that the sending the legions would make the invasion take longer and the Righteous Path would take action if the war became too drawn out.

However, the other side of the argument is that by essentially giving the RP face-saving measures to take (sacrificing/holding our legions ransom, taking away the seat on the council), we prevent them from having to make the difficult decision to answer those questions to invade. The knowledge that the ground forces taking hardpoints away aren't going to be the deciding factors in preventing a hundred-year war, the Nascents are, really makes this a decision with no correct answer other than those in hindsight.

NB: This assumes we're fully committing to the invasion and not taking another turn to prep.
 
SPS offer - is this even real? Am I on drugs here? Instead of quitting while ahead, we send our troops right next to Saber Palace where they could easily suffer "accidents" and where Old Cannibal is hunting our dudes with prejudice and in exchange we get politically tied up in keeping the status quo of the battlefield? No land, no treasures, no hard cash, just scraps of their precious righteous face?

This is a pretty blatant trap to keep part of our forces permamently occupied on the battlefield to keep us from expanding further in the desert. Old Cannibal escaped from the desert and is wreaking havoc so let's invite Manuel out as well to settle back into his nice old stalemate. How about no rofl.
---
Straightforward invasion of Jingshen seems like a trap of perspective. Just because the odds are a lot better and likely in our favour doesn't make it the best approach.

We've seen how they are structured from the reports - always upwards towards the old man. In a protracted campaign, the resources would be cut, perhaps permamently threatened as there's a chance they'd just collapse the mines out of spite, their candidates would have time to break through to Nascent Soul, they could spend treasures to defend and hard cash to recruit help from outside, their princes and princesses might grow a spine under the pressure, the old man would throw everything and the kitchen sink at us before crawling out of his hidey hole . . .

Conversely, if we cut the head of the snake, the greenhouse royalty might very well just choose continued comfort and accept vassalage. To that effect:

[ ] Plan Air Drop
-[ ] Jin Muyi was a hero of the Clan to the very last
--[ ] Spin this into a unifying message for the masses, that there is no single mould for heroes and that a common person who does what is necessary can be just as much a hero as an elite cultivator that sacrifices himself for the Clan in the face of a Blood Path deviation.
-[ ] Don't
-[ ] War - Jingshen.
--[ ] Send Yao with the Mirror and the hat to infiltrate Jingshen lands, scout and do prep work, steal the breakthrough treasures and kill the candidates if she can and when ready . . . we just go. Two-Headed Eagle Formation straight to the finish line with everyone viable. Lower realms alpha strike baffled defenders with Kataphraktoi Formation while Core elders Hoplite up and poke all the things, Yao and Klei play the delay game and as soon as the old man pops up, Manuel spears him, game over.
-[ ] A Thousand Spies, Ten Thousand Eyes on the Blood Oak (1 Purchase)
-[ ] Purchase a Nascent Treasure - The Hateful Mirror (Major Purchase - costs 2 Purchases)
-[ ] Raise Two Scorpion Legions (1 Purchase)
 
Last edited:
I mean, you can't just call BS and then not back it up. It doesn't work in general, and to the degree that it does work it requires a significant level of credibility. So explain, please, what you mean by that. Or were you just saying that we could, say, withdraw our troops but not make the plant servitors? Or perhaps vice versa? I mean, we could, but I think there's some synergy here to going all one way or all the other. If we piss off the SPS and then don't at least severely cripple Jingshen before the SPS can afford to intervene, then that's likely to be reflected in the position they try to hold at the peace talks, and we won't be able to tell them to just suck it up and deal. Going with the version where we sink everything into the attack is kind of high-risk that way, and if we go for that, I don't think we can afford to hold anything back.

TehChron has created plans that work across multiple threads in strategy games like this one including earlier plans that worked perfectly in this very thread. If that's not enough that they count as a credible source I don't know what would. They could phrase things differently but it has been shown that there is a large decrease in thread success when they get temp banned.

Take it back on Spacebattles is the one that jumps to mind right away.
 
Last edited:
Another thing those in favor of all out war should notice from last update is this option :

[ ] A Thousand Spies, Ten Thousand Eyes on the Blood Oak (1 Purchase)

"Archegetes, the Jingshen are the only true traders with the Blood Oak Sect. I would know more about their stance and any possible support. Infiltrating them is incredibly difficult and expensive, and largely has been left to what minor scraps of information we can raise from our own travellers, traders, and occasional spies. To properly understand them in the short-term would require an immense expenditure."

We know nothing about the stance of the Blood Oak Sect's stance and relations with the Jingshen. If it happens that they have good enough relations with each other due to prolonged trade, the Jingshen are the kind of clan that might have enough wealth to bring in mercenaries.
 
When will the SPS swoop in?
Where will they find the time?
Where will they find the Nascents?
Which battlefront should they compromise to do this hypothetical maneuvering?
You can't just say the SPS will shut down the fun without explaining how such an occurrence is possible.
My assertion is that if we assign our best warders and wardbreakers to the south, then the south is highly likely to become a less issue-prone front, and in the meantime, our slow grind gets slower. Right now, Noble Knowledge needs extra attention, and Time Shatter is basically hanging in there, but if it weren't for the Devil Bees, then the Righteous Sects would have a fair bit of extra resources to throw around. Altar Lord is throwing around his last few gambits desperately trying to stave off collapse, because he knows that collapse is coming. If we're going for the "Extra-slow grindy" version of this, then there's plenty of time for them to fortify the south and wait for the cannibals to finish collapsing. At that point, yes, they'll have enough resources to come force a peace... because they don't need to bring enough to beat us. They just need to bring enough to decisively turn the tide - something it doesn't take that many nascents to do. They don't even need to bring them all, necessarily - they just need to send over the Princess with a sufficiently compelling threat that we aren't willing to call their bluff.

Now, this is based on my own read of the situation, and the strengths and weaknesses I'm seeing in the players on the field. It's also dependent on a bunch of different rolls in a bunch of different ways... but if you think that sending wardbreakers south to help shut down the Devil Bees is going to have no meaningful effect on how quickly the SPS can free up assets, or how quickly we can roll over the Jingshen, then I have to suspect that you haven't been paying attention.

That's not to say that it's a fundamentally bad plan. It's just one that has some costs to it.

TehChron has created plans that work across multiple threads in strategy games like this one including earlier plans that worked perfectly in this very thread. If that's not enough that they count as a credible source I don't know what would. They could phrase things differently but it has been shown that there is a large decrease in thread success when they get temp banned.

Take it back on Spacebattles is the one that jumps to mind right away.
I was more talking about his overall credibility in provocative assertions, honestly. In my (admittedly somewhat limited) experience of him, he makes a fair number of them, and as far as I can tell, a nontrivial number of those are pretty hollow.

I'm not meaning to impugn his plan, or his credibility in plans in general. On that he seems good. I actually rather like his plan, and it's possible I'll vote for it.
 
Last edited:
I was more talking about his overall credibility in provocative assertions, honestly. In my (admittedly somewhat limited) experience of him, he makes a fair number of them, and as far as I can tell, a nontrivial number of those are pretty hollow.

I'm not meaning to impugn his plan, or his credibility in plans in general. On that he seems good. I actually rather like his plan, and it's possible I'll vote for it.

You cannot take his provocative assertions as hollow without adjusting for how that same reasoning is also used to create his successful plans. If his provocative assertions were all hollow then he would either have a greater number of his plans fail or he would need to make provocative assertations that didn't line up with his stated plans. The fact that his plans don't fail mean that I am willing to grant credibility to his pithy comments.

In this case He has an open vote [ ] Plan For Forgiveness, Not Permission which does exactly what you said we couldn't do as it includes both sending support to the righteous path and removing the Jingshen's completely to take control of the area. It does make sense that assisting the righteous path would put them in a better position to intervene if they wanted to but at the same time his plan considers the issue and concludes that the assistance is also a reason for them to not want to intervene and give the situation a pass.

Edit: I am not TehChron and therefore I have no insight into his mind or why exactly he said false Binary.
 
Last edited:
On the Spears at Home vs Abroad debate, the question that is paramount is the net gain.
Spears Abroad
+Diplomatic Losses mitigated
-Hard point assault slows

Spears at Home
+Taking defenses is faster
-Less favorable response from SPS

Comparing our current war to the previous one, the war against Cannibal's was a relatively even match at the Nascent level so we relied a lot on our conventional forces to allow our major pieces to move. Here, the dynamics at Nascent are skewed in our favor so we can engage directly without a lot of fussy repositioning like before.

In this case Spears at Home are only necessary if they boost our headhunting.
Edit: Olive pointed out that
Also a potential factor:
Spears Abroad
-non-zero chance of our current strongest (battle-hardened) legions getting wiped out by Old Cannibal proving a point and/or held hostage by RP

+The sacrifice of those Legions is a a fair trade for a Jingshen conquest
 
Last edited:
In this case He has an open vote [ ] Plan For Forgiveness, Not Permission which does exactly what you said we couldn't do as it includes both sending support to the righteous path and removing the Jingshen's completely to take control of the area. It does make sense that assisting the righteous path would put them in a better position to intervene if they wanted to but at the same time his plan considers the issue and concludes that the assistance is also a reason for them to not want to intervene and give the situation a pass.
There are multiple kinds of intervention. I absolutely agree that sending the spears makes the chance of a coalition assault notably less likely... and that's a big deal. I don't think it really makes "SPS comes in and leans on people until they agree to call a truce" less likely, though. It might make the options a bit more favorable if such a truce is forced.

SPS has the following incentives here.
- They don't want to offend us so badly that we give up on working with us.
- They don't want the other Righteous sects demanding a coalition against us.
- They want us to act less demonic overall
- They want more "contributions" from both us and the Jingshen.
- They want to keep the other Righteous sects okay with working with us
- They want to be seen as carrying out Their Side Of The Deal.
- They want both the Golden Devils and the Jingshen in the desert, so they can avoid having to deal with a spirit stone monopoly.
--- They want us actively at odds, so that their ability to play peacekeeper is increasingly valuable, as that increases the amount they can extract from each side.

For that incentive-set, forcing an uneasy truce is pretty much ideal as far as they're concerned, in any situation where they can pull it off without utterly offending someone. They get to walk away with extra contributions, they get to demonstrate to the other righteous sects that their protective umbrella is actually worth something, and they get to keep both of us in the desert at each other's throats, and both jockeying for their favor as part of the ongoing struggle. there may come a time when they just can't pull it off, but them feeling somewhat more or less appreciative of us isn't going to be the thing that changes that.

Now, sending the spears does have value. In particular, it helps us reduce the inclination of the other righteous sects to call for coalition against us, and it counts as contribution. It also gives us an opening to talk with the righteous sects more, improve our diplomatic standing, and thus help both to convince them to keep working with us, and to make them willing to be more relaxed about the "Their Side Of The Deal" thing... all of which basically gives the SPS more flexibility to be nicer to us, while also giving us more cause to be offended if they treat us poorly. It probably improves the terms a bit... but it's not going to be enough to make them not want to force things to end in a truce (preferably one that lasts a while) if they can at all manage it.
 
In the quoted portion of the quoted post he presented two scenarios that he asserted we had to choose from. It looks like that was cut off due to my mobile browser somewhat

That said, thank you
"On the flip side, we could" is not "our only other option is". It was presenting an alternate idea., and exploring some of the implications, not asserting that we had to pick one of two scenarios.
 
Last edited:
"On the flip side, we could" is not "our only other option is". It was presenting an alternate idea., and exploring some of the implications, not asserting that we had to pick one of two scenarios.
Presenting two options, analyzing them, and then saying this is what we have to choose from is literally presenting a binary

That my plan very clearly resembled neither rendered it false. You're free to insist otherwise after the fact, and I'm certainly not going to call you a liar since I cant prove you did so deliberately, but you still did present a false binary.

Even if "only" by implication.

And that's not even getting into the very real possibility that the SPS wont have the leeway to intervene in time...Which is the entire point of my presented gameplan in the first place. Makinv it another tenuous assertion on your part.
 
Last edited:
Just a reminder, but the Righteous Powers aren't a monolith block. They're a group of Sects that agree on certain taboos and said agreement allows them to more easily form positive relations among each other as well as work together against those who do not have the same taboos.

They still have their rivalries and conflicts with each such as the Flood Dragons and Saber Palace. All that happened is that the push by the Demonic Alliance forced them to let the petty rivalries aside and work together to resist. But even then, the petty rivalries (Flood Dragon ambush) still happen.

So in that context, the Righteous Power working as a whole to deal with the troops we're sending to aid in their war is really unlikely. Because even if allies of the Jingshen want to do so, their rivals/those fighting for survival will stop them because they desperately need the aid of our Defensive Arrays.

Which brings stuff back to the main fallout likely being egg on the face of SPS because they're the ones who vouched for us and allowed us to 'help'. That could be good or bad, but is also something solveable be it through resources or stationing legions to aid SPS in defending their lands etc.

Another point to consider also is that being the Chief of the Righteous Powers would generate envy and desire for that position from the other members, so things that might weaken their rivals slightly might be something the SPS would close one eye to.

TL:DR, consider the Righteous Powers and their relationship with each others, the most important would be how SPS would be perciving us after the war starts and what we can do on the diplomatic front to sooth them. Worrying about the Righteous Powers as a whole stomping on us for Jingshen is rather unlikely
 
Rina Callista 43 - Battle of Thousand Song City
Rina Callista
Battle of Thousand Song City

Thousand Song City had seen better days.

The skies were dyed red--side effects of the Blood Gathering Formation that had been drawn in by the besieging forces of the Noble Devil Alliance as the siege intensified--assaults now made on a near hourly basis as the tide of Demonic Cultivators sought to tear the defiant city's walls down.

They were probably out to bait out a Nascent Soul Response--probably.

"You've grown awfully sanguine about the possibility of Nascent Souls crossing hands in your vicinity" Muqin Guo sighed through their link, the cauldron jingling from where it rested in miniature form. "But I suppose you would not be you if you were the sort to be deterred by dangers such as that."

"I'm already on a dangerous road." Rina comments, her chair wheeling along the city walls. She was 'On Patrol' such as it was--visiting the defenders of the City one by one, giving advice, pointers, and pep talks to stiffen backs during lulls in the onslaught. Sometimes even in the middle of them too!

"Yes, your friend, right? Nearly struck down in her Tribulation." Muqin Guo recalls. "True, I suppose of the risk of a Nascent Soul descending exists regardless of your degree of caution, in light of that…"

"I can call it practice for when I get higher up myself" Rina paused for a moment, frowning at a section of the wall--and tapped the armrest of her chair. A ripple of power suffused the ground below. "Hmm… Hairline cracks over here…"

She taps her armrest again, and Rina's Qi flares up for a moment, before suffusing into the wall below. "Done."

"You've been getting a great deal of practice using those powers of yours" Muqin Guo observes. "Given that, it seems like your injuries ended up working out for the best anyway."

"I'd have preferred not to be injured at all.." Rina's lips twist into a slight pout. "I haven't fallen behind on my cultivation goals in spite of it, but I might have squeezed out a bit more time if I called it a day in the flame trial."

"In your defense, a bunny is hardly the form of the destroyer" Muqin Guo said, this time with a hint of humor behind the voice. Rina's cheeks pinked in response. "I was really just asking for it when I said that, wasn't I?" She gives a bashful smile and shakes her head. "It really just seems like I don't have any fate with those trials, do I?"

"Acceptance is always the first step to growth" Muqin Guo bobs around. "Besides, it's hardly like it isn't good for other members of your Clan--who was it that apparently reached the Twelfth Heavenstage in one go?"

"Right! I heard that!" Rina gestured, and her chair began to roll forward again. "Apparently a Nascent Beetle of some sort? And an incredible amount of cultivation gathered in one place? If it wasn't for the fact that the senior Legates are probably going to be fighting to the death to invite her to their Legion, I'd be trying to poach her myself."

"Good Talent is hard to find, and you've not been properly leveraging your reputation to gather your own force to your back. You have what, that Angelus lad of the second wave of Talents?"

"Hey now, he's a good boy!" Rina crosses her arms and retorts. "He's done a lot of swell work along with Min's task group, and his major debut was impressive too!"

"You have one, you should have more! Especially with the new generation being empowered to something closer to your own level with those secret arts!"

"I… Suppose you're right" Rina allows. "I'll do some asking around and see who might be amicable in the next generation. It'd certainly be a weight off my shoulders to have a few peak experts of my own to handle things, here and there." She sighs wistfully and looks down into the battlefield below.

Which is probably why she saw the incoming boulder first.

Her hand raises--and a ripple fills the air before her. Space seems to twist in some fashion as the Boulder crashes into it.

Rina reached for Wind.

*To Arms! Assault on the Outer Walls! Form up by Century and prepare to repel the foe!*

Her magic had limitations--it was not like her Emanation which applied evenly to those in range. The greater the distance she reached, the weaker her magic would be. To repair the walls required physical contact with the segment in question. she'd be lucky to repair a pebble from a kilometre away.

But simply making sure that specific people heard her voice from a distance? That was a lot easier.

The boulder's impetus steadily failed--its energies sapped by the Astral Voidguard, and it clattered to the ground at the foot of the walls before Rina lowered her hand, frowning at the sight before her. This was not a small advance, if the specks of black light emerging from the enemy siege line were any indication. The air rippled before her, and Rina squinted as a lens of clearest Water manifested before her, the shapes expanded to something she could see.

She scoffed, and sat up straight, dismissing her magic with a gesture. She didn't need anything special to see them now, so swift was their approach. Ghostfire Chariots--plated with Black Iron from the edge of the Hard Shell Mountains, fueled by ten thousand resentful spirits apiece. Enough to blot out the sky.

Say what you will about the Noble Devil Alliance, one cannot claim that they lack creativity. Each of these was a well armored flying machine, capable of taking a dozen Cultivators with it and protecting them from counterattack. Their Array-Shattering Prows could force their way through defenses temporarily, investing the walls.

No games today, were there?

Rina snorted dismissively as two of the Chariots veered from formation, charging at her position. Righteous Cultivators manning the walls--mostly Qi Condensation with a smattering of Foundation Establishment--prepared magic tools or began chanting incantations to counterattack.

"Hold off for now" Rina requested, her voice cutting across the immediate panic. "They'll be useless against those Chariots. Wait until they begin to leave and it may have some effect."

She was glad that they didn't protest, had her reputation gotten to the point she was obeyed without question?

It was a nice feeling, getting recognition outside of the Clan.

Though the Clan's own response wasn't to be downplayed either. Hoplites began to materialize along the walls, shields raised to deflect catapult fire while spears were angled at the incoming chariots. The sight of Twin-Headed Eagles taking flight and rising into the sky behind the defenses also reinforced her confidence--a mobile reserve to shore up struggling areas, making use of her top ten Centuries to that end.

It'd also serve as a counter to any Chariots that broke through and decided to start wreaking havoc inside instead of investing the walls.

Readiness reports filled Rina's ears as Wind ferried the reports across the city. She felt the Emanations of the [Heaven Shaking Song] brush against her awareness--and magnanimously conceded primacy to it. For a battle like this, it would be the turning point.

It was Rina's task to prevent the enemy from doing the same.

The Chariots collided with the city's barrier, the Array-Shattering Prows grinding against the unmoving defenses, five-colored sparks flying off the point of contact as they did their work. Golden Devil Arraycraft was excellent, and the walls of Thousand Song were superb.

But against this number of attackers?

Key sigils burnt out, fires consumed backups, the walls themselves shook and groaned as arrays were pressed beyond all hope to hold another moment!

"That tears it, here they come! All Centuries, defend your sectors! Don't let them take a single step!" Rina sent her last orders and dismissed Wind--just in time for the arrays to collapse. A flicker of air and a stench of fresh blood rushed in as the Chariots descended, discarding their expended Prows as Cultivators began to leap from the Chariots, brandishing all manner of treasures as they descended in a hail of murder and mayhem.

"Mostly all Experts." Rina observed as the chariots that had singled her position out began to discard their own prows. She supposed this made sense--a heavy investiture of Experts to occupy the walls, and buy time for the main bulk of the assault force to charge in, without fear of counterattack.

A giant cauldron crashed into the flanks of one of the approaching Chariots, forcing it out of position as the escaping Cultivators began to stumble. Of course, Foundation Establishment wouldn't be hurt by a simple fall like that--learning how to reduce your weight was so commonplace that everyone could do it by then after all--but it would disorient and delay them.

Which left them vulnerable to Rina's next ploy.

"Commence attack on the falling Cultivators!" She ordered, and the held attacks were launched--streamers of light rising up to envelop the stunned and tumbling Experts. Some were fired from Qi Condensation disciples and thus left little more than burns and bruises on contact. But every so often, the full force of an Expert landed on a foe, and they found themselves giving off miserable shrieks as they lost all control and crashed down below.

It was good to let your allies feel like they were helping. It rarely cost much more than pride--and Rina's supply was boundless, she could afford to spend it with wild abandon without feeling like she was doing something wrong.

The remainder, of course, were hers to deal with. Muqin Guo began to cycle back towards her--but the leader of the other Chariot's strike group seemed to recognize her at least, if his widened eyes were any indication.

Rina smiled beatifically, and raised a hand in their direction.

From nothing, a spark--and a coiling wave of flame spun out from her outstretched arm. It expanded in size again and again, eventually taking the form of a great eagle. Screeching in triumph at the discovery of his prey, he swooped down at the landing enemy group, and Flame embraced his prey.

The effects of Flame on an unprepared Cultivator was… Indescribable. Traditional interpretations of Fire are ethereal in nature, and could be escaped with quick movements, where it could not harm you further.

Flame was different, Flame clung to that which it embraced. There was no escape save physically scraping off the infected flesh--and few Cultivators strengthened their physique to the point where that was an option. It consumed, it devoured, it set lesser Fires in its wake.

Needless to say, struck with the full force of the [Pyro Flamelash] at this range, little remained but scorched bones and dying foes, clutching at their burning forms as they fled, some diving off of the other side of the walls to try their luck in the moat.

It wouldn't help them, but the pain of the impact would at least put them out of their misery. Flame was a terrible force when turned to war--but sometimes one must make the price of wickedness clear to all.

The embers of Flame began to wink out of view as Rina lowered her arm. She glanced across the battlefield, satisfied that this wave at least seemed to be under control.

Distress rockets were already being fired across the walls.

"I trust you should have matters under control from here?" Rina asked, her voice carrying despite the chaos due to Wind's power. A Song Empire Cultivator wielding a saber cut down his foe, shouldering his weapon and glancing back. "If we can't push this rabble back now, our Great Song deserves to fall! Go!"

He turns back to the battlefield and clashes with a wounded Expert wielding a trident--Rina smiles, lifts herself from her chair using her arms, and pushes herself up--wreathed in the
[Anemo Windwings]. Muqin Guo sails past, and Rina catches the lip of the cauldron, twisting herself to settle inside.

Truthfully, she was rather pleased at how good she made that look, with her hair and dress fluttering in the breeze and the acrobatics she showed off. Looking like you knew what you were doing was half of the act of leadership!

"Take care of yourselves! Relief is on the way!" Rina shouted down, and Muqin Guo took off--the ancient cauldron's own flight speed further augmented by Rina's magic.

"That chair was rather expensive, will you be okay leaving it behind?" Muqin Guo asked as the two sailed off through the skies of the city, on a direct course for the first distress flare.

"It'll be fine, this'll be the decisive battle anyway." Rina predicted, clasping a hand to her ear as she received reports from her Centurions. "I won't need it afterwards."

The first distress signal approached fast--three Chariots clashing in the sky against five Two Headed Eagles. While outnumbered, the Chariots had strong Experts equipped with bows, providing enough counterfire to keep the Eagle Formations from savaging them.

Rina could do something about that, she was sure. She laid a hand on Muqin Guo's rim, jade-green Water manifesting around the Cauldron, cycling with increasing speed across it. The [Hydro Wateredge] was originally conceptualized as a way to sharpen and extend edged weapons--but as Rina's understanding of her powers and her philosophy grew, she began to understand that sharpness is a relative thing--and with effort…

She slipped out of the Cauldron just as the riders of the first Chariot noticed her presence. She caught the lip of the cauldron, arresting her descent and giving them a nice view of her legs before her dress caught up.

It was a bit cheekier than she liked, and she'd be super embarrassed about this earlier--but the brief hesitation the move won from the defenders was enough for Rina to whip the Cauldron around. A flash of jade-green filled the air--and the Chariot lurched like a stricken animal--resentful souls spilling out from the center, lashing out at their captors. A heartbeat later, and the Chariot split in half.

Rina pulled herself back into the Cauldron, and hoped nobody else had the right angle to see what just happened. Yes it was an excellent move! But it was one best done in full armor, and not a dress.

Still, it went a long way to showing the truth of her studies--that so long as Water can cycle swiftly enough, even the feet of a cauldron can cut like the finest of blades.

"Can you handle the last one?" Rina called out to the Eagles.

"Only hadn't pecked them apart because they kept covering each other, if it's just one, we've got it!" Came the response a moment later by a young Centurion. "Kick their ass Goldilocks!"

Rina was quite sure that was a new one. Or an old one that nobody had the guts to tell her about. Did this mean she had more weird nicknames?

Problems for later.

"Best of luck then!" Rina allowed herself to say, getting back into the cauldron and sailing off to the next distress flare.

All things considered, for all that this was the expected Big One--the fight was going about as well as could be expected. The walls were holding despite the pressure they were under, Array Engineers were likely working double time to restore the defenses, and casualties seemed to be relatively light so far.

Which meant now would be the time that Legate-level combattants would take the field.

Rina raised her hand to her ear again, reaching out with Wind to discuss matters with the other commanders of the defense. Coordinate would would cover what fronts, and…

BOOM!

The sound of stone shattering was annoyingly on cue, as a sector of the walls was blasted open. A single attack though? While the Arrays were currently down, the walls of the city were strong.

Speak of the devil, and he shall appear before you--apparently.

She tapped Muqin Guo's rim, and released the [Anemo Windwings] again.

She didn't have the strength of a Legate--not yet.

But she held the rank, it was her responsibility to serve the role of one. If it meant having to cross hands with a Core Formation cultivator?

She'd make it happen, somehow.

She strengthened the [Astral Voidguard] as she began her final approach. It wasn't the same as a stealth technique--she could still be seen if something was looking at her. But any inquiries from divine sense would return nothing. If her foe was distracted enough when she arrived…

He was!

Zeno was a Good Boy! She'd have to see him get recognized for this! Holding a Legate-level for even a minute was incredible for Foundation Establishment!



Normal Foundation Establishment that is.

Focus!

The foe at hand was some bat-winged man in red robes, an elegant bone spear in hand, mocking his foe apparently. Or something. Who knew what Blood Path talks about when they're monologuing?

Rina didn't have time to find out. Not when she was flying in as fast as she ever had, with her meridians protesting as she operated three of her Magic Techniques simultaneously.

The satisfaction of watching a Core curl up into a > after being hit in the back with a giant, water-edged cauldron though was priceless.

"HURF!" Was a reasonable approximation of the noise he made as the full array of Rina's power sunk in--not wasting the opportunity her sneak attack gave her to stack up further damage. She waved her hand and the water-edge extended itself into three additional claws, digging into the enemy Core and grinding away at their supernal physique.

"E… ENOUGH!" He bellowed, and finally got his feet on the ground--Muqin Guo bounced off of his body, flipping frantically on its axis as Rina fell to the ground with a quiet yelp. "This siege has been a disaster from end to end! The last thing I need is for some overblown junior thinking they can defeat me in a sneak attack!"

"Oh" Rina frowned, fixing her glasses as she sat up. "I'll admit, I was kind of hoping it would--I've had the worst luck with Cores in the past few years."

The enemy Legate scoffed, looking her over. "Hmph! I've heard of you--the King of the Golden Desert." He gestured with his bone spear, as the cape at his back rippled, the bat wings extending once more. "I'll admit, I wasn't expecting you to deliver yourself to me in that condition--but I'll take capturing you as a consolation prize! Now that your sneak attack has failed and your treasure exhausted, what can you do to… Resist…"

Rina dusted herself off as she got to her feet. "How rude." She tapped one of her feet. "I was really hoping I'd have an excuse to keep practicing with my Magic Techniques a little longer."

"... H… How?!" The enemy Core stepped back. "Our information said you nearly lost your legs in the Yuan Clan's realm! How can you stand before this lord!"

"Ah, that?" Rina tilts her head and smiles impishly. "Well, I'll admit, the bunny cut my legs off, but a spatial blade is as clean a cut as it gets. I was able to stitch my legs back on and limp to safety, and then it was just a matter of getting to a good doctor to melt them back on and a good rehabilitation program to clear up the blocked meridians."

Her smile faded a little. "It really did hurt! A lot! It was at least three tenths of the pain of Nascent Pressure and it put me so far in debt that I won't be able to do much more than maintain my cultivation for years! It was awful!"

She sighed, and flicked her wrist, expressing her Silverine Gladius once again. "Still, I was back to my prime within a few years, but since I was having some success practicing with my Magic Techniques, I decided to pretend like I was still in the chair for a while."

She snaps her fingers, and ripples of power begin to pour from the ground below. "So, now that that's out of the way… How about we sort this whole business out?"

Power fills her form, strength drawn from the earth beneath her feet. Her foe sneers, and enters a fighting posture himself.

Rina Callista wasn't a Core level Cultivator--not yet.

But she didn't need to cross her fingers and hope that the enemy would run away first anymore. Her training over the siege, the power of her Pillar's new form… The two together finally put her on the same stage as the top of the Region.

Barely, and with plenty of conditions--but she was there.

So as she crossed blades with the Alliance's Elder, empowered by the Stone below and wreathed in the powers of Flame, Water, Wind, and Void--she did so with a wide grin on her face.

This was just the start!
 
Which brings stuff back to the main fallout likely being egg on the face of SPS because they're the ones who vouched for us and allowed us to 'help'.
What fallout? You forget that many of the underhanded stuff they could pull will not be seen as problematic simply because we're not RP. "Haha we managed to trick the demonic Golden Devils to send help and then got them killed before they could return home and become a threat to us, such smart, very strategy."
 
What fallout? You forget that many of the underhanded stuff they could pull will not be seen as problematic simply because we're not RP. "Haha we managed to trick the demonic Golden Devils to send help and then got them killed before they could return home and become a threat to us, such smart, very strategy."
You're ignoring the fact that there is no reason for them to do that? How does taking out our detachment improve their status or resources in any fashion? By being the Chief of the Righteous Powers, they don't need the kudos from tricking a Demonic Power and wiping them out. They gain nothing for doing so from their peers among the Righteous Powers beyond ruining a reputation that has been solid for milenia

Their reputation is one of the reasons why we were willing to start interactions with them in past turns. It's what allows them to be used as the Mediators during that meeting on what to do with Old Cannibal.

In addition, in terms of pluses. Being able to reliably get a group that can constantly reinforce your defenses sounds much more of an asset then to eliminate a group for utterly no profit.

You're worry seems very much along the cartoonish Evil thought process, which isn't a thing throughout the quest. All actions done are very much in line with actual reasoning and in accordance with potential gains even from the NPCs. The fallout i'm referring too is of being invited into the Righteous Council by the head and then wiping out a member of said council before the seat could even get warm.

Yet the most that fallout would be is that people think the SPS have bad judgement in who to trust, something that we can make up to them via other avenues.
 
What fallout? You forget that many of the underhanded stuff they could pull will not be seen as problematic simply because we're not RP. "Haha we managed to trick the demonic Golden Devils to send help and then got them killed before they could return home and become a threat to us, such smart, very strategy."
They do still want to work with us because of our continued contribution's for the plain's war, and if they do kill them we can just cut off the spirit stone trade making it that much harder for them.

They know this as well so while yes it's not to their liking it's not FUBAR enough for them killing our best while their helping set up defensive measures as they're still busy at home with Old Cannibal running amok and stemming the Nightmare Maze from expanding.
 
You're ignoring the fact that there is no reason for them to do that? . . . You're worry seems very much along the cartoonish Evil thought process, which isn't a thing throughout the quest.
We'll be stationed right next to Saber Palace that tried to power up Jiao and possibly supplied Child Corpse Gulper, delaying reinforcements until our dudes are all dead and then shrugging is an example of a plausible scenario IMO.
 
We'll be stationed right next to Saber Palace that tried to power up Jiao and possibly supplied Child Corpse Gulper, delaying reinforcements until our dudes are all dead and then shrugging is an example of a plausible scenario IMO.
We're just as likely to lose them to Old Cannibal and the Bees as we are to the Saber Palace.

Given that this is an excellent opening for the former to smack the latter, the detachments survival ultimately comes down to the impulse control of our foes. Of which we have many.
 
Given that this is an excellent opening for the former to smack the latter, the detachments survival ultimately comes down to the impulse control of our foes.
You take it as a matter of faith that the Righteous Path will necessarily turn on us with bloody intent once the Blood Path is done. Why?
...Because they literally have? It's what drove us into the desert in the first place
So there was this whole thing where the Golden Devils were driven into the desert because they were weak after helping against the Blood Path, and the Saber Palace specifically holds a grudge because we intervened against the Blood Path when they couldn't. This isn't even fool me twice, we're on our third count and expecting benefits for something that already screwed us over twice in the past.
 
So there was this whole thing where the Golden Devils were driven into the desert because they were weak after helping against the Blood Path, and the Saber Palace specifically holds a grudge because we intervened against the Blood Path when they couldn't. This isn't even fool me twice, we're on our third count and expecting benefits for something that already screwed us over twice in the past.
I think you're misunderstanding the part where I just genuinely don't care because I think they'll be lives well spent either way.

Getting yourself agitated over their most likely inevitable doom is a waste of time and source of needless stress.
 
So there was this whole thing where the Golden Devils were driven into the desert because they were weak after helping against the Blood Path, and the Saber Palace specifically holds a grudge because we intervened against the Blood Path when they couldn't. This isn't even fool me twice, we're on our third count and expecting benefits for something that already screwed us over twice in the past.
Who cares if they die? Genuinely, who cares? Those troops are a resource, and sending them out is how we spend that resource. Do you think we're in a position where we can afford to be humanitarian?
 
I think you're misunderstanding the part where I just genuinely don't care because I think they'll be lives well spent either way.

Neither do I, except perhaps in terms of morale, but since that wasn't clear, let's try a different perspective. How do you fit this move into the big-picture strategy? Ultimately, we want the whole region and this seems like a move to not lose rather than win.

We've seen from the fight between Cannibal and the fish that they are keeping their real aces in reserve. The way I see it, if we let them maul each other then we might have a plausible win scenario where we take the weakened Bees and continue into the weakened South, whereas if we keep providing fodder in between then those resources will quite likely end up spent against us.

In other words, I'm asking how, or whether at all, you weigh the difference between the material aftermath of the South with our troops and without them against the difference between the political consequences of sending them and not sending them.

Who cares if they die? Genuinely, who cares?
The people at home who might go, welp, they put forth a heroic effort and ended up getting rekt instead of recalled home to be celebrated and rewarded.
 
Last edited:
Neither do I, except perhaps in terms of morale, but since that wasn't clear, let's try a different perspective. How do you fit this move into the big-picture strategy? Ultimately, we want the whole region and this seems like a move to not lose rather than win.
Er...If the logic thats literally spelled out in the plan and the obvious benefits and additional options it open up aren't enough to convince you of how it would advance the game state, then I genuinely have no idea how you would define "winning"?

Because having more diplomatic wiggle room to negotiate a lack of Righteous Path blowback to us nakedly trying to murder the Jingshen Nascent Souls so we can steal the rest of the desert is obviously a good thing for advancing our game state?

I'm sorry, I can't understand your position. It seems wildly out of tune with what we're looking at. Clearly we're seeing different things, and I don't have any idea what it is you're missing.
 
Voting is open
Back
Top